Category Archives: Mods
Tue, Feb 05, 2013 | 05:49 GMT
ArmA 2 mod DayZ has been patched, adding a ton of new features. There’s a collection of weapons and food, two new vehicles and the ability to catch viruses and flip ATVs (good luck with that, Dan), for example. Zombies can now damage your vehicle, pull you from it, or even spawn inside unoccupied vehicles, and will be attracted by the sound of trees being felled. Plus a huge pile of fixes; full patch notes are available on the DayZ forums, where incidentally you’ll also find plenty of people chatting about the first DayZ standalone release footage.
Tue, Jan 29, 2013 | 03:10 GMT
DayZ developer Dean “Rocket” Hall has no issues with ArmA 2 mod DayZ: Origins, despite his dislike of certain other competitors.
Mon, Nov 05, 2012 | 03:17 GMT
Managing your mods for Red Orchestra 2: Heroes of Stalingrad just got a lot easier, thanks to the addition of Steam Workshop support.
Fri, Nov 02, 2012 | 00:04 GMT
Croteam’s Serious Editor has joined the ranks of the Steam Workshop-compatible. The tools were in beta for a short time, so the suite has gone live with more than 60 mods already available, including multiplayer and survival mode maps, character skins, and weapon and enemy modifications. The Editor should be available to all Serious Sam 3 owners via the Tools section of their Steam library.
Wed, Oct 31, 2012 | 18:45 GMT
After three years in development, the fan-made Back to School campaign for Left 4 Dead 2 is finally available for download. You can head on over to the dev team’s ModDB page to pick it up for yourself now, but you should probably watch the kinda completely awesome trailer they’ve released for their work first. Check it below.
Fri, Oct 26, 2012 | 11:10 BST
Witcher dev CD Projekt RED has started a countdown on its official site. The timer will count down to the 8th Birthday of The Witcher Forums, and will trigger a series of clebrations involving fans. Aww, what a lovely bunch. More details below.
Thu, Oct 25, 2012 | 01:25 BST
RAGE fans have been waiting for mod tools since the multi-platform shooter launched a year ago, but a tweet from id’s John Carmack suggests they’re still in the works. Carmack says the modding suite is due “real soon now” but has been delayed by work DOOM 3: BFG Edition; he also mysteriously referenced “poor decisions on this all year”.
Wed, Oct 24, 2012 | 03:33 BST
Battlefield 3 won’t be receiving an option to fiddle with its colour settings after all.
Mon, Oct 22, 2012 | 03:45 BST
Battlefield 3 will allow advanced users to fiddle with colour grading as of the next patch, replacing an banned mod.
Wed, Oct 17, 2012 | 03:16 BST
Over on the Far Cry blog, Ubisoft has announced that it will release a mod pack bringing the world of Far Cry 3 to Minecraft come October 26. The pack apparently includes modifications to “environments, weapons and tools”, “key Far Cry 3 locations and characters, including Vaas, Jason and Citra” and over 50 easter eggs to uncover. The announcement was accompanied by a series of playful mock-up images, but Ubisoft has confirmed the mod pack is very real. Far Cry 3 is due on PC, PlayStation 3 and Xbox 360 in late November, or early December in the US.
Mon, Oct 08, 2012 | 23:59 BST
Red Orchestra developer Tripwire Interactive is more than happy for fans to get creative tinkering around with its games.
Thu, Oct 04, 2012 | 04:57 BST
Heads up, Battlefield 3 fans: DICE doesn’t look kindly on you bringing mods to matches. Commenting on a mod which adds a splash of colour to the military shooter, DICE’s Gustav Halling said using “those hacks” could result in permanent bans, because it’s a “proper cheat”, not a brightness mod. Best to know this now and not after you find yourself on the end of the hammer.
Wed, Oct 03, 2012 | 15:47 BST
The Legend of Grimrock’s Dungeon Editor will be released tomorrow, October 4, according to the official website. Already, over 150 mods have been published on Steam Workshop and Grimrock Nexus. The editor contains a lengthy list of changes and fixes as a result of beta testing, and can be found here. Thanks, Blue.
Tue, Oct 02, 2012 | 13:53 BST
Morrowind Overhaul 3.0, which was created by the modding community, was released over the weekend. If you have Morrowind for PC, this is definitely worth checking out. Overhaul 3.0 was created with mods that cover nearly nine years of work, and the wiki can be visited to note the latest changes, and provide you with a list of modders who have helped with the project over the years. Nab it here, and while it’s downloading, watch a video of Morrowind Overhaul 3.0 below. We’ve already watched three times this morning. Join us for a fourth.
Thu, Sep 27, 2012 | 19:29 BST
DayZ creator Dean ‘Rocket’ Hall has shared his own thoughts on the arrest of two ArmA 3 developers arrested on the Greek island of Lemnos on suspicion of espionage. The developer – whose game is a mod of ArmA 2 – just wants to see the developers returned home safely.
Thu, Sep 20, 2012 | 17:04 BST
The Skywind project, which uses Bethesda’s Creation Engine, aims to bring The Elder Scrolls III: Morrowind into the present kicking and screaming. Personally, we are pleased as punch to hear it. Ya gotta love dedicated modders.
Tue, Sep 11, 2012 | 06:32 BST
The Elder Scrolls V: Skyrim has inspired over 10,000 mods through Steam Workshop. StrategyInformer flagged the milestone, noting that the lucky 10,000th upload is the Shannara Weapon Set. Skyrim mods span the whole gamut from simple tweaks like Mythor’s Moar Dragons to character creation suites to full, storied plug in modules to the inevitable near-nude costumes.
Mon, Sep 03, 2012 | 01:57 BST
Black Mesa, a fan conversion of Half-Life using the Source engine’s bells and whistles, will be all yours in as little as two weeks. And it only took eight years.
Fri, Aug 24, 2012 | 03:29 BST
NeoGAF member Durante has been toiling away since Dark Souls’ overnight release on PC and has released a mod unlocking the action RPG’s fixed 720p resolution. The completely unofficial fix is not guaranteed in any way, so you should probably only grab it if you know what you’re doing. The mod hasn’t been tested over the course of the whole game, and it seems that work is ongoing – it’s already been updated since its release a few hours ago, to remove a blur effect.
Fri, Aug 17, 2012 | 07:29 BST
Kotaku‘s flagged a fan project to restore content cut from Fallout: New Vegas before launch. Read a description of the individual bits and piece here. All the uncovered content has been gathered up, turned into mods, and stored here, so you can grab it all and see the whole game-as-it-was if you feel like it. Obsidian’s Fallout 3 spin-off is one of those divisive titles, so if you didn’t feel the love the first time through, maybe this restored version will charm you at last.