Interview headlines • Page 3
After 11 long years and one less-than-stellar sequel, Deus Ex is finally back in the gold-hued spotlight. We play the opening sections and grill director Jean-François Dugas.
Two years after Arkham Asylum swung in to save the day from not-so-super superhero games, can lightning strike twice? We spoke with Rocksteady marketing game manager Dax Ginn to find out.
A Darkness sequel? That Starbreeze won’t touch it with a ten foot demon tentacle? Sounds bad: it won’t stop DI making a game capable of breaking free from the shadow of its predecessor, though.
After a hands-on session with Duke Nukem Forever at a press event this week, we were given the opportunity to sit down with the game’s savior and biggest promoter, Gearbox’s Randy Pitchford.