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You can get Punch Club and a stack more indies in the tinyBuild Humble Bundle

A stack of interesting indie games from a range of genres, all for the cost of lunch.

humble_bundle_punch_club_tinybuild

The latest Humble Bundle brings together a diverse array of titles from publisher tinyBuild.

This small team digital publisher (which has a very interesting history) focuses on helping indies get their games on Steam and other platforms, as well as in front of communities who will appreciate them, after having a tough time with its own debut project, No Time to Explain. Its latest promotional effort is this bundle.

First of all, sign up for Humble Bundle email alerts and you'll get alpha access to Party Hard 2 for free.

Pay what you want over $1 for Divide By Sheep, Road to Ballhalla, No Time to Explain Remastered and SpeedRunners.

Beat the average - $7.63 at time of writing - to also receive Party Hard, The Final Station, ClusterTruck, Guts and Glory and Punch Club Deluxe.

Cough up $15 or more for the premium tier to also receive The Final Station: The Only Traitor DLC and Streets of Rogue.

Finally, there's also the opportunity to pre-order Hello Neighbor for $40. It comes with a stack of extra goodies as well as alpha access; the fourth build released last week.

Note that some of these games are Early Access titles. Only Hello Neighbor comes DRM-free, with all others redeemed through Steam, but there are multiple Mac and even Linux builds available, which is nice.

As ever, you decide how your payment is split between publisher, organisers (including a tip for us by default) and charity. This week's beneficiaries are 1UpOnCancer, Stack-Up and Action Against Hunger, but you can also nominate an additional fund if you like.

Last week's "very positive" Humble Bundle is still available, by the way; don't forget about it.

Well? Go take advantage.

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Punch Club

Android, iOS, PS4, Xbox One, PC, Mac, Nintendo 3DS

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Brenna Hillier avatar

Brenna Hillier

Contributor

Based in Australia and having come from a lengthy career in the Aussie games media, Brenna worked as VG247's remote Deputy Editor for several years, covering news and events from the other side of the planet to the rest of the team. After leaving VG247, Brenna retired from games media and crossed over to development, working as a writer on several video games.

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