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Super Smash Bros. Nintendo Direct: the power and the passion

Friday, 11 April 2014 07:58 GMT By Brenna Hillier

Tuesday’s Super Smash Bros. Nintendo Direct set the internet alight. Rocket-heels, standing dinosaurs, delays and gender-bending – will the fighter’s fanbase ever recover? Brenna recounts the dramas.

super_smash_bros_wii_u

I’m only partially on board the Smash Bros. train, but you can’t be a video game journalist and just pretend Nintendo doesn’t exist (although the Wii U’s making a spirited bid to change that oooooooooh yeah I said it). The amount of hype Smash Bros. produces is intense; it’s no wonder Sony tried to get on board with the sadly received PlayStation All-Stars Battle Royale (good work putting out an update on Smash Bros. Nintendo Direct week, Sony).

Watching every new reveal from a slight outsider perspective is amazing. Nintendo fans are notoriously outspoken but every little drip of Smash Bros. news causes tidal waves of ripples across the internet as we all go mad howling with delight and/or rage; which appears to depend on the phase of the moon, or possibly which direction the wind is blowing.

If you missed the Super Smash Bros. Nintendo Direct, I encourage you to watch it below – but here are my highlights, recapping the drama and passion of the hour the internet held its breath.

3DS version to release soon, Wii U pushed back to Christmas

This is one of those heartbreakers. Of course you want Nintendo to take as long as it takes, and given Smash Bros. creator Masahiro Sakurai’s chronic injury, delays are easily forgiven. But this is one of the games Nintendo fans have been waiting for since the Wii U was first announced, and given the console’s fortunes in the interim, it’s no wonder the further wait has produced reactions from quiet dismay to roaring rage and every extreme in between.

The 3DS version is looking really great, though, right? The exclusive Smash Run mode looks like a lot of fun, and Sakurai’s assurance that the game runs at 60FPS – except for the trophy assist cutscenes – is more than welcome, especially given the fighter’s stereoscopic 3D support. It’s going to have full multiplayer support, too, although Sakurai’s plea that you find a decent connection suggests Nintendo’s well aware how flaky network support can be killer.

The official release windows are northern summer for 3DS and northern winter for Wii U; Super Smash Bros. Wii U might just be one of these year’s hottest holiday titles, which will be a good boost for Nintendo. Meanwhile, with any luck the Super Smash Bros. 3DS hype will carry Nintendo through E3 season. There’s an upside, see?

super_smash_bros_3ds_wii_u_12

Zero Suit Samus
If you were anywhere near gaming this week you probably heard the news: Nintendo has put two forms of Samus on the roster, and one of them wears high heels.

The reason Samus appears twice is because characters no longer change forms mid-battle. “So where has Zero Suit Samus gone?” Sakurai asked, or something very like it.

“Away forever?” I asked hopefully. “Since her existence is a stain on an otherwise impeccable franchise and the things Team Nina did to one of our most beloved female protagonists still make many hardcore series fans deeply uncomfortable even as they acknowledge the qualities of the game in general?”

No such luck, alas. She’s now an entirely separate fighter.

“Sakurai, apparently unaware that it is 2014, argued that without her powersuit, Samus isn’t strong enough to fight off her opponents.”

This is where shit gets kind of ridiculous. Sakurai, apparently unaware that it is 2014, argued that without her powersuit, Samus isn’t strong enough to fight off her opponents. (In the world of Nintendo, the idea of women being as powerful as men is still so far-fetched and fantastical that it simply cannot stand, despite the fact that one of the other cast members is a pink blob that swallows things and appears to have no skeletal structure. A male blob, by the way.)

So in order to make Samus a decent rival to her many foes, Sakurai’s shoved her in jet shoes. This is ridiculous. It’s ridiculous even before you notice the shoes have high heels. The heels take it from “ridiculous over the top video game nonsense” to “okay, now you’re just being offensively silly”.

Well, on the bright side, you know – two Samuseseseses. Your opinion re: Samus’s heels has now become a dagger-drawing matter, but please comfort yourself with this charming illustration from Bee & Puppycat creator Natasha Allegri on the subject.

super_smash_bros_samus_heels_natasha_allegri

More highlights from the Super Smash Bros. Nintendo Direct on the next page.

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14 Comments

  1. dj

    Hi Brenna. I signed up for an account just so I could comment on this article. :)

    I disagree with your thoughts on Zero Suit Samus. While Team Ninja/Yoshio Sakamoto (mostly Sakamoto) may have not made the best design decisions regarding Samus for Metroid Other M, Sakurai is mostly doing the opposite. I don’t know why he kept the boots design as high heels, but he does not view Samus as weak simply because she’s female. Zero Suit Samus, by canon, only has her stun gun and not her full power suit.. thus, she’s much weaker physically! He wanted to change her recovery, so he gave her jet boots for that move. The boots also “power up” her design by the way they appear in all of her kicking attacks. This is what I believe he meant in that statement.

    You can see he doesn’t seem to think too much about her gender based on the way he showed Little Mac fighting her in his trailer. At least, these are my thoughts on that.

    #1 11 months ago
  2. polygem

    hmmm, i am having huge issues with games that oversexualize women and reduce them on being a weaker human being. huge problems with these things. in a game where blobs, foxes, dinosaurs, overweighted plumbers, ninja frogs, angels etc. fight against each other….the fact that a sexy (yet strong and self confident) lady with high heels is also part of the roster really isn´t an issue. this isn´t sexism. it´s a completely different issue than with the senran kagura burst game which is build around the idea of letting women fight for you and then undress during that process, revealing their unrealistic proportions. zero suit samus is just as sexy character in a videogame. i don´t think it is necessary but i don´t think that it´s really problematic. this whole business has a problem with sexism though, not only nintendo. but then, don´t only focus on all the female characters in games too much – also look at all the male stereotypes this industry creates game after game after game. that´s something people seem to forget as well. stuff can be sexist even withought the representation of female protagonists by creating stereotypes that, in the bigger picture, promote chauvinism and sexism.

    #2 11 months ago
  3. Michael Ireland

    The high heels aren’t sexist. But they are stupid.

    #3 11 months ago
  4. polygem

    @Michael Ireland
    i 100% agree with that!

    #4 11 months ago
  5. fihar

    Who cares about Samus?

    I can pit Greninja against Lucario now, woohooo!
    Charizard who?

    Seriously though, thank God this is also coming for the 3DS because that trailer for Greninja was one of the best things I’ve seen today other than Joan Jett and frickin’ St. Vincent filling on for Cobain.

    #5 11 months ago
  6. POOhead

    You argued as if samus wasn’t a girl already

    #6 11 months ago
  7. salarta

    I was going to wait to say this, but what the hell.

    The high heels put on this “Samus” are more sexist than the real Lara Croft’s original and iconic costume ever was. See, it’s not the fact that Samus is a woman wearing high heels that makes it sexist. It’s the fact that 1) it’s Samus wearing high heels, and 2) the high heels are part of her combat design rather than her simply wearing them at a social function.

    Let me put it this way. Lara Croft wearing skimpy clothing became such a big sticking point to people that it was treated like enough justification all by itself to redefine Lara into a completely different character that doesn’t fit her at all. If the reboot “Lara Croft” were to get another game and it involved her wearing high heels for the whole game, there would be complaints up the ass from the very same people that eagerly slurped up the reboot. If high heels would be wrong for the current “Lara Croft,” then they should be wrong for Samus Aran too.

    #7 11 months ago
  8. fearmonkey

    man…Samus has some sweet stripper shoes now ….wtf

    They need to edit those to be more z-coil like, less stupid.

    #8 11 months ago
  9. macromanjr

    “Away forever?” I asked hopefully. “Since her existence is a stain on an otherwise impeccable franchise and the things Team Nina did to one of our most beloved female protagonists still make many hardcore series fans deeply uncomfortable even as they acknowledge the qualities of the game in general?”

    …Considering that Samus gained considerable fame for being revealed as female in the first place… I love Metroid. One of the best science-fiction franchises ever. Solid gameplay, particularly with Super Metroid. One of gaming’s best. But seriously, you’re fooling yourself if you would claim that Samus’ femininity WASN’T much the attention-gainer to the series. Back when Metroid was new, the talk of among guys was that not only was the game fantastic, but the character turned out to be a chick. You can’t pin this all on Team Ninja–the sexual appeal of Samus has been a part of Metroid legacy from the start.

    (Though, personally, I’m not much a fan of Team Ninja’s rendition of Samus, either, but it has to do more with the foreign gameplay and overly-cinematic aspect with an entry of the Metroid series with Metroid: Other M, more than their gratuitous portrayal of Nintendo’s first bombshell beauty, Sex appeal sales, and males are the overwhelming majority of this franchises target audience–I get it. Kinda unnecessary, but still, I’m not going to act all offended over it.)

    This is where shit gets kind of ridiculous. Sakurai, apparently unaware that it is 2014, argued that without her powersuit, Samus isn’t strong enough to fight off her opponents.

    Considering that Samus doesn’t fight without her Power Suit, they’re probably just giving her some enhancements to validate her as a separate fighter.

    By the way, when will folks stop fallaciously bringing up the year in such sociopolitical matters, as if to claim that with enough time, general human nature is going to simply disappear? It’s 2014, and the public’s only gotten more politically-correct, as it’s gotten a lot easier to appear as such publicly. It doesn’t mean deeply-ingrained values are any more standing within society’s whole. People are just as shallow, pretentious, crude and groupthinking as they’ve always been, and projectively always will be.

    (In the world of Nintendo, the idea of women being as powerful as men is still so far-fetched and fantastical that it simply cannot stand, despite the fact that one of the other cast members is a pink blob that swallows things and appears to have no skeletal structure. A male blob, by the way.)

    Don’t be such a blatant feminist here.

    You’ve conveniently chosen to ignore Princess Peach, Princess Zelda (and by extension, Sheik), and the new additions of Rosalina and female Wii Fit Trainer. Not to mention the original power-suited Samus. All of these female characters can hold their own in the game against any male character, and Nintendo even went as far as to make the female and male Wii Fit Trainers with the same moves and strengths.

    By the way, Kirby is a pink blob that swallows things and appears to have no skeletal structure, who within context of his series, can turn into various material structures, swing heavy mallets twice his size, and fly by inhaling air. His context of character was already fantastic and outlandish.

    While Super Smash Bros. itself is fantastic and outlandish, the characters stay in tuned to their original context. Even Solid Snake back when he was included in Brawl stayed in character for the otherwise outlandish game. That’s the appeal of the game–series context versus series context, in a non-serious free-for-all context.

    Being that Zero-Suit Samus bears little (no pun intended) prior context as such within the Metroid series, some imagination is giving towards her abilities. Since the bulk of her abilities rely chiefly on the Power Suit, they emphasized her flexibility and her sex appeal. She has little to draw on in terms of prior context as to why she can double-jump, so they added the jet shoes.

    I myself would’ve preferred they gave her some jet boots rather than heels, but still, it’s rather a stretch just having her as a playable character. Honestly, I can’t complain. Since the average gamer of this series is a 25-30 year old male, and people like the novelty of alternative characters, and since so much of the Wii U’s success is riding on the success of this and only a few other key games, they went for maximizing appeal here more than anything.

    You could’ve instead just made it a valid point that Zero-Suit Samus had no prior context of being a character much to begin with, and thus little relevance as an playable character, but you didn’t. You choose a feminist route of making an argument.

    Oh, and pointing out that Kirby is male did absolutely nothing for your point. That point wouldn’t have made a lick of difference if he were male or female–Kirby would still be staying in character in context to the Kirby franchise. You merely tacked it on in a typical feministic fashion, appealing to emotion.

    So in order to make Samus a decent rival to her many foes, Sakurai’s shoved her in jet shoes. This is ridiculous. It’s ridiculous even before you notice the shoes have high heels. The heels take it from “ridiculous over the top video game nonsense” to “okay, now you’re just being offensively silly”.

    Silly? Sure. “Offensively silly”? Only if you take offense. Hate to say it, but in this world of expression, who cares much about whom they offend? They’re not in the business of sparing your feelings. They’re in the business of making games that make money. If you don’t want to be offended, simply ignore the character in the game. It’s not like you would have to express repulse every single time you see the character. Growing up near gang violence, I’m not particularly fond of gang-violence games–I don’t have to put effort towards minding it all the time. If one likes Saints Row, I’m not going to give them flak for it. People are going to like what they’re going to like.

    And even being a woman as you are, this isn’t a degradation towards all womankind, which is a common argument to this issue. It’s an instance of someone sexualizing a character for their game (and not too far off the mark how much many young women sexualize their own selves, mind you). Many women always act like something of an exaggerated nature with a female character is an attack to the nature of all womankind. If you’re going to be so readily offended by this, maybe I should be offended by men in the movies always being more handsome, physically-fit, idealized white guys than most men in reality will ever be. But I can’t be offended here, since I frankly don’t much care.

    Furthermore, you should know that I as a male simply do not take the exaggerated nature of female characters within a completely fictitious virtual world as some sort of measuring stick towards women in reality. I never look at Zero-Suit Samus and think, “Man, why aren’t more women built or dressed like her?”

    Games are a context of complete fantasy, where one can enjoy an experience where they simply won’t get in reality, and often times, probably shouldn’t. Some fantasies can cross a serious line, but sexualization of women isn’t always necessarily one of them. Since males are the majority of the core gamer market*, and since women are a chief topic among our fantasies, and since most developers are male, is it any surprise that such sexualizing of women in games are still so rampant? You earlier brought up that it’s year 2014, as if you’re surprised to see this logic and we should be beyond this by now, but why should the year 2014 truly change this from being reality? Nothing has changed about general male human nature.

    *(And sorry–I don’t care for misleading reports and polls that always include Facebook games and Angry Bird-esque mobile games as counting female gamers as “half” of gamers–something closer like approximately 30% of console owners are female and about 40% of hardcore PC gamers are female, according to one report from Entertainment Software Association. Women are increasing among the core gamer demographic, and I’m in love with a woman who games even more than I do, but generally-speaking, the majority of this game’s demographic and market is predominantly male)

    Perhaps we could stand to have less usage of such a cheap sex appeal and relying on more thoughtful character design, but there’s no sense in complaining about every case of it. Especially with women writers on gaming news publications, who all seem to point it out almost every time a game exhibits it. It’s just as annoying as how you find with the over-sexualized portrayals of women. This is nothing new, and it’s not changing any time soon.

    #9 11 months ago
  10. Legendaryboss

    ^ Wow!

    Topic: The high heels are Sexist? No. Silly and pointless is what the high heels are representative of.

    #10 11 months ago
  11. macromanjr

    @macromanjr Crap, that was longer than I had intended it. Oh, well. I meant every carefully-weighed word. Minus the typos.

    #11 11 months ago
  12. macromanjr

    @Legendaryboss You want to know what’s funny?

    If men portray women in games as dressed in sexy attire, some (though not all) women will complain of it being sexist–even if many young women dress in much the same sexy manner themselves and some women prefer sexy women in games (half the women at conventions dressed as sexy game characters attests to this).

    If men (say, male government officials) were to tell those same women to cover up more decent attire in public places (such as, forbidding the absurdity that is topfreedom, or simply telling nursing mothers that perhaps in this sick world, it’s safer to find somewhere private to breastfeed), many of those same women will complain of it being sexist.

    Such the conundrum of agenda.

    #12 11 months ago
  13. Legendaryboss

    @12
    That is an interesting and good comparison.

    #13 11 months ago
  14. Gekidami

    You know what would be great?: Not having Brenna push her dumb feminist agenda down our throats literally over nothing. Take that crap to Tumblr, readers didnt click on this article for you silly over reaction.

    But anyway, on topic: Make transformations into separate characters, nice way to artificially boost the roster. The bottom of the barrel is being scraped so hard, its now got holes in.

    #14 11 months ago

Comments are now closed on this article.

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  • EU Club Nintendo: Legend of Zelda: A Link Between Worlds soundtrack back in stock

    Club Nintendo members in Europe can once again pick up The Legend of Zelda: A Link Between Worlds soundtrack. For 3000 Stars, members of the program will receive the double-CD soundtrack which features 89 tracks with liner notes from Ryo Nagamatsu and 12 sheet music excerpts. It also comes with 16 Milk Bar Musician pieces. […]

  • HTC apologises over “confusing” Half-Life VR comments

    HTC has misspoke when it talked about Half-Life coming to VR headset Vive. HTC chairwoman Cher Wang has apologised over the comments she made yesterday about the possibility of Half-Life coming to Vive, the VR headset it’s manufacturing with the help of Valve. Sources close to Valve, have indicated to the BBC that the developer […]

  • What do Heists and Daily Objectives tell us about the future of GTA Online?

    Daily Objectives could be more important to GTA Online than Heists. These theories and more, from a giddy Matt Martin. Yesterday Rockstar dropped a bombshell. Not only is it releasing Heists next week – the mythical 4-player missions for GTA Online – but it’s also going to be introducing daily challenges and more modes to […]

  • Breaking down Hardline Premium, is it worth it?

    Having been announced just a few days ago, the Premium service for Battlefield Hardline has been a topic of constant debate among the Battlefield community. Many look at Hardline as a Battlefield off-shoot that will just tide everyone over until Battlefront comes out in the fall. EA has other plans however, announcing a $50 Premium […]

  • Watch Dogs sold more than GTA 5 and FIFA 15 in Australia in 2014

    Watch Dogs outsold GTA 5, and FIFA 15, at retail in Australia last year. According to data obtained by the Interactive Games & Entertainment Association (IGEA) from the NPD Group Australia, last year’s year retail sales charts look a bit different in Australia. The top-selling game was Call of Duty: Advanced Warfare, followed by Watch […]

  • Watch PC footage of The Witcher 3: Wild Hunt from GDC 2015

    The Witcher 3: Wild Hunt has a new gameplay video available that shows a bit of action from the PC version. The video below was captured from Nvidia’s GDC conference live-stream. Developer CD Projekt RED was on hand to show off The Witcher 3: Wild Hunt‘s graphical prowess running on a PC. Thanks, GamesHQMedia.

  • Dying Light: Hard Mode and Ultimate Survivor Bundle out March 10

    Dying Light’s second DLC drop, the Ultimate Survivor Bundle, and the free Hard Mode, have been given a solid release date alongside a new trailer. Dying Light developer Techland has confirmed that the Ultimate Survivor Bundle, the game’s second DLC drop, will release March 10. The DLC is part of the season pass, but will […]

  • Exploration puzzler Ether One is coming to PlayStation 4

    Ether One, the first-person exploration game that puts you in the minds of other people to help change events of their past is coming to PlayStation 4 this year. Ether One is coming to PlayStation 4 this year, developer White Paper Games announced at GDC 2015. A retail version will also be available alongside the […]

  • Larian “murdered” Divinity: Dragon Commander to focus on Original Sin

    Divinity: Original Sin developer Larian talked very candidly about the business side of development and the many unfortunate events that took place for the game to come out as it did. Larian Studios founder Swen Vincke gave a post-mortem on the troubled development of Divinity: Original Sin, and how it managed to overcome all of […]

  • Firewatch probably has the most natural dialogue of any game to date

    Firewatch developer Campo Santo has revealed the first ever gameplay footage of the upcoming exploration game. Firewatch is the first game from super indie studio Campo Santo. The game is set in the Wyoming forests where the player will be exploring the environment and act as a fire lookout. The game features extensive voice-acting as […]

  • White Night launch trailer is a noir thriller trip

    White Night is here, not long after it was revealed and with a mysterious launch trailer. White Night, the black-and-white survival horror set in 1930s Boston, has revealed its launch trailer. White Night is mix of old-school horror, exploration and puzzling solving in an eerie, noir setting. The game’s main mechanic is light. any object […]

  • Free-to-play is “a significant part” of PlayStation’s digital future

    Free-to-play games on PlayStation 4 have seen enough growth that Sony is now considering the model a major part of its future digital business. Sarah Thompson, senior account executive for PlayStation’s free-to-play business said at a GDC panel that Sony has witnessed impressive growth in the free-to-play sector. “We’re really looking at this as a […]

  • Double Fine Adventure Kickstarter documentary releasing free on YouTube

    Broken Age making of documentary Double Fine Adventure will be made available to all. When Double Fine turned to crowdfunding, changing the industry forever, it promised to give an unprecedented look behind the scenes with a professional documentary of the whole development process of Broken Age. That documentary was initially restricted to Kickstarter backers, but […]

  • Gone Home console ports cancelled following Midnight City difficulties

    Gone Home won’t be made available to the console masses after all. Indie hit Gone Home was announced for console release almost exactly one year ago, and we’ve heard absolutely nothing since then. Turns out, that’s because it’s not happening: developer the Fullbright Company confirmed to Eurogamer that the ports have been cancelled. “Our publishing […]

  • Microsoft rang Mojang the day Notch joked about selling

    Minecraft developer Mojang was sold because founder Markus “Notch” Persson made a joke on Twitter. Ever wondered how Minecraft came to be a Microsoft property? It’s actually a pretty great story. Remember when Notch tweeted this? Anyone want to buy my share of Mojang so I can move on with my life? Getting hate for […]

  • Halo: The Master Chief Collection matchmaking update rolling out

    Halo: The Master Chief Collection has been updated to help fix its tragic matchmaking. Again. Now almost four months old, Halo: The Master Chief Collection was still pretty broken as of this morning, with rubbish matchmaking and plenty of other issues to go around. 343 Industries is still trying to fix it, and has today […]

  • Nvidia unveils Shield, an Android 4K Smart TV set top box

    Nvidia has named yet another product “Shield” in an attempt to render us all hopelessly confused. The heart of Nvidia’s GDC 2015 press conference was the Shield, a $200 Android set top box launching in May. Apparently the “world’s first 4K Android TV”, the Shield supports 4K content encoded with h.265. The box runs on […]

  • Star Wars Battlefront footage shown behind closed doors

    Star Wars Battlefront is being shown to retailers. Now we want EA to show it to us. Star Wars Battlefront is expected sometime this year, so it’s about time EA gave us a look at DICE’s latest. It turns out that while press and gamers have had to twiddle their thumbs, EA is showing it […]

  • Dragon Age lead creative moves onto mysterious new BioWare project

    Dragon Age creator David Gaider is leaving his baby behind. Dragon Age is a team effort, but Gaider was one of the key creatives behind the franchise, creating the setting of Thedas (which, I was recently amused to learn, is an acronym: “THE Dragon Age Setting”). He was lead writer on all three games and […]

  • Unity 5 available for free with “no fucking around”

    Unity 5 looks amazing, and you can download and faff about with it for free right now. “We’re not nickel-and-diming people. When we say it’s free, it’s free. We’re not charging a royalty, which I think is akin to looking for whales.” Unity Technologies announced the release of the fifth version of its popular, simple, […]

  • Five Nights at Freddy’s 3 may be the end of the series

    Five Nights at Freddy’s 3 released yesterday, and many fans theorise that it marks the end of the series. Five Nights at Freddy’s developer Scott Cawthon has released a new teaser image on his website, but rather than pointing to a new game, many fans believe the teaser signals the end of the series. The […]

  • Source 2 announced, will also be free

    Valve has formally unveiled Source Engine 2, the third major engine to go free to developers at GDC 2015. Source 2 is the successor to the engine Valve has been using since Counter-Strike: Source and Half-Life 2. Valve didn’t have much to say about the technicalities of this long-awaited release. It is apparently focused on […]

  • SteamVR: Valve’s Lighthouse tech allows you to walk around while playing

    SteamVR’s key differentiator is a piece of tech allowing headsets to connect with other devices for extra accurate, room-scale tracking. Valve has announced a new bit of technology called Lighthouse, which it is making freely available to any hardware manufacturer. Like the extra tracking LEDs on Sony’s updated Project Morpheus, Lighthouse improves the headset’s accuracy, […]

  • Steam Machines, Controller, streaming box to launch in November

    Steam Machines will finally become a reality before the end of the year. Valve’s living room PC systems will release in November, the company announced today. Well, I say Valve’s – the idea behind Steam Machines is that a number of manufacturers will offer variously priced systems. Alienware and Falcon Northwest are among the dozen […]

  • Telltale veterans form new team, announce teen thriller Oxenfree

    Oxenfree is a supernatural teen thriller from some of the team behind Telltale Games’ award-winning adventures. New indie Night School Studios unveiled Oxenfree at GDC 2015. It tells the story of a group of friends who accidentally open a “ghostly rift” at an overnight party on the coast. Night School, which is made up of […]

  • PS4 global sales now stand at over 20.2 million

    The PS4 has sold 20.2 million units worldwide. Sony announced the new PS4 sales milestone at GDC 2015 today. It’s a hell of an achievement and salt in the wounds for Microsoft, which hasn’t updated us on Xbox One sales since it shipped “almost” 10 million back in November last year, and has fallen back […]

  • PS4 VR headset Morpheus out in 2016, capable of 120 FPS – video

    Sony’s VR headset Project Morpheus has some impressive grunt. Virtual reality and Morpheus were the heart of Sony’s GDC 2015 presentation today, ahead of its newly announced first-half 2016 comemrcial launch. SCE Worldwide Studios boss Shuhei Yoshida detailed the headset’s impressive capabilities, notably the fact that it can handle 120 FPS VR games. The PS4 […]

  • Papo & Yo developer making a VR game about dinosaurs

    Some days you write a headline and it makes you so happy that that you have to do a little chair dance, you know what I mean? Papo & Yo developer Minority Media, whom I would personally go to the wall for after they cut out my heart and stomped on it via the medium […]

  • Wasteland 2, Shovel Knight and more in big ole bunch of indies coming to Xbox One

    Xbox One owners are about to receive a pile of great new indie games. At GDC 2015, Microsoft revealed a list of new indie games headed to Xbox One. Some of these titles have already released on other platforms, so it looks like Microsoft has really relaxed the parity clause of ID@Xbox – or perhaps […]

  • Here’s an indie VR game made with Unreal Engine 4

    GDC 2015 is blowing up with indie games, VR and Unreal Engine 4, so here’s a video combining all three. Loading Human is a virtual reality adventure from indie developer Untold Games. It’s in the works for Mac and PC, and Sony has given an early green light for Project Morpheus, too, so expect it […]

  • GTA Online: Daily Objectives and Adversary Mode coming next week

    Heists aren’t the only thing coming to GTA Online next week: players can also expect Adversary Modes, new Daily Objectives and other Freemode activities. GTA Online’s Adversary Modes are new PvP modes which feature a range of competitive challenges and will unlock as players progress through Heists. Here’s a rundown straight from Rockstar: Come Out […]

  • Syndicate is the latest free game download on Origin

    The latest free title to be added to EA’s Origin service is 1993′s Syndicate. For a limited time, you can download the game for free and keep it, much like previous titles such as Theme Hospital. The isometric, real-time, tactical-action game was developed by Bullfrog Productions and released in June 1993. It is a favorite […]

  • Ancient Labyrinth DLC for Lords of the Fallen now available

    The Ancient Labyrinth DLC for Lords of the Fallen is now available for PC, PlayStation 4, and Xbox One. It will run you $7.99 and builds upon the existing lore, characters, and storyline. Have a look at some new screenshots in the gallery below.

  • Shadowrun Online gets a name change and release date

    Shadowrun Online developer Cliffhanger Productions has announced the game’s name has been changed to Shadowrun Chronicles: Boston Lockdown and a release date for April has been set. The new title was formed via the developer and its Kickstarter backers, with the goal being to let those unfamiliar with the game know by the title alone […]

  • Amazon hosting Rockstar and 2K Games sale

    Amazon is hosting a Rockstar Games and 2K Games sale with discounts Max Payne titles, Bully and more. Here’s just some of the offerings listed: Manhunt 2 PC Download $3.00 Max Payne 3 PC Download $4.00 Bully: Scholarship Edition PC Download $3.00 LA Noire Xbox 360 $2.95 L.A. Noire: The Complete Edition PC Download $6.00 […]

  • Destiny weekly reset video shows off Inferno Crucible gameplay

    We have a gameplay video featuring Inferno Crucible gameplay featured in the Destiny weekly reset for you. In it, Arekkz Gaming gives you a look at Inferno Crucible and goes over the various intricacies. You can read up on the weekly reset through the links.

  • Resident Evil: Revelations 2 Episode 2 available from today

    Episode 2 for Resident Evil: Revelations 2 is now available. If you’ve purchased the Complete Season, you’ll be able to download Episode 2 on PS3, PS4 and Xbox One. Steam players should see the episode go live around 9-10pm PST, and Xbox 360 owners should be able to download very early tomorrow morning, per Capcom […]

  • Here’s a sneak peek video for Warhammer: End Times – Vermintide

    Fatshark Games has released a sneak peek video for its upcoming Games Workshop title, Warhammer: End Times – Vermintide. Vermintide is a FPS, co-op action title coming to PC, PlayStation 4 and Xbox One, and its set during the End Times of the Warhammer universe in the city of Ubersreik. Warhammer: End Times – Vermintide […]

  • Call of Duty: Advanced Warfare video shows Ascendance DLC early access weapon

    As you know, Xbox Season Pass holders now have early access to the Ascendance DLC Pack bonus weapons for Call of Duty: Advanced Warfare. Now you can watch a trailer for the weapon. The OHM directed energy hybrid weapon can switch between an LMG and Shotgun “on the fly,” and it also includes the OHM-Werewolf […]

  • March PS Plus games include OlliOlli 2, Oddworld: New ‘n’ Tasty, more

    March PlayStation Plus titles have popped up on the PS Plus page. Noticed by NeoGAF user skynidas, the titles include: OlliOlli2 (PS4/VITA) Valiant Hearts: The Great War (PS4) Oddworld: New ‘n’ Tasty (PS4) Counterspy (PS4/PS3) Papo & Yo (PS3) Sherlock Holmes: Crimes and Punishment (PS3) A notice has also been posted on the EU PS […]

  • Sci-fi horror game Caffeine will release on Xbox One, PS4 alongside PC – new trailer

    Caffeine creator Dylan Browne has announced the Unreal Engine 4 game will be released on Xbox One. The game will be published through Microsoft’s Indie Program. As previously announced, it is also coming to PC and and now PlayStation 4. Caffeine is a sci-fi horror game which stars a young boy who has been abandoned […]

  • Xbox 360 Preview program invites going out this month

    Much like the Xbox One Preview program, starting early this month, invites for the Xbox 360 Preview program will start rolling out. Select invitees will be able to join program directly from their Xbox 360. A special Xbox Live message will be sent, directing users to head over to their Settings page. Further instructions are […]

  • Tron: Legacy director in negotiations for Gran Turismo film

    Tron: Legacy director Joseph Kosinski is said to be in early negotiations to direct the Gran Turismo film. This is according to the Hollywood Reporter, which states Michael De Luca is still slated as one of the producers alongside Matt Milam, Dana Brunetti, Josh Bratman, DeVon Franklin and Elizabeth Cantillon. Plot details are still unknown […]

  • Fifth add-on pack for Alien: Isolation is available for download

    The Trigger, which is is the fifth add-on pack for Alien: Isolation, is available to download from today. In it, players will “compete against the clock” across three new maps in Survivor Mode. Set before the events of the main game, players step into the shoes of Sevastopol Station’s Ricardo who will do what he […]

  • HBO Go app now available on PlayStation 4

    Sony has announced the HBO Go app will be made available for download later today for PlayStation 4. The app works just like the PS version. Now you can watch True Detective, Game of Thrones, Veep and more through your console. Information on installation is available through the PS Blog.

  • Skyrim mods no longer restricted to 100MB in size

    Bethesda has announced a beta for Creation Kit update 1.9.33, lifts the 100MB size restriction for Skyrim mod makers. The beta is for both Skyrim’s PC launcher and the Creation Kit which will allow for unlimited file sizes. Here are the notes: Creation Kit 1.9.33 Update Creation Kit now supports unlimited file sizes for mods […]

  • Mad Max release date set for September, PS3 and Xbox 360 versions canned

    Mad Max from Just Cause developer Avalanche Studios has been given a September release date, along with the new of a last-gen cancellation. The axing of the PlayStation 3 and Xbox 360 versions were announced via Game Informer. Mad Max is the magazine’s featured game for the April issue. Avalanche, according GI, nixed development on […]

  • MGS 5: The Phantom Pain out in September, Kojima “closing the loop” on saga

    Metal Gear Solid 5: The Phantom Pain will be released in September, according to an IGN Italy video, which also features Hideo Kojima discussing “With Metal Gear Solid 5, I’m finally “closing the loop” on the Metal Gear saga. The video has since been removed, but an image cap of the date is posted above. […]

  • Forza Horizon 2 Rockstar Energy Car Pack now available

    The Rockstar Energy Car Pack for Forza Horizon 2 for Xbox One is available now, alongside the free car for March. The free car is the Acura Integra Type-R, and the Rockstar pack included the following vehicles: 2014 Volkswagen Beetle GRC 2015 Subaru WRX STI 1996 BMW 850CSi 2015 Jaguar XFR-S 1970 Volkswagen #1107 Desert […]

  • 3DS firmware update kills web browser exploit

    Nintendo has issued a 3DS firmware update which fixes a web browser exploit that was being used to run pirated Game Boy Color ROMs since January as well as inject code within downloadable games. Another piece of code, per Eurogamer, changed the setting on the handheld to make it region-free. The exploit was only available […]

  • Unreal Tournament video shows updated textures on Outpost 23

    The latest footage from Epic’s new Unreal Tournament has surfaced, and it shows off the game’s first high-textured map which is called Outpost 23. As you can see from Zaccubus’ video, its the same are which Epic showed in the flythrough video from last year, only with updated textures and some new areas outside. The […]

  • Final add-on for Sunset Overdrive arrives in April

    The final add-on for Sunset Overdrive, Dawn of the Rise of the Fallen Machines, will be released in April. On April 1 to be exact. No, that’s not an April Fool’s joke from Insomniac Games either. Below, you can watch a fist-look at the new story, area, and traversal mechanic.

  • Heroes of the Storm playable at EGX Rezzed

    Heroes of the Storm will be playable at EGX Rezzed. This will be the first UK public hands-on with the online team brawler. Blizzard will also host giveaways and friendly tournaments at its stand. Tickets for all three days of Rezzed are still available, and you can purchase a pass through the official website. EGX […]

  • PES 2015 Data Pack 4 coming next week with Winter Transfers, new faces

    Data Pack 4 for Pro Evolution Soccer 2015 has been dated, and it updates the game with Winter Transfers, new player faces, and additional stadiums. The latest free update contains real-time player transfers made within the January window, and player ratings have also been updated. Additionally, a number of improved likenesses to key players will […]