Sections

Murdered: Soul Suspect reviews drop – get all the scores here

Tuesday, 3rd June 2014 05:38 GMT By Brenna Hillier

Murdered: Soul Suspect hails from a team once led by the creator of Portal. Does it live up to Kim Swift’s reputation for turning the gaming world on its ear? Let’s see what the critics have to say.

murdered_soul_suspect

The review embargo for the Airtight Games mystery adventure lifted overnight, and major sites have begun delivering their assessment.

I’ve been on leave, so I personally haven’t had time to check the full build out, but when I last played it I found it to be a strange blend of Heavy Rain and LA Noire with a good, hefty dose of stealth action worked in. I liked the little stories you could optionally uncover, but felt the main character was a bit of a prat. (I mean, just look at the hat.)

My own mixed feelings seem to have been echoed by critics so far, with a handful of relatively low scores enlightened by some puzzling outliers. A game that tries different things is always going to be divisive, of course, and it’s often these kinds of games that win the most ardent fan bases. Just look at Deadly Premonition – widely derided for its clumsy controls and clunky, restrictive gameplay at launch, but hailed as a cult classic now.

As such it’s kind of hard to make a prediction as to whether you’d actually like it or not, just based on numbers. Skimming the reviews so far, it looks like the harshest critics are uncomfortable with the way the game juxtaposes different styles of play, and found puzzle solving to be repetitive and unchallenging. High notes seem to derive from the game’s atmosphere and storytelling.

We’ll have more scores as they come in, and welcome your own links in the comments. All scores out of ten except where otherwise noted; I’ve also normalised the scores to a ten point scale in brackets where possible.

Murdered: Soul Suspect launches on PC, PlayStation 3, PS4, Xbox 360 and Xbox One on June 3 in North America and June 6 in Europe.

Latest

26 Comments

  1. dazedonthemoon

    Unfortunately it looks like Square failed again to make a all around good game.

    #1 7 months ago
  2. thunderrun

    When Kotaku says No, I officially reconsider purchasing a game !

    #2 7 months ago
  3. Joe Anderson

    Here’s our review (no score)

    http://www.shopto.net/news/46221/Murdered-Soul-Suspect-Review

    I quite liked it once I got into it, it has a great ending.

    #3 7 months ago
  4. Joe Musashi

    I’m a little on the fence with this one. I think it’s a good concept and the lengthy gameplay videos I’ve seen of it show it to be a good looking effort. Seems it came out a little undercooked.

    Props to the dev (and publisher) for pushing something a bit of a different theme to regular mainstream games.

    JM

    #4 7 months ago
  5. loki

    Another crap with heap of ports. Make game not ports

    #5 7 months ago
  6. Gheritt White

    This is actually a really good game (despite some rough edges) and will be fondly remembered as a cult classic, IMHO.

    #6 7 months ago
  7. Gioggi

    Another review in spanish http://www.asgeeks.es/video-games/analisis-de-murdered-soul-suspect/

    #7 7 months ago
  8. bradk825

    Disappointing to see the low scores, this is one I have on my list. If the storytelling is good though, I will enjoy it regardless of the gameplay, I’m a sucker for a good story.

    #8 7 months ago
  9. ManuOtaku

    I will give it a chance, it seems very interesting. I dont go by reviews anymore good games like god hand, dark sector, dark void, alpha protocol, etc., i end up liking them a lot despite bad inputs by the media and some gamers. The only thing i see on reviews is if the gameplay is broken or has big issues.

    #9 7 months ago
  10. Tormenter

    I have this on pre-order.. 20 odd quid not bad. I have to admit the reviews don’t phase me at all, still looking as forwards to this as I was before the pelting began.

    And that main character is very 80′s Ska looking.

    #10 7 months ago
  11. Tormenter

    @loki

    We don’t live in that world anymore Loki.. the day of PC oriented AAA’s caught the bus and fucked off. There is no such thing as “not a port” anymore.

    #11 7 months ago
  12. fihar

    @Gheritt White
    Deadly Premonition 2?

    I pegged this one as a mix of Ghost Trick and L.A. Noire which, plainly speaking should be more than worth the price of admission, for me at least.

    #12 7 months ago
  13. Unlimax

    They should have spent that money on better titles , like Parasite Eve for example this franchise is a mix between the east and the west and it would have been the next big thing if they focus on how to bring it back instead of wasting their money on titles like this and Thief .

    #13 7 months ago
  14. Tormenter

    @Joe Anderson

    That was a nice review Joe, cheers.

    Yep, defo looking forwards to this.. it’s something different.

    #14 7 months ago
  15. salarta

    @Unlimax This is Squeenix here. As much as I’d like to believe Parasite Eve would be fixed from the bullshit that got pulled with 3rd Birthday, chances are very good any attempt to work with the franchise by the company would just result it in being further ruined. Above all else, they’d give Toriyama the chance to screw it over some more, because they’re giving the guy completely undeserved opportunities left and right.

    Don’t get me wrong, I’m still not buying anything Squeenix other than perhaps FF15 (if it’s good and has no Lightning in it) until a new Parasite Eve is made that treats things right and makes 3rd Birthday completely noncanon, but I have zero faith that Squeenix would be able to treat Parasite Eve right even if they cared enough about quality to try.

    #15 7 months ago
  16. Gheritt White

    @salarta No dickhead, this is Eidos with a Square Enix label over it. Different divisions, different staff, different financing, the works. Square Enix Europe has as much in common with Square Enix as Taito does.

    Tbh, why the dropped the Eidos brand is anybody’s guess – it’s just confusing, especially for dolts like you.

    #16 7 months ago
  17. Gheritt White

    @fihar Yes, that’s *exactly* what this game is.

    #17 7 months ago
  18. salarta

    @Gheritt White Unlimax talked about how “they” should have spent their money on better titles, and listed Parasite Eve. Parasite Eve is an IP from Squeenix Japan. Squeenix Europe has no immediate, expected over it. This means the “they” referenced is Squeenix Japan. Not Squeenix Europe. I even almost said a few things specifically about Eidos, then removed them because I figured they weren’t relevant to the focus being Squeenix Japan.

    Dear lord the comments section on this site is going to hell fast.

    #18 7 months ago
  19. Gheritt White

    @salarta Well obviously I was mistaken – yet again. You’ve bested me twice in two weeks now. This is a grave tiding and bodes ill for the forces of light.

    #19 7 months ago
  20. fearmonkey

    @thunderrun Kotaku gave Knack a “no” (as well as others), but I was pleasantly surprised how much I enjoyed the game once I played it, it’s one of the only PS4 games I have actually finished in fact. I find I actually disagree with them quite a bit.

    I’ll pick up this game for cheap on PC most likely or on sale for PS4. I want to play it, but I have watch dogs, Infamous, Farcry 3, and the last DLC for Bioshock:Infinite to finish yet.

    #20 7 months ago
  21. BrokenSpline

    @Gheritt White

    Not Eidos. This is airtight games the ones that did Quantum Conundrum.

    #21 7 months ago
  22. BrokenSpline

    @BrokenSpline

    Infact this is Airtight games and Square Japan. Eidos was never a part of this.

    #22 7 months ago
  23. salarta

    @BrokenSpline Well then it would appear I was mistaken as well. I was under the impression this game came from Eidos. Thanks for the correction, even if you were not directing it toward me.

    #23 7 months ago
  24. VinWeasel

    Gameplay PC:
    https://www.youtube.com/watch?v=zhZFBWcHeaM

    #24 7 months ago
  25. Gheritt White

    @BrokenSpline Yeah… that’s not really 100% accurate. But hey, whatevs.

    #25 7 months ago
  26. Gheritt White

    @BrokenSpline For clarity, Airtight were the devs and SEJ were the pubs, but Eidos were def involved too and pretty much acted as midwife for the project.

    #26 7 months ago

Comments are now closed on this article.