Destiny developer Bungie gave new insight into how it creates avatar gear and new character content within its sprawling multiplayer shooter at GDC last month. The presentation has since gone live and it gives a neat look at how the team crafted its gear and other objects.
The clip can be found here, and is presented by Bungie technical Art Lead Scott Shepherd. He touches on applying fabric to gear, Havok cloth physics and more, giving a neat glimpse at the whole process.
It follows this new batch of Destiny screens and details out of Bungie’s latest Mailsack blog post.
Destiny hits PS3, PS4, Xbox 360 and Xbox One on September 9.
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