Destiny could be the next Call of Duty

Friday, 25 July 2014 09:09 GMT By Brenna Hillier

Destiny is standing by ready to step into Call of Duty’s shoes should the behemoth ever take a tumble.


Destiny is an MMO that doesn’t have a subscription, and that’s weird, because Destiny is a very expensive game.

Oh, it’s nothing near the $500 million figure Activision has been throwing around; the publisher might have spent that much on marketing by the time September comes around, but Bungie has said the game itself cost much, much less than that to make.

Nevertheless, it must have cost an absolute fortune. For one thing it’s been in the works since before Halo 3: ODST released in 2009, likely dating back to Bungie’s 2007 split with Microsoft. That’s a long time.

The production values are through the roof. The incredible graphics and sound, the A-list vocal talent, the cross-platform release, the massive beta: all of this costs approximately $TheEarth.

It’s not going to stop costing, either, because Destiny is an always-on MMO and that means tremendous ongoing server and development costs. According to the 2012-published contract between Activision and Bungie, Destiny is expected to produce three sequels and four expansion packs, releasing on alternate years.

Hey! Listen!

The Destiny beta has been opened to all comers.

If you have a PS3, PS4, Xbox 360 or Xbox One, and either PlayStation Plus or Xbox Live Gold, you can start playing right now.

That means the whole Bungie team is likely to be in full production at any given time. Normally triple-A development is cyclical, laying staff off when they’re not needed during particular stages of development, or relying on outsourcing and contractors. Destiny’s probably going to be in the works non-stop for at least six more years, judging by the original contract’s terms.

We know the contract has been superseded, because at least one major pertinent detail has changed: Destiny was pushed back one whole year. We have reason to believe the general shape of things is the same, though. In a recent interview, a senior Bungie staffer casually tossed around mention of Destiny 2 and Destiny 3. The promise of two expansion packs in digital content included with special editions confirms Activision and Bungie intend to continue developing content for Destiny 1.

That’s going to cost Activision huge amounts of money. Quality MMO development is hellishly expensive; Red 5 boss Mark Kern estimated that newbie content costs about $430,000 per hour of gameplay because players smash through it to get to end-game, where some hang around forever and many more trail off until the next expansion pops up. That’s why so many MMOs utilise small, regular content drops to keep subscribers on board.

Activision, one half of the massive twin publisher that runs World of Warcraft, could presumably call on Blizzard’s expertise to make a subscription MMO. It hasn’t, though – it’s backed Bungie’s vision of an MMO specifically designed for consoles, and since we’re all paying a network subscription, that means a monthly subscription is off the cards.

Instead, Destiny is going to rely solely on cover price to recoup its development costs – and hopefully pull in the fat profits suggested by that 2012 contract. That’s a tremendous risk in an era when even regular budget triple-A games need to sell about 5 million copies to meet profit targets.

Perhaps only Activision could contemplate taking on such an enormous project as this. The publisher has been paying for at least part of Destiny since it signed the team back in 2010, and its confidence in the team shows in the terms of the contract. The hype surrounding the beta suggests the quality of the product has lived up to Bungie’s compelling vision and Activision’s gamble.

Was it hubris or faith in Bungie that motivated Activision to back such an outrageously bold endeavour? I don’t think so. Because Activision has done this before, with Call of Duty.


The next Call of Duty?

I never thought I’d ever seriously be writing the phrase “the next Call of Duty”. Call of Duty is a phenomenon. Apart from Grand Theft Auto, no gaming brand has as much international mainstream recognition. Every annual Call of Duty game since Modern Warfare 2 has sold tens of millions of copies. It outsells books, movies and CDs. It is the game bought by people who buy just one game a year. For many people, it just is video games.

But with Destiny, Activision is genuinely setting up a new Call of Duty: a franchises that produces a major release on a regular schedule, and sells gangbusters every single time.

Now that we’re in the PS4 and Xbox One generation, you can’t pop out a game every year and expect it to meet standards, which is why Activision has moved Call of Duty to a three-year development cycle, and Ubisoft Montreal rotates Assassin’s Creed through multiple studios. That’s why Destiny’s going to alternate sequels with major expansions; maybe even multiple expansions between sequels. But the comparison stands: just as you buy new Call of Duty every year, you’ll have new Destiny to buy every year.

Activision has copped a lot of flack for its increasingly narrow property catalogue, but with Call of Duty and Skylanders under its belt, the publisher knows how to launch and nurture a long-lived, regularly lucrative franchise.

Activision has copped a lot of flack for its increasingly narrow property catalogue, and I can’t say I’m a fan of pushing the games industry to favour a small number of breathtakingly expensive tentpole hits, thereby of necessity reducing diversity and innovation. But with Call of Duty and Skylanders under its belt, Activision knows how to launch and nurture a long-lived, regularly lucrative franchise.

A fantasy inspired MMO shooter, Destiny is different enough from Call of Duty that I don’t expect it to cannibalise the military shooter’s sales. What interests me is that it doesn’t have to; unless Advanced Warfare reverses the trend, there’s a possibility Call of Duty’s sales may be tapering off on their own.

Should the juggernaut fall, Activision’s not going to be caught scurrying to turn a profit off Skylanders alone; Destiny is perfectly positioned to be the next Call of Duty.


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  1. Aullah

    “Destiny could be the next Call of Duty”

    You mean so blend and so overhyped for no real reason that the community hates it? I think you got taht right.

    #1 7 months ago
  2. undermyrules

    I had doubts but now i know that Activision is using thier 500mil buget to buy out gaming sites to hype already overhyped game…this shit is really fucking anoying

    #2 7 months ago
  3. The_Red

    Really? A 4th super positive, over-hyped Destiny article?

    What about getting a different view point? Or how about discussion between 2 staff members with different opinions. No? Just over hyping Destiny to a point that looks like advertorial?

    Come on Brenna, you are better than this :(
    This is a sad day for VG247.

    #3 7 months ago
  4. FabioPal

    Oh my….

    #4 7 months ago
  5. Legendaryboss

    You’re clearly just fishing for traffic now, Pat hinted at it.

    Destiny is not going to be the next COD nor is it positioned to be nor will it do COD numbers. Come August the hype for Advanced Warfare will be in full motion.

    #5 7 months ago
  6. Neq

    This is f… unbelievable… VG247 what is happening to you?

    You got agreement with Activision to hype the game before it’s launch? Great! But please be decent enough to call it “Month with Destiny – prepared with the support of Activision / Bungie”.

    I didn’t agree with people bitching around under last article but this… this is pure nonsense. You prove them all right.

    Kind regards,


    #6 7 months ago
  7. BrownBanana

    This is really embarassing. The 4th. extremely positive article in … what … four days? The 3rd article smelled of advertisement. This one reeks of it.

    I cannot take this site seriously any more.

    #7 7 months ago
  8. lubu

    unprofessional ? your not even amateurs. shitty site, enjoy your ads money by activision and enjoy shitting and insulting your fans. lesbos

    #8 7 months ago
  9. M. K.

    Now I’m confused. I thought it is true next gen, but now it is call of duty?

    #9 7 months ago
  10. polygem


    maybe this year but this is a ten year project. it will be huge and judged by the beta that would be deserved.

    unfortunately you always look at these scenarios with a very short term perspective, are quick to judge, calling 2 year old systems dead, writing them off as failures, looking at things from only one side.

    i wouldn´t bet on your prediction. in fact, as long as you have been on this page you have always been proven wrong again and again.

    i don´t think this will change with your destiny analysis.

    #10 7 months ago
  11. NotPanthro

    destiny is propbably one of the best games i have ever played ever and that is because it takes call of duty (my favourite game of all time) and puts it in space like halo (my other favourite game of all time) and puts them in one.

    i hope they add killstreaks like cod in multiplayer so i can rain hell down on the newb fags once i get a 25 killstreak (which i get often due to my modded rapid fire controller with camo paint on it)

    anyway also glad it isnt coming to pc since it would liekly spoil the game for people like it does with other games. having something on pc aswell always leaves a bad taste in my mouth that around the world 4 of the remaining pc gamers left are playing the same game it sort of makes me feel sick to my stomach really, anyway hope it gets kept exclusive where it belongs and hope many pc gamers make lots and lots of petitions so i can see those filthy beggars beg for something that wont be there ever.

    #11 7 months ago
  12. polygem

    by the way guys. i think the staff just likes the game. i thought that pat was bought by sony when the vita launched back in the days :D he praised the shit out of that thing, in bold, colourful words he said how it is the best thing ever…in retrospective i think that he just enjoyed the vita a lot and wanted to share that. not more. not less.

    stop the drama. this game is damn good. some people are deeply in love with it because it pushes all the right buttons for them. i can understand that. i feel the same. if you don´t that´s completely fine but it doesn´t mean that there´s a conspiracy going on.

    #12 7 months ago
  13. ManuOtaku

    Yes, it could be, it has the proper things to do it, i hope does, not because i hate COD, no, i like COD, but i want to see great well stablished developers with new ips that have their vision and beliefs, doing as well as the strong old franchises of the industry. This in order to have more games like this, because it will be possible. Bungie i wish for your success with destiny, the industry destiny awaits.

    #13 7 months ago
  14. SpacemanSpliffz

    I think the title was supposed to read “DOOM is going to be the next Call of Duty”

    Destiny is the next HALO.

    #14 7 months ago
  15. bradk825

    I think what I am reading in the comments is “If a game is great you are not supposed to say so.” I find it quite funny, because we read articles here that make you wonder if the VG247 staff even enjoys video games anymore and everyone complains in the comments, and then when there’s an editorial about how great a game is that really impressed them, that’s a big problem too.

    If this new IP turns out to be as awesome as the beta makes it seem, as awesome as the investment by Activision makes it seem, or as awesome as Brenna makes it seem, it’ll be good for the industry. New IP is few and far between right now. We’ve all been complaining about that. Yet when something new comes out like Watch Dogs, Destiny or Titanfall everyone bitches that it’s just overhyped.

    Are you just trying to avoid getting your hopes up that gaming can ever be as imaginative and exciting as it has in the past?

    #15 7 months ago
  16. bradk825

    On topic: The above editorial states that Activision seems to have COD-like plans for Destiny. I think the evidence supports that. The investment is huge, which makes it every bit the gamble Brenna says it is, and they have already set up a schedule.

    It’s also great for Bungie to have regular work. The only thing that concerns me is how long they’ll enjoy working on a scheduled release plan. They didn’t want to be controlled by MS anymore and MS let them out, acquired Halo and started getting 343 to work on it. How long before Bungie gets bored with Destiny and wants out again, but is in an ironclad contract with Activision (the only kind of contract Activision knows how to write)?

    #16 7 months ago
  17. undermyrules

    @NotPanthro how much they pay you for saying that fanboy?

    #17 7 months ago
  18. Legendaryboss

    @NotPanthro Charming.

    #18 7 months ago
  19. polygem


    by the way. your “friend” uncharted2007 uses the same avatar than you on youtube. funny coincidence isn´t it?

    dude stand up for who you are. stop playing stupid games.


    #19 7 months ago
  20. polygem

    sorry i meant “ass you”, yep, with two “s”

    #20 7 months ago
  21. polygem


    #21 7 months ago
  22. tracyis300

    @undermyrules I was going to say the same thing. lol

    #22 7 months ago
  23. OlderGamer

    I would like to know, and I am being genuine, wtf is wrong with the community here?

    I get that things have changed and have a different feel. The new site roll out was bumpy to say the least. And I do honestly believe that the site needs to find an identity going forward. However.

    However it isn’t that bad. Not as bad as a lot of you are making it out to be.

    Newsflash folks, articles get written and posted in the hopes of generating traffic and clicks. That is the way the internet works. Not like Pat and crew somehow came up with that as a new formula all by themselves. It has always worked that way and will continue to do so.

    Here is my over simplified take:

    The culture has been changing and the gaming world is late to figure that out. And not just culture. The gender gap decreases each year. And the definition of what is a “gamer” has been changing. Collectivly this is a big deal and has a huge impact on the gaming community. Every year millions of gamers turn ten(but this demographic has been playing as many mobile games as console ones). And each year the average age of a gamer increases. And as it does it will become more jaded. Their attitude will change. Their apatite to consume the same old type of game will change. I do not want cod or halo or asscred or forza or fable or uncharted and so on. Not because they are bad games but because I have played the living shit out of those games. And as I and others in my demographic stop playing those games, other that are discovering that franchise for the first time are wide eyed excited and eating it up. The trouble with some segments of the industry is that they are not recognizing some of these(and again over simplified examples) shifts.

    Don’t try and sell me Titanfall. I think it is CoD with mechs. I have ZERO passion or interest in that game. It has no SP or Co-Op campaign. It has little to no level up system. It doesn’t have armor to craft. I can’t make weapons. The online combat is shallow, it is all twitch based old school arena. The maps are too small. The teams are too small. I don’t like it. It feels like several steps backwards to me as far as fps evolution goes. I would rather play Unreal from the early 2000s. But really I would rather play a FPS that moves the fps genera forward and offers more.

    But that is just me. No wait, it really isn’t just me. There are millions of other gamers(maybe in their 30s, 40s, 50s+) that would highly agree with what I just wrote. Just like there are millions of other gamers(likely younger) that would strongly disagree. But they aren’t burnt out to death on some of this stuff the way I am. Or maybe they simply have different tastes.

    But my point here(and I am microscoping just one game as an example), is that if you as a game website try and sell me on Titanfall, then bugger off. I am not interested. The same could be said for almost all established franchises. And that is the ugly word right there franchises. Yuck. But TF is a new IP? Right and has barrowed so much from the studios past work that it feels like, well CoD with Mechs. Could easily make the same statement about Bungie and Destiny. There are times(too many for my liking, esp PVP), where destiny feels a lot like playing Halo. And here we go again. Backlash from people that don’t want to play another haloesque game. Go up a couple paragraphs and rinse and repeat.

    So what the hell can a website do? A game website at that.

    Of course Destiny is going to get coverage. Just like Titanfall. Just like the new AssCred, Uncharted, Halo, CoD and so on. It is their focus as a game site to deliver stories based on the game industry.

    Opinion pieces? Yeah they happen. Everywhere. Not just here on VG247. And the big name game releases are going to get a lot of coverage. And here is a flash for you(and me) maybe we aren’t repersentitive of the entire gaming public? Just maybe other people have different interests and opinions. That is healthy and normal. Also as a person, a gamer every one of the staff can also have their own opinion. And so long as Pat(or Matt) or whomever is signing off on what gets posted oks something, it should get posted. Even if that means that everyone on staff loves the same damn game.

    Btw, I like Destiny too. I worry about the amount of content vs the price. And I think the PVP is the weakest offering in the game. But I am strongly considering preordering the game. I have spent money on much worse.

    I would never want to drive people from this site. I love these guys. However if you just can’t fucking stand the content or the way it is being presented, then leave for awhile. Maybe write Pat some constructive critics. But if you don’t like it(as they say) don’t let the door hit you in the ass on the way out. Think about how absurd it is to bitch about what you are calling click bait articles, and then: clicking on them and posting about it, hence adding to the click counts. Crazy.

    I have been here 5 or 6 years or some such thing. There are times when it has been a bumpy ride. Imo, the site needs to bring back some simplicity to the lay out. It needs to feature the no gone forums. It needs full time moderation. And yes, maybe it needs different staff to focus on different demographics and theme their posts to that(get an energetic youngster to talk up Titanfall) and (get a jaded old bastard to write from that jaded old bastard point of view). Understand that the gaming audience is fucking huge and constantly changing. No one view will cover them all. Like I said to Matt, define your identity, define your targeted audience, and write to it. You can serve more then one demographic, but in doing that you will need to change from what your offering now. It needs tighter structure. Just my two cents, wtf do I know?

    Even tho I don’t visit with the same frequency or intensity that I used to, I still come here almost everyday. And I have turned down three offers to migrate to other sites(one as staff). This is just a hobby for me. I am a gamer.

    Just a last thought, if there was a healthy community they would be debating the marrets of the games between themselves instead of lashing out at the site or the staff for the coverage of said game. Foster community folks, it is in their backs that your site is carried. Always has been.

    #23 7 months ago
  24. ps4fanboy

    Instead of being an unbiased gaming journalism site, vg247 is promoting Destiny. It’s pretty much obvious since your main page features 4 featured articles on Destiny, Activision sure has paid a lot money (millions) on such shoddy marketing. Shame.

    #24 7 months ago
  25. nonamegamer93

    @OlderGamer well said well said i agree and from the perspective of the younger crowd (early 20′s) that games should evolve further along but i feel the real thing wrong with the games isn’t the game design in itself its the big corporations holding back the game in hopes of making more profits or stopping innovation for a fear of too much risk any ways just one gamer’s opinion.

    #25 7 months ago

Comments are now closed on this article.

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    Disgaea 5 developer Nippon Ichi has dropped a ton of new information regarding its next RPG. Disgaea 5: Alliance of Vengeance is coming to PS4 in Japan this month ahead of its western launch in northern autumn. Gematsu has gathered all the latest intel on the RPG from a recent Nippon Ichi press release. Head […]

  • Skyworld VR strategy game looks kind of like playing with toys

    Skyworld is a new turn based strategy designed for use with VR headsets. Skyworld comes to us from Vertigo Games, and will be compatible with Valve’s Vive headset. IGN reports Vertigo has worked in close collaboration with the SteamVR project, so Skyworld will support both seated VR and full-room features. Think about that while you […]

  • Link and Ganon battle in new Legend of Zelda fan film

    The Legend of Zelda fans are clearly a very clever bunch. The production values on this Legend of Zelda fan film are through the roof. This is only the teaser, with the full movie from PlayerPiano to follow, and we’re pretty excited. By the way, Netflix is said to be working up a Live action […]

  • Underworld Ascendent backers unlock Lizardmen, more stretch goals available in final hours

    Underworld Ascendent’s Kickstarter has just 15 hours left on the clock, but backers have already unlocked some great stretch goals. One of the latest Underworld Ascendent stretch goal milestones was $750,000. By passing this post, backers have ensured the inclusion of Lizardmen in the final game. Developer Otherside will now add the Dire Grove environment […]

  • Early Access version of MX vs. ATV Supercross Encore lands on Steam

    MX vs. ATV Supercross Encore has landed on Steam Early Access. The game popped up on Amazon last month for PlayStation 4 before Nordic Games had the chance to announce it was reviving the former-THQ property for current-gen. It still hasn’t by the way, to our knowledge. According to information sent over today, the initial […]

  • Avalanche is making sure Mad Max stays “true to the collective body of work”

    Mad Max developer’s Avalanche Studios sat down with Game Informer, as part of its month-long exclusive coverage, to discuss the game’s development and physics-based car combat. In the video below, director Frank Rooke and senior producer John Fuller explain the process of designing the open-world game; how the narrative was fully integrated into the gameplay […]

  • Destiny will get another update before House of Wolves drops

    Destiny got a major update with patch 1.1.1 last week, but Bungie isn’t done. The next major Destiny update will arrive before the House of Wolves expansion. In this week’s Bungie Weekly Update, the developer said it wasn’t ready to share details yet. However, more information will be shared in the coming weeks. The update […]

  • A beta version of Guild Wars 2′s streaming client releasing soon

    ArenaNet has announced a beat version of its streaming client for Guild Wars 2 will be released alongside its upcoming update. How it works is explained in the latest blog post, but in short, it gets players into the game faster, much the same way the streaming client works in World of Warcraft. “Our goal […]

  • Steam storefront updated with Steam Machines, other product pages

    Valve has updated the Steam storefront with a list of various Steam Machines on offer, which range from $460 to $5,000. There is also a store page for the Steam Controller and Steam Link, both of which are out in November for $49.99 each. Steam Machines listed on the service feature a link to the […]

  • Finally, we get a look at Necropolis in action – video

    No longer content with releasing only gifs of Necropolis, Harebrained Schemes has decided to provide a short video. The upcoming third-person action rogue-like with procedurally generated levels is headed to Linux, Mac and PC sometime next year, with a possible console release as well. If you made to PAX East despite the weather, don’t forget […]

  • Super Dungeon Bros will be one of the first cross-play titles for Xbox One, Windows 10

    Another cross-device multiplayer game for Windows 10 and Xbox One has been announced, and it’s Super Dungeon Bros – a “rock-themed, co-op dungeon brawler” from React Games. Super Dungeon Bros tasks four “bros” with raiding underground crypts built by the gods through an ever-changing layout. There, they will be up against “dangerous foes, deadly obstacles, […]

  • Pre-ordering State of Decay: Year-One Survival Edition in US nets an in-game knife

    Those who pre-order the State of Decay: Year-One Survival Edition will net a bonus, according to Undead Labs. Select retailers in the US will offer the following knives as in-game pre-order bonus content: GameStop -  The Avalonian :  A true work of art, taken off the body of a fantasy enthusiast whose excitement at having […]

  • Rollercoaster Tycoon World gameplay teaser video released

    Today, Atari has provided a look at gameplay for Rollercoaster Tycoon World. Set for release during the first part of this year, the game allows players to build their own rides and which can be shared with other players. It will also feature four-player co-op.

  • One Heist challenge in GTA Online pays out $10 million in cash

    GTA Online’s new Heists content was previewed by various outlets at GDC 2015 this week, and according to hands-on with the free upcoming content, there’s over 20 hours worth of things to do and quite a bit of money to gain. Oh, and a VTOL Hydra jet too. According to a really informative piece from […]

  • Activision Blizzard makes Fortune’s 100 Best Companies to Work For list

    For the first time, Activision Blizzard has been named to Fortune’s 100 Best Companies to Work For list for 2015. The survey conducted by Fortune found the company “ranked highly with its employees” which felt the atmosphere was friendly and place in which they could “be themselves.” “We have always considered Activision Blizzard to be […]

  • Evolve Hunt for Gold Weekend nets players special monster skin

    A Evolve community event is taking place this weekend, and participants will receive a special skin for Goliath, Kraken, and Wraith. Dubbed the Evolve Hunt for Gold Weekend, it’s the first in a series of upcoming online community challenges and events taking place over the coming months. Those who log-in starting today at 9pm PST […]

  • This video teases contents of Resident Evil: Revelations 2 – Episode 3

    A teaser video and images for Resident Evil: Revelations 2 – Episode 3 have been posted by Capcom. The assets can be considered potential spoilers, so just be aware of that before having a look. The game’s Season Pass costs $20, and the disc version releases March 17 in North America and on March 20 […]

  • GTA Online Heists teaser video is extremely short

    With Heists coming to GTA Online next week, Rockstar has released one of the shortest teaser videos we’ve seen in ages. Hopefully you didn’t blink. Heists, along with Daily Objectives and Adversary Mode, arrive next week on March 10. The PC version of Heists will arrive on April 14 when the PC version of the […]

  • The Division rumors claim Dark Zones support up to 100 players – video

    With the recent leak of older, pre-alpha footage of the The Division, rumors over the game’s contents have been swirling, and today we have a video for you discussing said rumors. Once of the rumors pertain to the game is that it contains 50-100 Player Dark Zones, which are PvP areas. Supposedly, these areas also […]

  • Here’s a look at MGS5: The Phantom Pain emblem creation, limited edition bionic arm

    A look at how to create your own emblems in Metal Gear Solid 5: The Phantom Pain was demonstrated in the latest Kojima Station broadcast, along with a look at the bionic arm replica included in the limited edition. A Venom Snake emblem will come with the limited edition version of the game, parts of […]

  • Elite: Dangerous coming to PS4 once Xbox One exclusivity period ends

    Elite: Dangerous was announced for Xbox One at GDC 2015 yesterday, and those disappointed over the lack of a PlayStation 4 announcement will be pleased to know it’s in the cards. According to Frontier boss David Braben the space-sim will head to PS4 at some point, once the console exclusivity deal with Microsoft has expired. […]

  • Here’s two new The Witcher 3: Wild Hunt screenshots to salivate over

    Two new screenshots from The Witcher 3: Wild Hunt have been released, and they are gorgeous as always. The screenshots follow the two released over the weekend. You can look at the new images in full HD glory over on Only Single Player. CD Projekt Red is at PAX East this weekend showing off the latest […]

  • Microsoft looking into streaming PC games to Xbox One

    With Windows 10, Xbox One users will soon be able to stream their games to PC. Microsoft is also looking into streaming PC games to Xbox One, according to news out of GDC. Speaking with Polygon at GDC 2015, Xbox program director Mike Ybarra said the company is also looking into the ability to stream […]

  • Free! Vindictus Lann Revamp codes worth €25

    We have 400 Lann Revamp codes worth €25 to giveaway for free to VG247 readers. All you need to do is enter your details in the box below and you’ll be given a code to redeem in game. The codes are for warrior character Lann and offer a 7 day unlimited Inner Armour pass, battle […]

  • US eShop update: Mario vs. Donkey Kong: Tipping Stars, OlliOlli, more

    Nintendo has updated the North American end of the eShop with Mario vs. Donkey Kong: Tipping Stars, OlliOlli and a demo version of Azure Striker GUNVOL. Your full update is below. eShop Mario vs. Donkey Kong: Tipping Stars – Wii U, 3DS – Cross Buy OlliOlli – Wii U, 3DS – Cross-Buy Proun+ – Proun+ […]

  • Rock Band 4 confirmed for Xbox One and PS4: supports old instruments and 2,168 songs

    Harmonix has lifted the lid on the long-rumoured Rock Band 4, stating it will support 2,168 previously released tracks and last-gen instruments on PS4 and Xbox One. The game will be out this year. Harmonix has yet to reveal specific features for the game, but it has been built with a completely new engine. As […]

  • First run of Rodea the Sky Soldier copies on Wii U come with Wii version

    The first print run of Rodea the Sky Soldier on Wii U will come with the Wii version packed in, NIS America has confirmed. The publisher confirmed today in a press release that anyone who buys the first run of the retail version of Rodea the Sky Soldier on Wii U will find the Wii […]

  • Unreal Tournament 4 lets modders sell cosmetic items to players

    Unreal Tournament 4 is a game built with the help of the modding community. So it’s only natural that it will feature a marketplace where all cosmetic items can be sold. Epic Games has confirmed that it will allow modders from the community to sell the cosmetics items they’ve created on the game’s marketplace. The […]

  • D4: Dark Dreams Don’t Die is coming to PC – rumour

    SWERY 65 has shown off D4: Dark Dreams Don’t Die running on PC at GDC this week, teasing that a possible port may be on the way. D4: Dark Dreams Don’t Die is SWERY 65′s latest project. An episodic detective affair, D4 came out on Xbox One last September and utilised Kinect as its main […]

  • Valve’s Lighthouse, VR controllers and more explained

    Valve’s less-talked about prototype VR controllers and its Lighthouse technology have been shown in more detail. When HTC announced Vive, the VR headset it’s working on with Valve, it mentioned “base stations” and ergonomic controllers. Now we know what they meant by that. The controllers are still in prototype phase, and will look better when […]

  • Listen to two professional Counter-Strike players explain why Dust2 is so popular

    Hear what makes iconic Counter-Strike map Dust2 one of the most popular maps in shooter history from two former eSports players. Sal “Volcano” Garozzo and Shawn “FMPONE” Snelling are both retired professional Counter-Strike players who are currently working as designers. At GDC this year, the pair hosted a panel titled “Community Level Design for Competitive […]

  • Core Morpheus hardware locked in, no plans for wireless version

    Sony has finalised the core hardware for its VR headset Project Morpheus, and does not currently plan on releasing a wireless version. SCE Worldwide Studios president Shuhei Yoshida spoke to Gamespot at GDC and confirmed that the core hardware of Morpheus is “pretty much done” but that “lots of tweaks and improvements” are still being […]

  • Watch the full Phil Spencer keynote from GDC 2015

    The full GDC 2015 keynote of Xbox boss Phil Spencer is now available to watch. In case you missed last nights’s Phil Spencer keynote at GDC 2015, the whole thing has been made available to watch on YouTube. The address is titled “The Future of Gaming Across the Microsoft Ecosytem,” and it’s where Spencer announced […]

  • Elite: Dangerous won’t be “dumbed down” for Xbox One

    The Xbox One version of Elite: Dangerous will in fact be the same as the PC one. Elite: Dangerous developer Frontier came out on stage last night at GDC to announce the game making its console debut on Xbox One. Some have feared that the port would not provide the same experience as the PC […]

  • Virtual reality: by gum, it’s really happening

    Virtual reality has exited the realm of peripheral gimmick and turned into something that just might go mainstream. VR has an uphill battle ahead of it. The tech is going to be expensive, and there are a number of problems that need to be solved before it could be considered an inclusive technology (motion sickness, […]

  • Middle-earth: Shadow of Mordor takes Game of the Year at GDC Awards 2015

    And the winner is: Middle-earth: Shadow of Mordor. Middle-earth: Shadow of Mordor beat out Alien: Isolation, Bayonetta 2, Destiny, and Hearthstone: Heroes of Warcraft to win Game of the Year at the Game Developer’s Choice Awards 2015. Elsewhere in the awards, Ustwo’s mobile hit Monument Valley was a stand-out favourite, with wins in the Innovation, […]

  • Alien: Isolation was prototyped in third-person – video

    Alien: Isolation is one of the most effectively scary triple-A games in years, but it didn’t start off a perfect creation of pure terror. Creative Assembly prototyped Alien: Isolation in third-person perspective before they nailed down the final approach. The developer revealed this during a GDC 2015 presentation, and it’s a good reminder that games […]

  • Madden 15 added to EA Vault

    Madden 15 is now included in EA’s all-you-can-eat subscriber service. Madden 15 is the ninth game to be added to the EA Vault, a stash of games available on demand for EA Access subscribers. It's still Madden Season for EA Access members – Madden NFL 15 is now in The Vault for all members. Go […]

  • Source Engine 2 doesn’t have hidden costs or royalties – but is Steam exclusive

    Three major engines went free at GDC 2015, and each of them is monetising in a different way. There’s been a heck of a lot of discussion about development tools and the costs associated with them during GDC 2015. First Epic announced that Unreal Engine 4 would be free, bar royalities on successful releases. Then […]

  • Final Fantasy creator hates sequels

    Final Fantasy, a byword in prolific franchises, was created by a man who hates sequel. Final Fantasy games are famous for being reinvented with each core release, and it was not until series creator Hironobu Sakaguchi began to withdraw from the franchise after Final Fantasy 9 that we started seeing regular sequels and spin-offs. Speaking […]

  • Guardian complaints led to the closure of Destiny’s Loot Cave

    Destiny players are to blame for the shuttering of the much loved Loot Cave. Early in Destiny‘s history, many players got hugely excited about the “Loot Cave”. Accessible shortly after starting the game for the first time, this high-volume spawn point allowed players to stand in one place, taking out waves and waves of low-level […]

  • Xbox and PC games boss Phil Harrison to leave Microsoft – rumour

    Microsoft Interactive Entertainment Business VP and EMEA head of games Phil Harrison is rumoured to have thrown in the towel. Microsoft has not issued a statement on Harrison’s alleged departure, despite repeated questioning by press at GDC 2015. Instead, word comes via multiple sources speaking to GamesIndustry at the show. According to the rumours, Harrison […]

  • Metal Gear Online commentated trailer explains stuffed dog – but not invisibility

    Metal Gear Online developer Kojima Productions has provided significantly more insight into how the multiplayer side of The Phantom Pain works. Metal Gear Online is the online multiplayer component of Metal Gear Solid 5: The Phantom Pain. Konami hasn’t shared a great deal about it yet, but we did see a very cool Metal Gear […]

  • Elite: Dangerous Xbox One trailer shows off space MMO

    If Elite: Dangerous looks this good on Xbox One we have nothing to complain about. Microsoft revealed Elite: Dangerous is coming to Xbox One this year during its GDC presentations today. We don’t know very much about the port, but I suppose we ought to have expected it; Frontier Developments has a very close relationship […]

  • Battletoads to appear in Shovel Knight Xbox One

    A Battletoads remake must be on the horizon. Right? Right?? The Battletoads will appear in the upcoming Xbox One version of Shovel Knight, Yacht Club Games revealed today. The Battletoads drop in for a fight! Shovel Knight is headed to Xbox One and meets up with @RareLtd brawling trio! — Yacht Club Games (@YachtClubGames) […]

  • The Division pre-alpha footage leaks, Ubisoft says it’s well out of date

    The Division fans finally got a look at Ubisoft’s MMO this week, but the publisher has said the footage is not in any way representative. Pre-alpha footage of the The Division was leaked this week, but has since been thoroughly smacked down by takedown notices. All that remains are a few screenshots and a GIF: […]

  • Microsoft HoloLens designer killed in hit and run accident

    Very sad news out of Redmond this week, as Mike Ey was killed in a tragic accident. Ey, 30, was one of the key project designers on Microsoft’s HoloLens AR headset. He was killed on Saturday morning in a rear-end collision. The driver of the second vehicle fled the scene but was tracked down by […]

  • AMD throws support behind VR with new low-latency anti-nausea tech

    GPU manufacturer AMD has released a new SDK compatible with “a broad set of VR devices”. Called LiquidVR, the tech is designed to “bring better content, comfort, and compatibility to VR applications” including games, simulation, entertainment, education, social media, travel, medicine, real estate and ecommerce, apparently. AMD said maintaining comfort and realism in VR environments […]

  • Danganronpa 3 in the works, but a long way off yet

    A new Danganronpa is happening. Danganronpa 3 is in the very, very early production stages, writer Kodaka Kazutaka has confirmed. Nothing about the project is “set in stone”, Kazutaka told Polygon, so there are no details to share yet; the characters and story may change several times before being finalised. The writer said he’s weighing […]

  • Call of Duty: Advanced Warfare MLG Pro League 2015 schedule announced

    Major League Gaming has announced the full schedule for the 2015 Call of Duty: Advanced Warfare MLG Pro League. The eSpots firm revealed two more seasons of Pro League, a live Relegation tournament for Season Three, and a season ending World Championship with $250,000 up for grabs You can watch all the action on […]

  • Happy Birthday PlayStation 2, you are almost old enough to drive

    Amidst all the GDC 2015 hoopla today, we forgot to wish PlayStation 2 a Happy Birthday. The system turned 15 years old today, going by its March 4, 2000 launch date in Japan. It was released in the west that autumn, and had shipped 100 million units in less than six years post launch. PS2 […]

  • Here’s what the final version of Valve’s Steam Controller looks like

    A look at the updated Steam Controller has surfaced via a hands-on post from Polygon. Valve said what you see in the images below is the final version of the controller. The controller has gone through numerous revisions since it was first revealed, but it seems Valve has decided on two touch pads which work […]

  • The Sims, SimCity developer closed down

    The Sims 4 developer Maxis has been shuttered, EA has confirmed. The Sims, SimCity and the rest of the Sim franchise has traditionally been helmed by Maxis, which had its flagship studio in Emeryville, California. Now EA has confirmed with Kotaku that this studio is being closed. “Today we are consolidating Maxis IP development to […]

  • Gigantic MOBA coming to Windows 10 and Xbox One with cross-play

    Today during GDC 2015, Microsoft announced that the new IP from Motiga called Gigantic will be cross-play enabled. Slated for Windows 10 and Xbox One, the five-on-five third-person battle arena game allows the player to select from an array of heroes with distinctive powers and play styles. Players will then make their way through areas […]

  • Here’s a look at Unreal Tournament DirectX 12 gameplay

    Epic Games is creating Unreal Tournament using Unreal Engine 4 running on DirectX 12, which Microsoft says “sets a new bar for visual fidelity.” DirectX 12 is a single API developers can access across Windows devices, which can result in a 20% improvement in performance over DX11 running on the same machine. The Unreal Tournament […]

  • Wireless adapter for Xbox One controllers out later this year

    Microsoft announced at GDC 2015 today it will that all wireless Xbox gaming accessories will be designed for and supported on both Xbox One consoles and Windows 10 PCs moving forward. Later this year, a wireless adapter will be released, allowing current Xbox controllers and future devices to be used wirelessly on PCs. This will […]

  • Microsoft offers up more details on Spencer’s GDC 2015 talk

    Microsoft has provided more details on Cross-Buy functionality between Windows 10 and Xbox One as well as the Xbox Live SKU and other announcements made during Phil Spencer’s talk today. During the session, the head of Xbox shared “the next step” in the company’s plans for a unified platform across all Windows 10 devices which […]

  • Wasteland 2 is coming to PlayStation 4 this summer

    Wasteland 2 is coming to PlayStation 4 as a Game of the Year Edition. inXile Entertainment announced the news on the PS Blog, noting the edition contains enhancements and improvements. The game has been ported to Unity 5, which was announced over the weekend, providing upgraded visual effects, “improved character models, upgraded environments, and Unity […]

  • Cross-Buy detailed for Windows 10 and Xbox One; Elite: Dangerous coming to Xbox One

    During Xbox boss Phil Spencer’s session at GDC 2015 today, it was announced Elite: Dangerous would release on Xbox One. Spencer also outlined cross-buy functionality across Windows 10 and Xbox One. Spencer’s talk started off with Frontier Developments announcing Elite: Dangerous for release this summer as a console debut on Xbox One, suggesting the Elite: […]