Category Archives: Development
Sat, May 18, 2013 | 21:16 BST
Obsidian and Allods Online team announce partnership on Skyforge MMO
Mail.ru has announced that its Allods Online team is working with Obsidian Entertainment on a new MMO called Skyforge. The news was announced yesterday during the Russian Game Developer’s Conference. Obsidian CEO Feargus Urquhart called the project “interesting and promising,” and feels the partnership will be “a great experience for all of us.” Announced in May 2012, the MMO is slated for release on PC in 2014. A video is below. Thanks, GI International.
Sat, May 18, 2013 | 19:08 BST
GungHo president feels Japanese developers “need to go back to basics”
GungHo Online Entertainment president Kazuki Morishita feels Japanese developers “need to go back to basics” and remember why they “make games in the first place.”
Sat, May 18, 2013 | 18:16 BST
Disney domain registrations point to a racing game in the works
The ever vigilant Internet sleuth Superannuation has dug up some more domain registrations, and they pertain to a possibly racing game of sorts from Disney. The domains registered vary from having a .net to .com on them, and carry the monikers DisneySpeedster, DisneySpeedsters, DisneyRacers, DisneyRacing, DisneyKart, DisneyKartRacing, and DisneyKarting. Lots of Disney in there. There’s even a Disney Speedsters Twitter account, but it hasn’t tweeted yet. Sounds, to me, like Disney is possibly looking to create its own version of Mario Kart or Diddy Kong Racing, only with Disney characters. I’m no psychic though.
Thu, May 16, 2013 | 21:29 BST
Agent listed as “currently in development” on Rockstar resume
Agent rumors never die, they just go to sleep for a while. That’s the case today at any rate, as Agent rumors have awoken from their slumber once more thanks to a resume posted by a Rockstar research video editor.
Thu, May 16, 2013 | 21:00 BST
Ghost of a Tale Indiegogo campaign has four days left, character art posted
The Indiegogo campaign for Ghost of a Tale, the lovely third-person game from ex-Dreamworks and Universal animator Lionel Gallat, is winding down and with four days left. It still needs €6,951 in funding to be a success, and with a fixed funding price of €45,000 the project has earned €38,049 so far. To get the funding ball rolling faster, the game’s page has been updated with some desktop concept art of the main character as well as an undead rat and a look into character creation. Upon funding, the game will be released on PC. Go have a look through the link.
Thu, May 16, 2013 | 20:42 BST
Watch Dogs players may not notice others in a multiplayer session right away
Watch Dogs’ Jonathan Morin has explained how the multiplayer will work in the game, without giving too much away on it. Essentially, players will always be in their “own session,” but it can be merged with others to where players will “intertwine.”
Thu, May 16, 2013 | 20:01 BST
Sony registers The Last of Us 2 & 3 domains, The Order: 1886 speculation resumes
Sony has filed some domain registrations for The Last of Us and more for its mysterious The Order: 1886.
Thu, May 16, 2013 | 17:19 BST
Diablo 3 video diary takes a look at developing the controls for PS3 and PS4
Blizzard has a released at look into the development of Diablo 3 for PS3 and PS4, via new video diary on the PS Blog.
Thu, May 16, 2013 | 17:00 BST
Lords of the Fallen will be playable at E3
City Interactive has announced Lords of the Fallen, for next-gen and PC releasing in 2014, will be shown at E3.
Thu, May 16, 2013 | 15:14 BST
Metro: Last Light creative director responds to Rubin’s account of 4A’s terrible working conditions
Metro: Last Light’s Andrew Prokhorov has responded to Jason Rubin’s account of the terrible working conditions the Ukrainian developer endured while working on the shooter.
Thu, May 16, 2013 | 14:03 BST
Killer is Dead first run bonuses detailed a bit more
Grasshopper Manufacture has provided more details on the first run bonuses for Killer is Dead, which for now seem to be for Japan only.
Thu, May 16, 2013 | 09:41 BST
Avalanche steampunk sandbox project on hold
Just Cause developer Avalanche Studios hopes to one one day make a steampunk sandbox game.
Thu, May 16, 2013 | 01:47 BST
Metro: Last Light dev worked without power, heat, or proper furniture
Ukrainian developer 4A Games made Metro Last Light with a fraction of the budget of competing titles, working under conditions which would be cause for a lawsuit in the west.
Fri, May 17, 2013 | 00:20 BST
Gran Turismo 6: a commitment to PS3′s installed base
During the Gran Turismo 15th anniversary event at Silverstone Circuit today, VG247′s Sam Clay posed a few questions to SCEE president Jim Ryan, such as why the Polyphony racer is heading to PS3 when PS4 is just around the bend.
Thu, May 16, 2013 | 05:43 BST
Ubisoft: 1666 suspended, two new titles in 2013
Ubisoft announced today during its call to investors that it has suspended development of 1666, one of the projects it picked during the THQ Auction in January. According to the firm’s CEO, Ubisoft couldn’t “align its vision on development and team management” with Patrice Désilets.
Wed, May 15, 2013 | 21:30 BST
Gran Turismo 6 out this holiday on PS3, demo lands in July
Kazunori Yamauchi has announced Gran Turismo 6 is in development and will be releases this holiday season on PS3. A demo will be released in July to coincide with the launch of the new GT Academy season.
Wed, May 15, 2013 | 16:40 BST
Gran Turismo series has shifted 70 million units
Jim Ryan, SCEE’s president and CEO, has announced at the Gran Turismo 15th Anniversary event that Gran Turismo 5 has sold 10 million units worldwide, and the series as a whole has moved 70 million units. Ryan said almost half of those were sold in Europe. Ryan also said that “PlayStation and Gran Turismo are always going to be linked,” as the series is and will remain exclusive to PlayStation”. Sony Europe is tweeting the announcements as they happen from Silverstone, and you can keep up with its tweets through the link.
Tue, May 14, 2013 | 23:45 BST
Warren Spector wants to make small, detailed worlds
Deus Ex creator Warren Spector would rather make a game world “an inch wide and a mile deep” than “a mile wide and an inch deep”.
Tue, May 14, 2013 | 21:59 BST
GDC Europe 2013 session submission up 25%, 275 talks being considered
GDC Europe organizers have announced the 2013 show will has had 275 talks submitted for the event, which is up 25% on last year’s total. While the first lectures will be announced later this week, those wishing to attend should know that registration is now open. GDC Europe takes place August 19-21 in Cologne, Germany – just ahead of Gamescom which takes place August 21- 25.
Tue, May 14, 2013 | 21:41 BST
Video Games: The Movie documentary takes to Kickstarter
Video Games: The Movie is a feature length documentary from Mediajuice Studios on the video game industry and the culture it’s created, and it needs your help on Kickstarter.


Nintendo Direct – Sonic: Lost World exclusive to Wii U, 3DS