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GOG to add Linux support this fall with 100 games available

Tuesday, 18th March 2014 14:25 GMT By Stephany Nunneley

GOG has announced “after much deliberation” to add Linux support to its service.

happy penguin yay

There firm said while it is not ready to launch Linux titles just yet, as it’s only been working on it “for a few months,” users shoulw expect it in the fall.

Last year in September, the firm stated it didn’t have plans to add Linux for the “foreseeable future” due to the system’s architecture and the various “common distributions.”

At the time, GOG’s head of marketing and PR Trevor Longino, said Linux was “incredibly challenging for any digital distribution company.”

“The architecture of Linux with many common distros, each of them updating fairly often, makes it incredibly challenging for any digital distribution company to be able to properly test the game in question, and then provide support for the release–all of which our users are accustomed to,” he said at the time.

“Sure, we could probably release a client and sell the games and let Linux users worry about the rest. We don’t consider it, however, a viable option for the business model we have followed so far. Apparently our model has its drawbacks, as we cannot make everyone happy, but, as of now, we don’t plan on introducing Linux support in the foreseeable future.”

Today, GOG said it will initially launch support on GOG with the “full GOG.com treatment for Ubuntu and Mint.”

The team is currently “hammering away at testing games on a variety of configurations, training up our teams on Linux-speak,” and at launch this fall, there will be around 100 Linux games available.

“This is, of course, going to include games that we sell which already have Linux clients, but we’ll also be bringing Linux gamers a variety of classics that are, for the first time, officially supported and maintained by a storefront like ours,” said GOG.

This is something that we’re in the early stages of, so we can’t talk about what games will be a part of our GOG.com on Linux gaming launch–in part because we, ourselves, don’t know what those games are–but we hope that you’re excited.”

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5 Comments

  1. liamdawe

    This is after they said in september last year to me it would be too hard:

    http://www.gamingonlinux.com/articles/gogcom-dont-plan-on-introducing- linux-support-in-the-foreseeable-future-updated.2369/

    They claimed too many distro’s made it difficult and they would only do it if they supported them all, now they come out saying “we support Ubuntu & Mint!”.

    #1 9 months ago
  2. liamdawe

    @liamdawe Seems my link didn’t parse correctly, http://www.gamingonlinux.com/articles/gogcom-dont-plan-on-introducing- linux-support-in-the-foreseeable-future-updated.2369/

    #2 9 months ago
  3. Stephany Nunneley

    @liamdawe That is the same information I posted in the link in the post to our previous post on the matter.

    #3 9 months ago
  4. TheWulf

    I’m not surprised, they can see which way the wind is blowing. And everyone is using some flavour of Debian at this point, anyway, which is also what Ubuntu and Mint are, conversely. Currently, the .deb package manager is almost Universally supported, and if a distro doesn’t have it, then it might as well be considered antiquated. Red Hat and the likes are relics of the past.

    I think they were operating off of decades old Linux knowledge, which can lead you to believe that there are ‘too many distros’ out there. But, again, the way the current Linux ecosystem works is that everything is based upon the foundations of Debian. Which means that anything that works on Debian also works on things based upon Debian, such as Ubuntu, Mint, et al.

    This is why Debian derivative distros are getting so much support.

    All you have to do is support the Debian standards and you win. Even I could do what GoG is doing, so the very idea that it’s hard makes me laugh. All you need to do to support an old game in Linux is:

    a.) Create a folder.
    b.) Drop in the game and DosBox files.
    c.) Do a little tinkering so that the player activates DosBox seamlessly.
    d.) Bundle it all up in a .deb installer.

    Guess what they do for their Windows releases?

    a.) Create a folder.
    b.) Drop in the game and DosBox files.
    c.) Do a little tinkering so that the player activates DosBox seamlessly.
    d.) Bundle it all up in an .exe installer.

    So, yeah. GoG are silly. I’m glad they managed to bring themselves into the 21st century with the rest of us, though, since I think that over the coming decades a lot of PC owners are going to be Linux users.

    #4 9 months ago
  5. TheWulf

    Oh, oh, oh. Funny thing? DosBox exists for Android. Guess what they’d have to do to support Android tablets?

    a.) Create a folder.
    b.) Drop in the game and DosBox files.
    c.) Do a little tinkering so that the player activates DosBox seamlessly.
    d.) Bundle it all up in an .apk installer.

    So difficult, eh?

    All they’d have to do is make sure to supply minimum specifications so that DosBox will work, and recommend that the user has a hardware keyboard and mouse for the tablet. And, yes, DosBox has support for bluetooth keyboards and mouses in Android, go figure.

    So that’s what I expect to see happen next. I mean, c’mon GoG, I know you sell old games but this is 2014, not 2004.

    #5 9 months ago

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