Category Archives: Development

Fri, May 24, 2013 | 21:58 BST

Xbox One opinions from developers vary on Kinect 2, TV centric focus

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A few developers have weighed in on the Xbox One reveal, with many citing confusion over why we have to have Kinect 2 enabled all the time, and why the main focus was on the television aspect of the console – and not the games.

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Fri, May 24, 2013 | 20:13 BST

Halo Bootcamp pops up on Korean Game Rating Board

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A listing for a Halo Bootcamp popped up on the Korean Game Rating Board today, mentioning both Halo 3 and “PC online game” in the same breath.

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Fri, May 24, 2013 | 20:05 BST

Xbox One patent outlines Achievement implementation for watching TV programs

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An Xbox One patent filed by Microsoft could see the firm implementing Achievements for watching certain TV programs using the new system.

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Fri, May 24, 2013 | 20:16 BST

Xbox One features remote play, can talk to you – report

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Xbox One will not only use Kinect for voice commands, but the camera will also talk to you and let you know if there is someone in the room it doesn’t recognize, and will ask the person to identify themselves.

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Thu, May 23, 2013 | 21:21 BST

Gran Turismo 6 is a blend of ‘real’ and ‘virtual’, says Yamauchi

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Sony has posted an interview with Gran Turismo 6 maestro Kazunori Yamauchi and SCEE CEO Jim Ryan, discussing the racer along with the series’ 15 year history and how it kept the development team in tact for the duration.

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Fri, May 24, 2013 | 10:15 BST

Mirror’s Edge 2 listing pops up on Amazon Germany

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Another day, another hope that Mirror’s Edge 2 will be released sooner rather than later. Today, a listing popped up for it on Amazon Germany. AGB has posted a screengrab of the placeholder listing just in case it vanishes. ngmoco Sweden’s Ben Cousins, previously GM of EA’s Easy Studio said last year he’d heard the game was in the works at DICE. This was around the time that EA Games vice-president Patrick Soderlund said DICE was currently working on non-Battlefield titles. E3? Who knows. Keep hope alive.

Thu, May 23, 2013 | 18:06 BST

The Witness development on PS4 discussed in video

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The Witness, Jonathan Blow’s game about exploration and puzzle-solving in an open world, will be released on PS4 and video discussing it is below.It’s all part of Sony’s conversations with developers series. The Witness is releasing as a timed PS4 exclusive and will also be released on PC.

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Thu, May 23, 2013 | 21:24 BST

Sonic: Lost World teaser image shows character silhouettes

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SEGA has released another teaser image for Sonic: Lost World. This one shows silhouettes of characters we can probably expect to be in the game. The last teaser image was revealed while the last Nintendo Direct was going on, which was when the Wii U exclusive was announced. Check out the teaser image in full below. More on the game is expected to be revealed on May 29.

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Thu, May 23, 2013 | 16:34 BST

Guilty Gear Xrd – SIGN uses Unreal Engine 3

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Arc System Works has signed a deal to use Unreal Engine 3 for its new Guilty Gear game titled Guilty Gear Xrd –SIGN. The Guilty Gear series also recently celebrated its 15th anniversary, and it’s the first game in the series to use URE3. Get a glimpse of the game below in action, again. The game is currently in development, so platforms and a release date are to be announced at a later date.

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Thu, May 23, 2013 | 14:54 BST

Super Stardust spiritual successor in development for PS4

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Housemarque has announced a spiritual successor to Super Stardust is in development for PS4. The firm said the console enables it to “do things that wouldn’t be possible otherwise.” According to a post on the studio’s official website, the architecture of PS4 will allow the developers “to create incredible visuals with direct impact on the way the new game feels.” The firm is also working on another unannounced project for PS4. More information on both titles will be available in the coming months. Thanks, Eurogamer.

Thu, May 23, 2013 | 14:24 BST

FIFA 14 can take advantage of next-gen tech using player and real-world stats

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FIFA 14 will implement elements such as “true motion with pivoting, side stepping, step based locomotion,” and less techy stuff such as football injuries in real life affecting your game.

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Wed, May 22, 2013 | 21:32 BST

Microsoft may release a 1 vs 100 style game in some capacity with Xbox One

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Phil Spencer has said Microsoft may return to a 1 vs 100 game in some capacity with Xbox One, as the company learned a lot from the XBL quiz game.

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Wed, May 22, 2013 | 21:23 BST

Call of Duty: Ghosts next-gen engine shown in side by side comparison video

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Infinity Ward has released a video showing the tech differences between Call of Duty: Ghosts and Modern Warfare 3.

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Wed, May 22, 2013 | 20:34 BST

Remedy to “create something new for Alan Wake when the time is right”

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Remedy Entertainment boss Sam Lake has posted a video over on Humble Bundle, discussing why the team decided to create a new experience with Quantum Break instead of revisiting the Alan Wake IP for Xbox One.

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Wed, May 22, 2013 | 22:16 BST

FIFA 14 Ultimate Team will be released on PS4 – EA rep

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FIFA 14 Ultimate Team will be release on PS4 according to an EA representative’s comments to CVG.

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Wed, May 22, 2013 | 23:10 BST

Xbox One: “If you’re backwards compatible, you’re really backwards,” says Mattrick

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Xbox One won’t be backwards compatible, and it’s not like anyone was expecting it to be, really; however, according to Microsoft’s Don Mattrick, such thinking is “backwards” anyway.
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Wed, May 22, 2013 | 18:17 BST

EA still developing Wii U titles, just not as many as on PS4, Xbox One

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Electronic Arts hasn’t stopped making games for Wii U, it’s just not developing as many titles for it as with Microsoft and Sony consoles.

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Wed, May 22, 2013 | 17:11 BST

EA to reveal more on FIFA 14 and Star Wars at E3

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EA has said it plans to reveal more on FIFA 14 and its Star Wars games in the works during E3 next month.

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Wed, May 22, 2013 | 15:32 BST

WildStar: Settler and Scientist content detailed with videos

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Carbine Studios has released additional information on WildStar’s two remaining Paths: Scientist and Settler. Paths have been incorporated into character creation as well as integrated into the core gameplay. You can see how this works in the videos below as you get to know the Scientist and Settler a bit better. There’s some screenshots below in as well. Wildstar is expected later this year and you can sign up for the beta here.

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Tue, May 21, 2013 | 23:29 BST

Warhammer 40,000: Armageddon announced for Q1 2014

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Slitherine has announced Warhammer 40,000: Armageddon, which it partially revealed back in March through a partnership with Games Workshop.

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