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Mass Effect 4: where will BioWare go next?

Thursday, 12 June 2014 08:52 GMT By Brenna Hillier

Mass Effect 4 is coming, but where is BioWare going without Commander Shepard at the helm? We explore the possibilities. This article contains references to the ending of Mass Effect 3.

mass_effect_fan_art_patryk_garrett_olejniczak

Mass Effect art credit

The beautiful fan art in this article is by Patryk “Garrett” Olejniczak, whose name almost sounds like the boss’s. Visit his DeviantArt and blog.

Mass Effect 4 made an appearance at EA’s E3 2014 conference, but to say it was on show is a bit of a stretch. Although it’s been called the first footage of Mass Effect 4, what we actually saw was prototypes and conceptual footage – it’s unlikely that the final product will bear much resemblance to these few brief snippets.

We don’t know much about the project – it’s playable, apparently, so presumably BioWare has locked down the core gameplay loop, if nothing else. We haven’t even been told whether the new game is set before or after the classic trilogy that closed out with Mass Effect 3 in 2012. Prior to kicking off pre-production, BioWare itself asked this question of its fans, because it wasn’t sure either.

As I’ve argued before, prequels are a safe bet when a new team takes over an IP, as BioWare Montreal has done now that the Edmonton studio is onto a new property. The Mass Effect lore is well-established and pretty weighty – so much so that even official products make mistakes – and creating a prequel to flesh out existing canon is a safer bet than writing all new stories.

The backstory of events leading up to the first Mass Effect game provides plenty of opportunities for storytelling, too. As you may remember, humans aren’t very well established on the Citadel at the beginning of Mass Effect, and Shepard becomes the first human to be accepted into any sort of high-ranking official Citadel role, as a Spectre. This is because the trilogy is set relatively shortly after humans “discover” mass effect technology and make galactic contact for the first time.

The First Contact War between humanity and the Turians is an obvious contender as a prequel setting. Human-Turian relations remain strained right up to the events of Mass Effect, and that’s why the Normandy – a collaboration between the two species – is such an important milestone and symbol for inter-species relations. Just as we enjoyed watching Shepard and Garrus come to know and trust each other despite their differences, a story set during the resolution of the First Contact War would be full of drama.

The Rachni War and Krogan Rebellions both provide fruitful ground for a prequel – even a series of connected games. The paired conflicts both arose out of misunderstandings and exploitation, which provides plenty of narrative hooks. The Rachni and Krogan are fierce opponents in the Mass Effect universe but I don’t feel BioWare ever effectively communicated the fear these opponents are supposed to inspire through gameplay; I’d love to see what a new team might do with combat to make these foes worth facing. Both conflicts also allow for non-human heroes, which is pretty cool; in the Rachni Wars, you might play a Krogan, and in the Krogan Rebellions, you could be a Turian.

Speaking of non-human protagonists: if we want to go further back in time, then of course the cyclical nature of Mass Effect’s lore makes for an interesting prospect. What about the Fall of the Protheans to the Reapers? It’d be wonderful to see what the galaxy was like before the last purge, especially as it would provide so many opportunities for in-jokes and references. You know when Javik jokes that Asari and Salarians were both primitive as all heck during his lifetime? Yeah. That.

And what about cycles before that? BioWare could really go crazy here, because the regular wiping out of galactic-level life means a completely fresh setting every time. That said, we know there are Krogans in Mass Effect 4, which makes the distant past a far less likely setting; the Krogan did not have galactic technology prior to the Rachni Wars.

There’s one other major conflict ripe for exploration, and that’s the Geth War, but while I’m unsure how exciting this one might be – the Quarians pretty much had their butts handed to them and fled the scene – there’s a lot of opportunity for storytelling among the first Geth to gain consciousness and their decision to rebel, or perhaps among the Quarians arguing for peace, or seeking help from other races. Additionally, the Geth conflict is microcosm look at the overarching AI versus organic life plot that undercut the whole series to date (although you might have missed it due to all the romance and pew-pew-pew).

A little closer to home, the story of Captain Anderson’s rumoured Spectre career is a pretty important one. It serves as a background for the reluctance of the Council to consider Shepard for the role, and establishes some important plot lines that play out throughout the trilogy. If you’ve read the Mass Effect novels, you’ll know Anderson’s had quite the exciting career; even his resistance movement on earth during Mass Effect 3 would be a great yarn.

Next: Will Commander Shepard return, and is a sequel even possible?

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18 Comments

  1. YoungZer0

    Didn’t Patryk stop providing fan art and was actually hired by Bioware to do a fem shep artwork?

    #1 10 months ago
  2. AmiralPatate

    The First Contact War could be interesting, only if you could see it from both sides which wouldn’t be easy. Same goes for the Geth-Quarian war. The thing is, in the end, you know exactly how it ends. That’d be a great setup for a movie or series though, but a game, I’m not sure.
    The Fall of the Protheans and previous cycles ideas basically boils down to fighting the Reapers again. Unless you focus on a time without Reapers, in which case I’ll make the argument you’re not really in the Mass Effect universe.
    The problem with Captain Anderson is his story is already told in the books. And the character is already established, which negates player choice of gender, background, even class. Which would be pretty bad for a RPG. I mean playing as Keith David is cool, but not quite what I expect.
    As for Shepard, by the end of ME3 he/she is The Shepard. He/she is not a human anymore, he/she is a legend, he/she is a myth, an inspiring story for the new generation (as seen from ME3 stargazer sequence). I don’t think the return of Shepard in the narrative would be beneficial. Also, which Shepard would that be?

    Mass Effect to me is also about the place of humanity in the Universe and in the galactic order. There is power struggling, a whole arc about human advancement and at what cost. I think the new trilogy needs to capture that, maybe with another species, or maybe just with another time.
    Everything that is mentioned in the ME trilogy is fairly well documented as well. Which is why I’m skeptical about telling one of those stories. I want choice, but if the story is already on rails because this and that has to happen, what’s the point?
    There’s a whole galaxy to rebuild, so I’d go with that. The Reapers are gone, hopefully there is have a better understanding of their technology, so maybe it could be set at the time of a massive new discovery that will change the galaxy forever. Something that would make the Citadel look like a toy.
    Or something else. I’m confident in Bioware’s team’s capabilities to deliver something brilliant and unexpected. So wait and see I guess.

    #2 10 months ago
  3. Gheritt White

    I, for one, sincerely hope that BioWare don’t go down the prequel route. I want the ME universe to be expanded, not merely to have previously unknown details filled in.

    #3 10 months ago
  4. Bomba Luigi

    I’m normaly not a Fan of prequels, but a sequal after ME3 would be stupid. Everybody glowing green and shit, thats silly.

    I just dont know if I really want a new ME. 1 and 2 are by far my most played Games last gen, even Oblivion and Skyrim cant keep up with them. But 3 was so bad in Parts, brilliant in others but mostly bad. The ending isnt even its biggest problem.

    I mean, new trilogy and stuff, maybe part 4 is amazing but when I still get shit the Moment the trilogy ends I dont think its worth playing. So many good Games and not much Time, I maybe should just give other Games a shot.
    But thats just me.

    #4 10 months ago
  5. Edo

    4 colors?

    #5 10 months ago
  6. Inspectre

    I’m not very enthusiastic about Mass Effect 4. Call me pessimistic, but I seriously doubt the new teams’ ability to produce a game worthy of the title.
    Mass Effect has been my favorite game series since Virmire, and I’ve gotten attached to the party/Shepard/Reapers, so I am possibly biased against a new entry by default.

    Nice jacket, btw.

    #6 10 months ago
  7. bradk825

    Nice jacket.

    They have me thinking sequel personally, but if that’s the case I am guessing it means rebuilding mass relays, and it would be WAY in the future. After the credits in ME, the kid and grandparent are talking about these events as they happened centuries ago. If mankind is exploring the stars again 10 years post-shep I would be very surprised by that.

    #7 10 months ago
  8. Praglik

    I would hate a prequel. The story of Mass Effect Trilogy has a beginning, a middle and an end, we don’t need anything more there. While a story was told, it’s time to move on the next one… What would be the universe without the Reaper’s careful planing ?

    #8 10 months ago
  9. karma

    Prequel?
    I could have sworn i heard Casey Hudson say during E3 that when asked, fans said they wanted something new, essentially setting the new game somewhere we haven’t seen. Now while that doesn’t rule out a prequel, you would think that to fill in the gaps and lead into ME1 there would need to be familiarity, which clashes with the point he was trying to make. /dunno

    #9 10 months ago
  10. karma

    @Bomba Luigi: Disagree. 1 was cool because it was fresh and retained its RPG heritage, 2 had cool character stories but otherwise sucked ass (imho). 3 did a better job of balancing action with its RPG routes. And was easily the sweetest playing of the three, even if the ending was left a bit.. well a lot vague. Gameplay wise it had the most to dig into.

    Personally i dont mind abstract endings, 2001 A Space Odyssey prepared me well.

    #10 10 months ago
  11. bradk825

    @10 I personally found 2 the best simply because of teh suicide mission finishing the game so perfectly. 1 would be a CLOSE, CLOSE second, as a fresh IP that was a welcome change but also stayed true to Bioware’s RPG visions. 3 comes in third for me, but I did love it, even the ending. Single player didn’t feel like an improvement over 2, but the co-op was awesome.

    #11 10 months ago
  12. Malmer

    As I understand it they said something to the effect of that we would go far away in the sequel. So put a ship through a wormhole or broken mass effect relay to an other galaxy. There will be new aliens. New cultures. But still the people on the ship from the old cultures. If it is a large ship things could get really interesting.

    #12 10 months ago
  13. Bomba Luigi

    @karma Thats a fine opinion and I dont want change it, but I still disagree. It had a lot faults in terms of Gameplay, Nr.1 being the absolut bollocks Sidequest design and broken Questlog. Or the drastic reduced amount of conversations you could have with your Crew, it was shoking for me.
    And lot of stuff didnt make any Sense, just like ending. Thats not abstract, but if you can see that way then ghats a good Thing. As said, I dont want change your mind, I many Times wished I could see ME3 as a good Game.

    I too like the second one the most, just because of the great Cast and all the great conversations. That always was my favorit part of Mass Effect.

    #13 10 months ago
  14. fearmonkey

    You know, you actually look a bit like my femshep Brenna :)

    #14 10 months ago
  15. Shadow1nside

    If they are going to do a sequel, which i am hoping because prequels without a flushed out ending are unsatisfying, they could use the bloodline approach and have that meaningless romance increase options for maybe a character. I would love to be a “son/daughter of Shepard” I mean your name would still be “Shepard” and carrying over games would have new major impact also encouraging replay-ability. I know that by following that path my character would be a half-quarian with biotic and tech powers. Plus if Shepard isn’t completely dead, NPC, you could see the kind of person your personal path made him into giving different diolouge and character for renegade or paragon paths. I mean it would be a big reward for carrying over games and a big new starting point for the story, and still might get cameos from old characters.

    #15 10 months ago
  16. lordbyro

    I think we should analyse a little more the question “where is BioWare going without Commander Shepard” before continue.

    I dont’ like the idea where we’ll just (…) get a chance to see our hero once more, even if it were just as a bub, or in the distance. This depresses me.

    I still seeing Shepard breathing through the rubble. Neither Bioware itself could say that wasn’t his torso but another N7 because it would offend the intelligence of many fans.

    I hope Bioware stop bullshit. BioWare apparently forgot how to tell a narrative and made fools patches to justify DAI. Morrigan is exaggeratedly ugly…just Bioware don’t see it. I’m affraid about futur ME game, so I prefer BW go in new direction to respect Shepard legacy.

    #16 10 months ago
  17. jackfiftynine

    1) Make our choices MATTER. In the previous games there where a decent
    amount of choices but in the key parts of the story our choices didn’t
    really make a difference at all. yea it would be time consuming to make
    each choice effect the story in major ways but it would be worth it. 2)
    More CUSTOMIZATIONS. Have MORE options for what you can wear and how you
    look. having to chose from JUST 6 outfits kind of sucked. and more
    armor customizations. the cloths(armor) make the man 3) the option to be
    a DIFFERENT race. being another race with new ABILITIES and TACTICS
    adds new ways to play the game. its made multiplayer pretty popular and
    fun so why not put it in the main game? 4) CUSTOMIZABLE SHIPS. being
    able to purchase FURNITURE, UPGRADES, COLORS, and more so i can SIM out
    my ship would make it more personal and more me. having MORE
    CUSTOMIZABLE ships would draw people into the story more because it
    would be THEIR ship in my opinion. 5) Have it so my previous games
    effect the new game. Most of the mass effect fans have probably put
    countless hours into the mass effect games and i personally have gone
    back and played the series countless times to get the perfect ending(bad
    ending) and would love for all that hard work to not be wasted. 6) Have
    a sequel. I (and countless others) want to see how the mass effect
    universe was effected by the reapers and how they have advanced more
    into the future. 7) LAST AND MOST IMPORTANTLY……..SPACE BATTLES!!!!
    they missed a HUGE opportunity here.

    #17 10 months ago
  18. jackfiftynine

    this is what they should put in the game
    1) Make our choices MATTER. In the previous games there where a decent
    amount of choices but in the key parts of the story our choices didn’t
    really make a difference at all. yea it would be time consuming to make
    each choice effect the story in major ways but it would be worth it. 2)
    More CUSTOMIZATIONS. Have MORE options for what you can wear and how you
    look. having to chose from JUST 6 outfits kind of sucked. and more
    armor customizations. the cloths(armor) make the man 3) the option to be
    a DIFFERENT race. being another race with new ABILITIES and TACTICS
    adds new ways to play the game. its made multiplayer pretty popular and
    fun so why not put it in the main game? 4) CUSTOMIZABLE SHIPS. being
    able to purchase FURNITURE, UPGRADES, COLORS, and more so i can SIM out
    my ship would make it more personal and more me. having MORE
    CUSTOMIZABLE ships would draw people into the story more because it
    would be THEIR ship in my opinion. 5) Have it so my previous games
    effect the new game. Most of the mass effect fans have probably put
    countless hours into the mass effect games and i personally have gone
    back and played the series countless times to get the perfect ending(bad
    ending) and would love for all that hard work to not be wasted. 6) Have
    a sequel. I (and countless others) want to see how the mass effect
    universe was effected by the reapers and how they have advanced more
    into the future. 7) LAST AND MOST IMPORTANTLY……..SPACE BATTLES!!!!
    they missed a HUGE opportunity here.

    #18 10 months ago

Comments are now closed on this article.

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    Codemasters has launched an online store and is celebrating by giving you 50% off the titles listed. Here’s what’s on sale: F1 2013 Classic Edition F1 2014 – F1 RACE STARS BUNDLE F1 2013 GRID 2 GRID 2 Reloaded GRID Autosport DIRT 3 Complete Edition DIRT Showdown Toybox Turbos F1 RACE STARS Hit up the […]

  • Spy_Watch coming to Apple Watch from Surgeon Simulator devs

    Surgeon Simulator developers Bossa Studios have announced its working on an Apple Watch game called Spy_Watch. Spy_Watch, according to the developer, has players heading up a spy agency which isn’t faring too well. Players will need to train a spy and then send him out on various missions to “reclaim the agency’s former glory.” Real-time […]

  • Trine 3: The Artifacts of Power hits Steam Early Access next week

    Frozenbyte has announced Trine 3: The Artifacts of Power will launch on Steam Early Access next week. The early access title will run you $19.99/€19.99/£14.99 and you can purchase it come April 21. If the short video above isn’t enough to tempt you, a video showing nine minutes of gameplay was released last week.

  • Journey, Flower, flOw trilogy to be released this summer on PS4 in 1080p at 60fps

    A remastered version of the Journey Collector’s Edition is coming to PlayStation 4 from ThatGameCompany. According to Gamespot, the trilogy will contain PS3 titles flOw, Flower and Journey on one disc, and it will run in 1080p at 60fps. A standalone version of Journey will arrive close to the trilogy’s release on PS4 through the […]

  • Here’s a few screenshots of PS4-exclusive Alienation from Housemarque

    Screenshots for Alienation, Housemarque’s four-player co-op PlayStation 4 exclusive, have been released and you can have a look at them in the gallery we’ve posted. Announced at gamescom 2014, the game features three main character classes, weapon customization, and various team set-ups. The game has players shooting at things with twin-stick gameplay with a top […]

  • Star Wars: Battlefront website notes November 17 release, teaser video and first image hit

    The first Star Wars: Battlefront image has been posted, and apparently it appeared on the official website at some point this morning. The game will also be released on November 17, according to the official website’s source code. The release date is noted in the code located in the image below. Props to Gematsu for […]

  • Mortal Kombat X is the fastest selling entry in the series to date

    Mortal Kombat X has sold faster than any other game in the series to date, making it the “biggest launch” in Mortal Kombat history, according to creator Ed Boon. Speaking in a series of tweets, Boon said both the mobile and console versions have “literally millions of players getting online” resulting in the servers being […]

  • Shadow of the Beast reboot resurfaces with some new screenshots

    The Shadow of the Beast reboot, which was announced in 2013, has show its face once more with early screenshots. Screenshots of the Amiga classic remake show off the Karamoon’s desert and the main character, Aarbron. According Matt Birch, CEO and founder of Heavy Spectrum, the team is currently hard at work on the “core […]

  • Halo: Spartan Strike arrives on Windows 8, iOS and Steam today

    Halo: Spartan Strike is now available on Windows 8, Steam, iOS devices and Windows 8 phones. The mobile top-down shooter will run you $5.99. Halo: Spartan Strike tells a new story in the Halo universe set during the events of Halo 2 on New Mombasa in 2552. Those playing on Windows 8 devices can compete […]

  • Final Fantasy 15 video shows highlights from the Episdoe Duscae demo

    Square Enix has released a Final Fantasy 15 video which shows highlights from the Episode Duscae demo included with launch editions of Final Fantasy Type-0 HD. FFT0 has shipped over one million copies worldwide, and a player feedback survey is available for the Duscae demo until May 19. Final Fantasy Type-0 HD is available on PlayStation […]

  • Bloodborne has sold over 155,000 digital units since release – SuperData

    PlayStation 4 exclusive Bloodborne has sold over 155,000 digital units since it was released on March 24, according to SuperData’s latest report. The figure produced by SuperData is worldwide and comes on the heels of the one million units sold announcement earlier this week. “After the release of the beautiful but terribly short game The […]

  • Nintendo US eShop update: Mega May returns, Super Smash Bros. update, Mii Fighter costumes

    Nintendo has updated the North American end of the eShop with a Super Smash Bros. update and the StreetPass Mii Plaza games Battleground Z and Ultimate Angler. The update is rather detailed, and a bit larger than normal, and you may wish to pay special attention to the activities listed. Here’s the full update: StreetPass […]

  • Here’s your first look at Sony boss Shuhei Yoshida in Super Time Force Ultra

    Sony Worldwide boss Shuhei Yoshida is a playable character in Super Time Force Ultra, and today, Capy Games has provided a couple images of the man himself in the game. Yoshida was announced as a playable character in the game during Sony’s PlayStation Experience event back in December 2014. The PS4 and Vita version will […]

  • The wait is almost over – The Witcher 3: Wild Hunt has gone gold

    CD Projekt RED has announced the news we’ve all been waiting to hear: The Witcher 3 has gone gold. This means Geralt’s latest, and possibly last, adventure has been sent to the factory to be pressed into lovely gaming discs. “We worked so damn hard over the past three years to bring you this game,” […]

  • Everybody’s Gone to the Rapture is a “couple weeks out from beta,” new trailer

    Everybody’s Gone to the Rapture is just a “couple of weeks out from beta,” according to development studio The Chinese Room, and a release date will be announced “shortly.” To give you an idea of how development has been coming along since it was announced at gamescom 2013, the team has released a new trailer […]

  • GTA 5 on PC looks incredible, but I can’t recommend it to console players

    As much as Matt Martin loves GTA 5, he can’t recommend upgrading from console to PC just for a slick editing suite and even prettier graphics. “This is the third time in as many years that I’ve bought GTA 5.” I have a Grand Theft Auto 5 obsession, as I’m sure you know if you’ve […]

  • The Forest engine updated to Unity 5, major graphical and gameplay improvements made

    The Forest’s latest patch added substantial improvements to the game. The Forest version 0.16 is now live on Steam with plenty of new additions. The game has been ported over to Unity engine version 5. The plant and skin shaders have been replaced or rewritten. Many other visual tweaks have been made, such as model […]

  • Star Wars: Battlefront banner leaks from Star Wars Convention

    EA has been setting up the Battlefront booth at Star Wars Celebration, and one leaked picture shows what could be the game’s main art. Someone on Reddit posted a picture of the game banner at EA’s booth. Here it is: Lots of things happening here. There’s a Star Destroyer in the distance, TIE Fighters and […]

  • Get GTA 5 working with Oculus Rift using this tool

    There’s a way you can play GTA 5 in VR if you own an Oculus Rift Dev Kit and have a bit of cash to spare. VorpX, the go-to program for adding VR support to games has received an update recently to support GTA 5. This is far from perfect, as it only translates the […]

  • FIFA Ultimate Team: week of April 15 team revealed

    This week’s Team of the Week is now available for anyone to challenge in FIFA Ultimate Team. The team members get selected each week based on their performance during the weekend matches. You can fire up FIFA Ultimate Team on any platform and challenge this squad. You’ll also find some Team of the Week items […]

  • Deus Ex: Mankind Divided will let you stealth all encounters, including bosses

    Deus Ex: Mankind Divided will bring back one of the original game’s major features. Deus Ex: Human Revolution is considered by many to be a great game and worthy of bearing the franchise name. One of its grating issues though was its boss fights. You only had one way to fight them: be confrontational. The […]

  • Project Cars PC specs and supported wheels announced

    The release date of Project Cars is inching ever closer and more details have been revealed to answer all your burning questions. Project Cars developer Slightly Mad Studios has revealed the full list of supported steering wheels on all platforms, as well as the minimum and recommended PC specs. Minimum specs CPU – 2.66 GHz […]

  • GTA 5 gets custom FOV mod on PC

    Those not satisfied with GTA 5′s built-in field of view slider can use a new mod to push the number even further. The PC versions of GTA 5 – just like its PS4 and Xbox One counterparts – lets you switch between third and first-person view in shooting and driving. The game has an FOV […]

  • Win! GTA 5 on PC!

    Want to win a Steam key for Grand Theft Auto 5 on PC? Just enter here. GTA 5 released on PC this week and is going down a storm. We like it a lot, which is why we’re giving away a Steam code for Rockstar’s latest. All you need to do is enter your email […]

  • GTA 5 topples Skyrim’s record for highest concurrent players on Steam

    Not factoring in Valve games, GTA 5 is the new king of concurrent player numbers on Steam. GTA 5 is very popular on PC, even more popular than games like Skyrim in its heyday. The number of concurrent players for GTA 5 has peaked today at 301,246. This makes it the only non-Valve game to […]

  • Mortal Kombat X: what does a modern fighting game look like?

    Mortal Kombat continues to evolve as NetherRealm adds RPG systems and daily challenges to a solid fighting game, says Sherif Saed. “Mortal Kombat X takes many cues from games like Destiny, Call of Duty, and GTA Online with hourly, daily and weekly events.” For as many of its familiar facets, Mortal Kombat X has enough […]

  • J-Stars Victory VS+ coming west in June – new trailer

    J-Stars Victory VS+ will make the jump (see what I did there) to the west after all. J-Stars Victory VS+ is the western title for the fighting game which stars characters from a variety of Shonen Jump-published manga. Bandai Namco has announced the fighter will release in Europe on June 26 and in the Americas […]

  • Codemasters F1 license good through 2016

    Codemasters has at least one more F1 game in it. F1 2015 isn’t out yet, so Codemasters is naturally not talking about what it might get up to in the future. We do know what it can get up to, though; Codemasters’ Steven Embling told Videogamer has the option to continue the series. “We have […]

  • Project Cars has pretty deep graphics options on consoles

    Project Cars offers players a wide variety of ways to customise their graphic settings on PS4 and Xbox One. Project Cars is a graphics showcase and all early indications suggest it’s going to be one of the best-looking games out there. Slightly Mad’s commitment to graphics seems to go deeper than making things pretty, though: […]

  • Super Smash Bros. patch nerfs Diddy Kong – report

    Super Smash Bros. 3DS and Wii U is great but Diddy Kong is a beast and must be stopped. The latest Super Smash Bros. 3Ds and Wii U patch seems to have nerfed Diddy Kong, a character so over-powered that serious tournament players generate controversy by choosing to use him. Nintendo doesn’t publish patch notes, […]

  • Borderlands: The Pre-Sequel developer shuttered

    Borderlands: The Pre-Sequel developer 2K Australia has been closed down. Kotaku broke the news, and also had word from an anonymous source, who said that all staff have been let go. 2K responded to our request for comment with the following statement: We can confirm we have taken steps to begin the studio closure process […]

  • Samorost 3 trailer shows Amanita still in fine form

    Samorost 3 looks as delicately beautiful as its siblings. Samarost 3 developer Amanita Design has a reputation for gorgeous, slightly surreal world building. This new trailer for its latest adventure looks just as if not more lovely than the previous Samarost games and Botanicula. Samarost 3 is coming to Mac and PC later this year, […]

  • Amnesia dev’s new project SOMA now in beta

    SOMA is nearly here and I am torn between excitement and horrified dread. SOMA is the latest horror project from Frictional, the team behind Amnesia: The Dark Descent. We’re pretty excited to see what Frictional comes up with next, and we won’t have too long to wait, apparently; the developer has announced that SOMA is […]

  • Steam Guard mobile authenticator now in beta testing

    Steam is now testing its latest security measure. Steam helps you protect your account by offering two-factor authentication, a solution so beautifully elegant and effective that it’s astounding every gaming network doesn’t do the same (looking at you, Sony). Valve’s version is called Steam Guard, and it works via email. This isn’t always super convenient, […]

  • Godzilla battles Mothra in new trailer

    Godzilla lets you stomp around cities and battle classic kaiju. I’m in. Godzilla is coming to PlayStation 3 and PS4 in early July, but we haven’t seen a great deal of it since its December reveal. The new trailer below gives you an idea of just what Natsume has done with one of the biggest […]

  • Tales of Zestiria to launch this year – new trailer

    Tales of Zestiria continues Bandai Namco’s delightful new habit of bringing the popular JRPG series to the west before the shine wears off. Tales of Zestiria is coming west in northern autumn, the publisher has announced. That’s not a bad turnaround, given it first hit Japan in January, and localisation of text-heavy titles is expensive […]

  • Project Cars release date locked down, new trailer released

    Project Cars finally has a release date. Project Cars will release on May 8, Bandai Namco UK has announced. We haven’t yet had an update from Namco Bandai’s other regional offices, but its probably safe to bet the racer will release around the same time in the Americas, Europe and ANZ region. We can now […]

  • Attack on Titan: Humanity in Chains trailer shows combat, online multiplayer

    Attack on Titan: Humanity in Chains has plenty to offer fans of the anime. Previously known as Attack on Titan: The Last Wings of Mankind, the Spike Chunsoft action game is coming west thanks to Atlus. Gematsu reports it’s due in both Europe and North America in May, via the 3DS eShop. The trailer below […]

  • Bloodborne stamina recovery rate affected by equip weight

    Bloodborne players have unearthed an important gameplay detail not mentioned in the game’s menus or manual. In Bloodborne, players need to manage their stamina carefully for best results. A far more aggressively-tuned affair than past Souls games, Bloodborne does away with equip weight limits, and items have no listed weight details. As far as players […]

  • Street Fighter’s Ryu, Fire Emblem’s Roy spotted in Super Smash Bros. patch – rumour

    Street Fighter’s Ryu is rumoured for future Super Smash bros DLC following datamining of the latest patch. Super Smash Bros. 3DS and Wii U were updated recently, and hacker shinyquagsire23 claims to have found some interesting files while poking around in the 3DS patch data. As detailed on Reddit, the audio files included a new […]

  • Suikoden 3 PEGI rating suggests PS2 Classic re-release

    Suikoden. Suikoden 2. And now: Suikoden 3. Suikoden 3 has been rated by PEGI for PlayStation 3, presumably ahead of an upcoming re-release. Gematsu turned up the rating, and although we have no further information at this time, it’s not much a leap to assume the RPG will turn up as a PS2 Classic on […]

  • Star Wars Battlefront gameplay reveal to be streamed live, new Instagram tease

    The Star Wars Battlefront gameplay reveal will be live-streamed during a panel hosted by EA as part of the Star Wars Celebration festivities this Friday. This is according to an announcement from Verizon and Disney courtesy of MP1ST. The main stream for the event kicks off at 10am PDT/1pm EDT on Thursday, April 16. It […]

  • GameStop to launch retro game and console trade-in experiment

    GameStop wants to get into the retro game and console business, providing it’s a worthwhile endeavor. To test the possibility, it will soon allow customers in Birmingham, Alabama and New York City to trade-in classic consoles and games in-store. Speaking with IGN, a spokesperson for the company said the initiative will kick off on April […]

  • Battlefield Hardline’s first patch addresses five priority issues requested by the community

    Battlefield Hardline’s first patch is in the works, and today, Visceral Games has added Punkbuster and Nvidia DirectX driver fixes to the list of issues to be addressed. Miscellaneous fixes for “the most frequent crashes” will be included in the patch, as well as the following “top five priority” issues voiced by the community. Punkbuster […]

  • GTA 5 user videos: Franklin’s exploits, a traffic jam tickle our funny bone

    Since GTA 5 was released on PC this week, the amount of videos being created with the new editing tools are releasing at a quick rate. Below, are three in particular I found amusing. The first one is from James McVinnie, originally posted on Reddit, showing what occurs after he happens upon vehicles in a […]

  • Invisible Inc. is coming to PS4 and has left Steam Early Access

    Invisible Inc., from Don’t Starve developers Klei Entertainment, has been announced for PlayStation 4 and the game has also a release date on PC. The game has now left Steam Early Access and will arrive on PC May 12. Per a post from studio founder Jamie Cheng on the PS Blog, the game will contain […]

  • Call of Duty: Advanced Warfare Ascendance DLC dated for PC and PlayStation

    The Ascendance DLC pack for Call of Duty: Advanced Warfare now has a release date for PC, PlayStation 3 and PS4. It contains four new maps, the OHM 2-in-1 directed energy light machine gun, the OHM Werewolf custom variant, and the new Exo Grapple ability and playlist. The Infection episode of the exo Zombies saga […]

  • Killing Floor 2 PC specs and Digital Deluxe Edition contents announced by Tripwire

    A Digital Deluxe Edition for Killing Floor 2 along with PC specs for the title have been announced, along with the new of a Steam Early Access launch later this month. According to Tripwire Interactive, the Digital Deluxe Edition will run you $39.99/£26.99/€36.99 starting on April 21 on Steam. This edition contains the following additions […]

  • Content in Wolfenstein: The Old Blood tips its hat to Return to Castle Wolfenstein

    Wolfenstein: The Old Blood, the standalone prequel to last year’s Wolfenstein: The New Order, will contain a few nods to the franchise classic Return to Castle Wolfenstein, according to the developers. According to developer MachineGames, the setting works “well with the pulp B-movie thing we’re going for,” and created a prequel instead of DLC for […]

  • Bloodborne is the latest to receive the Honest Game Trailers treatment

    Smosh Games has released another entry in its Honest Game Trailers series, and this time, it’s poking Bloodborne. According to the trailer, the game is “more disturbing” than the scene in South Park: The Stick of Truth where you are “crushed by your own Dad’s balls.” It also has more “stupid top hats than a […]