Category Archives: hardware

Tue, Mar 27, 2012 | 17:23 BST

Ubisoft preparing for Wii U digital strategy through its Vita experience

wii u touch

Ubisoft’s Chris Early has said the firm is ready to take advantage of Nintendo’s Wii U digital strategy – whatever that may be.

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Tue, Mar 27, 2012 | 15:15 BST

Epic and Applied Research’s Virtual Heroes division launch Unreal Government Network

epic_games_logo

Epic Games has announced a long-term, multi-platform Unreal Engine 3 reseller and support agreement with Virtual Heroes, a division of Applied Research Associates, Inc. Under this agreement, Virtual Heroes will license UE3 to agencies, departments, and units of the US and allied governments in order to support government developers through the established Unreal Government Network (UGN).

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Sat, Mar 24, 2012 | 19:14 GMT

Reynolds “would certainly like to see” stronger social components in next-gen systems

brian reynolds

Industry veteran and Zynga chief game designer, Brian Reynolds, has said he would like to see the next wave of consoles contain a stronger social component.

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Thu, Mar 22, 2012 | 17:56 GMT

Nvidia’s Kepler announced as GeForce GTX 680

GeForce GTX 680

Nvidia has announced the GeForce GTX 680, formerly known by the codeaname Kepler, which the firm is calling the “fastest GPU [and] world’s most power efficient.” It’s the same graphics card Unreal Engine’s Samaritan tech demo was running on at GDC.

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Thu, Mar 15, 2012 | 23:51 GMT

NeoGeo X due for release in the second quarter

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An officially licensed handheld sporting 20 classic NeoGeo games will arrive in the west over the next few months.

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Fri, Mar 09, 2012 | 19:28 GMT

DICE would like to see more “memory and processing power” in next-gen consoles

frostbite 2

DICE rendering architect Johan Andersson has said next-gen consoles need more “memory and processing power” in order make Frostbite 2 work perfectly on consoles.

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Thu, Mar 08, 2012 | 21:55 GMT

Valve has no plans for a game console any time soon

steam logo big

Valve has told Kotaku it doesn’t plan on creating a console any time soon, as its first step is getting Big Picture Mode out for Steam.

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Thu, Mar 08, 2012 | 20:25 GMT

Epic: PC-like performance settings on mobile would be “give power to the user”

20120203epicgames20

Epic believes customer should have performance options on smartphones, which would provide PC-style settings and less disparity in hardware.

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Thu, Mar 08, 2012 | 17:05 GMT

David Cage waxes rhapsodic on the creation of KARA

kara

Sony has released a video featuring David Cage speaking about KARA, a showcase of development technology which was revealed at GDC yesterday. Watch it below.

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Sat, Mar 03, 2012 | 22:38 GMT

Rumor – Valve readying set-top system called “Steam Box”

steam logo big

Saturday’s rumor du jour is that Valve is prepping its own set-top box which can run PC games on Steam and possibly competing services. A source close to The Verge called it the Steam Box.

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Fri, Mar 02, 2012 | 17:00 GMT

Crytek to demonstrate “next-generation DX11 graphics and tools upgrades” for CryEngine 3 at GDC

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Crytek will demonstrate upgrades to CryEngine 3, including “next-generation DX11 graphics and tools upgrades” at GDC next week along with advancements to the AI System and UI Actions.

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Fri, Mar 02, 2012 | 14:34 GMT

Kojima Productions asks: Is it Real, or is it the Fox Engine?

kojimaproductionfoxenginetest

Kojima Productions has posted shots taken with a camera and some rendered using its Fox Engine, and has asked the viewer to decide which are the “real-life” photos and which were from the Fox Engine.

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Sat, Feb 25, 2012 | 21:08 GMT

Pachter clarifies his comments regarding Nintendo being “in disarray”

wii u

Michael Pachter has taken to NeoGAF to shed more light on his keynote during the fourth annual Ayzenberg A-List Summit 2012 where he said he felt “Nintendo is in disarray,” and that the firm has “completely blown the Wii U by not telling people what the price is going to be.”

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Fri, Feb 24, 2012 | 18:04 GMT

Sony posts list of tips and tricks for Vita

vita 022412

Sony has posted a neat list of “tips and tricks” those who have picked up a Vita can do with their new handheld, and it consists of everything from how to mover your app icons around to changing the contrast and backlighting.

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Thu, Feb 23, 2012 | 19:49 GMT

Analyst predicts Vita will sell 12.4 million units this year

predicting lots of money

US marketing research firm Strategy Analytics predicts Vita will sell 12.4 million units in 2012, but only if given a price drop by Sony.

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Fri, Feb 24, 2012 | 15:11 GMT

Over 5,000 games use Hero Engine, MMO use surges

rift high elf

Neil Harris, COO of Idea Fabrik, has announced over 5,000 developers licenses have been obtained for the firm’s Hero Engine.

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Sat, Feb 18, 2012 | 20:37 GMT

PS3 has “a lot of legs left” and it shouldn’t be “dismissed”, says Evolution

motorstorm rc

Evolution Studios’ Paul Rustchynsky, game director for MotorStorm RC, believes PS3 has “a lot of legs left in it” and doesn’t feel people should “dismiss it right now” even with all rumors of next-gen floating around the Internet.

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Sun, Feb 19, 2012 | 21:40 GMT

Patents detail possibility of 3D, HD display for Wii U Controller

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Patents filed with the USPTO office by Nintendo show that at some point, the firm was – and still may be – looking to incorporate HD and glasses-free 3D into its tablet-like controller for Wii U.

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Thu, Feb 16, 2012 | 17:19 GMT

Bioware and Razer announce Mass Effect 3 branded peripherals and gear

mass effect 3 razer goodies

Bioware and Razer have announced a line of peripherals and gear created and branded for Mass Effect 3.

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Wed, Feb 15, 2012 | 15:10 GMT

Nintendo confirms acquisition of Paris-based video codec firm MobiClip

mobiclip

Nintendo has announced it acquired Paris-based video codec company MobiClip back in October, a firm which provides video content for Nintendo handhelds. The firm’s tech ensures battery, memory and processor consumption runs at a minimum. Nintendo plans to use MobiClip’s video compression technology for 3DS and Wii U titles, and the teach has previously been used in DS and Game Boy Advance as well as the Professor Layton games. Via Gamasutra. Thanks, ManuOtaku.