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Double Fine’s Hack ‘n’ Slash Steam Early Access release not far off

Friday, 11th April 2014 01:25 GMT By Brenna Hillier

Hack ‘n’ Slash is “just weeks away” from Steam Early Access launch, Double Fine confirmed in a newsletter today. The Linux, Mac and PC puzzle adventure will go for $15, and has players using hacks to explore dungeons. Check out the latest trailer below.

Hack ‘n’ Slash is one of a number of properties originating in Double Fine’s famous Amnesia Fortnight game jams.

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2 Comments

  1. TheWulf

    I’ve been following this on tumblr, and like every damn thing Double Fine do it seems a bizarre, ambitious idea of the likes I rarely see. Often, I do tinker with game code, but from the perspective of a modder. I can’t remember the last time a proper game invited me to do it as part of a gameplay mechanic.

    Creatures, maybe? I want to say Spore to a degree, too, but that’s a different kind of approach and the underlying mechanics were more hidden (though still obvious to me). It’s not often, that’s for sure.

    This is why I love them, they’re a neverending font of creativity and novelty. They remind me of the ’90s. I liked the ’90s. Good time for PC gamers, novel ideas everywhere, so much crazy.

    #1 4 months ago
  2. TheWulf

    What even…

    I just watched the trailer. I already knew what this was from tumblr, as I said, but that trailer. It was so ’90s. If you can’t see what I’m talking about by now, you’re blind, because that was completely shameless and fun. Someone had this batshit crazy dream for a game and they made it. Then they made a video about the FBI, and rapping, and what.

    The ’90s had so much of this sort of thing before the herd assimilated everything and we ended up mired in the monotony of familiarity and the fetishistic attachment to normality and the status quo. This sort of thing just fills me with longing, to see every developer be unafraid and shameless in showing off their utterly bonkers ideas, and chasing them, relentlessly and without fear.

    A lot of my bitterness at gaming is that so much of it is now just the glorification of violence in male power fantasies (even the ones that choose to have a woman as their protagonist), bloody slaughter set in the most boring locales possible. What I loved about games was being an explorer, a tinkerer, a dreamwalker, almost. It was a very different time, and I miss it.

    Seriously, though… that trailer. If Double Fine does anything, they make me wistful for better times.

    #2 4 months ago

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