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Titanfall given Digital Foundry treatment via Xbox One vs PC comparison report

Saturday, 15th March 2014 16:40 GMT By Stephany Nunneley

Titanfall was released on PC and Xbox One this week and Digital Foundry has posted a report and video comparing the two versions. Tech folks should enjoy the report as usual. The video is below, and the full write-up is through the link. Titanfall launches on Xbox 360 March 25 and March 28 in North America and Europe, respectively.

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8 Comments

  1. Hcw87

    Tearing/FPS slowdown is what the devs should be focusing on for the console version, not increasing the resolution. Visually they’re pretty much identical anyway.

    So, boost the AA a bit more, fix the tearing and the FPS slowdowns. Don’t bother increasing the resolution just for the sake of numbers. This isn’t a game that looks much better on PC anyway.

    #1 5 months ago
  2. SlayerGT

    I want to see the 360 version.

    #2 5 months ago
  3. zme-ul

    why exactly is option for “insane” textures?
    [img]http://abload.de/img/titanfall_insanec1pqt.jpg[/img]

    #3 5 months ago
  4. Hcw87

    @3

    What a dumbass question. Who plays this game stationary while zooming in on a fucking wall?

    It’s just nitpicking at its absolute worst. Why would they spend time adding high end textures for walls (for the 10-20 people who actually zooms in on walls stationary with snipers to check out their texture) instead of increasing FPS, unlocking the framerate etc?

    Fucking gamers these days.

    #4 5 months ago
  5. zme-ul

    @Hcw87 but that’s the point from the beginning
    why have “insane” texture fidelity in game while in reality you can barely distinguish them form hi-rez

    but no … Respawn “had to” focus their resources on sound (35Gb of them) instead of textures

    some people, those who have invested tons of $ in their rigs so that they can play on hi resolutions with hi quality settings are cheated

    this, or at least we’re told so, is a “next-gen” title – really?!?!

    #5 5 months ago
  6. SlayerGT

    @Hcw87 “Fucking gamers these days.”

    Right? I have a PlayStation credit card and I like it cause you’ll find out who gamers are :-) but I hate when normies say, “oh PlayStation, are you a gamer?” I always hesitate to say yes. Use to be because we were all nerds. Outcasts. Now it’s cause they’re assholes and trolls. Just play your game, for yourself, and shut the fuck up.

    +1

    #6 5 months ago
  7. fengato

    I was surprised by Richard’s honesty in this face-off. It’s restored a little of my faith in Digital Foundry’s objectivity after all the soft interviews etc in the last six months.

    The problem with Titanfall is that the devs talk a big game about smooth performance at the cost of the visuals – yet TF is both mediocre to look at and poorly performing. That BF4 runs better on the DFPC is pretty damning. The 35 gigs of uncompressed audio (for the sake of performance) is also laughable when the game runs so inefficiently.

    #7 5 months ago
  8. Takeshi

    @zme-ul It’s not. Absolutely nothing next-gen about it. I think they’re just trying to ride the wave of all this talk of next-gen.

    The only next-gen games I am seeing are TW3 and Arkham Knight, and a couple of console games like Shadow Fall and Second Son.

    #8 5 months ago

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