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Is Metal Gear Solid 5: Ground Zeroes worth £30? – opinion

Wednesday, 19 March 2014 08:23 GMT By Dave Cook

Metal Gear Solid 5: Ground Zeroes is a tricky one to peg down. Is is a prologue or demo, and is the boxed code actually worth £30 on PS4 & Xbox One? Gamers have asked Dave Cook many questions about Kojima’s latest this week. Here are the answers.

Metal_gear_solid_5_ground_zeroes

Is Metal Gear Solid 5: Ground Zeroes worth £30?

No, I don’t think it is.

Does that, then, imply that the game is poor?

Not at all. In fact, it’s superb.

See, Hideo Kojima has never lied about the fact that Ground Zeroes is a prologue to The Phantom Pain, so it’s puzzled me that many gamers out there seemed to be expecting some kind of 10-15 hour epic. This has purely been constructed to showcase the Fox Engine, familiarise fans with Kojima Production’s new suite of stealth mechanics and tide us over until the full game drops next year.

I won’t get too deep into the game’s content and finer points here, because Stace has already written a final impressions piece that goes into how the game feels to play, and covers the base mechanics. You should read it if you’re interested in the game or are currently sitting on the fence.

Gamers have been asking me a lot of questions about the game’s length, how it expands over time and if it’s worth the money on current-gen formats. These things are subjective of course, but I’ll tell you what I personally think after having sunk some five hours into it. First and foremost; it’s a strange product, one that grows with each completion of the main Ground Zeroes mission, and the side content that follows.

You could say it’s as long as you want it to be.


Here’s a raw PS4 video of me playing the game slow and methodically

“For argument’s sake, you could probably dash across the whole base in about five minutes if there were no enemies stalking the grounds, but if you want the satisfaction of a high rank you’ll play this slow and methodical.”

The core story mode can be finished in around an hour on your first pass, although I took my time with it to try and complete a passive, no-detection run. It took me about two and a half hours, purely because I’m one of those annoying Tenchu: Stealth Assassins players who likes to choke out everyone on the map and leave no guard standing by the end of a stage. I also took time to explore, try out mechanics and tricks like any good critic should.

This is a different stealth experience to, say, Metal Gear Solid on PSone. The lack of Soliton Radar on your HUD is the biggest game-changer, as you need to carefully observe your surroundings and enemy placement using smarts, rather than simply guiding a dot between clearly-mapped cones of vision. That whole dynamic of skirting around foes and smothering them quietly has changed, bolstered with a simply incredible light system that profoundly impacts gameplay.

Enemy soldiers will swivel glaring spotlights from high in their watchtowers, causing streams of light to dance and warp across the environment without a clear field of vision from the operator. It’s up to the player to decide if they can pass undetected or to be patient and seek our an alternative route. Hostiles can also be tagged using Snake’s binoculars, which renders them permanently highlighted on the screen, through walls and on the in-game iDroid map device. It’s very similar to Far Cry 3′s tag mechanic.

This helps cool the game’s high difficulty some-what, while other, more aggressive players will find solace in simply gunning down everyone with silenced tranquillizer rounds or suppressed rifle bursts. Those players will reach the end credits much faster than I did, but I don’t play stealth games that way. Our methods and experiences will have differed; perhaps even drastically, and you also have to factor in secrets and other curios littered around the sandbox map.

metal_gear_solid_5_ground_zeroes_17

”This is one of the best-looking games I’ve ever played, with some of the most impressive lighting effects to date and a slick 60FPS veneer that never let-up once on PS4.”

For argument’s sake, you could probably dash across the whole base in about five minutes if there were no enemies stalking the grounds, but if you want the satisfaction of a high rank you’ll play this slow and methodical, while interrogating guards to reveal what they know.

Doing this drops map markers into iDroid that reveal ammo caches, collectible ‘XOF’ patches and cassette tape logs. There are also a handful of POWs to be extracted by chopper, who are then added to Mother Base in Phantom Pain via save transfer.

Once you complete the Ground Zeroes mission you’ll unlock five Side-Ops that change several parameters such as time of day, weather and guard placement. These range from providing air support to a fleeing escapee, destroying anti-air cannons and assassinating two rogue agents. There’s also the Raiden and Deja Vu bonus missions for Xbox One and PS4 respectively, although they aren’t unlocked off the bat.

There’s clearly a lot of content in here, with incentives to achieve greater ranks, play around with stealth tactics and test your ever-expanding gun collection, but why don’t I feel Ground Zeroes is worth £30?

It’s still not long or big enough to warrant the cost.

This is one of the best-looking games I’ve ever played, with some of the most impressive lighting effects to date and a slick 60FPS veneer that never let-up once on PS4. Yet when I think of the other games you could buy for that asking price I start to scratch my head a little. I’d argue that the £20 price-tag on PS3 and Xbox 360 is in the right ballpark, but to charge £10 more for what are – admittedly – superb visuals doesn’t really fly, not when I personally place appearance low down my list of priorities.

Though the sandbox could theoretically be played repeatedly for any length of time, your patience could wear thin quite quickly given how small it really is. At first glance it appears massive, thanks to your rain-swept low visibility, but play a day mission and it’s clear that Kojima’s stealth toybox isn’t all that vast. Some people don’t have a problem with replaying content – see Dead Rising – but grinding the same things over and over isn’t my idea of a fun time.

You may feel differently of course, and that’s fine; no one’s judging anyone else here. If I had bought this game at £30 I’d feel disappointed by the lack of content, but just as I did upon completing the main mission, I came away impressed by the gameplay, new mechanics and reeling at the dark ending. It has absolutely succeeded in hyping me for The Phantom Pain, seeing as it’s essentially the same format but across a massive region, rather than one small base. That potential scope blows my mind.

Metal Gear Solid 5: Ground Zeroes is perhaps the most-expensive elevator pitch I’ve ever sat through, but while I’m sold on the premise, I’d feel a little short-changed by the price of admission.

Disclosure: to assist in writing this piece, Konami sent Dave a PS4 copy of Metal Gear Solid 5: Ground Zeroes.

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17 Comments

  1. Mike

    Hmmmm. Don’t know that to do. :’(

    #1 12 months ago
  2. Jet Black

    £30? Make sure to shop around, I paid £23 for my copy from Shopto, seems worth it to me…

    #2 12 months ago
  3. Dragon

    @Jet Black,
    Exactly.
    http://www.shopto.net/video-games/ps4/PS4ME01-metal-gear-solid-ground-zeroes-inc-pre-order-dlc

    Value of price is an entirely subjective matter, as said above.

    #3 12 months ago
  4. mistermogul

    Dave is it worth £20 in your opinion? That’s the lowest I’ve seen it and I’m tempted…

    #4 12 months ago
  5. The_Red

    The worrying thing isn’t the game itself. While I don’t think it is worth £30, let’s just say it is for argument’s sake.

    When a lot of consumers buy this, they have unwillingly shown support for a pricing model that could really REALLY hurt games because it means more and more publishers will try to experiment with it. As we know, not all of them will be stunning looking games that run at 60fps and offer a semi-open world / area. Soon we will get 2 hour, linear campaigns that are priced at 30 bucks.

    Now couple this with the 60 bucks for a multiplayer only game with less than 20 maps. You see the pattern? Publishers could soon end up charging more and more for pieces of a normal $60 game. They make a multiplyer + singleplayer game like previous gen but don’t still it all for 60. Instead:
    - Cut the first few campaign missions and sell them on a disk for $30.
    - Cut late campaign missions (But not the ending) and sell them for $20.
    - Cut the actual ending from late game and sell it as a DLC for $15.
    - Cut the multiplayer modes and sell them at $40 bucks.
    - Cut half the maps from above and sell each of them for $5.
    - Sell $20 season passes for a combination of some of those cuts.
    - Finally, release a full package that has all of them for $60.

    Welcome to the next gen!

    #5 12 months ago
  6. Erthazus

    “See, Hideo Kojima has never lied about the fact that Ground Zeroes is a prologue to The Phantom Pain, so it’s puzzled me that many gamers out there seemed to be expecting some kind of 10-15 hour epic.”

    But t the same time he tried to prove to the audience and journalists that it is a full game and it is worth it’s money.

    It’s a cash grab with potential in mind. It’s a demo that should have been in Castlevania:LOS2 that is a poor hack and slash title. That would help boost it’s sales and eventually would increase the value.

    #6 12 months ago
  7. Dimaco

    Way I see it, it’s totally worth it! If you find an online deal, even more so… PS4 version, that is!

    #7 12 months ago
  8. Michael Ireland

    Value is obviously a subjective thing, so everyone is going to have to make that judgement call for themselves.

    Myself personally? I think it’s robbery. One location, a bunch of hidden items and a few bonus missions. That’s a lack of *variety*, which I think is the optimal word here.

    If the main game can be finished in an under an hour, I’m simply not going to bother. The whole point of side missions is that they’re supposed to be an optional experience. They shouldn’t feel a necessity that you have to do to get your money’s worth.

    So it boils down to this. Is 1 or 2 hours worth £30 to me? No it isn’t. I can’t justify to myself paying anything more than a fiver for what basically amounts to the Tanker mission.

    Your personal mileage may vary. This is mine. Just remember that supporting something like this will only encourage more of it in the future.

    #8 12 months ago
  9. Legendaryboss

    @Erthazus The solution is to bundle a game in a popular franchise with a poorly acclaimed entry to another franchise. You can add gold to a turd but you still have the turd, the point? A turd is turd.

    No. Price is the issue.

    Topic: £30? I know this is retail price but rarely do games cost their full retail price especially online unless you shop at the rip-off GAME. You can always find games cheaper if you shop around. Just wait for a bundle or heavy price drop.

    #9 12 months ago
  10. Eregol

    I bought my copy for less than £20 from Gameseek.
    Well worth that in my opinion.

    #10 12 months ago
  11. Hcw87

    It’s barely worth half that price, which is a shame since it is a great game both gameplay and graphics wise.

    It’s just way way too short, i’ve played demo’s with more gameplay. So they did shoot themselved in the foot there, and the time would have been better spent including it in the main game instead (or a free demo, which would have recieved massive praise). Now all they get is backlash because of the price, so i don’t understand why they would do that to themselves.

    #11 12 months ago
  12. zoopdeloop

    they should have it free of charge, which they will eventually a month or two prior to main game’s release

    #12 11 months ago
  13. YoungZer0

    @Erthazus

    “It’s a cash grab with potential in mind. It’s a demo that should have been in Castlevania:LOS2 that is a poor hack and slash title. That would help boost it’s sales and eventually would increase the value.”

    Well I’ll be damned, Erthazus said something I can agree with.

    #13 11 months ago
  14. Panthro

    @YoungZer0

    After playing it I agree as well, I was extremely underwhelmed by the length of the game….

    Even though I did enjoy what I played I don’t believe it’s worth £30. Maybe £11.99 at a stretch, but even then I think it should have been included as a demo within another game.

    #14 11 months ago
  15. rafaelbtst

    Here in Brazil the price is R$120,00,almost U$60,00…for a demo!!!!! #*%# this country,and the price of a Ps4 is R$4.000,00 or U$2.000,00!!!what do you think?

    #15 11 months ago
  16. Dragon

    @rafaelbtst,
    That is thanks to your government, which probably views games as luxury items that needs to be heavily taxed (well, in a way are, aren’t they?)

    I share your pain though. PS4 is 1000 bucks here.

    #16 11 months ago
  17. TheWulf

    I tend to view things like continuous fun, quality, enjoyment, and so on as a metric of worth. So, the original portal was just three hours, but would I have paid thirty quid for that? Yes, I probably would have. But only because every chamber was completely unique and the writing was superlative, my enjoyment of that was from beginning to end, with a grin on my face the entire time.

    I feel similarly about the LEGO games. They really don’t have to be long, and the way they artificially elongate them is hugely to their detriment. LEGO games are much, much more fun if you use a hacked save so you can just do free play on all of the levels. It’s just a better experience — shorter, yes, but to me repeating the same content over and over again isn’t fun. I don’t factor in replayability or length very highly. If it’s memorable, I don’t need to replay it until it sticks in my mind. The same was true of titles like To the Moon.

    What’s interesting is whether the people who’d defend this would still hate Gone Home. Gone Home is a slightly longer game for half the price. So I’d love to hear the justifications as to why this would be worth it and Gone Home wouldn’t. I really think that if a game is enjoyable, it can be short. The problem is is that most games aren’t very fun, so they try to use length in the place of fun. That trick never really worked on me.

    If Skyrim isn’t fun within the first hour, it’s not going to be fun for any hour after, so I’m not going to stick around. I enter every game with that attitude. A good game can have you completely engaged within the first hour and then provide you with a complete experience with no padding, grinding, or repeated content. It’s just a fun experience. I think that a game, like a movie, can be short and merit a high price. But only if the enjoyment is there.

    And it’s down to each person to decide how much they’ll enjoy something.

    Personally, since this has moved so, so far away from the Metal Gear that I knew, becoming more of a boring, mainstream, watercooler-topic game, I’m not interested. Revengeance, on the other hand, was hilariously silly, ridiculous, and just fun. I would have paid a good amount of money even for just the Blade Wolf DLC alone, but the game as well? And very rarely did they actually put you through content where you just felt like you were going through the motions.

    Yeah, Revengeance was a short game. But it was a short damned fun game. I’m okay with that.

    The thing is is that if you don’t have fun with Zeroes, you’re not going to have fun in the many hours epic that Kojima has planned down the road. So if you feel ripped off by this, you’re going to feel ripped off by the end result, too, simply because the quality of the experience, the passion and soul of it, are just completely missing and void.

    This is why in my perfect world, the Metal Gear license would just be handed over to Platinum. Kojima just doesn’t know how to make a Metal Gear game any more. It’s way too generic and dull, with just shock value to try and elicit some kind of response. That kind of tat could get away with any mainstream title and still sell, but it’s not Metal Gear. So for me, it isn’t even worth a pound, let alone thirty of them.

    #17 11 months ago

Comments are now closed on this article.

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  • Battlefield Hardline now available for pre-order, pre-download on Xbox One

    Battlefield Hardline is now available for pre-order and pre-download on Xbox One. You can pre-order it now from the Xbox Store and once you have paid for it, you can start your pre-download. Battlefield Hardline releases on March 17, and will be made available to pre-downloaders come 12.01am EDT. Check pricing and availability for your […]

  • Dying Light interactive video allows you switch between day and night

    A new video for Dying Light has been released, which allows you to hit the Z key to change between day and night. Titles Life and Death in the Quarantine Zone, the interactive story video showcases how the game changes between day and night. Daytime and nighttime are shown side-by-side but the z key allows […]

  • Havoc DLC for Call of Duty: Advanced Warfare out on PS3, PS4; PC delayed

    The Havoc DLC for Call of Duty: Advanced Warfare is now available for PlayStation 3 and PS4. Havoc contains the four multiplayer maps Core, Drift, Sideshow, and Urban along with the AE4 directed energy assault rifle, its custom variant, and the Exo Zombies cooperative mode. You can purchase the DLC separately or pick up the […]

  • Here’s a teaser for Resident Evil Revelations 2: Episode 2

    A teaser video for the second episode of Resident Evil Revelations 2 is available, so if you’ve yet to play the first episode, you may want to skip this. Resident Evil Revelations 2′s first episode is out now. Thanks, GamesHQMedia.

  • North American eShop update is full of Donkey Kong games

    Nintendo has updated the North American end of the eShop with Titan Attacks, Donkey Kong Land, Donkey Kong Country and more. eShop on 3DS Ironfall Invasion Titan Attacks! Donkey Kong Land – Virtual Console Donkey Kong Land 2 – Virtual Console Donkey Kong Land 3 – Virtual Console Luv Me Buddies Wonderland Around the World […]

  • Venture into the Valley of the Yetis next week in Far Cry 4

    The next batch of Far Cry 4 DLC, Valley of the Yetis, releases in March and Ajay Ghale will be tasked with surviving violent cultists and the mythical Yeti. Apparently the cult is looking for a secret hidden in the valley, and Ajay has discovered their motives. The DLC features co-op with a friend taking […]

  • The Butcher’s AK/CAR Mod Pack out for Payday 2, has dino masks

    The 19th DLC pack for Payday 2 title The Butcher’s AK/CAR Mod Pack is available on Steam from today. The pack will run you $4.99/€4.99 and features: 11 new weapon modifications for the AK rifles in the game 11 new weapon modifications for the CAR rifles in the game Four new masks together with their […]

  • Battle Chasers slated for PC, consoles; comic picks up where 2001 storyline left off

    Darksiders creator Joe Madureira and Vigil co-founder Ryan Stefanelli have confirmed a Battle Chasers game and a new comic are in the works at their new studio Airship Syndicate. Speaking to Polygon, Madureira and Stefanelli wouldn’t provide details on the the game, but did divulge it will be an adventure RPG with player-controlled Battle Chasers […]

  • Shovel Knight, Hotline Miami 2 discounted for Sony’s annual Spring Fever Sale

    Sony is hosting its annual Spring Fever Sale which runs for eight weeks and features a new title each week. The sale starts next week on March 3 with the launch of Helldivers. Here’s just a few items included in the sale: HELLDIVERS (PS4/PS3/PS Vita) March 3 Hotline Miami 2: Wrong Number (PS4/PS3/PS Vita) March […]

  • The gold Super Mario amiibo is a Walmart exclusive

    The Super Mario Gold amiibo which surfaced via a CPSIA certificate earlier this month will be a Walmart-exclusive, Nintendo has announced. The gold-colored Mario amiibo will be released the same day as the Mario Party 10 game for Wii U and will run you $12,96 at 3,000 participating Walmart stores in the US. Along with […]

  • Here’s an overview trailer for Final Fantasy Type-0 HD

    As new gameplay overview trailer for Final Fantasy Type-0 HD, culled from the Active Time Report, stream has been sent over by Square Enix. The video provides a look at the history and environments of the Kingdom of Orience; the 14 memebers of Class Zero; the battle system with customizable magic spells; and the ability […]

  • Final Fantasy 15 video gives you a look at the game’s wildlife

    A new video shown by Final Fantasy 15 director Hajime Tabata during the latest Active Time Report, contains a look at the game’s wildlife and ecology. You can watch the full stream two hour stream through here, or a smaller clip courtesy of GamesHQMedia below.

  • Lionhead ventures into the free-to-play space with Fable Legends

    Fable Legends will be free-to-play when it launches on PC and Xbox One. According to Lionhead, the one versus four cross-platform title borrows from MOBA games such as Dota 2 and League of Legends as it will contain free, rotating heroes which will be added to a roster for a two week period. Once the […]

  • Win! 5 pairs of tickets to the Call of Duty European Championships

    We have five pairs of tickets to giveaway for the Call of Duty European Championships, taking place in London this weekend. The event takes place this Saturday February 28 and Sunday March 1 at the Royal Opera House in Covent Garden. Winners can watch teams will go head to head for a $10,000 prize pot […]

  • Republique Remastered has released on Mac and PC

    Republique Remastered, which was announced earlier this month, is now available for Mac and PC. The game is 20% off through Steam, GOG and the Humble Store for $19.99 until March 4. Thereafter, it will run you $24.99. The Remastered edition contains all five episodes of the game, with 1-3 available now and the remaining […]

  • LA Cops coming to Xbox One in March

    Isometric shooter LA Cops is coming to Xbox One on March 13. Already on Steam Early Access, the game looks like it’s been heavily inspired by Hotline Miami. Walk into a room, open fire, leave bloody puddles in your wake. It’s being published by Team 17. Check out the video below for some 70s cop […]

  • We have $500 of Steam Wallet funds to giveaway!

    We’re giving away 10 Steam Wallet prizes worth $50 each to VG247 readers, courtesy of Bundle Stars. All you need to do to be in with a chance of winning $50 Steam credit is to enter your details below. Join the Bundle Stars Steam group for entry in the sweepstake, and gain extra entries for […]

  • Lapsed Final Fantasy 14 players tempted back with 10 day freebie

    Square is offering lapsed FF 14: A Realm Reborn players a chance to come back to the game for 10 days worth of free adventuring. Provided you’ve already bought and registered an account you’ll be able to play free of charge from Feb 27 to March 9. Square wants you to sample the new content […]

  • Advanced Warfare: Sledgehammer looking at “opportunities” to recreate classic Call of Duty maps

    Sledgehammer Games has told VG247 it’s looking at opportunities to recreate classic Call of Duty maps in Advanced Warfare. According to co-founder Michael Condrey, players of the latest Havoc DLC are asking how Exo abilities and verticality can be added to classic franchise maps. “We’re taking a look at some opportunities to really highlight the […]

  • GTA Online reader playlist week 7: and the winner is…

    Stuff was shot. But only one player emerged victorious. GTA Online player e031271 won last night’s VG247 reader playlist, beating myself, Matt and regulars solidorwot and Revolting. Congratulations, Mr e031271. A deserved victory. We play a GTA Online playlist in an open session every Wednesday on PS4, because it’s both funny and fun. Anyone’s welcome […]

  • Leaked screens reveal The Reef as Destiny’s new “social space”

    A handful of leaked Destiny screens seem to confirm that The Reef location will be the new social space in Destiny. The new addition is likely to be revealed as part of the upcoming House of Wolves expansion. Reddit user Megamanexe4 dropped the screens on the site earlier this morning, along with grabs that reveal […]

  • Darksiders creator teases Battle Chasers game

    Joe Madureira, creator of Darksiders, has released art that strongly suggests a Battle Chasers game is in the works. Battle Chasers was a comic book from the late 1990s that suffered notorious production problems between issues and was never finished. Madureira formed Airship Syndicate after the collapse of THQ, where he co-created Darksiders. His latest […]

  • Infamous video nasty Axe recreated in GTA 5

    The trailer for notorious horror movie Axe has been recreated in GTA 5. The shot for shot remake is the work of gigerbrick who has previously recreated exploitation flicks like Machete and Hostel using Lego. The original Axe movie was banned in 1984 in the UK but passed with cuts in the late 1990s. Movie […]

  • Payday 2 for PS4 and Xbox One includes “a year’s worth of paid DLC” for free

    Payday 2: Crimewave Edition will include a year’s worth of paid DLC from the PC version of the game for free. The new-gen version of the game will be available June 2015, and includes almost all of the paid and free DLC released so far for Overkill’s popular first-person shooter. That DLC includes The Big […]

  • Yes, Mortal Kombat X will require Xbox Live Gold or PS Plus

    Mortal Kombat X won’t bypass Microsoft and Sony’s premium online play requirements. Reports that Mortal Kombat X wouldn’t require PS Plus or Xbox Live Gold started circling earlier this week thanks to a communications error. Answering fan questions on Twitter, producer Shaun Himmerick accidentally gave the impression that premium console subs would not be required […]

  • This is what Destiny players most want next

    Destiny patch 1.1.1 has resolved or at least addressed a number of complaints voiced by the community, but there are plenty more. des Destiny community manage David “Deej” Dague has put out a call for Guardians to share their concerns – or rather, what they think the community is most concerned about. “Set aside your […]

  • Google AI can play games now, so we’re probably all going to die

    Google has brought us one step closer to our inevitable slaughter or enslavement by machine overlords. Google has developed an AI that can learn to play video games and devise brand new strategies. Let me just rephrase that: Google has created an AI that can teach itself new skills, including how to play video games. […]

  • First footage of Renowned Explorers: International Society surfaces

    Renowned Explorers: International Society is a turn-based strategy game from the team behind Reus, and it looks great. Renowned Explorers was announced almost a full year ago, but has been pretty quiet since then. Developer Abbey games has now announced that the game has hit alpha, and will be open to select testers soon. You […]

  • Cities: Skylines developer commits to mod support

    Cities: Skylines will fully support the modding community. Hailing from famously mod-friendly publisher Paradox, Cities: Skylines is a no-brainer for mod support – especially as a lack of mod support is one of the things SimCity was so heavily criticised for when it firts launched. In the developer diary below, Paradox’s Jakob Munthe is joined […]

  • Nosgoth update adds Vanguard, many fixes

    Nosgoth, the free-to-play multiplayer brawler set in the Legacy of Kain universe, has been given a significant makeover. The major feature of the latest Nosogth game update is a new playable human character called the Vanguard. “Equipped with mighty throwing axes and a shield, the Vanguard can take more punishment than any human class that […]

  • Xbox Live Gold 12 month sub $40 on Microsoft store

    Microsoft is offering $20 off 12 month Xbox Live Gold subscriptions at the moment. An Xbox Live Gold 12 month subscription will normally set you back $60, but a Microsoft Store promotion has it on offer for $40. The offer is restricted to the US store. Although you can opt to grab your sub as […]

  • Tomb Raider movie script to be penned by TMNT writer

    Tomb Raider will be Evan Daugherty’s second reboot of an established universe. The Tomb Raider movie reboot has signed on a writer and a distributor. Deadline reports Teenage Mutant Ninja Turtles, Divergent, Snow White And The Huntsman and G.I. Joe 3 writer Daugherty will write the film. Additionally, Warner Bros. has signed on to distribute, […]

  • Shelter 2 pre-orders open, launch trailer debuts early

    Shelter 2 is a game in which you are a mother lynx and must protect a den of kittens. Yes, it’s delightful. Shelter 2 is coming to Mac and PC on March 9. Pre-orders are now available on Steam at 10% off or on GOG.com with a free skin and soundtrack, or 20% off if […]

  • That Batman: Arkham Knight trailer is full of codes

    Batman: Arkham Knight’s trailer is like a Transformer – there’s more than meets the eye. The new Batman: Arkham Knight trailer contains a number of codes. Eagle-eyed users have spotted four so far, and work on cracking their meaning is progressing. According to an /r/games thread rounding up results so far, the codes pertain to […]

  • Assassin’s Creed haystacks won’t save you from a fall

    Assassin’s Creed fans, don’t try this at home. Assassin’s Creed characters can survive falls of almost any distance as long as they aim for the haystacks scattered handily throughout the environment. As you probably deduced from your familiarity with common sense, this isn’t a real thing: falling from heights kills you, the same way a […]

  • Why are people buying PS4 and not Xbox One?

    PS4 is outselling Xbox One – but why? A new report may have the answer. Last month, the PS4 outsold the Xbox One in the US again, returning it to the top of the charts after just two months away. Why? What has caused this reversal in fortunes in Microsoft’s home territory? According to a […]

  • Toejam and Earl are back with a new Kickstarter

    The early 90′s are alive and well in a new bid to bring back Toejam and Earl. Toejam and Earl released for Mega Drive (Genesis, Americans) in 1991, and the eponymous characters went on to count among Sega’s best-known characters. They appeared in a platformer, a light gun shooter and finally a 2002 Xbox game […]

  • New Wander trailer shows off Azertash form

    Wander is a collaborative, non-combat MMO in which you can take on a number of unique forms. Wander players begin as an ambulant tree called an Oren and can progress through several different bodies as they explore the environment, learning its secrets. One of these, which we’d not seen before this trailer, is the amphibious […]

  • SOMA approaching beta phase on PC and PS4

    SOMA, the new horror game from the Amnesia: The Dark Descent crew, is getting close to playable. Frictional Games has apologised for its recent silence over the project, but said it’s focused on reaching beta. Sorry all for the silence! We're closing in on Beta and everyone's working hard to get there. Once that's done, […]

  • Square Enix does not condone Final Fantasy: Mystic Quest HD Remaster

    Square Enix has said it’s not involved with a fan remake of Final Fantasy spin-off Mystic Quest. 1992 SNES game Final Fantasy: Mystic Quest is being remade by Dark Design as Mystic Quest HD Remaster. The developer is even taking pre-orders for the project. Unfortunately, it looks like it is in no position to be […]

  • New Hunger teaser released by LittleBigPlanet Vita co-developers

    LittleBigPlanet Vita co-developers Tarsier Studios have released a teaser trailer for Hunger, which was announced in May 2014 at the Nordic Game Conference. The game has been rumored to be the firm’s unannounced Sony project since 2010. Platforms are still to be announced, but the studio became a first-party SCE developer a few years back, […]

  • Here’s two Mario Party 10 overview videos, one featuring amiibo

    Overview videos for Mario Party 10 and the amiibo which work with the title have been released by Nintendo Japan. Obviously each one is in Japanese, but you get the gist all the same. Mario Party 10 releases on Wii U March 20 in North America and Europe. Thanks, AGB.

  • Clan Raids announced for Call of Duty: Advanced Warfare Companion App

    Activision has announced a new Clan Raids mode will be made available through the Call of Duty: Advanced Warfare Companion App. According to the CoD community blog, raids are time-based challenges where success earns you a spot on the Clan Raids leaderboards and new Clan Raid-exclusive in-game gear like the Equilibrium set. Clan members will […]

  • Play Battlefield Hardline starting March 12 through EA Access

    Xbox One users with an EA Access subscription will be able to play 10 hours worth of Battlefield Hardline starting March 12. EA Access members will are being granted access to the game five days before the street date, with full multiplayer and all saves transferring over into the main game. It was announced yesterday […]

  • This video summarizes the contents of Destiny patch 1.1.1

    With Destiny patch 1.1.1 now available, here’s a video summary of what to expect. In the video above, Arekkz Gaming gives you a rundown of the important bits in the update. Subscribe to Arekkz Gaming for more Destiny tips and trick through the link.

  • Destiny 1.1.1 patch notes out, update is live

    Destiny’s 1.1.1 patch arrives today, so if you have been kicked from activities, it means you will need to download the patch now that it’s live. We will be pushing the 1.1.1 patch for Destiny shortly. Players will be kicked from activities and required to download the patch. — Bungie Help (@BungieHelp) February 25, 2015 […]

  • Payday 2 packs based on Hotline Miami 2: Wrong Number coming

    Starbreeze has announced another collaboration with Dennaton Games which will see masks based on Hotline Miami 2: Wrong Number appear in Payday 2. The collaboration consists of two free updates when you acquire Hotline Miami 2 or its deluxe version on Steam from February 25. The two updates, called Hotline Miami Mask Pack and Jacket […]

  • Velocity 2X making its way onto Linux, Mac, PC and Xbox One

    Velocity 2X will be released on Linux, Mac, PC and Xbox One Futurlab has announced. The developer is in charge of the port, which will be published by Sierra. According to Futurlab, the deal with Sierra came about when self-publishing proved to be difficult due to spending “more time doing PR and marketing on Velocity […]

  • Hotline Miami 2: Wrong Number finally has a release date

    A release date for Hotline Miami 2: Wrong Number has been announced, finally. The game will arrive on Linux, Mac, PC, PlayStation 3, PS4 and Vita March 10. It is now available for pre-order on GOG, Humble and Steam for 10% off for $13.49/£10.99. There’s also a Digital Special Edition available which includes tracks from […]