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Xbox One: ID@Xbox launch parity clause still an issue, warns MouseCraft dev

Friday, 28th February 2014 12:29 GMT By Dave Cook

image_38959_620Xbox One indie developer Crunching Koalas has expressed concern over Microsoft’s ID@Xbox parity clause, which stipulates games on the service must launch on the console at the same time as other formats. The team now has doubts over whether or not its game MouseCraft can come to Xbox One.

It’s an issue I discussed in great detail with Nuclear Throne developer Vlambeer last year. The team had the same problem with the clause, but had little problem with ID@Xbox overall. The problem comes from small developers – in Vlambeer’s case: a team of two – being unable to simultaneously make multiple versions of the same game to comply with Microsoft’s clause. There simply aren’t the funds or manpower to make it happen in some cases.

Speaking with OXM, Crunching Koala’s Tomasz Tomaszewski revealed that the team is currently working on two Unity games for PC, Mac and Linux, and hopes to release platform puzzler MouseCraft on PC and PS Vita in May.

It had hoped to launch on Xbox One in the summer, but Tomaszewsk now fears that Microsoft will block sale of the game if it appears on PS Vita first. The team also hopes to launch MouseCraft on PS4 at some point.

He told the site, “To be honest, I haven’t done anything with our Xbox dev kits. Just launched them and played a little bit with the new Xbox. We’re using Unity 3d for all our games and the [Unity toolset] for Xbox One is still not available.

“As for the console’s unique features – I don’t see anything that can be used in MouseCraft, maybe besides integrating the game with Live features. Making the level sharing and cloud saves available through all Microsoft platforms – Windows 8, Xbox One and Windows Phone. It would be nice to use SmartGlass, but at the moment I have no idea how to do this.

“In terms of WordTrap Dungeon [Crunching Koala's other project], if you’ll watch the screenshots and the video you’ll notice that there’s a magical book on the screen. Players can select the letters from it and form words to defeat monsters (it’s a mix of Scrabble and a dungeon crawler). We thought it may be fun to make this book on a tablet, by using SmartGlass.”

The team has Xbox One in mind, clearly, but due to the parity clause Tomaszewsk added, “We don’t know if it’s going to be possible for us to publish it on Xbox One.”

What do you make of the above? Should the parity clause be abolished? Let us know below.

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5 Comments

  1. ij 44

    Why not give the xbox managment team a shotgun and a box of catridges so they can shoot themselves in the face (which seems what they intend to do on all other points)

    Then this mindless pain will go away

    #1 9 months ago
  2. ddtd

    That parity clause is ridiculous. They need to axe it sooner rather than later.

    #2 9 months ago
  3. RickGames

    omg! the thing i have a real problem is the “that Microsoft will block sale of the game if it appears on PS Vita first.”
    what the hell!! you should be happy they are even considering your brand you greedy !”#¤%&/()!!!

    #3 9 months ago
  4. Tormenter

    No, no. Keep the parity clause please MS, it’ll mean your extinction.

    Thank You.

    #4 9 months ago
  5. X14EVR

    xbox have a bigger plan that you idiots all fail to even see you tits al this negative press stuff is fucking idiots not knowing what they are even reading xbox has a higher plan and it will all come together one day i promise but if all you mantitties cant even see you dont even desever an xbox so fuck off to ps4 or pc we dont need retards like you make gamers look bad so go kill your selfs

    #5 9 months ago

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