Author Archives: Patrick Garratt
Fri, Mar 22, 2013 | 08:05 GMT
Beyond: Two Souls will take David Cage’s narrative vision to the next level in October. Patrick Garratt visits Quantic Dream in Paris to go hands-on and see brand new gameplay sections demoed.
Wed, Mar 20, 2013 | 10:08 GMT
The release of Heart of the Swarm puts StarCraft II on track to be one of the greatest games ever made. Patrick Garratt luxuriates in what is likely to be a trilogy like no other.
Tue, Mar 19, 2013 | 12:57 GMT
EA confirmed last night that John Riccitiello is to step down as CEO at the end of the month, and Ex-Sega and Microsoft boss Peter Moore is the front-runner to replace him.
Tue, Mar 12, 2013 | 11:57 GMT
The second part of the StarCraft II trilogy is out now. Patrick Garratt plays through the opening hours, emerging a level 10, gum-chewing brosef on a mission to burrow for love and honour.
Fri, Mar 08, 2013 | 16:20 GMT
Composer Olivier Deriviere drew on Aphex Twin’s surreal music when creating Remember Me’s soundtrack, resulting in an organic soundscape of glitches and risk. Patrick Garratt reports.
Mon, Mar 04, 2013 | 03:26 GMT
Is iPad just for light gamers and kids? Patrick Garratt reckons it’s for everyone, and if you haven’t already you should be seriously considering blasting off to planet iOS.
Tue, Feb 26, 2013 | 13:18 GMT
The Tomb Raider content embargo’s up, so we’re free to chat Lara. Listen to me talk through Crystal Dynamics’ reboot with Brenna and Dave below. You’ll also get to hear my kids slamming doors and shouting in the background as it’s half-term. Double-win.
Mon, Feb 25, 2013 | 15:10 GMT
Xbox’s next-gen aspirations were dealt a bloody nose by Sony in New York last week: everyone’s talking about PlayStation 4. Going first works, says Patrick Garratt, and Microsoft has missed a great opportunity.
Thu, Feb 21, 2013 | 11:50 GMT
Wed, Feb 13, 2013 | 14:26 GMT
A VG247 source has seemingly confirmed that the PS4 controller will include a front touch-pad, speaking a week before the console’s expected reveal in New York.
Wed, Feb 13, 2013 | 13:26 GMT
Sony is expected to announce PlayStation 4 in New York next Wednesday. Patrick Garratt explains why Sony has earned its place in living room gaming’s future.
Wed, Feb 13, 2013 | 08:02 GMT
Guerrilla is attempting to make the “definitive FPS” for Vita in Killzone: Mercenary, studio boss Herman Hulst tells Patrick Garratt in Amsterdam. It has every chance of succeeding.
Thu, Feb 07, 2013 | 01:24 GMT
Head below for new videos of Dontnod’s Remember Me, showing Nilin clambering round Neo-Paris, the game’s combat system and some memory remixing. Read our impressions of the opening sequences here. It’s out in May for PC, 360 and PS3.
Mon, Feb 11, 2013 | 01:15 GMT
Remember Me could mark the greatest commitment to solo gaming since Dishonored when it’s released in May. Patrick Garratt played the first two levels in Paris last week. New video and images included.
Thu, Jan 31, 2013 | 15:24 GMT
Can Media Molecule rescue Vita with its considerable creative talents? Jack Arnott visits the Guildford studio to see new IP Tearaway, finding something beautiful and unique. There’s hope yet.
Thu, Jan 31, 2013 | 00:21 GMT
Killzone: Mercenary may be a fresh take on Guerrilla’s shooter for Vita, but the PS3 quality of the experience is largely intact. Roll on September, says Patrick Garratt.
Fri, Feb 01, 2013 | 00:24 GMT
Killzone: Mercenary is looking to deliver the full FPS experience on Vita, packing six multiplayer maps and three modes. Patrick Garratt gets helghasty deathmatchy.
Thu, Jan 24, 2013 | 15:02 GMT
Patrick Garratt couldn’t play Ninja Gaiden 3 and DmC: Devil May Cry made his hands hurt, but he turned down the difficulty before throwing in the towel on twitch gaming for good.
Thu, Jan 17, 2013 | 21:33 GMT
Here we go. VG247 has been told that PlayStation 4 has a 50% raw power advantage over Xbox 720, based on information out of CES.
Wed, Jan 16, 2013 | 21:51 GMT