Category Archives: Impressions
Sun, Nov 27, 2011 | 11:23 GMT
Handle With Care: PlayStation Vita’s Balance Sheet
With the launch of Sony’s powerful, slick and connected PS Vita just around the corner, Stace Harman considers the consoles chances in a crowded handheld market.
Fri, Oct 21, 2011 | 16:43 BST
GOTY contender – Batman: Arkham City hits Europe
Batman: Arkham City is a true Game of the Year contender, says Johnny Cullen. He explains why you should have a copy of the Rocksteady-made opus as it launches in the UK today.
Mon, Aug 15, 2011 | 22:09 BST
Fenix nights: Gears of War 3 – four-player co-op hands-on
Ahead of its launch next month, we check out the opening chapter of Epic’s four-player co-op war against the Locust. Includes words from Rod Fergusson and new screens and video.
Fri, Aug 12, 2011 | 12:59 BST
Swing king – Hands-on with Zelda: Skyward Sword
Link’s latest adventure is a playground of pretty pinks and vibrant violets but, as everyone knows, you shouldn’t judge a book by its cover. So, is the series growing up or dumbing down? VG247 spent time finding out.
Tue, Aug 09, 2011 | 07:55 BST
Tagged and bagged: Hands-on with Bodycount
Bodycount makes no bones about its aims. Martin Mathers clocks up some time with the explosive first game out of Codemasters’ Guildford studio.
Tue, Jul 26, 2011 | 08:14 BST
Get your shift together – Driver multiplayer hands-on
In a little over a month’s time Ubisoft is hoping to restore the Driver brand to its former glory. VG247 spends time with the multiplayer and Martin Edmonson to see how it’s ticking over.
Sat, Jul 16, 2011 | 14:28 BST
Float like a butterfly, drop like a brick – Inversion hands-on
Saber Interactive aims to make telling left from right, and up from down exceedingly difficult with its gravity-defying shooter. Read onward to see if Stace Harman experienced vertigo, or not.
Tue, Jul 12, 2011 | 08:11 BST
Wish you were here – Dead Island hands-on
If you haven’t booked a summer holiday yet perhaps you’d consider the Royal Palms resort. Just be sure to pack the essentials: sun block, travellers’ cheques and as many melee weapons as you can stuff in your suitcase.
Mon, Jul 04, 2011 | 07:12 BST
Show-and-Tell at E3: Supergiant’s Rao on Bastion
Bastion is a video game with its own narrator. A recipe for round-the-clock annoyance? Sheer brilliance? Both? We played the game and spoke with Supergiant Games to find out.
Mon, Jun 27, 2011 | 07:25 BST
Underground Sensation: Beynon on Metro: Last Light
More Metro? This is a horrifying Russian apocalypse dream come true. But is Last Light on the right track? We saw the game and spoke with THQ to find out.
Tue, Jun 21, 2011 | 13:57 BST
Aliens Ate My Neighbors: 2K Marin’s Gray on XCOM
XCOM went off the grid for nearly a year, and it used the time to do some serious soul-searching. Has it changed for the better? We saw the game and chatted with 2K Marin to find out.
Sat, Jun 18, 2011 | 17:09 BST
Reviews round-up: Ocarina of Time 3D seems to be a hit
Reviews for The Legend of Zelda: Ocarina of Time 3D have hit the net, and the game, which was released in the UK yesterday, seems to be a hit with reviewers and the current Metacritic score sits at 94. For reference, the original game on N64 carries a Metacritic score of 99.
Hit the jump and find out what folks think of the 3DS remake.
Tue, Jun 14, 2011 | 13:35 BST
Bats, Cats and Penguins: Hands-on with Arkham City
The Dark Knight’s returning to the world of gaming, and he’s bringing friends. Sort of. We played Arkham City and quizzed Rocksteady over everything you could ever want to know.
Sat, Jun 11, 2011 | 21:54 BST
E3: Hands-on, impressions, previews from around the net
There are so many previews, hands-on posts, and impressions out there that our head is finally starting hurt. We’ve decided to put them in one post for you today, since there seem to be quite a few popping up now that folks have gotten home.
Get acquainted with the few we’ve got so far, and keep checking back for additions later in the day.
Tue, Apr 19, 2011 | 17:00 BST
Portal 2 releases – Unreview, uninterview, unstudiovisit
Longing for Portal 2? Justin Kranzl brings you everything you need, bar the game itself – a play-through, a Q&A with project leaders, and even a glimpse inside Gabe’s knife room.
Thu, Mar 17, 2011 | 13:50 GMT
Visible War: Hands-on with Deus Ex: HR’s first two hours
After 11 long years and one less-than-stellar sequel, Deus Ex is finally back in the gold-hued spotlight. We play the opening sections and grill director Jean-François Dugas.
Wed, Mar 16, 2011 | 19:04 GMT
First impressions and screens of Eric Chahi’s From Dust
Ubisoft president Yves Guillemot took to the stage at E3 last year to announce a new digital title called Project Dust. A small trailer was shown during the event, which from our perspective looked quite sad, but beautiful at the same time. Fast forward a few months later, we were finally able to get our hands on the first three levels of this stunning sandbox god-game, as well as chat with creative director Eric Chahi.
Wed, Mar 16, 2011 | 15:14 GMT
The Dark Knight Returns: Rocksteady riddles Arkham City
Two years after Arkham Asylum swung in to save the day from not-so-super superhero games, can lightning strike twice? We spoke with Rocksteady marketing game manager Dax Ginn to find out.
Fri, Mar 11, 2011 | 16:46 GMT
5th Cell’s Slaczka on the road from Scribblenauts to Hybrid
A gritty sci-fi shooter from the makers of… Scribblenauts? To quote one of today’s greatest cultural luminaries: “all the ladies in the house say ‘whaaat?’” But that’s exactly where 5th Cell is headed, and lest you fear the developer’s colorful creative streak has aged to a dull gray, know this: Hybrid was one of our favorite games at GDC.
Tue, Mar 08, 2011 | 19:16 GMT
Suda’s Hell – Shadows of the Damned’s GDC demo
Suda 51′s working on a new project. We saw it at GDC. For some, that’s everything you need to know. For everyone else, here’s this feature.


Microsoft’s Kinect patent suggest they will be always be watching