Category Archives: Korea
Fri, Jun 25, 2010 | 14:09 BST
Korea: StarCraft II gets put on a plane

Blizzard Entertainment Korea has announced a co-marketing plan with Korean Air for StarCraft II: Wings of Liberty, which will see character Jim Raynor’s image wrapped on two planes belonging to the airline.
Mon, Jun 14, 2010 | 12:04 BST
THQ brings three WWE titles to E3

THQ has announced the company’s comprehensive lineup of WWE games which will be making an appearance at E3 this week.
Tue, May 11, 2010 | 10:39 BST
LG brings 3D gaming to 360… in Korea

Engadget’s reporting that an LG TV will allow 360 games to be played in 3D. Woo, and indeed, T.
Tue, Apr 27, 2010 | 23:52 BST
Blizzard cuts ties with Korean e-Sports Association

Blizzard CEO Mike Morhaime has said that the company intends to find a new e-sports partner for StarCraft in South Korea, due to IP rights.
Tue, Apr 13, 2010 | 17:06 BST
Professional StarCraft players in Korea accused of cheating

Professional e-sports players in Korea have been accused of match set-ups and illegal betting through StarCraft.
Celebrity player sAviOr, Ja Mae Yoon, is one such player being accused.
Thu, Oct 22, 2009 | 17:44 BST
Lost Planet 2 to get a 2010 release, says MS slide
So says a powerpoint slide at a Microsoft invitational in Korea, Lost Planet 2 could still see a release this year.
The slide shows Capcom has the game down for “this winter” in Japan, compared to the PS3 version: that doesn’t have a date yet in the country.
Be that as it may, it will get a 2010 release in the West for both platforms.
From Silconera.
Tue, Jun 23, 2009 | 15:34 BST
Global Industry Analysts predicts gaming market to reach $91 billion by 2015

Global Industry Analysts (GIA) expects the global gaming market to reach $91 billion by 2015.
The report, titled Video Games: A Global Strategic Business Report, was complied by GIA reviewing trends in gaming from 2001-2015.
It was concluded that growth can be attributed to the climbing installed bases of consoles, the popularity of MMOs, mobile games, more customers acquiring high speed internet, and the increased access to all of these in developing countries in Asia-Pacific and Latin America.
Due to purchasing figures for PS3, Wii and Xbox 360, gamers in Europe and North America spent the most in 2009, with East Asia and Japan driving the sales of MMOs, and mobile phones games driving the market in developing countries.
The full report can be viewed here.
Via IndustryGamers.
Fri, Jun 12, 2009 | 18:48 BST
Tetris creators talk multiplayer for the series, making it a sport

Tetris creator Alexey Pajitnov and founding partner Henk Rogers were at E3 last week, and while having a bit of a chat with Kotaku about the future of the classic puzzler, Rogers revealed that he would like to see the title become more than just a game.
The latest iteration of the series is a six-person multiplayer experience being tested in Korea, using the tried-and-true formula along with new attack and defense items.
“That’s an interesting evolution of Tetris,” Rogers told the site “The future is a country that has 48 million people living in it and the biggest casual gaming site in the country has 24 million registered users. That country is Korea. That’s what’s going to happen in the rest of the world.
“We are going to turn Tetris into the first real virtual sport. Sports like baseball and football were created at a time when our future was a lifetime of physical activities and physical fitness. But now that’s not as important, it’s more about mental fitness today.
“Tetris is a virtual sport that exercises the mind. That is the definition of a virtual sport.”
More through the link.
Mon, May 11, 2009 | 16:00 BST
NCsoft numbers up on Aion success

Aion’s success has lifted NCsoft out of the doldrums, giving the Korean firm a 51 percent sales rise in the first quarter compared to the same period last year.
Sales of KRW 133.4 billion ($107.7 million) were achieved in the first three months of the year. Operating income was up heavily to KRW 42.5 billion ($34.3 million), an increase of 128 percent year-on-year.
Aion generated KRW 42.65 billion ($34.57 million) in sales for the period, nearly as much as Lineage 1 and Lineage 2 combined.
More on Gama. Aion releases in the West later this year.
Tue, Mar 24, 2009 | 09:32 GMT
Report: Sony cutting PS3 supply to South Korea

According to this Chosun Online report, Sony is to stop exporting PS3 hardware to South Korea in an effort to stop “reverse importing”.
“We are troubled by ‘reverse-importing’, which is when products exported into South Korea are flown back into Japan,” said a Sony employee.
Thanks to a depreciating South Korean Won and a strong Yen, Japanese punters are increasingly tempted by electronics savings in South Korea.
More on Kotaku.
Thu, Mar 12, 2009 | 21:38 GMT
Warcraft 3 champ signs $500k gaming contract

Professional Warcraft gamer Jae Ho ‘Moon’ Jang has signed a three-year deal with Korean gaming league WeMade FOX worth 700,000,000 won ($473,037).
Previously a member of Warcraft and Starcraft team Meet Your Makers, Moon is please to be playing back home again.
“I am honored to play for a Korea professional gaming team for Koreans. As setting good circumstance of playing, I will give everything to my fans and FOX team by winning lots of titles in 2009,” he said.
This deal makes the 22-year-old the highest-paid professional Warcraft III player and the second highest paid e-Sports player in Korea.
Fri, Feb 06, 2009 | 16:28 GMT
South Korea’s Pres: Why can’t our companies develop products like Nintendo?

South Korea’s president, Lee Myung-bak, posed a question during his visit to the Ministry of Knowledge Economy this week asking why the nation cannot build a videogame hardware system to compete with the likes of Nintendo.
“A lot of our elementary school children have Nintendo game machines. Why can’t our companies develop products like that?” he asked.
A Korean news paper reported on the backlash the president received from game execs in the country, says GamePolitics, one of which is was Park Sang-hoon who’s company makes the Linux-based GP2X handheld:
“It would be great if the software industry here was healthy enough to produce a lot of games, which would drive up the sales of handheld consoles and introduce more products onto the market. However, as a latecomer, we have the difficulty of proving our products first and securing third parties later.”
One exec even slammed the prez stating, “You don’t have the right to be daydreaming about Nintendo, when Korean online game firms, which are actually doing well overseas, feel they could do better if the government wasn’t biting at their ankles.”
Ouch.
Full thing through the link.
Tue, Feb 03, 2009 | 11:22 GMT
DS hits 2 million in South Korea

Nintendo’s sold more than 2 million DS units in South Korea since launching the machine in January 2007, according to Telecoms Korea.
Nintendo of Korea is a young pup: it was only formed in 2006.
Via Kotaku and GoNintendo.
Tue, Jan 27, 2009 | 07:36 GMT
HanbitSoft: Hellgate London will continue as free-to-play title
Hellgate London will continue to be published as a free-to-play title by Korean outfit HanbitSoft, the company’s confirmed.
No territories have been specified. Namco has already confirmed it’s to shut the game’s servers down in the West.
HanbitSoft said yesterdav that future updates for Hellgate: London are in the works, with a focus on “strengthening community features”.
The next “large-scale” patch, according to HanbitSoft, will be released “soon,” and will “combine the two game play modes, unifying the split two communities into one.”
More on Gamasutra.
Wed, Jan 14, 2009 | 11:59 GMT
Nintendo doesn’t see itself in competition with Sony or Microsoft
The CEO of Nintendo Korea, Mineo Koda, has told the Asian News Network that the company doesn’t see itself in competition with either Sony or Microsoft.
“People often ask such questions, and we say our competitor is neither those companies, but consumer indifferent to games,” he said.
Koda went on to say he feels Nintendo has a big task ahead of it in changing people’s perceptions of video games in the region.
“As there were many violent games, many parents had negative images of games,” he explained. “We face a major challenge of changing those negative images.
“We believe that the Korean market has growth potential as there are many people who are not interested in online games and who used to play online games, but do not play them anymore,” he added.
Thanks, GI
Thu, Dec 04, 2008 | 19:45 GMT
Korea pours billions into home games industry
Korea’s government is backing the nation’s games industry with a 350 billion won ($200 million) investment until 2012, aiming to expand the country’s game exports to 5 trillion won ($3.39 billion) per year.
According to a report in Korean news publication Digital Chosunilbo, Culture, Sports and Tourism Minster Yu In-chon revealed the plans in a recent meeting, citing the potential for the games industry to drive future growth.
More on Gamasutra.
Tue, Nov 18, 2008 | 15:21 GMT
Crytek opens Korean office
Crytek’s opened an office in Seoul, the company’s announced.
The team will be focused primarily on licensing CryENGINE.
“Establishing an office in Seoul was the logical step to expand our business in Korea as well as giving our engine licensees in this region the best possible support, through direct access to a dedicated local team,” said Faruk Yerli, Cytek boss.
Stop faffing about with Korea and sort Crysis on consoles, please.
More on Electronic Theatre.
Fri, Nov 14, 2008 | 21:25 GMT
Aion: The Tower of Eternity breaks beta test record in Korea
The Korean beta for forthcoming NCsoft MMO, Aion: The Tower of Eternity, has reached a total of 170,000 users, making it the most popular event of its type in the country’s history.
More than 11,000 people were logged into the game after only two minutes of the beta service launching, apparently.
“In less than an hour, that number had ballooned to 40,000,” said the firm in a release.
So, quite popular then?
Aion: The Tower of Eternity hits US and Europe next year. Full thing after the break.
By Mike Bowden
Fri, Nov 14, 2008 | 14:02 GMT
WAR to launch in Korea
Mythic’s confirmed that Warhammer Online is to geta Korean launch.
Hangame’s to handle the localised product.
Korea will get the game next year.
WAR is just the latest western MMO to make the move to the country, with a Korean version of Age of Conan announced only last week.
Press release after the link.










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