Category Archives: Gaikai
Thu, Mar 08, 2012 | 17:52 GMT
Gaikai has announced an agreement with Warner Bros. which incorporates playable, browser-based game demos for the Lord of the Rings Online as well as Dungeons & Dragons Online which will be the first MMOs to surface on the streaming service.
Fri, Mar 02, 2012 | 09:27 GMT
GAME Group’s announced a deal which will see it provide demos from its online outlets using Gaikai.
Thu, Feb 09, 2012 | 00:23 GMT
Gaikai has added a pile of new demos to its test page, including The Darkness II, The Adventures of Tin Tin, Anno 2070, Assassin’s Creed: Brotherhood, and more. The streaming games advertising platform is expected on Facebook shortly, and is preparing to launch full length games, but for now, head on over to gaikai.com to try out games right from your browser. Magic.
Mon, Jan 23, 2012 | 22:32 GMT
Gaikai is locked and loaded to deliver full game streaming, to everywhere and on everything, according to Dave Perry.
Tue, Jan 17, 2012 | 21:45 GMT
Gaikai chief executive David Perry announced during the Cloud Gaming Europe conference today that the service will soon launch on Facebook. Perry also demoed World of Warcraft running via the social network.
Wed, Jan 11, 2012 | 23:00 GMT
“Not all of the current console makers will have one more generation. That will be the big news at E3.”
– Gaikai’s chief product officer Nanea Reeves speaking at CES, as reported by IndustryGamers. An expected – but likely still distance – new round of hardware is the topic du jour ahead of E3 2012 in June.
Tue, Jan 10, 2012 | 22:17 GMT
LG Electronics and Gaikai announced a partnership during CES which will implement Smart TV cloud gaming services across LG Cinema 3D TVs starting with 2012 products.
Thu, Nov 10, 2011 | 01:54 GMT
Gaikai has updated its catalogue of browser-based triple A demos to include Dead Rising 2. If your browser can run Java, you can have a go at the 30 minute offering – head on over to Gaikai’s Showcase to try it out, and hit the escape key to skip cut scenes. Other available demos include Dead Space 2, Bulletstorm, and Magicka.
Dead Rising 2 released in September last year, on PC, PlayStation 3 and Xbox 360.
Fri, Oct 21, 2011 | 13:12 BST
Thu, Oct 13, 2011 | 02:18 BST
“You don’t want to be a console that doesn’t [do cloud gaming]. This future is coming, trust me. We’re well-funded. This is going to happen. OnLive is already making it happen. You need to be prepared for that.”
Gaikai founder Dave Perry, speaking at GDC Online, as reported by Destructoid, shortly after commenting that releasing hardware without cloud support would be “insane”.
Fri, Sep 16, 2011 | 21:55 BST
Gaikai CEO David Perry has said the firm is targeting 100 million users by the end of 2012.
Tue, Aug 30, 2011 | 13:05 BST
CD Projekt’s announced today that its teamed up with Gaikai to provide a demo of The Witcher II for the cloud service.
Fri, Aug 19, 2011 | 11:46 BST
A new cloud gaming consumer service, streaming 360 and PS3 games, is expected next year. A closed beta will start by end of 2011.
Tue, Aug 09, 2011 | 10:29 BST
Gaikai founder Dave Perry has said that nearly all publishers have signed on to Gaikai.
Thu, Jul 21, 2011 | 01:08 BST
Gaikai, our very favourite cloud-based streaming games advertising platform, has netted another $30 million in funding.
Tue, Jul 05, 2011 | 16:10 BST
Gaiaki has announced it has signed an agreement with Capcom to add a future selection of games to the service.
Mon, Jul 04, 2011 | 17:59 BST
Gaikai founder Dave Perry acknowledged latency as “the biggest elephant in the room,” but also claimed that his company has left no stone unturned for trying to mitigate it.
Fri, Jul 01, 2011 | 08:20 BST
Cloud gaming may be the future but it’s real now, Gaikai’s Robert Stevenson tells Brenna Hillier. You shouldn’t be setting fire to that physical media just yet, however.
Thu, Jun 30, 2011 | 08:24 BST
Gaikai founder Dave Perry has said the cloud gaming company’s tech out-performs existing consoles, and has some major announcements forthcoming.
Fri, Jun 24, 2011 | 21:45 BST
Gaikai looks to add 10 million monthly active users by fall 2011 through affiliate programs, plus the users wishes to attract as retail partners.