Author Archives: Catherine Cai

Mon, Jun 17, 2013 | 09:02 BST

Arkham Origins – dissonance between gameplay, narrative

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Warner Bros Montreal has some big shoes to fill with Batman: Arkham Origins, thanks to the populartity of the Rocksteady titles in the series. So, how does it fare? We sent Catherine Cai to E3 to find out for us.

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Mon, Jun 17, 2013 | 09:02 BST

Splinter Cell: Blacklist: Fisher favors shadows over gunplay

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During E3 2013, Catherine Cai was able to step into the shoes of none other than Sam Fisher. She is happy to report that for Sam, stealth is back.

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Fri, Jun 14, 2013 | 19:34 BST

Splinter Cell: Blacklist director on terrorism, patriotism

splinter cell blacklist

At E3 2013, Catherine Cai sat down with Splinter Cell: Blacklist creative director Maxime Béland to discuss the game. Eventually, she broached a subject she’d been curious about for a long time.

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Thu, Jun 13, 2013 | 20:46 BST

Mad Max gets crazy about cars on next-gen

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Max Max is heading to current and next-gen formats. Catherine Cai checks out Avalanche Studios’ open world wasteland and speaks with the studio about its ambitious scope.

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Thu, Jun 13, 2013 | 01:50 BST

Assassin’s Creed 4 brings new life to a tired franchise

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Assassin’s Creed 4: Black Flag allows you to live the life of a pirate: if only for a little while. At, E3 Catherine Cai found out what it’s like to walk the walk and sail the Caribbean under the tutelage of master pirate Ash Ismael.

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Wed, Jun 12, 2013 | 13:26 BST

Watch Dogs: you’re Big Brother, who will you watch?

Watch Dogs concept art

Watch Dogs casts players as digital overseer across a fully-connected world. Catherine Cai speaks with senior producer Dominic Guay at E3 to find out who exactly you’ll be watching.

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Mon, Mar 11, 2013 | 15:11 GMT

Neverwinter beta-tested: MMOre of the same?

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Catherine Cai headed into the Neverwinter beta with her D&D helmet firmly strapped on. She returns with mixed reports.

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Tue, Jan 29, 2013 | 01:05 GMT

No holds barred – Deadly Premonition: The Director’s Cut

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Deadly Premonition: The Director’s Cut repackages a divisive cult classic. Hidetaka “Swery” Suehiro and Tomio Kanzawa chat about new content, Move controls, high impact content and more.

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Wed, Jan 16, 2013 | 08:42 GMT

Path of Exile: taking the Diablo concept free-to-play

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Grinding Gear’s action-RPG Path of Exile enters open beta next week, taking the impressive-looking Diablo-alike into the real world. Catherine Cai quizzes lead programmer Jonathan Rogers in LA.

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Mon, Dec 10, 2012 | 08:35 GMT

VGAs 2012: a new hope (despite the Newell gaffe)

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Two steps forward, one step back. Last night’s VGAs showed reason to hope for a respectable awards event in the years to come. They might want to leave Garry out of it next time, though. Catherine Cai reports from LA.

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