Guild Wars 2 Mega Servers coming with April Feature Pack

Wednesday, 2nd April 2014 18:37 GMT By Stephany Nunneley

Guild Wars 2 will have Mega Servers implemented with the April 15 Feature Pack update, ArenaNet has announced.

gw2 happy players

According to the developer, Mega Servers will make it “easier to play with friends on every PvE map regardless of home world.”

This will allow players to be placed on a map with more of their friends, those who speak the same regional language, and it also mean there will be more players available for PvE on the map.

The system “won’t be separated into different copies of the same map,” instead, players will arrive in a map will be assigned to the version of said map which “makes the most sense” as selected by the Mega Server system.

“This new system takes your party, guild, language, home world, and other factors into account to match you to a version of the map you’re entering,” said Arena Net. “This will increase the odds that you’ll see the same people more often and play with people of similar interests.

“There are as many copies of a map as are needed to comfortably hold the population of players in that map at a given time. Rather than having a separate map copy for each home world and artificially limiting the amount of fellow adventurers you see, the Mega Server system brings players together and dynamically opens up new map copies as necessary.”

This also means encounter overflow maps have been done away with, as all maps “are now created equal,” people online during non-peak hours will be able to play in populated zones with other players, as all be sorted together to create fuller maps. The system will not change region restrictions, so players will still be grouped by the NA and EU server regions.

Once the April 2014 Feature Pack launches, the new server system will be activated on level 1–15 maps, main cities, and the PvP lobby.

The test system will be monitored “to verify that everything works correctly,” and later in 2014, the Mega Server technology will be activated across the entire game world.

How the transition will affect World Bosses, Guilds, and WvW will be discussed later this week.

More information on the new Mega Server system can be found through the link.



  1. GrimRita

    Interesting. One of the key things that is annoying me when logging in, is the inability to understand chat because its full of Russian, Polish , French chatter – on English speaking servers.

    Publishers need to do more to support other tongues around Europe when English isn’t a first language and if this works, is a step in the right direction

    #1 9 months ago
  2. TheWulf

    Essentially a fancy name for what they already had in place in Guild Wars 1, but bafflingly dropped for Guild Wars 2, or am I missing something? What they’re describing here was in place in their first game, and everyone expected it to be present for GW2. But they chose not to do that in favour of making some extra money, but that was extremely harmful to the game in the short-term.

    Having regions people can join, more like Guild Wars 1, will allow for people to get together with greater ease. Which would certainly be handy for dynamic events. Especially considering that the dynamic events on most servers are completely dead, now, and thus unplayable. More’s the pity, because the dynamic events (not the heart events) were one of the best features of the game. So hopefully this’ll help shake things up a bit for those still playing it.

    All the best, GW2 players. Sorry I’m not still playing, I just couldn’t stand the writing. But for those who are still there, this seems like it’s going to be a veritable boon.

    #2 9 months ago

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