Destiny PvP isn’t unlocked from the start, is earned through progression

Thursday, 1st May 2014 08:58 GMT By Dave Cook

Destiny developer Bungie is locking out the shooter’s PvP play at the start of the campaign, but according to the studio it can be unlocked in, “a couple of hours, tops.”


It follows seven minutes of new Destiny Devil’s Lair gameplay footage, and there’s also a PS4 Strike video with commentary from Bungie.

Destiny’s PvP was discussed in a Eurogamer interview with Bungie’s Tyson Green, who confirmed that once players unlock PvP with one character, it’ll be unlocked for every character after that.

On why Bungie locked out PvP at the start, Green explained, “We found early on that people here in the studio, when they jumped on the game – these were people who were already really familiar with the game mechanics – they would roll a new character, play through the first mission then go right into PvP, and they would just get really beaten up by the other players because they didn’t have a super ability yet and they’d only got an auto rifle from the first mission,”

“And they said, ‘this is really awful, this is a terrible experience!’ And we said, ‘you’re right, we have to make sure that doesn’t really happen.’

“So when your first character unlocks PvP, you’re a little bit further into the game. You’ve probably done one or two of the campaign missions, probably unlocked a special weapon and your super ability. And then once that’s happened we unlock it for all the characters on your account. Once you know how the game works, if you want to take a Hunter into PvP at level three, yeah, we’re okay with that. You know what the game is at that point, so that’s your decision to make.”

Green added that he feels players will agree that taking time to improve their character’s weapons and abilities before going to PvP is the right decision.

Destiny’s out on PS3, PS4, Xbox 360 and Xbox One on September 9.



  1. dazedonthemoon

    Hmmm… That’s a lot different then I thought it was going to be. I was assuming PvP would be an entirely different mode. So everything in campaign determines how your character can fight in PvP eh? Hope it all fits nicely into the whole package.
    I was kind of hoping it would be seperate and more Halo-like but that’s just my butthurt over missing out on future Halos. Well unless they make a Halo 5 XBO that is bundled without a Kinect… Then I would probably jump on it. That would be glorious.

    #1 8 months ago
  2. TheSuave

    Here comes the wave of those pvp only people coming in complaining about this.

    Personally I don’t care about pvp I want to play this cause of the story, cause it’s shiny, and it’s something unique for the time being. But it is cool how everything is tied into the main story just hope it isn’t mandatory to do pvp. I read a while back you will get certain weapons and custom stuff only in pvp and others stuff you get from other modes. Still going to enjoy the crap outta this game!

    #2 8 months ago
  3. Darksider123

    As I’m moving further away from games like Ubisoft’s Watch dogs. It seems like Bungee is putting quite a lot of effort in to this

    #3 8 months ago
  4. bradk825

    Aaaaand I JUST learned there even IS PvP in this game. No joke.

    Not excited for pvp anyway. It’s all about the co-op with this one for me.

    #4 8 months ago
  5. dazedonthemoon

    I’m with ya on that. I’m waaay more of a cooperative gamer but my halo friends that game with me are all about PvP so im sure I’ll be putting in a lot of time into it. Plus Halo’s multiplayer is unique and carries a lot of weight with series fans, so there is a lot of expectations for Bungie to deliver a solid PvP experience.

    #5 8 months ago

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