Category Archives: Nicalis
Sat, Mar 09, 2013 | 20:48 GMT
Gero Blaster is the next game from Cave Story developer Daisuke “Pixel” Amaya
Gero Blaster is a new title in the works from Cave Story’s Daisuke “Pixel” Amaya, who showed off the game at BitSummit in Japan this weekend. The side-scrolling shooter has players donning the persona of Kaeru, a frog, who is trying to find his kidnapped girlfriend. According to information gleaned by Nintendo Life, Nicalis will publish the iOS title, which looks to also be heading to 3DS. A release date wasn’t provided. You can check out larger shots of the game and a video on AGB. Thanks, manamana.
Mon, Feb 11, 2013 | 00:29 GMT
The Binding of Isaac: Rebirth team nearly ready for new content
In a quick update to his personal blog, Edmund McMillen has said work on The Binding of Isaac: Rebirth is coming along swimmingly. A significant number of assets from the original game have been reproduced in the re-releases 16-bit art style, and the artists will soon move on to working on new content. McMillen said he’s “quite happy with how things are looking” and that “the game is in good hands”. Rebirth is a console re-release of the experimental rogue-like, freed from its Flash engine constraints to support new content and an overhauled art style thanks to Nicalis. Platforms and release date are still to be confirmed.
Thanks, Destructoid.
Mon, Dec 03, 2012 | 02:45 GMT
The Binding of Isaac: Rebirth seeks your approval for pixel makeover
Edmund McMillen has asked current and potential fans of The Binding of Isaac to help decide how the console remake will look, as well as what additional features it may boast.
Wed, Nov 28, 2012 | 21:58 GMT
The Binding of Isaac: Rebirth headed to consoles
Edmund McMillen’s dark rogue-like The Binding of Isaac is coming to consoles courtesy of Nicalis.
Thu, Nov 15, 2012 | 21:31 GMT
Cave Story developer’s shm’up headed to 3DS eShop
Guxt, a 2007 vertical shoot-’em-up from Cave Story creator Daisuke “Pixel” Amaya, is headed to the 3DS eShop. Publisher Nicalis made a surprise announcement of Guxt’s port on Twitter, noting that it’s achieved an E for Everyone rating. Producer Tyrone Rodriguez revealed that the shooter will employ a vertical display mode, allowing you to turn the 3DS through 90 degrees and enjoy a longer playing field without a hinge break. No date or pricing information yet, but Rodriguez did note that Nicalis plans on having Guxt be cheaper than Cave Story, as it is shorter.
Thanks, Eurogamer.


Xbox One: 8GB RAM, Blu-Ray, new Kinect confirmed