Author Archives: Catherine Cai
Mon, Jun 17, 2013 | 09:02 BST
Arkham Origins – dissonance between gameplay, narrative
Warner Bros Montreal has some big shoes to fill with Batman: Arkham Origins, thanks to the populartity of the Rocksteady titles in the series. So, how does it fare? We sent Catherine Cai to E3 to find out for us.
Mon, Jun 17, 2013 | 09:02 BST
Splinter Cell: Blacklist: Fisher favors shadows over gunplay
During E3 2013, Catherine Cai was able to step into the shoes of none other than Sam Fisher. She is happy to report that for Sam, stealth is back.
Fri, Jun 14, 2013 | 19:34 BST
Splinter Cell: Blacklist director on terrorism, patriotism
At E3 2013, Catherine Cai sat down with Splinter Cell: Blacklist creative director Maxime Béland to discuss the game. Eventually, she broached a subject she’d been curious about for a long time.
Thu, Jun 13, 2013 | 20:46 BST
Mad Max gets crazy about cars on next-gen
Max Max is heading to current and next-gen formats. Catherine Cai checks out Avalanche Studios’ open world wasteland and speaks with the studio about its ambitious scope.
Thu, Jun 13, 2013 | 01:50 BST
Assassin’s Creed 4 brings new life to a tired franchise
Assassin’s Creed 4: Black Flag allows you to live the life of a pirate: if only for a little while. At, E3 Catherine Cai found out what it’s like to walk the walk and sail the Caribbean under the tutelage of master pirate Ash Ismael.
Wed, Jun 12, 2013 | 13:26 BST
Watch Dogs: you’re Big Brother, who will you watch?
Watch Dogs casts players as digital overseer across a fully-connected world. Catherine Cai speaks with senior producer Dominic Guay at E3 to find out who exactly you’ll be watching.
Mon, Mar 11, 2013 | 15:11 GMT
Neverwinter beta-tested: MMOre of the same?
Catherine Cai headed into the Neverwinter beta with her D&D helmet firmly strapped on. She returns with mixed reports.
Tue, Jan 29, 2013 | 01:05 GMT
No holds barred – Deadly Premonition: The Director’s Cut
Deadly Premonition: The Director’s Cut repackages a divisive cult classic. Hidetaka “Swery” Suehiro and Tomio Kanzawa chat about new content, Move controls, high impact content and more.
Wed, Jan 16, 2013 | 08:42 GMT
Path of Exile: taking the Diablo concept free-to-play
Grinding Gear’s action-RPG Path of Exile enters open beta next week, taking the impressive-looking Diablo-alike into the real world. Catherine Cai quizzes lead programmer Jonathan Rogers in LA.
Mon, Dec 10, 2012 | 08:35 GMT
VGAs 2012: a new hope (despite the Newell gaffe)
Two steps forward, one step back. Last night’s VGAs showed reason to hope for a respectable awards event in the years to come. They might want to leave Garry out of it next time, though. Catherine Cai reports from LA.


Gunpoint recovered development costs in 64 seconds