Author Archives: Keza Macdonald
Tue, Jun 14, 2011 | 13:30 BST
The next Elder Scrolls game is everything we’d hoped for – based on the evidence of the E3 demo, anyway. Click to find out why it was one of our games of the show.
Thu, Jun 09, 2011 | 04:32 BST
The first actual game shown for Wii U comes from Ubisoft, and was introduced in detail at a third-party developer roundtable tonight.
Thu, Jun 09, 2011 | 04:27 BST
A second Ubisoft game for WiiU was introduced tonight at Nintendo’s third-party developer roundtable. Details inside.
Thu, Jun 09, 2011 | 04:22 BST
Ubisoft cements its commitment to Nintendo’s new console with an Assassin’s Creed game, and positive commentary on the console’s power and architecture.
Thu, Jun 09, 2011 | 13:14 BST
The head of Sony Computer Entertainment Europe in a frank interview on Vita, PlayStation Suite, Move and 3D, Sony’s E3 and – of course – the PSN outage.
Thu, Jun 09, 2011 | 00:06 BST
Peter’s latest looks a lot better in the flesh than it did in Microsoft’s presentation. Molyneux explains why he thinks it is “Kinect’s finest game.”
Tue, Jun 07, 2011 | 20:10 BST
Keza MacDonald was one of the first journalists in the world to get hands-on time with WiiU, Nintendo’s next console, at E3 this morning. We have shots and impressions inside.
Tue, Jun 07, 2011 | 11:39 BST
Thu, Jun 02, 2011 | 06:19 BST
Namco-Bandai unveils a very different take on Ridge Racer, masterminded by Finnish studio Bugbear. We talk to producer Joonas Laakso about what it’s trying to achieve.
Wed, Jun 01, 2011 | 06:29 BST
Everything you need to know about Call of Duty’s new online service, plus quotes from Activision’s Jamie Berger and Beachhead’s Chacko Sonny.
Fri, May 27, 2011 | 13:52 BST
Activision officially pulls the curtain back on what will almost inevitably be the biggest game of the year. New screens, gameplay details.
Fri, May 20, 2011 | 14:11 BST
Can Project Aces use up-close shooter action to make the flight combat sim exciting again? VG247 speaks to executive director Kazutoki Kono over a hands-on test.
Fri, Oct 21, 2011 | 02:40 BST
Following the announcement of Soul Calibur V in Dubai last week, producer Hisaharu Tago speaks to Keza MacDonald about the series’s grand return, the general state of the genre and more.
Thu, May 12, 2011 | 14:20 BST
Proud publisher Namco Bandai shows off Dark Souls in motion for the first time in Dubai. Impressions, quotes, new screens.
Fri, Apr 15, 2011 | 06:44 BST
Hardcore fantasy from an ex-baseball star and a group of dev legends. Is it good? Impressions, new shots and quotes from game design legend Ken Rolston.
Mon, Apr 11, 2011 | 17:26 BST
Hands-on with Alice: Madness Returns reveals a puzzle-platformer that’s familiar, but the furthest thing from comforting. Quotes, quirkiness, interview with American McGee.
Tue, Apr 12, 2011 | 16:03 BST
With just over a week to release, we speak to Portal 2 writer Chet Faliszek and play through the game’s typically slick opening level. Consider our appetites comprehensively whetted.
Sat, Apr 09, 2011 | 10:16 BST
The future. It is here. The first demonstration of Battlefield 3 absolutely BLEW MY TINY MIND. This is going to be one hell of a game about shooting things. Impressions, quotes, new shots.
Fri, Apr 01, 2011 | 16:09 BST
In the wake of the launch of Sony’s Q Music subscription service across Europe and the US, VG247 speaks to Sony Network Entertainment’s Shawn Layden about the PlayStation Network, the feasibility of “cloud” media and the company’s network strategy.
Wed, Mar 23, 2011 | 16:26 GMT
Techland showed Keza MacDonald Dead Island in London yesterday, revealing a schlocky lead and a quest for emotion. Welcome to the after-life. It’s a beach.