If you click on a link and make a purchase we may receive a small commission. Read our editorial policy.

New Omega Force IP is indeed a Warriors game

Colour me deeply unsurprised.

omega_force_new_e3_2016

New Omega Force IP is a Warriors game after all

Omega Force, the prolific developer best known for the sprawling Warriors or Musou family of games, has another one in the works.

Following on from a promise that Koei Tecmo would unveil a brand new Omega Force IP at E3 2016, the publisher has opened a Japanese teaser site pointing to a June 13 reveal. According to Gematsu, the text on the site described the new project as "the most evil Musou in history".

Goodness knows what that means. If the "history" referenced here is, you know, history history we may be looking at a particularly dark period as a setting for Omega Force's trademark battlefield action.

It could also refer to the game's difficulty level, maybe? Although Koei Tecmo is very proud of how the Musou games scale from button-mashing nonsense right up to frame-counting fighter difficulty at the highest level, the recent trend for hardcore action games and RPGs is clearly something it is interested in, as with Team Ninja's Nioh. A break from the Three Kingdoms and Sengoku settings of Dynasty Warriors and Samurai Warriors respectively would perhaps give it the opportunity to build a Warriors game aimed solely at the hardcore, leaving the near-annual sister series for its more story-oriented fans.

Japan is in an earlier time zone than Los Angeles, so the June 13 reveal date suggests we'll hear something about it before the Microsoft and Sony conferences, which occur on June 14 Japan time. Set your alarms and get your ducks in order for the show next week with our handy E3 schedule and info hub.

Sign in and unlock a world of features

Get access to commenting, homepage personalisation, newsletters, and more!

Related topics
About the Author
Brenna Hillier avatar

Brenna Hillier

Contributor

Based in Australia and having come from a lengthy career in the Aussie games media, Brenna worked as VG247's remote Deputy Editor for several years, covering news and events from the other side of the planet to the rest of the team. After leaving VG247, Brenna retired from games media and crossed over to development, working as a writer on several video games.

Comments