Author Archives: Stace Harman
Tue, May 22, 2012 | 22:06 BST
A cold day in Hell: Company of Heroes 2 moves east
Relic Entertainment demonstrated the sequel to one of the highest-rated RTS games ever made at THQ’s pre-E3 showcase last week. Stace Harman’s impressions and a video developer interview inside.
Tue, May 22, 2012 | 08:59 BST
Bat-shit crazy: Lollipop Chainsaw goes zombie-mental
As Suda51 gears up to unleash multi-coloured hell, Stace Harman speaks to Scott Warr of Warner Bros. about the not-so-niche appeal of zombies and cheerleaders.
Fri, May 18, 2012 | 12:54 BST
Sights on more – inspired by Sniper: Ghost Warrior 2
After talking to Michael Sroczynski about Sniper: Ghost Warrior 2, Stace Harman imagines how it might feel to focus on the mentality of a sniper, and not the sensationalism of a kill-cam.
Sat, May 12, 2012 | 14:16 BST
Hitman: Sniper Challenge – new video, play impressions
Following Hitman: Sniper Challenge announcement yesterday, we go hands-on with IO Interactive’s exclusive pre-order bonus. Written impressions, new footage, video interview and new shots also inside.
Tue, Apr 24, 2012 | 13:11 BST
Tekken Tag Tournament 2: down the rabbit hole
Stace Harman ventures into the bright lights of Las Vegas to speak to series creator Katsuhiro Harada about expanding the audience of Tekken Tag Tournament 2.
Tue, Apr 17, 2012 | 16:38 BST
Die another day: going masochist with Dark Souls on PC
Stace Harman talks to Dark Souls producer Hidetaka Miyazaki in Las Vegas on balancing the giddy highs with the hellish lows of porting the hard-as-nails RPG to PC. New screens and art.
Thu, Apr 05, 2012 | 14:32 BST
Ubisoft on digi-distribution, companion gaming and DRM
Stace Harman sits down with Ubisoft’s VP of digital publishing, Chris Early, to discuss the future of digital content and what happens when things go wrong.
Wed, Apr 04, 2012 | 17:05 BST
Far Cry 3: brand new HD video, why multiplay’s a beach
Five minutes of brand spanking new in-game HD action plus impressions of the most beautiful action multiplayer in 2012. Stace Harman spends too long looking at Far Cry 3′s scenery.
Thu, Apr 05, 2012 | 14:19 BST
Borderlands 2: giant video, how aesthetics and play fuse
Here you have seven minutes of new Borderlands 2 gameplay in HD, a hands-on with multiplayer and a chat with Gearbox about quirky visuals and RoboCop. Ever seen a siren in action? Here’s your chance.
Thu, Mar 29, 2012 | 17:51 BST
Share the Payne: Max Payne 3′s multiplayer debut
Stace Harman discovers how Rockstar is helping one of gaming’s most troubled protagonists play nicely with others, as Max Payne 3′s multiplayer makes it grand debut. New shots inside.
Tue, Mar 27, 2012 | 12:58 BST
Connor goes loud: Assassin’s Creed III gets first showing
Can the turbulent backdrop of the American Revolution match the passion of the Renaissance era? Stace Harman attends the Assassin’s Creed III unveiling in London to find out.
Fri, Mar 16, 2012 | 09:53 GMT
Climbing Mt Entry Barrier: a newb tackles Armored Core V
Mech-virgin Stace Harman gets to grips with Armored Core V and ponders whether there’s more to these weapons of mass destruction than initially meets the eye.
Wed, Mar 14, 2012 | 08:22 GMT
Solitary shed semantics: what it means to be indie
For some, it’s already a way of life, for others it’s a long sought after ideal. Stace Harman chats to indie developers to get their thoughts on the hows, whys and wherefores of indie dev.
Mon, Mar 12, 2012 | 07:20 GMT
Cut above: Witcher 2 teaches PC-to-console master class
CD Projekt RED looks set to provide a PC-to-console master class with the adaptation of The Witcher 2. Stace Harman goes hands-on and speaks to level designer Marek Ziemak.
Mon, Feb 13, 2012 | 10:51 GMT
Deep sleep: why we need to talk about Catherine
With the arrival of its long overdue PAL release, Stace received a text from a friend asking about Catherine. The following is a transcript of their conversation.
Thu, Feb 09, 2012 | 02:31 GMT
Maintaining Mass Effect: 90 minutes with ME3 single-play
Buckle-up soldier; the Reapers are at the door and Shepard’s got a universe to save. Stace Harman goes hands-on with the first 90 minutes of Mass Effect 3 and chats to Bioware’s Mike Gamble about the evolution of a franchise.
Wed, Feb 01, 2012 | 17:00 GMT
Syndicate multiplayer: getting some perspective
Stace Harman grabs a final hands-on with Syndicate’s four-player co-op ahead of its February launch and speaks to lead co-op programmer Lars Magnus Lang about the game’s evolution since 2008.
Thu, Jan 26, 2012 | 21:13 GMT
Waiting game: Ghost Recon heads on slips and creativity
As Ghost Recon: Future Soldier readies its assault on consoles, Stace Harman tracks down director Eric Couzian and production manager Yann Suquet to talk delays and the on-off PC version.
Sat, Dec 03, 2011 | 14:25 GMT
Notch quits as Minecraft lead for “rest and new projects”
Minecraft indie maestro Markus “Notch” Persson has stepped down as lead developer of the game, handing the reins to Jens Bergensten with whom he’s worked for the past year.



Spike TV to reveal Lucasarts new Star Wars game live from E3 2012