Category Archives: Social
Tue, Jun 18, 2013 | 20:19 BST
Former Playfish CEO Kristian Segerstrale believes the noise surrounding next-gen consoles is distracting publishers from “the fastest growing parts of the game industry.”
Wed, Jun 12, 2013 | 11:52 BST
Candy Crush Saga developer King is to ditch in-game adverts in favour of a more seamless, uninterrupted gaming experience, according to an internal email sent around the company.
Thu, Jun 06, 2013 | 01:03 BST
Jellyvision Games is no more; the You Don’t Know Jack developer has rechristened itself Jackbox Games. The mid-sized indie company said the change is the final move in its evolution from an old school PC and console developer to a publisher on Roku, Ouya, social and mobile platforms. Last year’s Facebook version of You Don’t Know Jack was the company’s first social effort, won Spike TV’s social game of the year, and drew 3.5 million installs across social and mobile. It has other irons in the fire including new IP Lie Swatter and licensed titles.
Tue, May 21, 2013 | 04:40 BST
If you were a key cog at the studio producing, eh, notoriously violent titles like Grand Theft Auto: Vice City, would you be embarrassed to the explain to the “normies” in your life what you do? Jeremy Pope was, and that’s why he left Rockstar Games a decade ago and is pursuing projects that he sees as more palatable to him.
Wed, May 15, 2013 | 10:49 BST
GREE – one of Japan’s leading social and mobile developers – has released its third-quarter financial results. For the quarter ended March 31, the company’s profit has slumped, prompting a change in strategy moving forward.
Mon, May 13, 2013 | 02:43 BST
PopCap’s social spin-off to its popular tower defence title arrives on Facebook this month.
Thu, May 02, 2013 | 00:52 BST
Facebook gaming showed positive growth in the first quarter, but long term partner Zynga wasn’t a contributor to this success.
Wed, May 01, 2013 | 11:09 BST
DeNa has closed five titles hosted on its Mobage social hub in Japan, including Epic Games’ localised version of Infinity Blade Cross.
Thu, Apr 25, 2013 | 03:23 BST
Zynga, who acquired OMGPOP last year, have confirmed that Draw Something 2 is now available in the US for iOS devices. The sequel will feature a live social feed, player’s own gallery, a Free Draw mode that allows players to draw whatever they desire and share it with friends, new drawing tools and many new words.
Thanks to Polygon, who report the news was initially announced by Zynga CEO Mark Pincus during an investor call. The game is already available on iOS in Sweden (where it costs 22 kronor) and Canada (CA$2.99).
Wed, Apr 24, 2013 | 21:53 BST
Zynga reported its Q1 earnings today, posting net income of $4.1 million compared to the $85.4 million loss the prior year. Still, not all is rosy in social gamesville, as sale fell 18% to $264 million.
Tue, Apr 23, 2013 | 14:23 BST
Brenna is never, ever going to give PopCap any money for Solitaire Blitz, and has no idea if this makes her part of the problem, or the solution.
Wed, Apr 17, 2013 | 04:07 BST
Although EA still isn’t keen to comment, it has made layoffs at at least one and probably two studios, with talk of a wider restructuring across its mobile and social divisions.
Mon, Apr 15, 2013 | 14:30 BST
The Sims Social, SimCity Social and Pet Society are all facing the chop, developer and publisher EA has confirmed. The company intends to close down all three games due to slumping player activity.
Thu, Apr 11, 2013 | 21:37 BST
Electronic Arts CCO Richard Hilleman believes video games aren’t mass market yet, with the closest medium to reach the sector being the social and mobile space.
Wed, Apr 10, 2013 | 03:28 BST
The SimCity Facebook page confirms that cheetah speed is now available in-game. Some servers have been lucky enough to have the fastest speed available for quite some time, but even those of you in the busiest regions should now have access. Maxis also noted that update 2.0 is on the way.
Thanks, Blue’s News.
Mon, Apr 08, 2013 | 03:17 BST
One Zynga shareholder and former employee has filed suit against the social publisher, claiming lower-level staff and general investors were blocked form selling stock while executives made a packet doing just that.
Mon, Apr 08, 2013 | 02:50 BST
The Kickstarter campaign for Richard Garriott’s new social RPG Shroud of the Avatar: Forsaken Virtues has ended. The crowdfunding drive was more than successful, pulling in $1,919,275 – close to twice its goal of $1 million. 22,322 backers ponied up at an average of $85 each, significantly higher than the typical US RRP of a new release. If you include pledges made directly through the game’s website, the total is .$2,050,509 and climbing. Forsaken Virtues is the first of five planned annual episodes in the RPG series, due in October 2014 on Linux, Mac and PC.
Wed, Apr 03, 2013 | 00:13 BST
If you can stomach looking at the word “Nissan” from time to time, head over to Origin to grab the Leaf Station, a free piece of DLC bearing the car manufacturer’s brand. The charging station gives a one-time boost to business happiness in surrounding areas, boosts happiness for each sim that uses it, requires no water, power or workers, and produces no waste or pollution. The DLC will be available for just six months.
Thu, Mar 28, 2013 | 11:22 GMT
Big Fish Games is a social and indie PC developer that I admittedly hadn’t heard of until today, nor do I recognise any of its titles. Regardless, it made $220 million last year alone, and has surpassed $2 billion lifetime downloads. Next round is on them right?
Wed, Mar 27, 2013 | 09:46 GMT
Candy Crush Saga developer King.com has rebranded as it announced a string of significant milestones. It seems that 50 million of you are playing its sweet puzzler on a daily basis.