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Project Morpheus: Sony talks advantages of fixed hardware, VR refresh rates

Saturday, 22 March 2014 14:31 GMT By Stephany Nunneley

Project Morpheus and Oculus Rift were the hot topics at GDC 2014 this week, with the former in development on a fixed platform, and the latter developed for a system which becomes more powerful each year. It would seem Oculus Rift would have the advantage in the VR sector, but according to Sony R&D senior software engineer Anton Mikhailov, that’s not the case at all.

sony_project_morpheus

Speaking with Eurogamer at GDC, Mikhailov said while fixed systems such as PlayStation 4 aren’t revised every year, there’s still an advantage to the hardware.

“We’re in this for the long haul first of all. One thing people forget is what they’ve seen from PS4 so far have been the launch titles – if you look at the difference in quality between PS3 launch and PS3 end of lifecycle, the quality difference is massive,” said Mikhailov.

“The advantage of fixed hardware is, while it doesn’t revise every year, developers continuously find new tricks to employ because it is a fixed platform. There’s a duality there. What you’re seeing currently is a pretty compelling VR experience, and these are tech demos that haven’t been optimized by top games studios. I think we’re in a good place.

“The Castle and The Deep, those are running on PS4. Eve Valkyrie and Thief are running on PC. They’re special builds for Morpheus, but I think you can get a sense of what’s possible with the PS4 with The Deep and The Castle, both of which are running at 60fps – and actually higher than 1080p in some cases.”

Games with high refresh rates, as Mikhailov noted above with The Castle and The Deep, are important for VR, and he doesn’t see issues preventing higher frames per second.

When Eurogamer questioned Mikhailov on the Thief demo for Project Morpheus, the site asked how a game which “struggles to reach 30fps on PS4″ fares on the VR headset.

“The build we have for Thief is running 60fps, but it’s a PC build so it’s not really a comparison,” he said. But The Deep and Castle are both running at 60, and there’s other games on PS4 that are graphically intense that are running at 60. Really 30 or 60 on PS4 is more an aesthetic choice than a technological choice. Of course you can squeeze in more graphics at 30, there’s no doubt, you have double the frame time.

“The reality is that when you’re rendering VR, a lot of the details that traditionally get done in games like post-effects, motion blur – they’re not needed. Things like a lot of the lens effects, a lot of the distortions people do, they’re quite expensive to do in post. You don’t need those in VR, because you’re trying to make a more believable world. So a lot of what people do in current games are camera artifact effects – vignetting, film grain noise – so you save a lot of processing power there first of all.

“There’s also another belief that people think it takes twice the power to render stereo – that’s not true because your physics, your AI, everything runs once when you’re rendering stereo, and a lot of the graphics even only run once. For example, shadow computations can be re-used from eye to eye. So it’s really not a 2x jump going from mono to stereo.

“I think it’s quite feasible to run 60 in stereo for Morpheus on PS4.”

Project Morpheus is still in the development stages, and Sony hasn’t announced when development kits will be available, but “it’s fairly soon.”

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11 Comments

  1. Tormenter

    “I think it’s quite feasible to run 60 in stereo for Morpheus on PS4.”

    Didn’t Sony also state.. or rather, STRONGLY infer that 60fps would be a standard for all games on the PS4?

    Yeah.. I think we all know how much marketing blurb is worth.

    It would be nice however if this article did something other than simply state “Sony’s VR is a thing.”… How about telling them to shove their press release until they actually have something YOU can show US?

    Unsubstantiated posturing is SOOO old.

    #1 1 year ago
  2. Panthro

    @Tormenter

    +1

    I find it so hard to believe anything Microsoft and Sony say until I see proof of whatever they’re stating.
    These consoles have been nothing but smoke and mirrors from day one.
    I see the ability to be a fan of the exclusive games a console can give access to but I will never understand the attatchment some people have to the console manufacturers.
    Same goes for the fans of Apple, Nvidia, AMD, and others I just don’t get it. No company is perfect and gets every move right, it would be so difficult to support actions I would normally be against just because I am a fan of the company…

    Rant over. I went a little bit off-topic. I’m bored.

    #2 1 year ago
  3. runbmp

    I know the Oculus is striving to get past the 60Hz mark and are able to do so with the DEV kit 2

    From experience with my first dev kit, you need some horsepower to get you past the 60fps because essentially your GPU rendering two scenes. I usually do… I game with 120Hz in mind and have 4 7970′s running to get the frame rate there,

    Without a doubt there will be some compromises made on PS4 to get the smooth frame rate working along side the response time of Morpheus.

    #3 1 year ago
  4. TheWulf

    That’s a worryingly fallacious argument from Sony. See, the graphics API not changing in Windows very often is almost the equivalent of that. DirectX doesn’t magically gain new features because a new card arrives on the scene, it’s just that new cards allow you to play existing DirectX [whichever version] better.

    The same is true with OpenGL. Though admittedly OpenGL is ahead of DirectX and the consoles, it still doesn’t have huge updates that often.

    So whilst there’s new hardware, all of that hardware has to be DirectX compatible. A better card means you might be able to jam some settings up a little bit higher, but ultimately you’re going to have a very similar experience to another user so long as you have a DirectX [whichever version] compatible card.

    This is something people never really think of when they’re talking about the PC. They treat it like it’s some kind of arms race, and it’s not. Even if we switched over to OpenGL, the cards would be based around being OpenGL [whichever version] compatible.

    So better hardware gives you better performance and allows you to crank some settings up, but until there’s an agreed upon leap by everyone, that doesn’t really happen. I mean, this is why there was no tessellation before DirectX 11 and so on. Each new DirectX version allowed for new kinds of hardware. As will each new OpenGL version if/when the change happens.

    So you have the fixed state on the PC, too. It’s just that if you want to wring more performance out of it, you can get a higher end card. If you’re okay with putting your options (resolution and anti-aliasing especially) lower, then you’re fine with a lower-end card.

    Really, anyone who thinks the PC has an arms race going on is talking out of their arse. And it’s really weird to see a Sony engineer talking out of their arse.

    #4 1 year ago
  5. TheWulf

    I mean, yes, back in the days of Windows 95/98, there was an arms race, but does anyone actually realise how long ago that was? That’s some seriously outdated information right there.

    #5 1 year ago
  6. TheWulf

    @2

    Yay! Thank you! I could hug someone whenever I see them say that.

    Throughout my time, I’ve flip-flopped between so much hardware. I was happy to try out a Riva TNT card after my last Voodoo card, and I’ve gone back and forth between AMD and Nvidia between various different card suppliers ever since. The thing is is is that it isn’t just AMD and Nvidia, there are so many graphics card producers, like Asus, Sapphire, Gigabyte, and many others. Over the years I’ve had all sorts of concoctions, and the thing is is that they all provide a similar kind of result, so I just buy the product that gives me what I want.

    If AMD or Nvidia gives me more of what I want, I’m happy to switch. I have no brand tribalism. Currently I’m running an Nvidia card, but I’m thinking of hopping over to AMD for my next card because Mantle is an interesting technology that I’d like to take advantage of.

    My sound cards have been anything between Creative, Turtle Beach, and many others. I’ve even just settled for on-board, whereas other times I’ve had something more fancy. I think currently I have an X-Fi but I’m not actually 100 per cent sure because I don’t fetishise my hardware! 8D It’s just a pile of junk that I do stuff on and play games on.

    With the new consoles, I’ve actually been asking people what the consoles are doing for them, and why they’re buying them. And I haven’t had a single logical, sensible, real world answer. It all comes down to brand tribalism. They just want a new talking point. They want to talk about how great the XBox One is, and how shit Sony and the PC are by comparison, or they want a PS4 so they can talk about how shit the PC and XBox One are.

    Ignoring, of course, the fact that games look the same on all platforms. (Hello titles like Titanfall and Watchdogs.) And that the only difference between titles is some fidelity and extra options, but nothing to go crazy about. And the fact that I get called a Maaaaster Raaaace Eliiiitiiiiist [echo-y voice] because I can put my anti-aliasing up a little higher than an XBox One owner is, quite frankly, fucking ridiculous.

    And this is why I hate brand tribalism. It seems to cut off the air supply to their brains.

    #6 1 year ago
  7. TheWulf

    Essentially, my problem here is that Sony is trying to convince me that their hardware is god because [reasons]. The [reasons] are obviously false, but that’s not even the crux of the matter, the issue is that they’re putting down another platform with these [reasons], and they’re doing this to try and convince me that their platform is the one, true platform. The god platform.

    It isn’t. No platform is that. Shut up, Sony, please. And Microsoft, you too. I’m sick of this. There is no ‘god platform,’ stop using cheap trickery to pull the wool over the eyes of brand tribals, because all that does is it makes any particular societal group more toxic. We waste more time arguing over the bullshit that pours from the mouths of Sony and Microsoft than we ever should.

    The consoles, even, are barely a step up from the 360 and the PS3. This is something that’s going to become apparent over time, which is why I wonder why people would even rush to make the leap in the first place.

    Why buy a Sony console?

    Because Sony is god!

    No, Sony isn’t god. Brand loyalty, which turns into brand tribalism, has to die. It really does. It’s just really winding me up at this point that people are so thick that they buy into this. That they don’t even know why they’re buying into it, just that they feel more validated by having a new brand sitting under their telly. I’m interested in AMD’s new Mantle technology, sure, but as a technology. I’m not rushing out to rebuild my entire computer TODAY because of that, I’m biding my time and watching, because it fascinates me.

    I’m wondering what’s going to come of Mantle, and if it does turn out to be something good, especially something that enables my staying on Windows 7, then it’s going to become desirable. Not because I lust after the Mantle brand, but more because it’s moving quicker than DirectX right now and it allows me to not upgrade to Windows 8. Not only that, but I may be in a good position with an AMD card when the Linux exodus happens. Or I might not.

    I buy what suits me. You know, me, muggins, the consumer. We forget about the consumer, don’t we? Sony and Microsoft aren’t religious zeitgeists to be worshipped. They’re companies supplying products. Can we please start treating them like that again? The PS4 and XBox One are no different than having an Asus Nvidia card or a Gigabyte AMD card. You pick which works for you, and you’re happy for someone else if what they have works for them.

    For the longest time I’ve been happy to be happy for console users. They made their choice and they’re happy with it. But they attack me for my choice, and then they call me the Master Race elitist after they attacked me!!! This is what’s pushing me over the edge. PC users aren’t making me hate console owners. Console owners are making me hate console owners.

    You could just stop insulting me and be happy with the platform you own.

    #7 1 year ago
  8. Djoenz

    @Tormenter
    Sony never stated that -> http://www.dualshockers.com/2014/03/20/shuhei-yoshida-morpheus-games-have-no-problem-reaching-1080p60fps-only-the-deep-and-the-castle-run-on-ps4/

    60fps a standard ? I would hope so for Morpheus games,but Yoshida never stated that. Only the fact it should have no problems hitting that 60fps.

    #8 1 year ago
  9. Djoenz

    @TheWulf
    What the hell dude? You feel attacked because according to Sony R&D senior software engineer Anton Mikhailov, “The advantage of fixed hardware is, while it doesn’t revise every year, developers continuously find new tricks to employ because it is a fixed platform. There’s a duality there. What you’re seeing currently is a pretty compelling VR experience, and these are tech demos that haven’t been optimized by top games studios. I think we’re in a good place.

    What has this article have to do with PC’s?

    #9 1 year ago
  10. Gekidami

    “What has this article have to do with PC’s?”
    Just the usual PC “tribe” witch doctor feeling his backside aking so he invokes the PC spirits to banish the dirty console savages.

    I’d recommend you do what i do in regards to Wulf; Read the first line of his comments (if that even) then ignore the rest. His boring diatribes are always the same anyway, “PC GUD! CONSOLE BAD! LOOK HOW THEY VICTIMIZE ME!”

    #10 1 year ago
  11. Tormenter

    @Djoenz

    Re-read what I wrote..

    #11 1 year ago

Comments are now closed on this article.

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  • Fly around your creations in Cities: Skylines with the Flight Cimulator mod

    Cities: Skylines players can now fly over their creations thanks to the Flight Cimulator mod. Created by Ulysius and available through the Steam Workshop, the mod allows the user to simulate flight through simple controls. According to the mod notes, it is still a work in progress as Ulysius plans to add building collisions , […]

  • The Walking Dead, Better Call Saul arrive on PlayStation Vue

    Sony has announced the addition of AMC to its PlayStation Vue service, which soft launched in Chicago, New York City and Philadelphia earlier this month. Those who use the service can now get their Better Call Saul and The Walking Dead fix, and also watch the Sundance channel, WEtv and IFC. AMC and WEtv are […]

  • Play the first level of Super Mario 64 in your browser

    Thanks to Roystan Ross and the Unity engine, you can play the first level of Super Mario 64 in your browser. This little nugget came to my attention yesterday, and unfortunately it became lost on my worksheet. Better late than never, I suppose. Anyway, the level is free-to-play and if you don’t wish to play […]

  • Steam’s Discovery Update has helped increase revenue for smaller titles

    Valve has said its Discovery Queue has increased product page views across Steam by 30% since the company launched the Discovery Update. According to Valve, 75% of those views come from the Discovery Queue, and 16% of product views can be attributed to the Discovery Queue. Even Steam Tags clicks have increased. The system is […]

  • Halo: The Master Chief Collection April update includes “more ranked playlists”

    The next content update for Halo: The Master Chief Collection will “address a variety of issues across the game,” according to 343 Industries, including specific improvements to ranking. New quit and betrayal penalties are also in the works as the development team prepares to roll out ranks to additional playlists. According to 343, the latest […]

  • Get Spec Ops: The Line for free through 2K Games sale on Humble Store

    A 2K Games sale is going on this weekend on the Humble Store with up to 83% off on select titles. Games on sale include Evolve, Bioshock, Civilization and other franchises. Plus, Spec Ops: The Line can be yours for free with the purchase of any -2K title on sale. To see the full list […]

  • Dota 2 The International 2015 tickets are sold out

    Tickets to Dota 2 The International 2015 are now sold out, which shouldn’t surprise anyone. The tickets went on sale in two phases starting March 27. Phase one sold out in six minutes, and phase two sold out in four minutes. Each round of sales offered the same quantity of General Admission tickets priced at […]

  • Here’s what’s expected in Battlefield 4′s Weapon Crate DLC – video

    A new Battlefield 4 drop is on the horizon, and to give you an idea of what to expect, we have a video for you below featuring information on the Weapon Crate DLC. According to Battlefield expert Westie, players can expect five new weapons along with the return of the Gun Master game mode. The […]

  • Pillars of Eternity issues to be addressed in patch 1.03, expected next week

    Obsidian Entertainment plans to release a Pillars of Eternity patch next week to combat issues users have reported. Until the patch is released, the developers have posted workarounds for some of the most common issues. The issues reported span framerate drops, inability to launch the game unless in administrator mode, crashes on 32-bit machines, animal […]

  • Mortal Kombat X videos show Erron Black gameplay, Ermac fatalities, more

    Erron Black, the gunslinger which was outed for Mortal Kombat X in the achievements listing last week, was featured in the latest livestream from NetherRelam Studios yesterday evening. Along with gameplay, fatalities and variations for Black, the developer also provided a look at gameplay for: Ermac vs Mileena; Ermac’s brutality and fatality moves; Lui Kang […]

  • The Legend of Zelda Wii U: 2015 release not a “priority”, skipping E3

    The Legend of Zelda franchise producer Eiji Aonuma is featured in the latest video update on the status of The Legend of Zelda for Wii U, stating a 2015 release is no longer a “number one priority” for the team. While Aonuma never specifically says the game has been delayed into 2016, the announcement confirms […]

  • Destiny gameplay designer exits for Bethesda

    Destiny’s senior gameplay designer Josh Hamrick announced on Twitter overnight he would be leaving the company in a week’s time for Bethesda. Hamrick joined Bungie in 2009 after working two years at Midway Austin, where he created multiplayer maps, modified single-player levels, and other designer functions. He was in charge of fixing bug in code […]

  • What to expect from the Call of Duty Championship this weekend

    Just settling down to the Call of Duty Championship this weekend? Here’s a rundown of today’s matches and what else to expect over the next three days. The Call of Duty Championship is taking place in LA this weekend until Sunday, with 32 four-player teams battling it out for a prize pot of $1 million. […]

  • MLB 15 The Show video highlights improved graphics, updated grass patterns

    Sony has released a video for MLB 15 The Show which provides a look at graphical improvements made to the game. Along with the visual upgrade over MLB 14 The Show, the game contains new minor league stadiums, dynamic sun generated in real-time, and upgraded grass patterns which reflect each stadium’s unique look. MLB 15 […]

  • Valve to offer HTC Vive Developer Edition free to qualified developers

    Valve has said it will offer the HTC Vive Developer Edition for free to qualified developers in an effort to buoy projects before the tech launches commercially. Surgeon Simulator developer Bossa Studios and The Room studio Fireproof Games are just some of the developers which already have a free Vive in-hand. According to Valve’s Doug […]

  • DriveClub gameplay video features MotorStorm’s off-road buggies

    Some gameplay footage of MotorStorm’s off-road buggies in DriveClub has surfaced. Pictures of the buggies were shown on the Japanese PlayStation Blog earlier this month, which considering the game was developed by Evolution Studios – which developed MotorStorm – this isn’t too much of a surprise. The buggies were first spotted by Videogamer, which pulled […]

  • Mortal Kombat X live-action TV spot features the track Chop Suey

    The TV sport for Mortal Kombat X has been released, and not only does it contain a “spontaneous fight circle” taking over an entire city, but it features the System of a Down track Chop Suey. Mortal Kombat X will be released on PC, PlayStation 3, PS4, Xbox 360 and Xbox One April 14. The […]

  • Bloodborne Forbidden Woods progression bug caused by multiplayer summon

    A progression bug in Bloodborne is in the works, according to Sony and From Software. The issue occurs when players activate a multiplayer session in the Forbidden Woods using the Sinister Resonant Bell or Small Resonant Bell. It also appears the Lunarium Key won’t appear because of the multiplayer bug, and without the key you […]

  • Yo-Kai Watch game franchise has sold over 7 million copies

    The Yo-Kai Watch IP has sold over 7 million copies, according to developer Level-5. The figure included both physical and digital download sales. Yo-Kai Watch 3 will be unveiled during Level-5 Vision 2015 next month. The first title is in the works for the west but is still without a release window. Thanks, Gematsu.

  • Bloodborne trademark returned to Sony after accidentally losing it

    In case you were worried or anything, Sony has once again obtained the Bloodborne trademark. Earlier this week it was revealed that Sony mistakenly abandoned the Bloodborne trademark along with four others registered with US Patent and Trademark Office: Guns Up!, Kill Strain; How Games Were Made to Sound, and No Heroes Allows: No Puzzles […]

  • GTA 5 PC official trailer coming next week, 15 new screenshots released

    New PC screenshots of GTA 5 have been released along with word of a new trailer coming on Monday. The screens below are from the PC version and you can view them in 4K glory over on Rockstar Newswire. The PC version of GTA 5 releases on April 14.

  • PSN real-time server status page launching in Europe soon

    PlayStation users in Europe will soon have its own a PSN Service Status Indicator. It was released earlier this month in North America. The indicator makes it easier to check whether PlayStation services are down or running as planned. This includes account management, PlayStation Now, the store, social services, etc. Sony told Eurogamer the service […]

  • Exclusivity contract prevents Bioware from revealing Dragon Age: Inquisition DLC release on PS4

    Bioware is unable to discuss when the Jaws of Hakkon DLC for Dragon Age: Inquisition will arrive on platforms other than PC and Xbox One. According to various tweets from executive producer Mark Darrah, due to the exclusivity contract between EA and Microsoft, the studio is unable to announce a release date for PlayStation 3 […]

  • LEGO Batman 3 demo, Namco Museum, more added to North American eShop

    Nintendo has updated the North American end of the eShop with a demo for LEGO Batman 3, Namco Museum on Wii U Virtual Console, and various sales. Below is the full update. Nintendo eShop Dot Arcade – Wii U LEGO Ninjago – 3Ds LEGO Batman 3: Beyond Gotham Demo – Wii U Harvest Moon: The […]

  • Square Enix’s Easter Surprise bundle contains five mystery PC games

    Square Enix offering another mystery bundle to customers in the UK, which comes with five mystery PC games for £3.99. As before, customers will be unaware of the games they are purchasing in the mystery bundle, but the bundle contains triple-A titles worth £40 combined. One of Square’s previous mystery bundles contained Tomb Raider, Just […]

  • From Software’s PSone game Shadow Tower coming to PSN

    Shadow Tower, the first-person action-RPG developed for the original PlayStation by From Software, will be released on PlayStation Network. In the 1998 title, players took on the role of a mercenary who has returned home to the Holy Land of Zeptar to find the place has been sucked into the Underworld. He must use the […]

  • PlayStation TV gets price cut in the UK, now £44.99

    PlayStation TV has received a price cut in the UK. After several retailers started offering the console for less than the RRP of £84.99, users on DealSpwn began to wonder whether this is an official price cut, and not just regular deals or stock clearance. Sony later confirmed the new price of £44.99. “Starting from […]

  • Fast & Furious expansion for Forza Horizon 2 is now available, for free

    You can download Forza Horizon 2 expansion Fast & Furious starting right now. Forza Horizon 2 Presents Fast & Furious is available to download now through Xbox Live for Xbox One and Xbox 360. The expansion is standalone, so you don’t need to own Forza Horizon 2 to play it. It’s also free from now […]

  • Fire-based weapons come to PayDay 2 with the Butcher’s BBQ Pack

    The 20th DLC for PayDay 2, the Butcher’s BBQ Pack, is now available on Steam. The DLC will run you $4.99/€4.99 and features: Piglet Grenade Launcher, 12G Steakout Shotgun and Mk1 Flamethrower Molotov cocktails and incendiary ammo Four new masks, patterns, materials and achievements The Butcher’s BBQ Pack is another co-development between Overkill and Croatian […]

  • Lords of the Fallen developer offers Hideo Kojima a job

    Amid the current turmoil between Hideo Kojima and publisher Konami, one studio has offered the legendary designer a position. Lords of the Fallen developer Deck 13 took to Twitter to extend a job offer to Hideo Kojima. Dear Mr. @HIDEO_KOJIMA_EN In case you are currently searching, we have an open position as Head of Game […]

  • Destiny Xur update: should you buy MIDA Multi Tool?

    The question on every Destiny player’s lips today. And the answer, supplied by resident Destiny expert Paul Davies, is… Yes! We asked Paul whether or not he thought Xur’s Exotic weapon this week was worth the 23 Strange Coins. Here’s what he said: “It was already a great gun to own for PVP owing to […]

  • Final Fantasy 15 has an all-male cast to make it “more approachable”

    According to Final Fantasy 15 director Hajime Tabata, the main cast of the game is all-male because it makes the game “more approachable.” Final Fantasy 15 director Hajime Tabata spoke to Gamespot about the reason for his choice of making the core cast an all-male affair. “Speaking honestly, an all-male party feels almost more approachable […]

  • Hearthstone Blackrock Mountain is coming April 2

    Blizzard has given Hearthstone expansion Blackrock Mountain a solid release date. Hearthstone’s Blackrock Mountain adventure pack will be released April 2 in the Americas region, and April 3 in Europe, Korea, Taiwan, and China. Blackrock Depths is the first wing to be released, others will follow one week apart. Other than the 31 new cards, […]

  • Bloodborne: if you can’t load your save after installing firmware 2.50, this will help

    If you’re having issues loading your Bloodborne save after applying firmware update 2.50 to your PS4, this should help you out. Reddit user KBALLZZ encountered an issue after installing update 2.50 on his PlayStation 4. Bloodborne started reinstalling the day one patch again and when it was done he couldn’t continue his game or load […]

  • Use this code to get 10% off on PSN purchases

    Sony is offering a 10% discount coupon to anyone looking to buy games on PlayStation Store this weekend. Sony’s latest discount coupon code is here. You’ll receive 10% off your cart total when buying from the PSN Store. The offer is not valid on purchases made on PS Vita, PlayStation TV, PSP, or in-game stores. […]

  • Dark Souls 2: Scholar of the First Sin upgrade path announced, system specs revealed

    Dark Souls 2: Scholar of the First Sin will offer returning customers a chance to upgrade at a discounted price. Those who already own Dark Souls 2 on Steam and are interested in picking up the Scholar of the First Sin edition will be happy to know that publisher Bandai Namco is offering them an […]

  • Bloodborne: this is what happens when you have 40 Insight

    Insight is one of the currencies in Bloodborne, but it’s also a mechanic that affects the gameplay. There are MASSIVE SPOILERS below, so turn back now or one of Bloodborne’s gameplay mechanics will be SPOILED for you. Just like Blood Echoes in Bloodborne, Insight is used to purchase certain items from vendors in the game. […]

  • Phase two of Xbox One April update brings voice messages, dedicated servers for party chat, more

    The second phase of the April update for Xbox One is now open to members of the Preview programme and and it looks like there are even more features in store. Phase one of Xbox One’s April firmware update started a few days ago with improvements to party chat and achievements notifications. Today, phase two […]

  • GTA 5′s graphical “downgrade” is a bug, will be fixed in upcoming patch

    As of patch 1.8 for GTA 5 on PlayStation 4 and Xbox One, a few graphical issues have cropped up leading some to believe there has been a stealth downgrade to the game’s overall graphics. Over the past couple of days, Reddit went nuts over a video showing what appears to be a downgrade to […]

  • Destiny: Xur location and inventory for March 27, 28 – MIDA Multi-Tool edition

    Xur: Agent of the Nine has arrived at The Tower in Destiny to rid you of your Strange Coins. Xur: Agent of the Nine has once again made it to Destiny’s Tower to sell you Exotic weapons and gear in exchange for Strange Coins and Motes of Light. For this weekend, Xur can be found […]

  • Destiny vault space upgrade will have enough room for every Exotic

    Destiny is finally getting the vault space upgrade players have been begging for almost since launch week. Destiny players can currently use vault space to store 20 pieces of amour, 20 weapons and 20 general item stacks. In the latest Bungle Weekly Update, the developer revealed that as of patch 1.1.2, due before House of […]

  • Half-Life 2: Update mod applies some sparkle to the original title

    Half-Life 2: Update will be available tomorrow, and thanks to the modding community, those who own the vanilla version of the game can apply a visual update to the 2004 title. The comparison video shows you the differences between the original version, and the version with Half-Life 2: Update applied. Here’s what the mod includes: […]

  • Neverwinter MMO can now be pre-downloaded on Xbox One

    You can now pre-download the free-to-play Neverwinter MMO on Xbox One. The game launches on March 31, but you will still need an Xbox Live Gold account to play it. Based on the Dungeons & Dragons franchise, the game can be downloaded from the Xbox Store.