With reactions like these, it’s no wonder gamers have a bad reputation

Monday, 16 June 2014 00:56 GMT By Brenna Hillier

Developer tries to protect paying customers while still allowing others to profit from their hard work. Gamers chuck a tanty. And people wonder why we’re stereotyped as unsocialised basement dwellers.


Something pretty stupid is happening at the moment: there’s a public hue and cry against Mojang, the independent developer of Minecraft, over changes it made to its EULA that benefit everybody.

Here’s the executive summary: the end user license agreement for Minecraft forbids users from profiteering on Mojang’s hard work by walling off parts of the game for users. That seems pretty fair, right?

But Mojang understands that hosting Minecraft servers costs money, and it doesn’t want those users who support the community by hosting to be out of pocket as a result. As a result, Mojang has always permitted hosts to charge a fee for others to access their hardware. (You’re also allowed to monetise YouTube videos of Minecraft, by the way; this exception was added to the EULA post-launch.)

This hasn’t stopped people breaking the EULA in various ways; for example, some hosts charge users for access to things like game modes, in-game items and XP boosts. Mojang does not approve of this at all, because as far as it’s concerned if someone has bought Minecraft they deserve access to everything and shouldn’t have to pay for content.

According to a blog post by Markus “Notch” Persson, the company hasn’t cracked down on this practice because of the huge amount of work it generates. Nevertheless, Mojang does suffer as a result of these unscrupulous individuals, as customers who get fleeced by server hosts generally complain to and about Mojang, not understanding the distinction between the creator and host.

Still with me so far? Okay. Here’s where it gets stupid.

According to Notch, who admits he might not have the full story, somebody asked a Mojang staff member about the terms of the game’s EULA, and whether it was forbidden to charge for anything that changes gameplay for some users and not others. As this has always and forever been the case, the staff member replied that it yes, that sort of thing isn’t allowed under the EULA.

That was when things exploded. Tweets, forum posts, blogs – a small number of Minecraft users got very, very angry, and very, very vocal.

“A lot of people got the impression that we’re changing the EULA somehow to only now disallow these things, but they were never allowed. A lot of people voiced their concerns. A few people got nasty. Someone said we’re literally worse than EA,” Notch wrote, linking to a Wikipedia page detailing add-ons and expansions for The Sims.

Nobody’s really sure why this uproar happened, but presumably it hinges on some sort of misunderstanding of what Mojang is trying to do – protect gamers and allow server hosts to make money in ethical ways.

As a result of this backlash, Mojang sat down and worked out a new set of rules, to be developed into a new EULA. The heart of the agreement is the same, and a plain speak outline makes things pretty clear for those who don’t enjoy legalese (ie, everyone). You should click through and read the full explanations, especially regarding what can and can’t be sold by server hosts, but in short:

  • You are allowed to charge players to access your server.
  • You are allowed to accept donations.
  • You are allowed to provide in-game advertising or sponsorship opportunities.
  • You are allowed to sell in-game items so long as they don’t affect gameplay.
  • You cannot charge real-world cash for in-game currency.
  • Don’t pretend to be Mojang. Provide your customers with loads of info.

“There are new rules. These are new exceptions to the EULA. All of these make the rules more liberal than things were before,” Notch wrote.

“People are still asking me to change back to the old EULA. That makes me sad.”

It makes me sad, too. The Internet, eh? Can’t live with it, can’t set it on fire and go live in a cave.

Thanks, Joystiq.


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  1. TD_Monstrous69

    Wow, this is quite honestly one of the dumbest things I’ve ever heard. On how some people who exist are this stupid is beyond me. Thank you Brenna, for making my day.

    #1 10 months ago
  2. Brenna Hillier

    @TD_Monstrous69 ha ha, when I first started reading this comment I thought you meant my article. Massive D: moment.

    #2 10 months ago
  3. Blackened Halo

    @Brenna Hillier he did :DDDD …..joke ;)

    #3 9 months ago
  4. FreeZZa

    The last bit is so true. I love the internet for many things, but these idiots are the reason why I also hate at least as much. Also the YOLO children, but that’s another story…

    #4 9 months ago
  5. TheWulf

    Mojang: We’ve changed our EULA to restate what we’ve already said — that we don’t want anyone exploiting our gamers. Minecraft isn’t a freemium service, exploitation is not allowed!

    Gamers: You [crass, and probably racist or homophobic expletive], Mojang! You’re more evil than EA!!!

    Why is that way, way too easy to imagine? Well, probably the stuff I’ve seen recently about Ubisoft that proves beyond the shadow of a doubt, factually, that there’s not only a weird conglomeration of sociopaths amongst gamers, but that sociopathy itself (that is to say, anti-social personality disorder, which implies a distinct lack of empathy) is a far, far more common illness than I ever realised.

    I mean, I always thought that sociopathy was common, but I never realised that it was as common as this. The funny thing is is that usually I’m all for the ethical treatment of people, but I’m a very golden rule person — if I see you being a sociopath, I’m going to treat you as a person should treat a sociopath.

    What I wish is that there weren’t so many sociopaths amongst the gaming masses.

    Funnily, it didn’t used to be this way. Back in the ’90s, up to the early ’00s, it was cool to have women as playable characters, it was something that everyone appreciated. All you have to do to realise the truth in this is look at the popularity of Beyond Good & Evil, The Longest Journey, the 2000 version of Aliens vs Predator, et cetera. No one had sexist remarks about it.

    But ever since the mainstream shifted and we’ve had an extroverted flood rush into gaming, things have become ever more hostile, and ever more horrible. If this were the ’90s or early ’00s, almost every gamer would have nodded their head at Mojang understandingly and thanked them for considering them. Because, hey, as an intelligent person I realise that exploitation isn’t cool.

    I remember one person who was decidedly awful in their defence of King’s exploitation, just as I can remember too many people who’ve been incredibly awful in defence of the exploitation of WoW. You see? The herd is like this, and when others realise that their tremendously herd-like tendencies have been taken advantage of, the herd doesn’t get angry at the people who so thoroughly exploited their stupidity, no! No, no no. The reaction is much different, and bizarre.

    They defend the people exploiting them! WoW players defend Blizzard, no matter how much Blizzard exploits them; Casual game players defend their freemium developers who’re taking them for all they’re worth; And now Minecraft players are defending freemium servers whose only purpose is to exploit people to get as much money as they possibly can.

    And extroverts love to be exploited! As an insightful, introspective introvert, I just do not get this. I don’t think that being exploited is in any way enjoyable. I don’t want that, and I wouldn’t defend that. And more, I wouldn’t defend it happening to others, out of empathy, and ethics, and what’s right. I always want to be on the side of ethics and what’s right.

    The thing is is that what I’m finding, more and more, is that the divide actually is something like this: Extroverts are happier, yet less intelligent and informaed, and sociopathic. Introverts are less happy, but more intelligent and informed overall, and empathic. My favourite axiom that covers this is ‘ignorance is bliss, knowledge is an ulcer.’ Essentially, the extrovert defends their own ignorance, even if other extroverts are harmed by it, because they don’t want to have to think about how they were exploited. They’d have to admit to being exploited, then.

    And more, they’d have to admit to just how much their herd-like nature leads them to be exploited. If you were to gather a sample of introverts and extroverts and ask them if they liked freemium or found it exploitative and horrible, 99 per cent of the extroverts would reply that they like freemium, and 99 per cent of the introverts would tell you that they dislike it. Because an introvert can look inward for analysis and thus realise that they’re being exploited.

    An interesting example of this is, bizarrely, The Secret World. What I never expected with that game was that their game is almost focused entirely at introverts. I dismissed it at first because it seemed like another dumb MMO, and I was tired of being exploited by such. But an introverted friend pestered me to give it a go, anyway, so I did (out of trust for them) and I found out that they were right.

    What really got me, though, is that at the end of quest arcs they actually give you shop money, to buy things, from the shop. I was floored by this. And the shop was really non-exploitative stuff. It was a breath of fresh air. Really, the only stuff worth getting was cosmetic, and some of the cosmetic stuff was fairly damned awesome. So I began to understand that Funcom had designed this with the mindset of ‘if you like it, please give us money to help us keep this going.’

    That’s the introverted perspective, they’re asking us from a point of empathy, rather than trying to exploit us. I can respect that, so I did share some money with them. I feel that this is the best approach. The problem is is that if you try exploitation in a game that’s staffed by more introverts than extroverts, you end up with a ghost town (Champions Online et al). The game has been geared towards needing to buy to win, lately, so everyone’s left.

    I warned them that this would happen. That in the end, only their tiny cadre of extroverts, their loud voices, would win over. That it was a game for a more introverted audience and that they needed to market towards that. It was so weird being right, and watching how every time they ham-fistedly nerfed it more, or included another lockbox, the server populations would drop by another hundred. I guess they were trying to make it appealing to extroverts, but there are MMOs out there that fit extroverts much, much better. They failed to understand what The Secret World understood from the outset, and that’s a damned shame. I loved what Champions Online was.

    It’s just sad that they didn’t understand their market in the way that TSW does. You can’t exploit an introvert, they’re too smart for that, much sooner rather than later they’re going to catch on, no matter how clever you are, and they’re just going to be annoyed and they’ll want some form of recompense or justice. Extroverts tend to lack a capability for self-analysis, though, which is why even big business bosses tend to like Angry Birds. But more than that, the extroverts I’ve known are emotionally manipulative, in that they use their outward emotional sensing to screw with people, so exploitation is just a way of life for them.

    All these reasons and more are why I prefer introverted company, any day of the week!

    I’m just genuinely sad that extroverts got into gaming, because — for a time — things were better. The extroverts felt that gaming was a past-time of losers, loners, and shy nerds with pocket protectors. Well, I’m a shy nerd, of an engineering mindset, and I liked it when games were insightful, interesting, and clever. I’m the kind of person who liked Myst. Back then, a lot of people liked Myst, weirdly the Myst-hate seems to have occurred ex-post facto, by extroverted gamers who fail to understand the fuss about older games. Games not meant for them.

    But yeah, this is hardly surprising.

    As I said, we had one such person defending King’s exploitation, and it wasn’t until VG24/7 started running articles about King’s exploitative nature that that person shut up. I could smell what they were up to from a mile away, it was basically a clever confidence plot in the form of a game that pretended to be a skill game, but arcing up the difficulty in such a way that you felt like you needed ‘just a bit of help,’ or ‘just a little bit more help.’ It was a con, an exploitation.

    If someone says ‘you liked my game, please give me money,’ I’ll give them money! I’ll give them a lot of money if I really liked their game because I can be very generous with my money. Generosity is part of my personality. I wish more people were like me in that regard because that would make the world a better place, but most people aren’t. They just do stuff that has charities involved once in a while to help themselves feel good, rather than having their own charities and societal systems that they support. Most of them are too cut-throat for even that, though.

    There’s a reason why almost all rich people or politicians (people in power) are extroverts (do your research on this, it’s a truth). It’s because of their manipulative, cut throat, exploitative nature. As an introvert, I just don’t have that killer instinct. I’m not primal enough. Sometimes I feel that Nietzsche is right, you know? It’s not the most benign, benevolent, and empathic ones who survive, despite their advancements over other peoples, it’s the ones who like to kill shit, be aggressive, and so on.

    It makes me sad to think that the Manosphere will probably last longer than the works of William Shakespeare, but there you go, that’s what humanity is, now. We enabled the extroverts, it’s our fault.

    So… yeah. Extroverts are going to defend people who exploit because exploitation is second nature to extroverts. Introverts are going to speak out against it because, frankly, when we weigh it internally against our sense of ethics, our morality, our own feelings and empathy for other people, we realise it’s wrong, terribly wrong.

    And that’s the difference.

    There isn’t a day that goes by when I’m not glad that I’m more of a nerdy, shy introvert. People who want to socialise too much just want something out of it, anyway. I mean, look at social networks, it’s all about getting people to help you play your games, or being able to brag to a large group of people, or being able to brag about a large group of people as friends. They aren’t friends, they’re just units to be used to measure personal worth, and to obtain things from. And that’s what a lot of social networking is these days.

    This is why my only social networking site is tumblr, which is social networking for introverts, where you can subscribe to a number of art blogs (of all forms and mediums) and be spammed with immense creativity. One of the fun things I learned from tumblr is that most creative people are introverts — even actors! That was the one that surprised me.

    I’ve read a number of actors saying that they like to separate the job from their lives, and they prefer to be away from people, spending time with a good book when they’re not acting, because they find the whole act draining. And this has come from sources I never would have expected. Robert Picardo (Voyager’s Doctor) pretty much said this in an interview. So, yeah, it seems like creativity is tied into introversion, too. Whereas the imagination of extraversion is tied into… well, plots and schemes, social ideas, social planning, getting to the top of the herd, et cetera.

    So, yeah, this just confirms everything I’ve come across in my research and reading. Every book and source I’ve read on the topic continues to reinforce this idea. I’m just beginning to see extroverts as the parasites of our species. And it doesn’t begin and end with how they need other humans to leech off of (which introverts don’t), but how they feel the need to exploit in general, and defend exploitation.

    This one’s going ‘in the file.’ :P

    #5 9 months ago
  6. TheWulf


    Not cool. Really. Not cool.

    Adding ‘joke’ to the end of something doesn’t make it even remotely less of a shitty thing to say.

    #6 9 months ago
  7. FragileSurface

    @TheWulf Extroverts bad, Introverts good? It’s not that simple. It really isn’t. People are much more complex than that. Would 2000 words of digression from the article topic be considered an act of extroversion or introversion?

    #7 9 months ago
  8. ManuOtaku

    Well i do agree with the article, however, even if a company is doing it for the right reasons, i do still believe there should be a international body that watchs and rules this, in order to protect the consumer. Companies should not be allowed to change tos and eulas that easily and without an overwatch. Because most of the time they might apply unfair terms to their users. Companies Should not have that kind of power imo.

    #8 9 months ago
  9. eTitan

    Not even gonna bother reading what TheWulf said, go make your own website please.

    Also, I get that the people who react like this are fucking silly to say the least. However, don’t report on it like it’s something unique to gamers. Everybody in the whole fucking world acts this retarded over stupid shit.

    #9 9 months ago
  10. bradk825

    Even if this had been a change, it wouldn’t have been wrong. Like Notch said, nobody should be able to restrict the content when someone has bought the game. Completely ridiculous situation.

    #10 9 months ago
  11. NocturnalB

    Jesus Christ, sometimes humanity really depresses me. How are the hosts going to sit there and bitch over something like that? How about they get to steppin’ right on down the digital fucking road and go make their own game? Then they can charge for whatever the hell they feel like.

    #11 9 months ago
  12. sebastien rivas

    Hi guys,
    This a good article but I fear the point is taken away from subject matter.

    A simple question:
    -If you love a game so much, would you pay for others to join your game.

    Now should profit on it?

    The answer really did not matter but here is what matters!
    if you pay to open a server, whether you profit on it or not. Would you allow the game devers dictate what you should or must do while knowing the dam developers is likely not spending a fucking dime on servicing the game through server(s)?

    Servers are expensive or can quickly become. On top of it, your server shall likely be on 24/7 if you hope keeping user base.

    Ho yeahhhh, the point is around Minecraft but definitely not the only one.
    Dice/EA BF franchises for example could open their own servers 24/7 which until today I did not see a single one beside rented servers for pre-launch.
    But why they don’t keep doing it?
    Because it cost fucking money
    So they rather let the game be fucked left and right rather than keeping some control and pride in what they do.

    Therefore and in comparison, perhaps Mojang should fairplay instead of lashing out or to not use the term hypocrisy….

    Let me get the butter and keep the money for the butter too… yeeeehaaaaaa

    #12 9 months ago

Comments are now closed on this article.

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    Just a friendly reminder to those planning on purchasing GTA 5 for PC: you have until March 31 to pre-order if you want all the bonuses on offer. Those who pre-order will be handed $1 million in-game cash plus a bonus $300,000. It is split between GTA 5 and GTA Online: $500,000 for Grand Theft […]

  • Games with Gold offers doubled for April – six games instead of three

    Microsoft’s April Games with Gold collection is being doubled. For the month Xbox Live Gold members will receive six instead of three games free. Here’s what’s on offer: Pool Nation FX: Available all month on Xbox One Child of Light: Available all month on Xbox One Gears of War: Judgment: Available from April 1-15 on […]

  • Pokemon players can grab a code for Shiny Charizard at GAME in April

    Pokemon Omega Ruby and Alpha Sapphire players along with Pokemon X and Y owners can grab a free, rare Shiny Charizard from April 3 at one of GAME’s 320 stores in the UK. The redeemable codes for the character will be made available upon request and no purchase is necessary. Those who pop into one […]

  • F1 2015 will arrive on PC, PS4 and Xbox One in June, includes Mexico circuit

    Codemasters has announced its F1 franchise will make its series debut on PlayStation 4 and Xbox One this June with the release of F1 2015. The game was developed using a new engine and contains improved handling and physics for all vehicles and parts attached. This includes: engine, transmission, aerodynamics, fuel tank, force feedback, suspension […]

  • Mortal Kombat X video confirms Liu Kang as playable character

    Liu Kang has been confirmed as a playable character in Mortal Kombat X in the latest video. You’ll also notice Bo’ Rai Cho in there as well. In the Shaolin trailer above you also get a look at Kung Lao and Kung Jin who is new to the series. Apparently, Raiden’s past champions of the […]

  • Short teaser for Star Wars: Battlefront shows the Battle of Hoth

    A short teaser for Star Wars: Battlefront has been posted by EA on Twitter. Well, that speeder isn't going anywhere. Can someone give us a lift to @SW_Celebration #SWCA — EAStarWars (@EAStarWars) March 25, 2015 The teaser shows vehicles which we could be using in the game, but it mainly shows the snowy landscape […]

  • Pillars of Eternity releases today – get all the review scores here

    Pillars of Eternity, which still stands as the second most-funded video game on Kickstarter, finally releases today. It’s also getting some rather positive reviews scores, which we’ve rounded up for you. The isometric, party-based RPG from Obsidian Entertainment was one of the first video game projects to take to Kickstarter, and hit its $1.1 million […]

  • Take an in-depth look at Evolve’s Behemoth monster and four new hunters

    Evolve’s fourth monster, the Behemoth, as well as the four new hunters are shown off in new gameplay video. Evolve’s latest gameplay trailer gives everyone a good look at each of the four new hunters and the massive Behemoth monster. The hunters can be bought either separately or though the hunting pass, while the monster […]

  • PS4 firmware update 2.50 causing issues with Killzone: Shadow Fall

    The suspend/resume feature in PlayStation 4′s 2.50 firmware update is causing some issues with Killzone: Shadow Fall. Killzone: Shadow Fall developer Guerrilla has said that the game is experiencing some issues in some instance where the suspend/resume feature is used. The timing of when players put the game in suspend mode does have an effect, […]

  • Bungie on Destiny matchmaking: “We believe there’s no substitute for a pre-made team”

    Crazy though this may seem, it’s possible that Destiny shipped according to plan. History points to community as a crucial component, far from the contingency that many now suspect. Paul Davies spoke to Bungie for clarity. “The community always engineers the best solutions for bringing players together. While Matchmaking is a great resource for introducing […]

  • Bloodborne works with suspend/resume, but only offline

    PlayStation 4′s newly-added suspend/resume feature works with Bloodborne as you’d expect, but only while offline. PlayStation 4 received the long-awaited suspend/resume feature today as part of firmware 2.50, and people are starting to test it out with various games. Bloodborne does work with the feature, but only if you play offline. Playing online is arguably […]

  • This is what Crossy Road looks like in first-person

    Crossy Road is fun and addictive. But in first-person, it’s mostly frightening. YouTube user Andy Front Films likes Crossy Road so much he decided to show off what it would look like in first-person. If crossing roads quickly and watching around for cars and trains, all of this as the camera chases you felt intense […]

  • Take a small behind-the-scenes peek at Mass Effect 4

    BioWare cinematic director Ken Thain has given us a very slim look behind the scenes at some motion capture work from the upcoming Mass Effect game. The upcoming Mass Effect game, whether it ends up being called Mass Effect 4 or not, will most definitely incorporate some form of motion capture work. How do we […]

  • Borderlands: The Handsome Collection – 8GB day one patch on PS4, 16GB on Xbox One

    Day one patches for Borderlands: The Handsome Collection are pretty hefty. Both the PlayStation 4 and Xbox One versions of Borderlands: The Handsome Collection require players to download lots of gigabytes to make the experience as smooth as possible. The PlayStation 4 version has an 8.31GB day one patch. The Xbox One version however has […]

  • Get a PlayStation 4 with Bloodborne and The Last of Us for $435

    If you’ve been waiting for the perfect game to get to buy a PlayStation 4, there’s no better time than the present. Amazon is offering a good PlayStation 4 bundle at the moment. For $434.99, you get a PlayStation 4 console, The Last of Us, and Bloodborne. The Last of Us is of course the […]

  • Upcoming Battlefield Hardline patch to nerf the K10, buff battle rifles

    Battlefield Hardline’s first patch will focus on weapon balance and a few changes have been proposed. Battlefield Hardline lead multiplayer designer Thaddeus Sasser posted a few of the balance changes that the team is considering for the next patch. K10: reduce bullet damage to 33 Saiga and PTR: reduce recoil to bring more in line […]

  • Call of Duty: Black Ops 3 and a new Resident Evil game coming this year, according to research firm

    According to digital games analyst SuperData, a new Resident Evil game is due this fall and that this year’s Call of Duty is Black Ops 3. In its latest report on digital console games, research and analytics firm SuperData revealed that a new Resident Evil is coming this fall. “We anticipate this month’s downturn to […]

  • Bloodborne: you can add gestures to your messages

    As players get deeper into Bloodborne, they keep uncovering so many of its little new additions, including this one. Bloodborne, like all of the Souls games before it, allows players to leave messages for other players. These messages could be used to point players towards impending doom, treasure, or just be sarcastic and witty. What […]

  • PlayStation 4 firmware update 2.50 is now live

    PlayStation 4 firmware update version 2.50 has started rolling out. Reports are coming in saying that Yukimura, PlayStation 4′s firmware 2.50 has been made available to download. The update is clocking in at just 245mb, so get downloading. 2.50 brings with it many new additions, including the suspend/resume feature, backup and restore, accessibility options and […]

  • Harley Quinn DLC for Batman: Arkham Knight is a prequel

    Batman: Arkham Knight’s Harley Quinn pre-order DLC is set before the events of the main game, according to Amazon’s description. Today we learned a few details about the pre-order DLC for Batman: Arkham Knight, namely the Harley Quinn one. According to the description on Amazon, the DLC takes place in the lead-up to the events […]

  • Bloodborne Vicar Amelia summon mystery solved

    Bloodborne players unable to summon near Vicar Amelia: here’s your solution. Bloodborne’s secrets are unfolding by the hour as clever players piece together From Software’s cunning design. Yesterday we reported problems summoning in the Cathedral Ward, before the Vicar Amelia boss fight. It turns out this isn’t a bug – or if it is, it’s […]

  • Steven Spielberg will direct film adaption of Ready Player One

    Steven Spielberg will direct the film adaption of the sci-fi, virtual world, video game themed novel Ready Player One by Ernest Cline. Warner Bros. bought the rights to the film in June 2010 and hired screenwriter Zak Penn to rewrite the previous draft written by Eric Eason, according to Deadline. The book takes place in […]

  • Bloodborne players with PS4 headsets shouldn’t forget about the custom audio

    Here’s a friendly reminder for Bloodborne players with PS4 headsets: be sure to download the Headset Companion App from the PlayStation store if you haven’t already. As previously reported, the game supports a custom Bloodborne audio mode which can be uploaded. It contains custom audio created by developers specifically tuned to enhance the audio. This […]

  • EA explains why FIFA Ultimate Team transfer prices are now platform specific

    EA has posted a blog entry explaining its FIFA Ultimate Team transfer market price ranges which now include platform-specific pricing in order to best the coin sellers. EA said it has implemented the changes to FUT over the last several weeks because it should be “fair and fun for every player,” ultimately coming to the […]

  • Game of Thrones: Episode 3 – The Sword in the Darkness now available

    In case you forgot, Game of Thrones: Episode 3 – The Sword in the Darkness was released today. It is available on Mac, PC, PlayStation 3, PS4, Xbox 360 and Xbox One. The third episode releases on iOS devices and Android tomorrow, March 26. The Sword in the Darkness finds Asher Forrester heading to Mereen […]

  • Bloodborne players are already documenting their crazy antics

    Bloodborne has been available for almost two days now in North America, and already players are posting interesting clips and character customization choices for the game. Below are interesting takes on creating a character and videos of a frustrating death and another full of blood coming from a very painful place – monster or not. […]

  • FIFA Ultimate Team celebrates sixth year in existence with giveaways

    FIFA Ultimate Team is celebrating its sixth year in existence with special events running from today until March 29. According to EA, every FUT fan will be handed one free pack every day, and those who play at least one match in the FUT Birthday Cup will have a chance to win rare “tradable In-Forms” […]

  • Halo Online is a F2P PC game in development exclusively for Russia – video

    Halo Online is a free-to-play game which will launch this spring in Russia, and is in development with Saber Interactive. According the reveal event attended by IGN Russia, the game was designed to run well on lower-end PCs and runs on a modified Halo 3 engine. The game is set on a secret UNSC space […]

  • SteamWorld Dig Xbox One release expected in late May

    SteamWorld Dig is coming to Xbox One, developer Image & Form has announced. A firm release date hasn’t been announced, but the studio expects the title to arrive on the system in late May. “We’re preparing quite an elaborate Easter egg for the Xbox One version – a gaming thing that we really wanted to […]

  • SMITE celebrating first anniversary with a sale on skins, Ultimate God Pack

    Hi-Rez Studios is celebrating the first anniversary of SMITE with a sale. From today through Friday, March 27, the Ultimate God Pack, which includes all current and future Gods, will run you $19.99. Alll individual pre-launch skins are 50% off, and all Gem Packs will award bonus gems. In addition, from March 27-29, all SMITE […]

  • Borderlands 2 has sold around 12 million copies, says Gearbox

    Speaking with Microsoft’s Major Nelson in his podcast, Gearbox Software boss Randy Pitchford stated Borderlands 2 has sold somewhere around the 12 million mark. As of August 2014, it was announced by Take-Two in its financial report the 2012 game had sold-in 10 million units. Pitchford noted in the podcast he learned of the figures […]

  • Broken Age releasing on PS4 and Vita same day as Act 2 on PC

    Double Fine Productions has announced it will release Broken Age on the PlayStation Store next month. Act 2 will also be released on PC. The full Broken Age adventure will release on PlayStation 4 and Vita on April 28 in North America and April 29 in Europe. It features cross-buy and cross-save. Broken Age Act […]

  • Star Citizen earned another $1 million within two weeks – total hits $76 million

    Star Citizen continues its funding streak with backers pumping another $1 million into the game’s development in the last two weeks. The total earned for the space sim has now reached $76 million ($76,015,532 to be exact) with 851,395 backers contributing to the staggering figure. Star Citizen’s latest update was version 1.1 which included two […]

  • Final Fantasy Type-0 HD, Resident Evil Revelations 2 and Battlefield: Hardline top Media Create charts

    Final Fantasy Type-0 HD, Resident Evil Revelations 2 and Battlefield: Hardline were the big ticket debuts during the March 16-2 period in Japan, with each game claiming the top three slots on the Media Create charts, respectively. Final Fantasy Type-0 HD moved 92,094 on PlayStation 4, while Resident Evil Revelations 2 moved 73,373 units on […]

  • You can now learn English or Spanish on Xbox One with the Rosetta App

    Want to learn English or Spanish? Rosetta Stone has an App for that on Xbox One. According to the language teaching firm, Rosetta Stone’s Discover Languages, the new application teaches English and Spanish by way of immersive simulation. Users will virtually travel to learn vocabulary and grammar “necessary for real-world interactions.” Here’s how it works: […]

  • PayDay 2 and PayDay: The Heist have sold over 9 million units combined

    The PayDay franchise is a lucrative IP for Starbreeze and Overkill, as both games combined have sold over 9 million copies as of November 2014. The company has also sold over 8 million paid DLC packages since PayDay 2 was released in 2013 (via NeoGAF). In its Q2 half year report issued in February, net […]

  • Nintendo wants to “surprise” customers with NX, not expand upon existing hardware

    Nintendo president Satoru Iwata has firm wants to “surprise” players with its new NX system. Speaking in an interview with Nikkei, translated by Kotaku, Iwata wouldn’t go into details on the new system, but stated expanding on a current gaming system would be “dull.” “In the past few years, the idea of what [encompasses] a […]

  • Kojima Station show suspended

    In another episode in the the ongoing kerfuffle between Hideo Kojima and Konami, the publisher has suspended the Kojima Station web show. Recent tweets from the newly created Japanese Metal Gear Solid account confirm that Kojima Station will not be broadcast tomorrow, but would not provide a date for the next episode. The Tweets were […]

  • Watch Battle Royale for free this weekend on Xbox Live

    Square Enix is celebrating the launch of Final Fantasy Type-0 HD by offering Xbox Live members in the UK a free rental of Battle Royale. Starting Saturday, March 28 and through Sunday, March 29, Xbox Live members in the UK will be able to rent Battle Royale through the Xbox Video Store, for free. The […]

  • Bloodborne journal, part 1: managing anxiety on the path to the Cleric Beast

    Bloodborne is both like and unlike the Souls games. Brenna descends into Yharnam with reluctance and trepidation. Need help succeeding in Bloodborne? You need our Bloodborne walkthrough and boss guide. Bloodborne isn’t Demon’s Souls or Dark Souls. Let’s get that out of the way right off. I enjoyed both Dark Souls games, but it was […]

  • PS Store Easter sale discounts MGS: Ground Zeroes, Far Cry 4, more

    The Easter Sale is live on the EU PS Store, with Metal Gear Solid 5: Ground Zeroes for less than £10, FIFA 15 Deluxe Edition for £30 and other savings. Some of the PlayStation 3, PS4 and Vita discounts are valid through April 8, other through April 15. PlayStation Plus members can also take an […]

  • Bloodborne video: how to unlock the first shortcut in Old Yharnam

    Here’s a video for Bloodborne players showing a quick way to unlock the first shortcut in Old Yharnam. It also provides a look at things you may have missed in Central Yharnam and The Sewers, courtesy of VaatiVidya. Don’t forget, we have guides posted for the game with more updates coming soon. Bloodborne released in […]

  • Bloodborne issue prevents summons at Vicar Amelia fight

    A Bloodborne bug has prevented players calling on help to take on one of the nasty early bosses. Bloodborne bosses are significantly easier to take down in co-op. Unfortunately, at least one of them is proving difficult to find help for – and not just because not many players have obtained the Small Resonant Bell […]

  • Mass Effect 3 on sale on EU PSN, but not free

    Mass Effect 3 is discounted on the European PSN, but it’s not free. Update 2: The option to add to cart now lets you choose between the free trial or full version. The full version is on sale for £6.49 or £5.84 for PlayStation Plus members. The free trial is of course is still available, […]

  • Elite: Dangerous Race to Elite winners announced, one player makes £10,000

    The winners of Elite: Dangerous’ Race To Elite competition have been announced, with one player receiving the grand prize of £10,000. Back when Elite: Dangerous launched, developer Frontier announced a competition that would award players to first reach Elite rank in trading, exploration, or combat, a prize of £1,000 each. The grand prize – £10,000 […]

  • GTA 5 Online Heists guide: How to make the most money with Special Bonuses and Elite Challenges

    You’re not hitting heists for the good of your health. Here’s how to max cash rewards. Money. GTA Online players love it. Greenbacks are the core of the entire experience, allowing you to buy the best weapons, vehicles and stupid haircuts. Heists, as promised, gives more opportunities than ever to earn serious cash, but once […]

  • PlayStation 4 firmware update 2.50 coming tomorrow

    PlayStation 4 firmware 2.50, codenamed Yukimura, is due for release tomorrow, March 26. Firmware update 2.50 for PlayStation 4 will be launching tomorrow, March 26, Sony has announced. Codenamed Yukimura, the system update is promised to bring suspend/resume feature, trophy sync improvements, accessibility options, and much more. 2.50 has been in beta testing a while […]

  • GTA 5 Online Heists guide: adversary modes, daily objectives, free roam challenges and more

    Heists aren’t the only addition in GTA Online’s latest DLC – there’s a lot of content that can earn you big RP and cash payouts. GTA 5 Online Heists guide: adversary modes, daily objectives, free roam challenges While heists are the talking point and big payoff after more than a year of waiting, there’s a […]

  • Battlefield Hardline: what’s the best Police sniper rifle?

    What’s the best bolt-action, Police sniper rifle for the Professional class in Battlefield Hardline? Let us help you answer that question. As you’re probably aware, Battlefield Hardline weapons are class specific and faction specific. This makes deciding on a good weapon and loadout much harder than it was in Battlefield 4. Which is where Westie […]

  • Evolve 1.3 patch nerfs Wraith, adjusts Kraken

    Evolve is receiving a new patch that aims to put an end to the Wraith’s dominance. Evolve developer Turtle Rock outlined a few of the changes coming in patch 1.3. The patch brings balance changes to the monsters – mainly the Wraith – as well as other various changes to Hunters’ tools based on player […]

  • Bloodborne: watch the opening 40 minutes

    The opening minutes of Bloodborne really do set the stage for what’s to come. They’ll also help you decide if this game is for you. Arekkz Gaming has captured the first 40 minutes of Bloodborne. Complete with the opening cutscene, and the first few obstacles you’ll face. The video is commentary free, so wear headphones […]

  • YouTube will relaunch livestreaming service with focus on eSports and gaming – report

    According to industry sources, Google is preparing to relaunch YouTube’s livestreaming service with a focus on eSports and gaming. According to anonymous sources speaking to TheDailyDot, Google is planning to bring back YouTube’s livestreaming service. The company is said to have started recruiting around 50 engineers with experience in the field, “a pretty big statement […]

  • I think I’m too old for Final Fantasy 15

    Final Fantasy 15 was nine years in the making – and counting. Are we the same people we were in 2006? Final Fantasy 15: Episode Duscae A demo available for PS4 and Xbox One. Offers a couple of hours of gameplay. More if you jump over the borders. Bundled with Final Fantasy 15 Type-0 and […]

  • New multiplayer mode for Splatoon announced

    Nintendo has sent over three screenshots for Splatoon along with information on the Wii U another of the title’s multiplayer modes. Called Ranked Battle, it keeps track of each player’s online ranking. Splat Zones is one of the additional ways to play online in this mode. It differs from Turf War, which is the main […]

  • 2015 WoW Arena World Championship has a $250,000 prize pool

    Blizzard has announced the WoW Arena World Championship will culminate at BlizzCon 2015. World of Warcraft 3v3 Arena teams from around the globe will compete for spot at the 2015 WoW Arena World Championship and for a share in the $250,000 prize pool. Online qualifiers will be held for North America, Southeast Asia, Australia, New […]