Destiny: your detailed guide to Titans, Warlocks and Hunters

Friday, 18th July 2014 08:29 GMT By Brenna Hillier


Destiny is a shared-worlds shooter rather than an MMO, so despite the synergies between the two genres, you don’t necessarily need to worry about building a character to work with others, or insisting on a “holy trinity” when forming a fire team.

Similarly, while you need to think tactically and use your skills effectively, even in strikes gunplay is super important. As long as you like shooting things, you don’t need to worry too much about class – pick the one that seems like it will be the most fun to play.

Titan: the Destiny tank

The Titan is more heavily armoured than other classes and has the ability to regenerate health. This makes it great for those who like to run around without having to worry about cover too much; who like to get in close with shotguns; or who want to work with others by creating a defensive barrier and distraction while fire team mates lay down the smack. Although we’re calling Titan’s tanks, don’t be fooled; they’re excellent at dishing out damage.

The Titan’s double jump is called Lift, and is focused on perpendicular motion. As the heaviest class, the Titan definitely doesn’t waft about like the Hunter, but when fully upgraded Lift will allow you to harness a burst of speed, getting you out of trouble – or closing a gap quickly to deliver a powerful melee blow.

Speaking of which, the Titan has an interesting melee; all that power armour allows for electric strikes. The special melee does bonus damage, and when upgraded, there’s a chance to immediately reset its cooldown and do area of effect damage. When fully upgraded, the special melee reduces cooldown on super attacks.

The super is called Fist of Havoc and is a ground-pound with area-of-effect damage. When upgraded, it drops a persistent damaging field, can be aimed mid-jump, and unleashed a shockwave along a horizontal plane.

The Titan’s grenade is a flashbang type; it will temporarily disorient enemies caught in its area of effect. This gives the Titan a strategic possibility, allowing it to control a firezone. The grenade can be upgraded twice. The first adds periodic damage to its effects, and the second makes it sticky.

By upgrading the Titan’s class foci, you can double down on battle recovery and speed; increase the leap distance of Fist of Havoc; increase the duration of grenades and Fist of Havoc’s field; regenerate health with melee kills; increase survivability while using your super; melee after sprinting; and gain a shield after sprinting.

Read on for Warlock and Hunter classes…



  1. polygem

    T I T A N

    D U D E !

    #1 3 months ago
  2. dazedonthemoon

    H U N T E R

    All day.

    #2 3 months ago
  3. Obernox

    W A R L O C K

    Space Wizards. ’nuff said.

    #3 3 months ago
  4. bradk825

    Tough choice! On the one hand, I would love to play Warlock in co-operative play, but when playing PVP the other two seem like a better choice.

    I guess I’ll just have to have more than 1 character.

    #4 3 months ago
  5. Legendaryboss

    @bradk825 COMBO BREAKER!

    #5 3 months ago
  6. polygem


    #6 3 months ago
  7. polygem

    after some very enjoyable and extended time with the T I T A N in pve and pvp, i now leveled up a W A R L O C K as well….it´s tough, they are both fun :D will check the H U N T E R out as well and then decide which one to mainly use when the full game hits.

    #7 3 months ago
  8. Suomik

    fully upgraded my warlock and it just doesn’t play right – the jump is hideous, the nova is hard to aim and it’s overall not really enjoyable.
    hunter, on the other hand, is incredible – super means 3 kills in pvp, double jump allows to traverse the map easily and the melee makes up for everything else.

    #8 3 months ago

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