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Steam Controller final design to be shown at GDC, says Origin PC boss

The Steam Controller is almost finished, according to Origin PC CEO Kevin Wasielewski, and we'll see it at GDC in March.

steamcontroller

Wasielewski, who runs the PC manufacturing company often confused with EA's digital distribution suite, gave the news to Gamespot at CES 2015 in Las Vegas this week. Unfortunately, he was reluctant to say anything more about Valve's plans for the year.

"At GDC, they're going to have more information, and we'll be there. That's the official stuff we can say," he said.

"They came out with the controller, then they got some user feedback, and they had to revamp it; they got some more user feedback and had to revamp it again. So they went through that like three or four times. And now their controller is finalized. So now they're going to production and at GDC is when they're going to announce more stuff."

The Steam Controller was first revealed alongside the Steam Machine concept back in 2013. We were very excited about the idea, but it took too long to materialise and turned out to be stupidly over-complicated (not to mention there's still no sign of Half-life 3).

As time has worn on the idea of a console-like PC has sort of faded off the radar; Matt considers it a byword for tech initiatives that go nowhere, apparently.

Indeed, Wasielewski made a couple of other comments suggesting the PC industry has gone cold on the idea, too, and that the term "Steam Machine" is "pretty much dead".

"Living room PCs have been around forever. That's not anything new either. But it seems like there's a legitimate demand and push for living room PCs," he said.

GDC is going to be pretty interesting for Steam fans this year; Valve is planning to have a larger than usual presence, to make up for the lack of a Steam developer Days event this year. GDC runs March 2 through 6 in San Francisco.

Thanks, Blue's News.

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Brenna Hillier avatar

Brenna Hillier

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Based in Australia and having come from a lengthy career in the Aussie games media, Brenna worked as VG247's remote Deputy Editor for several years, covering news and events from the other side of the planet to the rest of the team. After leaving VG247, Brenna retired from games media and crossed over to development, working as a writer on several video games.

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