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Lovely E3 trailer for Oddworld: New ‘n’ Tasty is a sight for sore eyes

Thursday, 5 June 2014 17:29 GMT By Stephany Nunneley

Oddworld: New ‘n’ Tasty has a new trailer specifically created for E3 2014 available. Prepare your eyes for the loveliness and then head below.

According to the description, the trailer “illustrates the drama and emotion that underpins a story of danger, desperation and the will to survive against all odds.”

It is a lovely thing to behold, and while Elodie Adams’ “Born to Love You” may seem like an odd choice for music, it somehow fits.

Oddworld: New ‘n’ Tasty will be given a release date before E3 starts on June 9, last we heard, and it will be playable at E3 next week.

The Cross-Buy title on PlayStation 3, PlayStation Vita and PlayStation 4 will run you $29.99 in the US, €24.99 in Europe and – approximately – £19.99 in the UK.

News on other platforms will follow in due course.

Oddworld: New ‘n’ Tasty is due for PS3, PS4, PS Vita, Wii U, Mac, PC and Linux.

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17 Comments

  1. Tormenter

    So what’s the gameplay going to be in this one?

    Kinda looks adventurish, a la BG&E.

    #1 9 months ago
  2. Zarckan

    @1 like this…

    https://www.youtube.com/watch?v=gZknADLA8lQ

    #2 9 months ago
  3. Panthro

    Water just broke.

    #3 9 months ago
  4. Tormenter

    @Zarckan

    Ah, so just the same as the previous but in 3d.. fair enough, good for fans of the past titles.

    Not my cuppa though.. what a difference a trailer makes… Thanks for the link.

    #4 9 months ago
  5. Legendaryboss

    That music. Perfection.

    #5 9 months ago
  6. yeoung

    Hmm, the currency conversion rates aren’t complete nonsense, I like it. Also, I absolutely adored Abe’s Odyssey, I vividly remember possessing the grunt soldiers to make some pretty funky remixes

    “Look out!” “Look out!” “l-l-l-l-look out!” “Get em” “hehehe” followed by head-explode and Abe farting and whistling. Ooohh memory lane..

    #6 9 months ago
  7. Gheritt White

    SOLD.

    That’s it, I’m def buying a PS4 now.

    #7 9 months ago
  8. ManuOtaku

    Great, it looks sweet and lovely indeed, the story seems to be quite touching, which is good, now i will buy this and the hd remake of strangets warth, in order to have them in the same console.

    @ Gheritt, didnt you have already? shame on you….oh the shame…… i had you in such a high steem. Og might had a word with you regarding this ;-)

    #8 9 months ago
  9. ManuOtaku

    oh. And i forgot to mention, when they wil be doing the hd remake of abe and much oddisey, i did also like that game back in the day.

    #9 9 months ago
  10. YoungZer0

    Meh! Was hoping for some ingame music, but oh well. Still freakin’ amazing.

    #10 9 months ago
  11. ddtd

    Is this a reboot or a new entry?

    #11 9 months ago
  12. TheWulf

    This is the stuff. The ’90s and early ’00s were made of this, it was a different time, when a game didn’t necessarily need a one-dimensional human protagonist, or a familiar, earth-like setting, or a completely derivative foe. This is why I dislike Sunset Overdrive so much, because for all of its colour, it’s a half-arsed, half-hearted betrayal of what Insomniac once were, at some point in the past.

    I continue to miss it, a lot. As I said, I feel that there’s much of the more interesting parts of my hobby that were destroyed by overly simple-minded people. And it’s really a crying shame. I can think of so many casualties. I can think of so many franchises that were watered down so much in order to appeal to a less innately human, almost feral demographic.

    There was a time when a developer was actually allowed to exercise their imagination, to do whatever they liked, and we had windows into so many different minds thanks to that. You didn’t need drugs, back then, you just needed to play video games. They were as strange, eclectic, and eccentric as they came. And Abe’s Oddyssee was among them. And then that just… stopped happening so much. The market shifted towards feral creatures parading in human bodies, lacking self awareness yet somehow having way too much money, and video games got… well, blissfully meaningless. Almost blithe and twee in their unrepentant lack of dignity. The labour of love became forgotten in favour of the gaming equivalent of cheap labour toy factories.

    One of the quotes said that this was a passion project, a thing made of love, and it very clearly is. This was what was common in the ’90s — people making the things that they loved, and getting the money to actually realise them. These days, getting money for a project that doesn’t have the aforementioned hallmarks (a one-dimensional human character, with a familiar, earth-like setting, and derivative foes) is like getting blood from a stone.

    This is why Ratchet & Clank became Sunset Overdrive. Undead Robot Pirates just became ‘zombies,’ the crazed mechanic Lombaz (last of his species) became just some everyday jerkass (and he is a jerkass with that hairstyle), and the fabulous alien locales became a slightly wacky but entirely too recognisable depiction of earth. This is what’s happening. Sunset Overdrive is Ratchet & Clank for stupid people.

    Stupid people like cloyingly familiar settings, douchebag human characters, and zombies. You just need to look at the kinds of games that are selling like hotcakes at the moment to understand just how completely true this is. And it’s why I persist with how inane and worthless anyone of the ES** personality type is.

    Ratchet & Clank for stupid people. Offensive to someone smart enough to understand that, but the stupid ones will lap it up.

    Anyway, thing is, this isn’t Sunset Overdrive. This is something that has the awareness, the intelligence, and the self-confidence to be what it wants to be. And I find that self-confidence inspiring and admirable. Instead of being a cowardly cop-out in the vein of Sunset Overdrive, it wears its strangeness on its sleeve. And if you don’t want it? Fuck you, it doesn’t need you, you can take your money elsewhere.

    This one’s for all of those people who value entertainment with actual worth. Good on them for it. I will cheer on their confidence until the end of my days. I feel there is still very much a market for this sort of thing. Just because more IN** people have been forgotten, it doesn’t mean we’re not here, and it doesn’t mean that you can’t make money from us. I expect that this will be wildly successful!

    See, here’s the thing: Many publishers test the waters to see if the IN** demographic is profitable, but they half-arse it so bad that we’re just not interested — Sunset Overdrive et al. If they actually went all the way with the strangeness, the intelligence, and the very personal nature of prior games. You can’t have personality if the person doesn’t put themselves into it. Sunset Overdrive feels like a marketing effort more than it does a passion project, because it’s clearly designed to be unchallenging, commonplace, generic, unintelligent, and devoid of its own personality.

    We’re not stupid. We know when you’re stealing. If we feel that your game has its own personality and intelligence, though, then we’re going to buy it in droves.

    And don’t be afraid to be smarter than us! We like not just the odd difficult challenge, but insightful dialogue/lore/situations that challenge our minds and ethics. Frankly, it’s a given that we’re going to respect you for it, a lot. The average person the IN** (like myself) meets is more concerned with the weather than, say, the fate of mankind. They’ve never heard terms like ‘morphological freedom,’ ‘transhumanism,’ ‘the Singularity,’ ‘medical equivalence,’ ‘post-scarcity society,’ or so on. So it’s hard to be a dreamer around them, they’re so caught up in the moment. They’re more likely to talk about the weather. I have no interest in the weather right now unless the weather is doing something particularly unusual!

    And this game, like too few others in recent years, is treating us as though we’re intelligent. Yes, we can handle non-human characters, we aren’t lobotomised, xenophobic, creatively bankrupt drones — we’re individuals! We’re fascinated by alien worlds and exploration, rather than scared of them — we have no desire to cling to earth as though we were immature little children. We like having interesting and intellectually/emotionally engaging foes that challenge us on many levels — we’re not going to throw a wobbly if our foes don’t turn out to be some one-dimensional ancient evil designed to placate dribbling idiots who couldn’t handle anything more than that. (Yes, I’m talking about the ES** reaction to ME3′s ending.)

    We exist. And we want more games like this.

    #12 9 months ago
  13. Gheritt White

    @TheWulf Couldn’t you exist a little more quietly? Please?

    #13 9 months ago
  14. TheWulf

    You know, moreover, I’m still amazed at how much more intelligent even Ratchet & Clank is versus the drek (pun intended) we have shovelled at us today. Compare any AAA villain with a villain from Ratchet & Clank. Let’s look at the villains!

    CEO Drek: A wonderful satire of a well-groomed, sociopathic big business leader who thinks more of his shareholders and profits than life itself. Someone clearly had passionate views about unchecked capitalism. As a corollary, I find myself compelled to point out big pharma companies, who frequently push medicines for symptoms whilst trying to shut down or bury actual cures. Which makes a lot of sense, for them!

    Captain Qwark: A low-life sleaze, a school bully of little intelligence who values his external appearance over all else. Yes, Qwark is an ES** parody and a bloody good one at that! He doesn’t want to be a hero, he just wants to look like one for other people so that he’s able to revel in those good vibes. Though Ratchet & Clank (both nerdy introverts) try to appeal to his better nature in R&C 3, believing that even he can be saved after he betrayed them to pursue his own ends so many times.

    Nefarious: A school bully whose only desire was to rid the world of an actual bully that they didn’t know about. His major flaw was his hatred for a very upper-class metropolitan area that worshipped Qwark (though that just made him more sympathetic to me). He was driven by his memories of constantly being bullied and separated from everyone else, oppressed and shunned. Once he became a robot, he began to understand and empathise with what he perceived to be a similar oppression and separation suffered by robots, seeing them as his kith and kin.

    Nefarious ended up even being a ‘sort of’ good guy, as the canon goes, which is really nifty. Most notably in All4One. Just as Qwark managed to put his narcissism and obsession with his externalised perception behind him in favour of actually being a person with genuine worth. They’re more fun, and despite being comical cartoon villains, I can understand what they’re supposed to be doing more than I can with most villains in AAA games these days.

    I mean, look at the Reapers. Initially they were supposed to be this one-dimensional ancient evil — there was nothing else to them. HEY, THEY EVIL, THAT MEANS I KILLS ‘EM, YEAH? And then, in the end, they turned out to be mind-controlled slaves, and the one who made them that way was a badly programmed computer who was suffering under a forced, illogical order that he couldn’t reconcile (the Catalyst). It’s funny because I theorised about all of this before 3, and I theorised the coders before the Leviathan DLC turned up. It was all so obvious to me, because 3 had so many hints as to the true nature of the Leviathans.

    Smart Person: Ah. I have new information, this is information I didn’t have before. I need to ponder this data and consider it, as it may very well indeed change my views and opinions. Hm. So the Reapers were slaves? Well… huh. I don’t think that killing them would be right, now, because you can’t blame a mind-controlled slave for their actions. No, no, I can’t kill them. It’s not their fault. The real perpetrators are the Leviathans, having crafted the Catalyst AI so poorly and then having given it an impossible task.

    Stupid Person: STAY THE COURSE! STAY THE COURSE! STAY THE COURSE! JUST LIKE MY HERO, GEORGE BUSH! I CAME HERE TO KILL SOME GUYS! GOTTA DO SOME KILLIN’S. I GOT ME A KILL BUTTON. GUNNA PUSH IT. GUNNA PUSH IT. KILL THEM ALL. THE MASS EFFECT ENDING FELT DISAPPOINTING AS SOME PEOPLE THINK I’M AN INSANE VILLAIN FOR KILLING THEM. YOU SHOULDN’T HAVE ADDED NEW INFORMATION, BIOWARE. MY BRAIN DOESN’T KNOW HOW TO DEAL WITH NEW INFORMATION. STAY THE COURSE!!!!!!!!!

    And that’s the grudge I have against modern video games being made for ES** people, because they’re simply not as smart as I am. I mean, I’m note even the most intelligent IN** I know. Ha. Not by a long shot. I know IN**s from all over the scale. But the thing is is that we’re so intelligent by comparison that it’s like comparing the intelligence of a herd animal (like a cow) with that of a cetacean. It’s a huge difference.

    I’m tired of games being stupid. I’m okay with silly, I love silly, silly is fine. But games these days are genuinely stupid. I’m not okay with stupid.

    Even R&C was clever, so I can handle the silliness, I even like it. But I just…

    The stupidity.

    The evolution of the Reapers and the people playing Mass Effect are the only evidence I need to prove my point. Mass Effect 1 was an utterly stupid game, honestly. 2 had some pretty great moments (making the geth more three-dimensional), and then the third was the best of them all. I hate one-dimensionality. One-dimensionality is for stupid people who can’t handle more dimensions.

    It BUGS me. :I

    I shouldn’t be able to point at R&C, a game intended to be a silly game for kids, and say that your grown up games are infinitely more stupid than those kiddie games would be on a bad day.

    #14 9 months ago
  15. Gheritt White

    @TheWulf tumbleweeds.gif

    #15 9 months ago
  16. polygem

    The music is completely off – the rest is spot on! Good stuff.

    #16 9 months ago
  17. polygem

    @TheWulf

    you´re having a point there and i hear you about sunset overdrive too. it still looks like a lot of fun to me but yea, i know what you mean – it definitely could have been much more than what it tries to be.

    #17 9 months ago

Comments are now closed on this article.

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    Gone Home won’t be made available to the console masses after all. Indie hit Gone Home was announced for console release almost exactly one year ago, and we’ve heard absolutely nothing since then. Turns out, that’s because it’s not happening: developer the Fullbright Company confirmed to Eurogamer that the ports have been cancelled. “Our publishing […]

  • Microsoft rang Mojang the day Notch joked about selling

    Minecraft developer Mojang was sold because founder Markus “Notch” Persson made a joke on Twitter. Ever wondered how Minecraft came to be a Microsoft property? It’s actually a pretty great story. Remember when Notch tweeted this? Anyone want to buy my share of Mojang so I can move on with my life? Getting hate for […]

  • Halo: The Master Chief Collection matchmaking update rolling out

    Halo: The Master Chief Collection has been updated to help fix its tragic matchmaking. Again. Now almost four months old, Halo: The Master Chief Collection was still pretty broken as of this morning, with rubbish matchmaking and plenty of other issues to go around. 343 Industries is still trying to fix it, and has today […]

  • Nvidia unveils Shield, an Android 4K Smart TV set top box

    Nvidia has named yet another product “Shield” in an attempt to render us all hopelessly confused. The heart of Nvidia’s GDC 2015 press conference was the Shield, a $200 Android set top box launching in May. Apparently the “world’s first 4K Android TV”, the Shield supports 4K content encoded with h.265. The box runs on […]

  • Star Wars Battlefront footage shown behind closed doors

    Star Wars Battlefront is being shown to retailers. Now we want EA to show it to us. Star Wars Battlefront is expected sometime this year, so it’s about time EA gave us a look at DICE’s latest. It turns out that while press and gamers have had to twiddle their thumbs, EA is showing it […]

  • Dragon Age lead creative moves onto mysterious new BioWare project

    Dragon Age creator David Gaider is leaving his baby behind. Dragon Age is a team effort, but Gaider was one of the key creatives behind the franchise, creating the setting of Thedas (which, I was recently amused to learn, is an acronym: “THE Dragon Age Setting”). He was lead writer on all three games and […]

  • Unity 5 available for free with “no fucking around”

    Unity 5 looks amazing, and you can download and faff about with it for free right now. “We’re not nickel-and-diming people. When we say it’s free, it’s free. We’re not charging a royalty, which I think is akin to looking for whales.” Unity Technologies announced the release of the fifth version of its popular, simple, […]

  • Five Nights at Freddy’s 3 may be the end of the series

    Five Nights at Freddy’s 3 released yesterday, and many fans theorise that it marks the end of the series. Five Nights at Freddy’s developer Scott Cawthon has released a new teaser image on his website, but rather than pointing to a new game, many fans believe the teaser signals the end of the series. The […]

  • Source 2 announced, will also be free

    Valve has formally unveiled Source Engine 2, the third major engine to go free to developers at GDC 2015. Source 2 is the successor to the engine Valve has been using since Counter-Strike: Source and Half-Life 2. Valve didn’t have much to say about the technicalities of this long-awaited release. It is apparently focused on […]

  • SteamVR: Valve’s Lighthouse tech allows you to walk around while playing

    SteamVR’s key differentiator is a piece of tech allowing headsets to connect with other devices for extra accurate, room-scale tracking. Valve has announced a new bit of technology called Lighthouse, which it is making freely available to any hardware manufacturer. Like the extra tracking LEDs on Sony’s updated Project Morpheus, Lighthouse improves the headset’s accuracy, […]

  • Steam Machines, Controller, streaming box to launch in November

    Steam Machines will finally become a reality before the end of the year. Valve’s living room PC systems will release in November, the company announced today. Well, I say Valve’s – the idea behind Steam Machines is that a number of manufacturers will offer variously priced systems. Alienware and Falcon Northwest are among the dozen […]

  • Telltale veterans form new team, announce teen thriller Oxenfree

    Oxenfree is a supernatural teen thriller from some of the team behind Telltale Games’ award-winning adventures. New indie Night School Studios unveiled Oxenfree at GDC 2015. It tells the story of a group of friends who accidentally open a “ghostly rift” at an overnight party on the coast. Night School, which is made up of […]

  • PS4 global sales now stand at over 20.2 million

    The PS4 has sold 20.2 million units worldwide. Sony announced the new PS4 sales milestone at GDC 2015 today. It’s a hell of an achievement and salt in the wounds for Microsoft, which hasn’t updated us on Xbox One sales since it shipped “almost” 10 million back in November last year, and has fallen back […]

  • PS4 VR headset Morpheus out in 2016, capable of 120 FPS – video

    Sony’s VR headset Project Morpheus has some impressive grunt. Virtual reality and Morpheus were the heart of Sony’s GDC 2015 presentation today, ahead of its newly announced first-half 2016 comemrcial launch. SCE Worldwide Studios boss Shuhei Yoshida detailed the headset’s impressive capabilities, notably the fact that it can handle 120 FPS VR games. The PS4 […]

  • Papo & Yo developer making a VR game about dinosaurs

    Some days you write a headline and it makes you so happy that that you have to do a little chair dance, you know what I mean? Papo & Yo developer Minority Media, whom I would personally go to the wall for after they cut out my heart and stomped on it via the medium […]

  • Wasteland 2, Shovel Knight and more in big ole bunch of indies coming to Xbox One

    Xbox One owners are about to receive a pile of great new indie games. At GDC 2015, Microsoft revealed a list of new indie games headed to Xbox One. Some of these titles have already released on other platforms, so it looks like Microsoft has really relaxed the parity clause of ID@Xbox – or perhaps […]

  • Here’s an indie VR game made with Unreal Engine 4

    GDC 2015 is blowing up with indie games, VR and Unreal Engine 4, so here’s a video combining all three. Loading Human is a virtual reality adventure from indie developer Untold Games. It’s in the works for Mac and PC, and Sony has given an early green light for Project Morpheus, too, so expect it […]

  • GTA Online: Daily Objectives and Adversary Mode coming next week

    Heists aren’t the only thing coming to GTA Online next week: players can also expect Adversary Modes, new Daily Objectives and other Freemode activities. GTA Online’s Adversary Modes are new PvP modes which feature a range of competitive challenges and will unlock as players progress through Heists. Here’s a rundown straight from Rockstar: Come Out […]

  • Syndicate is the latest free game download on Origin

    The latest free title to be added to EA’s Origin service is 1993′s Syndicate. For a limited time, you can download the game for free and keep it, much like previous titles such as Theme Hospital. The isometric, real-time, tactical-action game was developed by Bullfrog Productions and released in June 1993. It is a favorite […]

  • Ancient Labyrinth DLC for Lords of the Fallen now available

    The Ancient Labyrinth DLC for Lords of the Fallen is now available for PC, PlayStation 4, and Xbox One. It will run you $7.99 and builds upon the existing lore, characters, and storyline. Have a look at some new screenshots in the gallery below.

  • Shadowrun Online gets a name change and release date

    Shadowrun Online developer Cliffhanger Productions has announced the game’s name has been changed to Shadowrun Chronicles: Boston Lockdown and a release date for April has been set. The new title was formed via the developer and its Kickstarter backers, with the goal being to let those unfamiliar with the game know by the title alone […]

  • Amazon hosting Rockstar and 2K Games sale

    Amazon is hosting a Rockstar Games and 2K Games sale with discounts Max Payne titles, Bully and more. Here’s just some of the offerings listed: Manhunt 2 PC Download $3.00 Max Payne 3 PC Download $4.00 Bully: Scholarship Edition PC Download $3.00 LA Noire Xbox 360 $2.95 L.A. Noire: The Complete Edition PC Download $6.00 […]

  • Destiny weekly reset video shows off Inferno Crucible gameplay

    We have a gameplay video featuring Inferno Crucible gameplay featured in the Destiny weekly reset for you. In it, Arekkz Gaming gives you a look at Inferno Crucible and goes over the various intricacies. You can read up on the weekly reset through the links.

  • Resident Evil: Revelations 2 Episode 2 available from today

    Episode 2 for Resident Evil: Revelations 2 is now available. If you’ve purchased the Complete Season, you’ll be able to download Episode 2 on PS3, PS4 and Xbox One. Steam players should see the episode go live around 9-10pm PST, and Xbox 360 owners should be able to download very early tomorrow morning, per Capcom […]

  • Here’s a sneak peek video for Warhammer: End Times – Vermintide

    Fatshark Games has released a sneak peek video for its upcoming Games Workshop title, Warhammer: End Times – Vermintide. Vermintide is a FPS, co-op action title coming to PC, PlayStation 4 and Xbox One, and its set during the End Times of the Warhammer universe in the city of Ubersreik. Warhammer: End Times – Vermintide […]

  • Call of Duty: Advanced Warfare video shows Ascendance DLC early access weapon

    As you know, Xbox Season Pass holders now have early access to the Ascendance DLC Pack bonus weapons for Call of Duty: Advanced Warfare. Now you can watch a trailer for the weapon. The OHM directed energy hybrid weapon can switch between an LMG and Shotgun “on the fly,” and it also includes the OHM-Werewolf […]

  • March PS Plus games include OlliOlli 2, Oddworld: New ‘n’ Tasty, more

    March PlayStation Plus titles have popped up on the PS Plus page. Noticed by NeoGAF user skynidas, the titles include: OlliOlli2 (PS4/VITA) Valiant Hearts: The Great War (PS4) Oddworld: New ‘n’ Tasty (PS4) Counterspy (PS4/PS3) Papo & Yo (PS3) Sherlock Holmes: Crimes and Punishment (PS3) A notice has also been posted on the EU PS […]

  • Sci-fi horror game Caffeine will release on Xbox One, PS4 alongside PC – new trailer

    Caffeine creator Dylan Browne has announced the Unreal Engine 4 game will be released on Xbox One. The game will be published through Microsoft’s Indie Program. As previously announced, it is also coming to PC and and now PlayStation 4. Caffeine is a sci-fi horror game which stars a young boy who has been abandoned […]

  • Xbox 360 Preview program invites going out this month

    Much like the Xbox One Preview program, starting early this month, invites for the Xbox 360 Preview program will start rolling out. Select invitees will be able to join program directly from their Xbox 360. A special Xbox Live message will be sent, directing users to head over to their Settings page. Further instructions are […]

  • Tron: Legacy director in negotiations for Gran Turismo film

    Tron: Legacy director Joseph Kosinski is said to be in early negotiations to direct the Gran Turismo film. This is according to the Hollywood Reporter, which states Michael De Luca is still slated as one of the producers alongside Matt Milam, Dana Brunetti, Josh Bratman, DeVon Franklin and Elizabeth Cantillon. Plot details are still unknown […]

  • Fifth add-on pack for Alien: Isolation is available for download

    The Trigger, which is is the fifth add-on pack for Alien: Isolation, is available to download from today. In it, players will “compete against the clock” across three new maps in Survivor Mode. Set before the events of the main game, players step into the shoes of Sevastopol Station’s Ricardo who will do what he […]

  • HBO Go app now available on PlayStation 4

    Sony has announced the HBO Go app will be made available for download later today for PlayStation 4. The app works just like the PS version. Now you can watch True Detective, Game of Thrones, Veep and more through your console. Information on installation is available through the PS Blog.

  • Skyrim mods no longer restricted to 100MB in size

    Bethesda has announced a beta for Creation Kit update 1.9.33, lifts the 100MB size restriction for Skyrim mod makers. The beta is for both Skyrim’s PC launcher and the Creation Kit which will allow for unlimited file sizes. Here are the notes: Creation Kit 1.9.33 Update Creation Kit now supports unlimited file sizes for mods […]

  • Mad Max release date set for September, PS3 and Xbox 360 versions canned

    Mad Max from Just Cause developer Avalanche Studios has been given a September release date, along with the new of a last-gen cancellation. The axing of the PlayStation 3 and Xbox 360 versions were announced via Game Informer. Mad Max is the magazine’s featured game for the April issue. Avalanche, according GI, nixed development on […]

  • MGS 5: The Phantom Pain out in September, Kojima “closing the loop” on saga

    Metal Gear Solid 5: The Phantom Pain will be released in September, according to an IGN Italy video, which also features Hideo Kojima discussing “With Metal Gear Solid 5, I’m finally “closing the loop” on the Metal Gear saga. The video has since been removed, but an image cap of the date is posted above. […]

  • Forza Horizon 2 Rockstar Energy Car Pack now available

    The Rockstar Energy Car Pack for Forza Horizon 2 for Xbox One is available now, alongside the free car for March. The free car is the Acura Integra Type-R, and the Rockstar pack included the following vehicles: 2014 Volkswagen Beetle GRC 2015 Subaru WRX STI 1996 BMW 850CSi 2015 Jaguar XFR-S 1970 Volkswagen #1107 Desert […]

  • 3DS firmware update kills web browser exploit

    Nintendo has issued a 3DS firmware update which fixes a web browser exploit that was being used to run pirated Game Boy Color ROMs since January as well as inject code within downloadable games. Another piece of code, per Eurogamer, changed the setting on the handheld to make it region-free. The exploit was only available […]

  • Unreal Tournament video shows updated textures on Outpost 23

    The latest footage from Epic’s new Unreal Tournament has surfaced, and it shows off the game’s first high-textured map which is called Outpost 23. As you can see from Zaccubus’ video, its the same are which Epic showed in the flythrough video from last year, only with updated textures and some new areas outside. The […]

  • Final add-on for Sunset Overdrive arrives in April

    The final add-on for Sunset Overdrive, Dawn of the Rise of the Fallen Machines, will be released in April. On April 1 to be exact. No, that’s not an April Fool’s joke from Insomniac Games either. Below, you can watch a fist-look at the new story, area, and traversal mechanic.

  • Heroes of the Storm playable at EGX Rezzed

    Heroes of the Storm will be playable at EGX Rezzed. This will be the first UK public hands-on with the online team brawler. Blizzard will also host giveaways and friendly tournaments at its stand. Tickets for all three days of Rezzed are still available, and you can purchase a pass through the official website. EGX […]

  • PES 2015 Data Pack 4 coming next week with Winter Transfers, new faces

    Data Pack 4 for Pro Evolution Soccer 2015 has been dated, and it updates the game with Winter Transfers, new player faces, and additional stadiums. The latest free update contains real-time player transfers made within the January window, and player ratings have also been updated. Additionally, a number of improved likenesses to key players will […]

  • Here’s the changelog for Dragon Age: Inquisition Patch 5

    Notes for upcoming Patch 5 for Dragon Age: Inquisition have been posted, noting improvements to gameplay and stability, and the new features outlined back in early February. Along with the new party storage system added to the Undercroft at Skyhold, players also have the ability to adjust the size of subtitles. Below you will find […]

  • Game of Thrones, Mortal Kombat X, Batman mobile games on the way

    Warner Bros. has announced free-to-play mobile titles spanning its DC Comics, Mortal Kombat and Game of Thrones properties. The following five new games under development are: Mortal Kombat X from NetherRealm Studios: The game blends fighting and card collection with cinematic gameplay and Fatalities. Play as both classic and fighters, and if you own the […]

  • Win! Beta access to new MMORPG Skyforge and DLC worth $70

    We have ten Wrath of the Gods Founders Packs to giveaway for new RPG Skyforge, worth over $70. All you need to do to win a Wrath of the Gods pack is enter your details in the form below and we’ll pick 10 winners at random on Thursday, March 5, after 3pm GMT. Skyforge is […]

  • PC gaming expected to be worth $35 billion by 2018

    PC gaming is alive and well. In fact, it’s expected to be worth $35 billion by 2018. According to game-business group Open Gaming Alliance, the PC gaming industry is expected to grow beyond its current $26 billion worth and to a massive $35 billion by the year 2018. The information is based on data collected […]