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Titanfall guide: how to smash the opposition online

Thursday, 13 March 2014 16:00 GMT By Dave Cook

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Gunplay & Pilot skills

Titanfall’s a shooter of course, and that means there’s an arsenal of weapons available to your Pilot, each with their own damage output, fire-rate and reload time stats, to name a few parameters. The R-101C Carbine assault rifle is the jack-of-all trades weapon that is unlocked from the start. It’s got little kickback, a neat digital scope and a decent magazine size. It’s a gun that will serve you well for your entire career, but I’d recommend putting time into scoring kills with it to unlock extended mags.That way you can almost rodeo-shoot a Titan to death without having to reload once.

There’s also the Smart Pistol MK5 that automatically locks on to enemies. This was presumed to be a simple point-and-win weapon by gamers when it was first unveiled, but it’s not that easy to use. After keeping an enemy in the pistol’s reticule for a few seconds you’ll see three dots light up on the HUD. This signifies that the target is locked, leaving you to kill them with three quick shots. The problem is that keeping fast-moving Pilots in that small reticule for long enough is difficult. It’s not an instant-win scenario by any means.

“If you must run away from a threat or cross open, contested ground, use your Cloak skill to reduce the chances of being spotted, and always, always look to the skies for enemies hiding up high.”

I’d argue that the Smart Pistol is better for stealthy play rather than face-to-face encounters, because you’ll be killed before the reticule has time to lock on. It works if you’re one of those players who likes to scout ahead along the fringes of the map or by sneaking your way behind enemies for a quick kill. Combine it with the cloak skill and you can take out Pilots from the shadows without them ever knowing you were there. Roof snipers will rue you for this if you can get to them before they move on.

Pilots take a fair few hits to go down in Titanfall, much more than soldiers in Call of Duty: Ghosts that’s for sure, so you’ll need to concentrate your shots effectively or go for the head to take them down before they have a chance to return fire. I tend to get in close for a short-ranged kill with the Carbine, but not before taking a split second to check my surroundings for other threats first. It’s no use following a Pilot into a room to take him out if five of his buddies are waiting inside. That’s just foolish.

I often cook grenades within an inch of detonation and hurl it into the room before I go in for the kill. The frags are strong in Titanfall, so I’ve managed to rack up a lot of kills using this tactic. Pilots will just run or jump away from uncooked grenades, so why give them the chance to flee? If you must run away from a threat yourself, or cross open, contested ground, use your Cloak skill to reduce the chances of being spotted, and always, always look to the skies for enemies hiding up high.

You have two ability slots, and while there’s few skills to choose from, finding the right mix can really aid you in battle. Take Stim for instance, which increases your health regen and speed for a short while. Couple that with your ability booster in the other slot and you’ll be able to top up your health more often during sticky situations. There’s also a Parkour booster that lets you wall-run and wall-hang for longer, but I’ve never felt like I needed it.

There’s another ability that I’m not so fond of, because I feel it puts players not using it at something of a disadvantage. It’s a radar ping that reveals Enemy and friendly Pilots, as well as all AI troops through walls. You need to be within close proximity to see others using the skill, and there’s a degree of lag each time the radar sweeps, but I found my capacity for scoring kills increase considerably while using it. Couple this with the passive Minion Detector skill – which reveals all AI troops on the map at all times – and you will gain a real advantage in the field.

“Be aware that when locking on to a mech with the Archer rocket launcher it will trigger a signal within the target’s cockpit, complete with a directional marker that tells them where you are.”

Aside from your stock arsenal, you also have one Anti-Titan weapon slot, and while these heavy duty guns can be used to kill Pilots, they’re perhaps not as accurate when faced with smaller targets. The key here is to always target the head, as this is a common weak spot for all three Titan classes. Be aware that when locking on to a mech with the Archer rocket launcher it will trigger a signal within the target’s cockpit, complete with a directional marker that tells them where you are. The key is to find cover and peek out to release your rocket, then hide again instantly.

Make no mistake; Titans can kill Pilots by walking over them, or with one blast from their weapons, so you need to approach them with a great deal of caution. I favour the Archer and Mag Launcher, which unleashes a fast barrage of magnetic grenades. They do less damage, but faster, which is great for keeping up with dashing mechs, particularly the Spyder class. The Sidewinder grenade launcher is also fast – essentially a slow anti-Titan LMG – but weaker, while the Charge Rifle takes time to charge and a good aim to register.

Back to abilities: it’s worth pointing out that some Pilot skills apply to Titans, such as as longer Dome Shields, which protect your mech after it falls from orbit. This lets you enter your vehicle without the threat of being killed, and keeps it unscathed should you need more time to reach it. Enemies also die if they enter the shielded area, so this can also be used to block off routes. Couple your Titan drop with the Pilot’s Warpfall ability, and you’ll reduce the distance it takes to fall into the map. Simply point at a spot, call in your ride and watch as it quickly smashes down, crushing enemy Pilots underfoot.

Titanfall-Screen-4

Titan tricks

Beyond the crushing tactic I mentioned above, there are a few things you should know about being an effective Titan Pilot. The first and probably best piece of advice I can give is to not feel like you’re invincible while in a mech. If you stomp in without any regard for your own safety you will find yourself reduced to scrap in moments. I’ve been killed in less than a minute before because I tried to take on two mechs and pilots at once.

Use buildings as cover, and if you can avoid director confrontation with another mech, you should strafe in and out of a safe spot while unloading everything you’ve got at enemy vehicles. Try and keep moving and avoid low roofs to minimise the risk of hostile pilots jumping on your back. Dashing is important, as this is your primary method of dodging incoming rockets and escaping fights when your armour is low. The Ogre Titan can dash twice in quick succession before recharging, the Spyder three times and the Ogre can only dash once before having to cool down. Don’t be afraid to use dashing, but be aware of recharge times in the heat of battle.

When going toe-to-toe with another Titan, I’d recommend strafing back and forth and using your Vortex Shield to stop incoming rockets and shells in mid-flight before hurling them back at their sender. Don’t over-use it however, as rival mechs can grab your thrown rounds again and send them back. Be prepared for a long volley between vehicles and use your Vortex skill wisely. If you do manage to ‘Doom’ a Titan – which means it’s only got a few moments left before exploding – you can melee it with your mech to punch through its hull and grab the player inside. Not only will you earn XP for the mech kill, but the Pilot too.

“If you manage to ‘Doom’ a Titan you can melee it with your mech to punch through its hull and grab the player inside. Not only will you earn XP for the mech kill, but the Pilot too.”

Earlier on I mentioned a trick using Magnetic Smoke whenever a Pilot jumps on your Titan’s back. If you do receive a warning that you’re being boarded, simply unleash your smoke and their health will start to drain. This will force them to abandon their position and leave you without an itch on your back. Another tactic I like to use during each round’s epilogue comes with a great deal of risk-reward, but it can work wonders if you’re clever about it.

A round’s epilogue gives Pilots a short time limit to reach the extraction point and flee the map for an XP bonus. If you die during this time you don’t respawn and must sit the match out until the next lobby screen. This is a problem when you happen to be on the other side of the map and with a sea of Titans between you and safety. I’ve successfully made the extraction by calling in a Titan during the epilogue and purposely getting it doomed by enemies. When that happens I just hit the eject button and boost my way to the pick-up point, or at least much closer than I was before.

It’s not guaranteed to work every time, but it’s useful for getting up to higher extraction points, and when you fear you’re not going to make it. Finally, I’m really fond of the Titan’s Triple-Threat grenade launcher, which spews three massive explosive spheres that roll on uneven surfaces. These are great for firing into rooms housing enemy Pilots. The explosions are so vast they catch anything nearby and they explode on impact. They’re also great for slamming into a hostile Titan at close range. I’m currently packing it on all of my Titan load-outs.

Titanfall

Burn Cards

Lastly, we come to a short section about Burn Cards, which are collectibles you earn after levelling up or completing Titanfall’s many challenges. Over time you’ll unlock enough space to take three cards into a round, and these can be played before the match starts or between death. They essentially give your Pilot a perk for one life only. Once you die the effect wears off and you have the chance to play another Burn Card, if you have any left. It’s a great system that ensures players don’t have sustained, balance-breaking perks like Call of Duty’s Ghost skill.

Don’t be afraid to use Burn Cards, but at the same time you should be mindful of squandering them needlessly. For example, one card type gives you an amped version of certain weapons. There’s no point in calling in an amped anti-Titan gun when there’s few mechs around. I would suggest that playing an amped version of your Pilot’s primary at the start of a round can really give you an edge and help you gain your Titan faster. Scoring a ‘first kill’ bonus is also advantageous.

The same is true for Pull Rank, which shaves up to 80 seconds off your Titan build time. There’s no point using it if you only have 20 seconds to wait, but it’s understandable that you might grow anxious if you’re having a rough match. The last piece of advice I can give is to continually discard any unwanted Burn Cards in your deck, seeing as you can only hold 25 of them. It’ll give you a clearer view of what you have to play with.

That’s all for now, but if I discover any new tactics along the way I’ll be sure to add them in here.

Happy Titanfalling everyone!

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14 Comments

  1. Cathodeo

    Some thoroughly explained tips, thanks for that Dave

    #1 1 year ago
  2. Dave Cook

    @Cathodeo No worries, I hope they’re useful :)

    #2 1 year ago
  3. Erthazus

    “Maximise your XP gain and points by helping your team capture Hardpoints or returning flags in CTF. Play to the mode, not your K/D ratio.”

    This is the reason why Titanfall will be always above Call Of Duty or any kind of game that does not appreciate team fights in team games.
    Titanfall does it pretty well. I remember playing Hardpoint and I killed most of the folks and had the last place until I started defending out stuff.

    #3 1 year ago
  4. chas

    @Erthazus People bring this up all the time and it’s nonsense. This is the excuse bad players use to discredit legit strategies. In Titanfall, if you’re amazing in the Titan, you completely dominate the entire enemy Titan fleet and make it easy for your infantry to capture hardpoints, you can and will end up on the bottom of the scoreboard most of the time. It’s a badly executed scoring system that makes sitting at or blindly running at points like sheep a more rewarding strategy.

    #4 1 year ago
  5. Hcw87

    @4

    There is no way to dominate with a Titan. There are so many things that can be used against them (launchers, grenades, other mechs, burn cards etc) that they are not nearly overpowered. I’ve never seen anyone dominate an entire match in a mech.

    The balance in this game is pretty much spot on.

    #5 1 year ago
  6. Erthazus

    @Hcw87, Actually he is right. It is really easy to dominate with a Titan. I dominate with them all the time + some Rare exclusive burn cards can give you a Titan on the arrival to the battlefield instantly.

    #6 1 year ago
  7. TheKeyPit

    Good tips.
    I’m currently at lvl 31 and still testing different loadouts for the different game modes.

    #7 1 year ago
  8. M. K.

    When I first saw your article yesterday, I was like: “Jesus it’s CoD with Robots, why should I read this stuff?!” But after my first few rounds (console and game arrived same day <3) I must admit that it is indeed different. It's more of a Brink, that actually works but with less objectives and skills.

    Anyway Titanfall seems to be one of those games which are easy to learn, but hard to master. I guess you play on the EU West Server Dave?

    #8 1 year ago
  9. Dave Cook

    @M. K. This is what we’ve been trying to tell people for months now :D

    Really glad you’re liking it! I play EU west yeah. Want my gamertag?

    #9 1 year ago
  10. M. K.

    @Dave Cook We’ve played Black Ops 2 together a few times ;) Soy EL Cookie

    #10 1 year ago
  11. Dave Cook

    @M. K. Oh yeah, jesus sorry :D

    #11 1 year ago
  12. TheKeyPit

    @Dave Cook After the time you already spent with the game, is there one particular map you hate/don’t like?
    For me it’s the colonies map with all the small houses. The map is somehow too small I think.

    #12 1 year ago
  13. Dave Cook

    @TheKeyPit The one that’s mostly indoors, with the low ceilings. I forget the name,

    #13 1 year ago
  14. srussell

    Some nice tips here, thanks!

    A tip of my own; your Titan doesn’t have to be doomed for you to eject (like in the Evac situation you mentioned). You can press up on the d-pad and eject at any time :)

    #14 1 year ago

Comments are now closed on this article.

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    Batman: Arkham Knight will indeed be a download-only title on PC in the UK, Warner Bros. has confirmed to VG247. Batman: Arkham Knight will be available as both a physical and digital release for PS4, Xbox One and PC in North America and Europe. Again, in the UK, the PC version will be “available as […]

  • Rainbow Six Siege release date set for October per GameStop Italy – report

    GameStop Italy may have let the release date for Rainbow Six Siege slip if a recent listing is accurate. According to the listing, the game will release on October 16. While this could be a placeholder date, October 16 is a Friday in the UK, the usual day new releases land at retail. The release […]

  • Watch the $1 million Call of Duty Championship right here

    The The Call of Duty Championship takes place this weekend, and you can watch all the action as it unfolds right here. The event takes place in Los Angeles tomorrow March 27 and runs through March 29, and the livestreams are below. 32 teams from five continents and 11 countries will be competing in Call […]

  • Battlefield Hardline: Battlefest kicks off this weekend with Double XP

    A new season of Battlefest kicks off this weekend, and starting today, you will earn Double XP in Battlefield Hardline. Battlefest for Hardline is similar to the event held for Battlefield 4 last year. For the entire month of April and into May, in-game events and competitions will be held by the developers and player […]

  • Don’t forget: the GTA 5 PC pre-order bonus cutoff is March 31

    Just a friendly reminder to those planning on purchasing GTA 5 for PC: you have until March 31 to pre-order if you want all the bonuses on offer. Those who pre-order will be handed $1 million in-game cash plus a bonus $300,000. It is split between GTA 5 and GTA Online: $500,000 for Grand Theft […]

  • Games with Gold offers doubled for April – six games instead of three

    Microsoft’s April Games with Gold collection is being doubled. For the month Xbox Live Gold members will receive six instead of three games free. Here’s what’s on offer: Pool Nation FX: Available all month on Xbox One Child of Light: Available all month on Xbox One Gears of War: Judgment: Available from April 1-15 on […]

  • Pokemon players can grab a code for Shiny Charizard at GAME in April

    Pokemon Omega Ruby and Alpha Sapphire players along with Pokemon X and Y owners can grab a free, rare Shiny Charizard from April 3 at one of GAME’s 320 stores in the UK. The redeemable codes for the character will be made available upon request and no purchase is necessary. Those who pop into one […]

  • F1 2015 will arrive on PC, PS4 and Xbox One in June, includes Mexico circuit

    Codemasters has announced its F1 franchise will make its series debut on PlayStation 4 and Xbox One this June with the release of F1 2015. The game was developed using a new engine and contains improved handling and physics for all vehicles and parts attached. This includes: engine, transmission, aerodynamics, fuel tank, force feedback, suspension […]

  • Mortal Kombat X video confirms Liu Kang as playable character

    Liu Kang has been confirmed as a playable character in Mortal Kombat X in the latest video. You’ll also notice Bo’ Rai Cho in there as well. In the Shaolin trailer above you also get a look at Kung Lao and Kung Jin who is new to the series. Apparently, Raiden’s past champions of the […]

  • Short teaser for Star Wars: Battlefront shows the Battle of Hoth

    A short teaser for Star Wars: Battlefront has been posted by EA on Twitter. Well, that speeder isn't going anywhere. Can someone give us a lift to @SW_Celebration http://t.co/srEVrAA0zl #SWCA https://t.co/4W4LG8myke — EAStarWars (@EAStarWars) March 25, 2015 The teaser shows vehicles which we could be using in the game, but it mainly shows the snowy landscape […]

  • Pillars of Eternity releases today – get all the review scores here

    Pillars of Eternity, which still stands as the second most-funded video game on Kickstarter, finally releases today. It’s also getting some rather positive reviews scores, which we’ve rounded up for you. The isometric, party-based RPG from Obsidian Entertainment was one of the first video game projects to take to Kickstarter, and hit its $1.1 million […]

  • Take an in-depth look at Evolve’s Behemoth monster and four new hunters

    Evolve’s fourth monster, the Behemoth, as well as the four new hunters are shown off in new gameplay video. Evolve’s latest gameplay trailer gives everyone a good look at each of the four new hunters and the massive Behemoth monster. The hunters can be bought either separately or though the hunting pass, while the monster […]

  • PS4 firmware update 2.50 causing issues with Killzone: Shadow Fall

    The suspend/resume feature in PlayStation 4′s 2.50 firmware update is causing some issues with Killzone: Shadow Fall. Killzone: Shadow Fall developer Guerrilla has said that the game is experiencing some issues in some instance where the suspend/resume feature is used. The timing of when players put the game in suspend mode does have an effect, […]

  • Bungie on Destiny matchmaking: “We believe there’s no substitute for a pre-made team”

    Crazy though this may seem, it’s possible that Destiny shipped according to plan. History points to community as a crucial component, far from the contingency that many now suspect. Paul Davies spoke to Bungie for clarity. “The community always engineers the best solutions for bringing players together. While Matchmaking is a great resource for introducing […]

  • Bloodborne works with suspend/resume, but only offline

    PlayStation 4′s newly-added suspend/resume feature works with Bloodborne as you’d expect, but only while offline. PlayStation 4 received the long-awaited suspend/resume feature today as part of firmware 2.50, and people are starting to test it out with various games. Bloodborne does work with the feature, but only if you play offline. Playing online is arguably […]

  • This is what Crossy Road looks like in first-person

    Crossy Road is fun and addictive. But in first-person, it’s mostly frightening. YouTube user Andy Front Films likes Crossy Road so much he decided to show off what it would look like in first-person. If crossing roads quickly and watching around for cars and trains, all of this as the camera chases you felt intense […]

  • Take a small behind-the-scenes peek at Mass Effect 4

    BioWare cinematic director Ken Thain has given us a very slim look behind the scenes at some motion capture work from the upcoming Mass Effect game. The upcoming Mass Effect game, whether it ends up being called Mass Effect 4 or not, will most definitely incorporate some form of motion capture work. How do we […]

  • Borderlands: The Handsome Collection – 8GB day one patch on PS4, 16GB on Xbox One

    Day one patches for Borderlands: The Handsome Collection are pretty hefty. Both the PlayStation 4 and Xbox One versions of Borderlands: The Handsome Collection require players to download lots of gigabytes to make the experience as smooth as possible. The PlayStation 4 version has an 8.31GB day one patch. The Xbox One version however has […]

  • Get a PlayStation 4 with Bloodborne and The Last of Us for $435

    If you’ve been waiting for the perfect game to get to buy a PlayStation 4, there’s no better time than the present. Amazon is offering a good PlayStation 4 bundle at the moment. For $434.99, you get a PlayStation 4 console, The Last of Us, and Bloodborne. The Last of Us is of course the […]

  • Upcoming Battlefield Hardline patch to nerf the K10, buff battle rifles

    Battlefield Hardline’s first patch will focus on weapon balance and a few changes have been proposed. Battlefield Hardline lead multiplayer designer Thaddeus Sasser posted a few of the balance changes that the team is considering for the next patch. K10: reduce bullet damage to 33 Saiga and PTR: reduce recoil to bring more in line […]

  • Call of Duty: Black Ops 3 and a new Resident Evil game coming this year, according to research firm

    According to digital games analyst SuperData, a new Resident Evil game is due this fall and that this year’s Call of Duty is Black Ops 3. In its latest report on digital console games, research and analytics firm SuperData revealed that a new Resident Evil is coming this fall. “We anticipate this month’s downturn to […]

  • Bloodborne: you can add gestures to your messages

    As players get deeper into Bloodborne, they keep uncovering so many of its little new additions, including this one. Bloodborne, like all of the Souls games before it, allows players to leave messages for other players. These messages could be used to point players towards impending doom, treasure, or just be sarcastic and witty. What […]

  • PlayStation 4 firmware update 2.50 is now live

    PlayStation 4 firmware update version 2.50 has started rolling out. Reports are coming in saying that Yukimura, PlayStation 4′s firmware 2.50 has been made available to download. The update is clocking in at just 245mb, so get downloading. 2.50 brings with it many new additions, including the suspend/resume feature, backup and restore, accessibility options and […]

  • Harley Quinn DLC for Batman: Arkham Knight is a prequel

    Batman: Arkham Knight’s Harley Quinn pre-order DLC is set before the events of the main game, according to Amazon’s description. Today we learned a few details about the pre-order DLC for Batman: Arkham Knight, namely the Harley Quinn one. According to the description on Amazon, the DLC takes place in the lead-up to the events […]

  • Bloodborne Vicar Amelia summon mystery solved

    Bloodborne players unable to summon near Vicar Amelia: here’s your solution. Bloodborne’s secrets are unfolding by the hour as clever players piece together From Software’s cunning design. Yesterday we reported problems summoning in the Cathedral Ward, before the Vicar Amelia boss fight. It turns out this isn’t a bug – or if it is, it’s […]

  • Steven Spielberg will direct film adaption of Ready Player One

    Steven Spielberg will direct the film adaption of the sci-fi, virtual world, video game themed novel Ready Player One by Ernest Cline. Warner Bros. bought the rights to the film in June 2010 and hired screenwriter Zak Penn to rewrite the previous draft written by Eric Eason, according to Deadline. The book takes place in […]

  • Bloodborne players with PS4 headsets shouldn’t forget about the custom audio

    Here’s a friendly reminder for Bloodborne players with PS4 headsets: be sure to download the Headset Companion App from the PlayStation store if you haven’t already. As previously reported, the game supports a custom Bloodborne audio mode which can be uploaded. It contains custom audio created by developers specifically tuned to enhance the audio. This […]

  • EA explains why FIFA Ultimate Team transfer prices are now platform specific

    EA has posted a blog entry explaining its FIFA Ultimate Team transfer market price ranges which now include platform-specific pricing in order to best the coin sellers. EA said it has implemented the changes to FUT over the last several weeks because it should be “fair and fun for every player,” ultimately coming to the […]

  • Game of Thrones: Episode 3 – The Sword in the Darkness now available

    In case you forgot, Game of Thrones: Episode 3 – The Sword in the Darkness was released today. It is available on Mac, PC, PlayStation 3, PS4, Xbox 360 and Xbox One. The third episode releases on iOS devices and Android tomorrow, March 26. The Sword in the Darkness finds Asher Forrester heading to Mereen […]

  • Bloodborne players are already documenting their crazy antics

    Bloodborne has been available for almost two days now in North America, and already players are posting interesting clips and character customization choices for the game. Below are interesting takes on creating a character and videos of a frustrating death and another full of blood coming from a very painful place – monster or not. […]

  • FIFA Ultimate Team celebrates sixth year in existence with giveaways

    FIFA Ultimate Team is celebrating its sixth year in existence with special events running from today until March 29. According to EA, every FUT fan will be handed one free pack every day, and those who play at least one match in the FUT Birthday Cup will have a chance to win rare “tradable In-Forms” […]

  • Halo Online is a F2P PC game in development exclusively for Russia – video

    Halo Online is a free-to-play game which will launch this spring in Russia, and is in development with Saber Interactive. According the reveal event attended by IGN Russia, the game was designed to run well on lower-end PCs and runs on a modified Halo 3 engine. The game is set on a secret UNSC space […]

  • SteamWorld Dig Xbox One release expected in late May

    SteamWorld Dig is coming to Xbox One, developer Image & Form has announced. A firm release date hasn’t been announced, but the studio expects the title to arrive on the system in late May. “We’re preparing quite an elaborate Easter egg for the Xbox One version – a gaming thing that we really wanted to […]

  • SMITE celebrating first anniversary with a sale on skins, Ultimate God Pack

    Hi-Rez Studios is celebrating the first anniversary of SMITE with a sale. From today through Friday, March 27, the Ultimate God Pack, which includes all current and future Gods, will run you $19.99. Alll individual pre-launch skins are 50% off, and all Gem Packs will award bonus gems. In addition, from March 27-29, all SMITE […]

  • Borderlands 2 has sold around 12 million copies, says Gearbox

    Speaking with Microsoft’s Major Nelson in his podcast, Gearbox Software boss Randy Pitchford stated Borderlands 2 has sold somewhere around the 12 million mark. As of August 2014, it was announced by Take-Two in its financial report the 2012 game had sold-in 10 million units. Pitchford noted in the podcast he learned of the figures […]

  • Broken Age releasing on PS4 and Vita same day as Act 2 on PC

    Double Fine Productions has announced it will release Broken Age on the PlayStation Store next month. Act 2 will also be released on PC. The full Broken Age adventure will release on PlayStation 4 and Vita on April 28 in North America and April 29 in Europe. It features cross-buy and cross-save. Broken Age Act […]

  • Star Citizen earned another $1 million within two weeks – total hits $76 million

    Star Citizen continues its funding streak with backers pumping another $1 million into the game’s development in the last two weeks. The total earned for the space sim has now reached $76 million ($76,015,532 to be exact) with 851,395 backers contributing to the staggering figure. Star Citizen’s latest update was version 1.1 which included two […]

  • Final Fantasy Type-0 HD, Resident Evil Revelations 2 and Battlefield: Hardline top Media Create charts

    Final Fantasy Type-0 HD, Resident Evil Revelations 2 and Battlefield: Hardline were the big ticket debuts during the March 16-2 period in Japan, with each game claiming the top three slots on the Media Create charts, respectively. Final Fantasy Type-0 HD moved 92,094 on PlayStation 4, while Resident Evil Revelations 2 moved 73,373 units on […]

  • You can now learn English or Spanish on Xbox One with the Rosetta App

    Want to learn English or Spanish? Rosetta Stone has an App for that on Xbox One. According to the language teaching firm, Rosetta Stone’s Discover Languages, the new application teaches English and Spanish by way of immersive simulation. Users will virtually travel to learn vocabulary and grammar “necessary for real-world interactions.” Here’s how it works: […]

  • PayDay 2 and PayDay: The Heist have sold over 9 million units combined

    The PayDay franchise is a lucrative IP for Starbreeze and Overkill, as both games combined have sold over 9 million copies as of November 2014. The company has also sold over 8 million paid DLC packages since PayDay 2 was released in 2013 (via NeoGAF). In its Q2 half year report issued in February, net […]

  • Nintendo wants to “surprise” customers with NX, not expand upon existing hardware

    Nintendo president Satoru Iwata has firm wants to “surprise” players with its new NX system. Speaking in an interview with Nikkei, translated by Kotaku, Iwata wouldn’t go into details on the new system, but stated expanding on a current gaming system would be “dull.” “In the past few years, the idea of what [encompasses] a […]

  • Kojima Station show suspended

    In another episode in the the ongoing kerfuffle between Hideo Kojima and Konami, the publisher has suspended the Kojima Station web show. Recent tweets from the newly created Japanese Metal Gear Solid account confirm that Kojima Station will not be broadcast tomorrow, but would not provide a date for the next episode. The Tweets were […]