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Warcraft movie post production may take 20 months

Warcraft, the Duncan Jones-directed movie based on the family of Blizzard games related to World of Warcraft, is going to need almost two years in post-production, apparently.

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Jones tweeted recently that filming of Warcraft is just a few weeks away from wrapping, which made many eager fans wonder why they have to wait until March 2016 to see it.

According to Legendary Fuilms CEO Thomas Tull, though, the project may need almost all that time to complete - because the production company wants to ensure it lives up to Jones's vision.

"There are some sequences and some things that Duncan Jones has done that are truly on the cutting edge. You want to have plenty of time to make sure that we dial those in," Tull told CraveOnline.

"So by the time they get home and set up, it’ll be a little less than two years. It’ll be about 20 months but we really want to take our time and get this right because the technology that’s employed really is some next generation stuff."

Tull admitted that "part of it is getting the date right", too, thanks to "pretty big titles coming out" over the next few years - including the new Star Wars movie - but that the team will "absolutely" use the time.

On the subject of the film itself, Tull said that Warcraft might not be as much of an intellectual affair as Moon and Source Code, but won't be a brain-in0neutral action affair, either.

"I would say it’s a linear story, but at the same time, it’s Duncan Jones. That’s what we wanted," he said.

"That different flare, not just straightforward fantasy and everything. Look, it’s a privilege. Being able to go from Interstellar’s our fifth movie with Chris Nolan into Guillermo del Toro and Gareth Edwards and now Duncan Jones. It’s really a privilege to work around these folks," he added.

Thanks, Polygon.

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Brenna Hillier

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Based in Australia and having come from a lengthy career in the Aussie games media, Brenna worked as VG247's remote Deputy Editor for several years, covering news and events from the other side of the planet to the rest of the team. After leaving VG247, Brenna retired from games media and crossed over to development, working as a writer on several video games.

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