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Oddworld: New ‘n’ Tasty is more accessible, but look at these 9-minutes of gameplay

Thursday, 12th June 2014 09:00 GMT By Dave Cook

Oddworld: New ‘n’ Tasty is coming July 22 in North America and July 23 in Europe on PS4, but if you simply can’t wait, why not check out nine minutes of gameplay and its creator Lorne Lanning discussing the game’s changes?


Thanks PlayStation.

The video above shows Abe running around Rupture Farms while Lanning and Sony’s host discuss some of the changes that have come to the new edition. Around 3:37 he mentions that checkpoint spacing has been smoothed out so death is not so harsh. Anyone who remembers the savage respawn points in the original may just breath a sigh of relief at that fact.

Everything has also been rendered in 3D in the new build. He also adds that making stealthy shadow spots in the original was easier as the game was presented on a flat plane, but explained that the old format was harder to represent in 3D, so instead of shadows Abe can hide behind steam clouds and other obstructions.

Have a gander and see what you think. Then check out the Oddworld: New ‘n’ Tasty E3 2014 trailer. It’s slick.

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1 Comments

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  1. TheWulf

    Honestly, for a game as joyfully eccentric and with as much love for the strange, the novel, and the silly… I can forgive much. Not to mention that accessibility in this case is sounding like: Better checkpoints, more difficulty settings, and better controls. I’m not at all against that, not remotely.

    Also!

    So… the idea was: How can we take a guy who doesn’t have a gun — I mean, me and the other original designers had a lot of arguments about this in the beginning. They said ‘you can’t have an action game without a gun,’ and I was like ‘well, we’re going to!’

    Bless ‘im! I wish more developers were as keen on preserving their ideologies and creating games which aren’t just soulless murder simulators. Because damn, I’m sorry, I’m tired of realistic, glorified murder simulators.

    Yay Abe!

    #1 1 month ago