Sections

Sunset Overdrive’s Xbox One exclusivity “wasn’t about money” says Insomniac

Monday, 12th May 2014 11:03 GMT By Dave Cook

Sunset Overdrive developer Insomniac Games has stressed that the exclusivity of its Xbox One shooter had nothing to do with money.

It follows the reveal of Insomniac’s first Sunset Overdrive gameplay trailer, and details on its Day One Edition pre-order bonuses.

Now, respond to a fan on Twitter, Insomniac had this to say about the game’s Xbox One exclusivity:

Via OXM.

Latest

21 Comments

  1. Mike W

    Lol, ok Insomniac…..whatever you say. ;)

    #1 6 months ago
  2. pukem0n

    answer should have been:

    Buy an Xbox One if you like the game, cheap fuck

    #2 6 months ago
  3. Homer2014

    controlling IP, but can’t publish it on platform different from xbox, yeah, same as microsoft owns ip

    #3 6 months ago
  4. Panthro

    It’s always about the money with exclusivity.

    If they really wanted full control they would have went with PC.

    #4 6 months ago
  5. lexph3re

    They really didn’t have to explain themselves to someone about why they did this. I love the way Sunset Overdrive looks and it actually makes me want to buy an Xbone. Regardless, saying it’s about controlling their IP they better have plans bigger then MS to tell people that.

    It wouldn’t make sense to say “We just want to control our IP. But, were remaining exclusive.” That’s showing that someone else has control over your IP. One things for certain though this is the type of game Xbone needs. Not the overly violent gory stuff but something fun and grounded in fantasy.

    That makes the catalog look much more appealing.

    #5 6 months ago
  6. Gheritt White

    Sequel on PS4 CONFIRMED!!

    #6 6 months ago
  7. OmegaSlayer

    LMAO @ the hypocrisy.
    Would you stop supporting the fanbase that fed you 16 years without a big bag of money?
    Sony fans supported Insomniac even when they made crap games, and they honestly made a lot.
    All the Resistance series and 2 Ratchet and Clank (All 4 One and Full Frontal Assault).
    Not to mention Fuse.
    No wonder Sony didn’t trust them to fund them after lots of failures.

    And I say it as a guy that think that Ratchet and Clank games (the good ones) are superior to any 3D Mario.

    This game looks ok, and even Fuse looked ok, but I wouldn’t be surprised if at the end this game won’t deliver, because Insomniac doesn’t make sure hits anymore.

    #7 6 months ago
  8. maxroy

    Oh hey look it’s “the Bayonetta situation 2: Electric Boogaloo”!

    Now the question is; whose the most grumpy when it comes to exclusivity deals Xbox or PlayStation owners?

    #8 6 months ago
  9. Ge0force

    Tweet 1: “wasn’t about money”
    Tweet 2: “Microsoft is funding the game”

    Whatever Insomniac. X1 exclusivity is a huge FU to all fans of your previous games. I won’t buy an X1 for it.

    #9 6 months ago
  10. maxroy

    @OmegaSlayer I don’t know what to tell you but Insomniac announced that it was no longer Sony Exclusive nearly 4 years ago. And I’m sorry, but if this is the reaction they get from one of their “fans” I don’t think you deserve their games because honestly they can do better.

    Sony didn’t take a lot of craaaazy bets last gen and so they probably weren’t in the mood to fund new wacky I.P in the late game by anyone other than Naughty Dog. So they just funded Resistance games (a series which was fairly successful) and Ratchet, which obviously didn’t turn out great after Crack in Time.

    Fuse must have been a nightmare to work on after EA forced them to change the angle from the wacky spy antics of Overstrike to…. what ever you would call Fuse.

    So I’m glad MS is letting the studio shine because Sony obviously didn’t let them in the past 8 years.

    #10 6 months ago
  11. ManuOtaku

    I believe people might be confusing the meaning of controlling the ip and owning, because this is said over their previous experiences. certainly microsoft is funding the IP, but maybe Insomniac have complete direction and control over the things they can do with the game, unlike for example with fuse That EA not only they fund it, but control things.
    Therefore Now one of their priorities to go with a publisher is the level of freedom and not just money, and probably microsoft give them that.

    #11 6 months ago
  12. Joe Musashi

    Any publisher funding a project will also have a say in its development direction.

    That is not the same thing as owning or controlling the IP.

    JM

    #12 6 months ago
  13. lexph3re

    @maxroy I agree with this. I loved the Resistance series regardless of how many people thought it was bad. It was the only alien shooter out that had crazy over the top weapons that fit in a alien invasion. However, I wouldn’t say sony didn’t bank on them. They released tons of games on a Sony platform, if they want to change their scene so be it.

    #13 6 months ago
  14. Clupula

    Is there actually a human being in existence so lame as to think putting “Electric Boogaloo” at the end of a sequel title was ever funny?

    #14 6 months ago
  15. MrSec84

    Of course its about the money, I mean the fact they said about Microsoft funding the game & publishing it basically contradicts their claim of anything else being the case.

    Microsoft getting a game made by a studio synonymous with exclusivity on Playstation since the PS1 days was probably enough for Microsoft to foot the bill for this game.

    #15 6 months ago
  16. OmegaSlayer

    @maxroy LOOOOOL
    And who would you be to decide who deserves something or not?
    You’re silly lad.

    #16 6 months ago
  17. Legendaryboss

    @maxroy @Homer2014 Right, if people really think Bayonetta 2 or Sunset Overdrive can’t come to other platforms just because you see Microsoft’s/Nintendo’s name as publisher on the box/game: you’re dead wrong. It will just take a certain period of time.

    Topic: They don’t have to justify this even if it contradicts their earlier statement on gaining a new audience through being a multiplatform dev. FUSE’s bomb probably changed their minds.

    #17 6 months ago
  18. gomersoul

    Developers owning ip isn’t always a good thing. Look what happened to crash bandicoot, if Sony owned the ip like they do with previous insomniac games, it wouldn’t of been banished to the back of activisions cupboard… So you can see why Sony take the stance that if they fund the development then they should have the biggest say how it is handled.

    #18 6 months ago
  19. maxroy

    @Legendaryboss These aren’t indie budgets. Millions of Microsoft’s/Nintendo’s dollars are being poured into these titles, they are being funded by these companies. No-one in their right mind would pay for all of that development to in the end go. “Oh yeah and in a year or two you can port it over” no-one in their right mind would do that.

    Fuse was never the game they wanted to make (just look at the announcement trailer for Overstrike). EA went to the focus groups afterwards and they got the “looks like a game for my younger brother” shtick so they went to Insomniac and told them to rework it for the demographic, and they had to comply because they owned the IP.

    #19 6 months ago
  20. antraxsuicide

    I hope Insomniac reads these comments. This is the kind of response you get when you leave the Sony compound. “But, but… Sony treated you so right, Ted! They never set you guys up to fail! It wasn’t our bad publishing ability, you guys just didn’t make any good games. Come back…”

    Absolutely pathetic.

    #20 6 months ago
  21. Legendaryboss

    @maxroy
    “No-one in their right mind would pay for all of that development to in the end go. “Oh yeah and in a year or two you can port it over” no-one in their right mind would do that.”
    1. Are You sure?
    2. Because that doesn’t sound right…
    3. In fact i’m sure it is possible.

    But they did do that, not necessarily in a year or two and since they don’t own the IP and publishing rights can be bought. It can very easily be over-rided, through that or *insert subtle of edition here*. I never said anything about budgets or exact timeframe, just saying that it is possible. EA don’t own FUSE, Insomniac did all that on their own accord. As much as no one believes that.

    #21 6 months ago

Comments are now closed on this article.