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Spelunky world record "impossible", says astonished creator

Spelunky creator Derek Yu has expressed amazement at Bananasaurus Rex's new world record, commenting that he thought such a score was impossible.

spelunky

"He achieved the impossible," Yu told Polygon.

"As in, we were so confident that an over 3 million score was impossible that pre-patch, the game actually thought you were cheating if you submitted a score that high. I'm going to have to watch the video to see how he did it."

You can watch the video, too: Bananasaurus Rex took 7.5 hours but managed a Spelunky world record high score of over $3.1 million this weekend thanks to a couple of really lucky finds in the early acts.

Yu also said that when the game initially launched it had a few small cheat-prevention tools built in to keep the leaderboards clean, and he arbitrarily chose a cut-off he believed generous enough to allow for over-achievers.

"3 million was the cap we set initially for score, because the [world record] on Xbox was something like 2 million. Getting another million seemed pretty far-fetched at the time. I guess not," he said.

Just a reminder that Spelunky was developed in GameMaker: Studio, which is free until March 2.

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Spelunky

PS4, PS3, Xbox 360, PlayStation Vita, PC

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Brenna Hillier avatar

Brenna Hillier

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Based in Australia and having come from a lengthy career in the Aussie games media, Brenna worked as VG247's remote Deputy Editor for several years, covering news and events from the other side of the planet to the rest of the team. After leaving VG247, Brenna retired from games media and crossed over to development, working as a writer on several video games.

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