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Here's how Sony is making VR a reality with Project Morpheus

Sony is making VR a reality, according to the latest Project Morpheus video.

Cover image for YouTube video

In it, Sony tech professionals and game developers along with the always amiable Shuhei Yoshida discuss how the firm is improving the tech to the point Morpheus will make users "forget" they are using VR.

Depth perception and headtracking have improved, the FOV is now 100 degrees, latency is under 18ms, and the headset has a refresh rate of 120fps. You knew all of this already, but it never hurts to be reminded.

Watch the video above for more.

Back in March at GED 2015, Sony confirmed the commercial version of Project Morpheus would go on sale during the first half of 2016.

A price point hasn't been confirmed, but it will run you “several hundred dollars” at retail.

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Stephany Nunneley-Jackson

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Stephany is VG247’s News Editor, with 22 years experience (with 15 of them at VG247). With a brain that lacks adhesive ducks, the ill-tempered, chaotic neutral fembot does her best to bring you the most interesting gaming news. She is also unofficially the site’s Lord of the Rings/Elder Scrolls Editor.

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