Category Archives: Mobile
Wed, Apr 03, 2013 | 02:03 BST
EA All Play senior vice president and general manager Nick Earl believes most consumers are perfectly happy with freemium business models, while detractors are just noisy.
Mon, Apr 01, 2013 | 23:51 BST
Nvidia’s senior vice president of content and technology Tony Tamasi believes the next wave of mobile devices will be more powerful than current-generation consoles.
Mon, Apr 01, 2013 | 23:15 BST
Gameloft has nabbed the rights to Iron Man 3 and produced an endless flyer for Android and iDevice. The licensed spin-off arrives on both mobile platforms on April 25. Check out a trailer through the break.
Thu, Mar 28, 2013 | 14:23 GMT
Metroid Prime lead level designer Jason Behr has launched a Kickstarter campaign for Buddy & Me, the first game from his new studio Sunbreak Games. It’s very charming.
Thu, Mar 28, 2013 | 11:22 GMT
Big Fish Games is a social and indie PC developer that I admittedly hadn’t heard of until today, nor do I recognise any of its titles. Regardless, it made $220 million last year alone, and has surpassed $2 billion lifetime downloads. Next round is on them right?
Thu, Mar 28, 2013 | 05:26 GMT
Nintendo still doesn’t have an ETA on the 3DS version of Miiverse, but you’ll be able to access the service from your phone or browser soon.
Wed, Mar 27, 2013 | 09:46 GMT
Candy Crush Saga developer King.com has rebranded as it announced a string of significant milestones. It seems that 50 million of you are playing its sweet puzzler on a daily basis.
Wed, Mar 27, 2013 | 04:39 GMT
In a GDC session, as reported by Edge, Nathan Vella of Capybara Games said that earning a featured spot on Apple or Google’s app stores is the best way to promote a premium mobile game. He mentioned a number of other factors like not launching in the same week as big titles, figuring out what makes the game special and designing the game before deciding how to monetise it, but said leveraging fan interest to help get platform holders’ interest is vital. “Both of their companies have extremely ‘ear to the ground’ editorial teams and if you can make a splash, they will notice,” he said.
Tue, Mar 26, 2013 | 23:37 GMT
Launched last November on Sony’s service and made free a month later, Halfbrick’s Jetpack Joyride has hit the 2-million download mark, according to Joystiq. The game is wildly popular on all platforms; on Google Play it’s been downloaded more than ten million times. This is a good sign for Sony, because it means folks are actually using PlayStation Mobile, which is accessible on the PS Vita and Sony phones.
Tue, Mar 26, 2013 | 22:19 GMT
Navigating the mobile gaming universe can be a nightmare, because, well, there are a whole lot of those games. I play 5-10 new ones every week, in fact, but at the same time it’s rare that a new game will break into the top overall downloads chart. And Atari founder Nolan Bushnell tells All Things D that an environment like that will burn out developers.
Tue, Mar 26, 2013 | 21:57 GMT
As promised, Halfbrick has unveiled its latest game, Fish Out of Water. It looks like a spin on the popular “flinging stuff as far as you can” genre, but with the Australian’s developer’s trademark panache, including a cast of characters with varied abilities; craftable equipment; and dynamic weather. Dynamic weather. In a mobile game. This is the best era to be alive. Check out the trailer through the break.
Tue, Mar 26, 2013 | 21:51 GMT
Angry Birds Star Wars shows no signs of slowing down; the latest episode, Cloud City, takes the action even higher into the sky than usual, and also adds everyone’s favourite bounty hunter, Boba Fett. It hasn’t been dated but is expected soon. Check out some gameplay footage through the break.
Tue, Mar 26, 2013 | 04:47 GMT
Wadjet Eye’s dual-story adventure Gemini Rue arrives on iDevice next month.
Tue, Mar 26, 2013 | 03:03 GMT
I don’t know if you’ve noticed but it’s suddenly got very Sony and indie-centric in these parts; the platform holder made multiple announces today, accompanying a GDC showcase of 25 upcoming PS4, PS3, PlayStation Mobile and Vita releases.
Mon, Mar 25, 2013 | 09:52 GMT
Ninja Village is the latest game from sim-wizards Kairosoft, and it’s out on Android now.
Fri, Mar 22, 2013 | 20:37 GMT
Warner Bros. Interactive has announced the formation of a new San Francisco studio which will developer free-to-play mobile and browser games. It will be headed up by the firm’s current SVP of digital, Greg Ballard. The studio will also be in charge of publishing the titles as well as other titles made by Warner’s studios.
Fri, Mar 22, 2013 | 02:41 GMT
Well well well, what have we here? Zynga has relaunched its online gaming portal and removed a requirement to login via Facebook. You can still use your social network ID if you like, but its yet another sign of the casual, mobile and social publisher’s decreasing reliance on Facebook. Reuters reports the relaunch hasn’t impressed investors much; stock climbed just 1% to $3.38 after hours.
Fri, Mar 22, 2013 | 02:12 GMT
Sony and Unity have signed a strategic agreement delivering the popular Unity engine to a variety of Sony platforms.
Fri, Mar 22, 2013 | 00:21 GMT
PopCap’s latest release is not, alas, an expansion to Plants vs Zombies, but instead a new take on Solitaire using the publisher’s now-famous Blitz formula. Having already attracted a large following on Facebook and launched via the App Store today, Solitaire Blitz is free, and available on iPhone, iPad and iPod Touch. It gives players 60 seconds to clear decks and also go on an “underwater adventure”. Somehow.
Thu, Mar 21, 2013 | 18:42 GMT
Roadhouse Interactive will develop a side-scrolling action game for smartphones and tablets based on the Warhammer 40,000 universe. In it, players will guide a Space Marine on his journey to destroy “endless hordes of enemies.” Additional details were not provided, and more information will become “available in the coming months.”