Category Archives: Impressions

Sun, Nov 27, 2011 | 11:23 GMT

Handle With Care: PlayStation Vita’s Balance Sheet

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With the launch of Sony’s powerful, slick and connected PS Vita just around the corner, Stace Harman considers the consoles chances in a crowded handheld market.

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Fri, Oct 21, 2011 | 16:43 BST

GOTY contender – Batman: Arkham City hits Europe

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Batman: Arkham City is a true Game of the Year contender, says Johnny Cullen. He explains why you should have a copy of the Rocksteady-made opus as it launches in the UK today.

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Mon, Aug 15, 2011 | 22:09 BST

Fenix nights: Gears of War 3 – four-player co-op hands-on

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Ahead of its launch next month, we check out the opening chapter of Epic’s four-player co-op war against the Locust. Includes words from Rod Fergusson and new screens and video.

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Fri, Aug 12, 2011 | 12:59 BST

Swing king – Hands-on with Zelda: Skyward Sword

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Link’s latest adventure is a playground of pretty pinks and vibrant violets but, as everyone knows, you shouldn’t judge a book by its cover. So, is the series growing up or dumbing down? VG247 spent time finding out.

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Tue, Aug 09, 2011 | 07:55 BST

Tagged and bagged: Hands-on with Bodycount

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Bodycount makes no bones about its aims. Martin Mathers clocks up some time with the explosive first game out of Codemasters’ Guildford studio.

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Tue, Jul 26, 2011 | 08:14 BST

Get your shift together – Driver multiplayer hands-on

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In a little over a month’s time Ubisoft is hoping to restore the Driver brand to its former glory. VG247 spends time with the multiplayer and Martin Edmonson to see how it’s ticking over.

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Sat, Jul 16, 2011 | 14:28 BST

Float like a butterfly, drop like a brick – Inversion hands-on

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Saber Interactive aims to make telling left from right, and up from down exceedingly difficult with its gravity-defying shooter. Read onward to see if Stace Harman experienced vertigo, or not.

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Tue, Jul 12, 2011 | 08:11 BST

Wish you were here – Dead Island hands-on

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If you haven’t booked a summer holiday yet perhaps you’d consider the Royal Palms resort. Just be sure to pack the essentials: sun block, travellers’ cheques and as many melee weapons as you can stuff in your suitcase.

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Mon, Jul 04, 2011 | 07:12 BST

Show-and-Tell at E3: Supergiant’s Rao on Bastion

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Bastion is a video game with its own narrator. A recipe for round-the-clock annoyance? Sheer brilliance? Both? We played the game and spoke with Supergiant Games to find out.

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Mon, Jun 27, 2011 | 07:25 BST

Underground Sensation: Beynon on Metro: Last Light

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More Metro? This is a horrifying Russian apocalypse dream come true. But is Last Light on the right track? We saw the game and spoke with THQ to find out.

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Tue, Jun 21, 2011 | 13:57 BST

Aliens Ate My Neighbors: 2K Marin’s Gray on XCOM

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XCOM went off the grid for nearly a year, and it used the time to do some serious soul-searching. Has it changed for the better? We saw the game and chatted with 2K Marin to find out.

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Sat, Jun 18, 2011 | 17:09 BST

Reviews round-up: Ocarina of Time 3D seems to be a hit

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Reviews for The Legend of Zelda: Ocarina of Time 3D have hit the net, and the game, which was released in the UK yesterday, seems to be a hit with reviewers and the current Metacritic score sits at 94. For reference, the original game on N64 carries a Metacritic score of 99.

Hit the jump and find out what folks think of the 3DS remake.

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Tue, Jun 14, 2011 | 13:35 BST

Bats, Cats and Penguins: Hands-on with Arkham City

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The Dark Knight’s returning to the world of gaming, and he’s bringing friends. Sort of. We played Arkham City and quizzed Rocksteady over everything you could ever want to know.

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Sat, Jun 11, 2011 | 21:54 BST

E3: Hands-on, impressions, previews from around the net

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There are so many previews, hands-on posts, and impressions out there that our head is finally starting hurt. We’ve decided to put them in one post for you today, since there seem to be quite a few popping up now that folks have gotten home.

Get acquainted with the few we’ve got so far, and keep checking back for additions later in the day.

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Tue, Apr 19, 2011 | 17:00 BST

Portal 2 releases – Unreview, uninterview, unstudiovisit

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Longing for Portal 2? Justin Kranzl brings you everything you need, bar the game itself – a play-through, a Q&A with project leaders, and even a glimpse inside Gabe’s knife room.

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Thu, Mar 17, 2011 | 13:50 GMT

Visible War: Hands-on with Deus Ex: HR’s first two hours

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After 11 long years and one less-than-stellar sequel, Deus Ex is finally back in the gold-hued spotlight. We play the opening sections and grill director Jean-François Dugas.

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Wed, Mar 16, 2011 | 19:04 GMT

First impressions and screens of Eric Chahi’s From Dust

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Ubisoft president Yves Guillemot took to the stage at E3 last year to announce a new digital title called Project Dust. A small trailer was shown during the event, which from our perspective looked quite sad, but beautiful at the same time. Fast forward a few months later, we were finally able to get our hands on the first three levels of this stunning sandbox god-game, as well as chat with creative director Eric Chahi.

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Wed, Mar 16, 2011 | 15:14 GMT

The Dark Knight Returns: Rocksteady riddles Arkham City

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Two years after Arkham Asylum swung in to save the day from not-so-super superhero games, can lightning strike twice? We spoke with Rocksteady marketing game manager Dax Ginn to find out.

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Fri, Mar 11, 2011 | 16:46 GMT

5th Cell’s Slaczka on the road from Scribblenauts to Hybrid

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A gritty sci-fi shooter from the makers of… Scribblenauts? To quote one of today’s greatest cultural luminaries: “all the ladies in the house say ‘whaaat?’” But that’s exactly where 5th Cell is headed, and lest you fear the developer’s colorful creative streak has aged to a dull gray, know this: Hybrid was one of our favorite games at GDC.

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Tue, Mar 08, 2011 | 19:16 GMT

Suda’s Hell – Shadows of the Damned’s GDC demo

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Suda 51′s working on a new project. We saw it at GDC. For some, that’s everything you need to know. For everyone else, here’s this feature.

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