Category Archives: Interview

Tue, Feb 14, 2012 | 14:06 GMT

Worshipping The Darkness II: “Let’s not fuck it up”

20120214thedarknessii

The buzz around The Darkness II has grown to a roar. We braved the noise to ask producer Seth Olshfski about story-driven gaming, immersion and ‘not fucking it up’.

More »

Fri, Feb 10, 2012 | 13:27 GMT

Ultimate Marvel vs Capcom 3: a Vita system-seller

20120210umvc3

The Vita launch line-up is a treasure chest of goodies, and Ultimate Marvel vs Capcom 3 is one of the brightest gems therein. We went straight to the source – Capcom’s Seth Killian – for the lowdown on this system-seller.

More »

Thu, Feb 09, 2012 | 20:01 GMT

No rest for the wicked: Ted Price on Insomniac’s future

20120209overstrike

With three successive IP launches under its belt, Insomniac looks to be one of the surest bets for innovation in the industry. Nathan Grayson talks to CEO Ted Price about the shape of things to come.

More »

Mon, Nov 14, 2011 | 12:54 GMT

Hack, Slash, Suffering: Hayashi talks Ninja Gaiden 3

20111114ng3

Team Ninja boss Yosuke Hyashi has a hell of a reputation to live up to. Brenna Hillier cornered him to get the word on the genuinely hardcore Ninja Gaiden 3.

More »

Mon, Nov 07, 2011 | 09:00 GMT

Beyond the Brand: DICE’s Lars Gustavsson, Pt. 2

20111105bf3

DICE’s love affair with modern combat isn’t exclusive. Patrick Garratt talks to creative director Lars Gustavsson about the developer’s other paramours.

More »

Mon, Oct 03, 2011 | 07:29 BST

Unity Technologies’ general manager defends piracy

piracytheft

Unity Technologies’ general manager for Asia, John Goodale, has spoken openly about the positive effects of piracy and has stated that he believes it has been to the company’s advantage in seeding a market in China.

More »

Thu, Sep 15, 2011 | 21:17 BST

Inventing Asura: Guild Wars 2′s Ree Soesbee and Jeff Grubb

Asura Header GW2

Over on the official Guild Wars 2 website this week, the spotlight is on the Asura race, and VG247 has an exclusive interview with continuity and lore designers Ree Soesbee and Jeff Grubb as well as the first look at new assets featuring the diminutive, gnome-like mad scientists.

More »

Thu, Sep 08, 2011 | 09:15 BST

Activision wins case against Modernwarfare3.com pranksters

Modernwarfare 3

Like Liam Neeson rescuing his daughter with the help of his best pals Fist and Gun, Activision was relentless in its pursuit of its beloved website domain. And you know what that means: mountains of unconscious and/or deadsploded thugs. No wait, the other thing: court cases!

More »

Mon, Sep 05, 2011 | 07:02 BST

Sighting MW3′s multiplayer: Infinity Ward’s Robert Bowling

modernwarfare3header

Activision held a grand party this weekend to show its fans, and the world, Modern Warfare 3′s multiplayer component.

More »

Thu, Sep 01, 2011 | 07:20 BST

Jaffe 2.0: David Jaffe on putting gameplay first

20110901jaffe1_h

David Jaffe lit a fire under the audience at PAX 2011, foregrounding mechanics over narrative drive. Nathan Grayson sat the God of War creator down and fanned the flames.

More »

Tue, Aug 23, 2011 | 07:31 BST

RAGE against the machine: Tim Willits on id’s latest

20110823rage2

Nathan Grayson talks to RAGE creative director Tim Willits about helming the first new IP in years from the shooter genre’s grandaddy, id Software.

More »

Mon, Aug 22, 2011 | 13:27 BST

The Force is Strong in This One: Talking to Greg Zeschuk

20110822swtor4

The Vice President of EA’s Bioware Label Greg Zeschuk sits down with us to talk Bioware’s new label status, The Old Republic, MMOs on console and more.

More »

Sat, Aug 20, 2011 | 13:19 BST

Indestructible: DICE’s Karl Troedsson on Battlefield 3

BF3-gamescom-header-aug

During gamescom, Alex Donaldson cornered DICE GM Karl Magnus Troedsson and to discuss upcoming juggernaut Battlefield 3, rivalries, and what the firm’s plans are for the future.

More »

Tue, Aug 09, 2011 | 07:51 BST

Id’s Superego: Todd Hollenshead on all things id Software

hollenshead

Another QuakeCon’s come and gone, but there are traditions to uphold. Read on for our annual chat with id CEO Todd Hollenshead, wherein we discussed lengthy dev cycles, consoles, the importance of graphics, and tons more.

More »

Thu, Jul 28, 2011 | 10:34 BST

Female Shepard vocal talent talks voice acting and favourite FemShep

femshep

In an interview with Rock, Paper, Shotgun, FemShep VO actor Jennifer Hale has spoken about her range of videogame roles and which of the potential new looks being put forward for Mass Effect 3′s female protagonist is her favourite.

More »

Tue, Jul 26, 2011 | 10:57 BST

Hello Games talks making indie development pay

joedanger

Sean Murray, CEO of the indie developer responsible for PSN’s Joe Danger, has spoken with GI.biz about the realities of indie development and how to go from part-time hobby to full-time living.

More »

Tue, Jul 26, 2011 | 08:14 BST

Get your shift together – Driver multiplayer hands-on

20110726driversanfran

In a little over a month’s time Ubisoft is hoping to restore the Driver brand to its former glory. VG247 spends time with the multiplayer and Martin Edmonson to see how it’s ticking over.

More »

Thu, Jul 21, 2011 | 13:11 BST

Brighton Rock: Relentless’s Eades on life beyond consoles

brighton

As his company’s name suggests, nothing can halt Relentless Studios co-founder Andrew Eades. Despite cancelling his Develop presentation, the battler found time to talk to Lewie Procter about the shape of things to come.

More »

Tue, Jul 05, 2011 | 07:23 BST

You had me at Hello – Just Add Water talks all things Odd

20110705oddworld_h_2

On the verge of the HD release of quirky, Oddworld-based FPS, Stranger’s Wrath, we spoke to the UK developer responsible for the revival of videogames’ oddest franchise. Follow me.

More »

Mon, Jul 04, 2011 | 07:12 BST

Show-and-Tell at E3: Supergiant’s Rao on Bastion

20110704bastion

Bastion is a video game with its own narrator. A recipe for round-the-clock annoyance? Sheer brilliance? Both? We played the game and spoke with Supergiant Games to find out.

More »