Star Citizen studio Roberts Space Industries and Kingdom Come: Deliverance team Warhorse Studios have announced an “unofficial partnership” that will see both teams sharing technical knowledge. Both titles are in development now in CryEngine.
Over on the Roberts Space Industries site, Chris Robets explained that he got in touch with Warhorse first after seeing the Kingdom Come reveal trailer (above) in action.
He wrote, “Kingdom Come doesn’t just look like a great game, though: it looks like something we on the Star Citizen team could learn from. The characters and outfits I saw working in-engine in the trailer impressed me so much that I contacted the team to talk about what was going on under the hood. Star Citizen doesn’t need peasants and knights … but it does need a robust character creation system for the persistent universe. And that technology is exactly what Warhorse is building for the CryEngine.”
“The good news is,” he added, “the team at Warhorse isn’t just an incredible talented group of people… they’re also kindred spirits who are willing to share the work they’ve done! We will be sharing with them the tricks for working with CryEngine we’ve learned over the last 18 months and they will be letting us in on the secrets and the tech behind what they’re doing! I’ve always said that independent developers should stick together, and the potential good for both games that can come from this unofficial partnership is proof positive!”
Roberts added that he is among Kingdom Come’s backers on Kickstarter. Current Star Citizen funding sits at over a staggering $35 million.
What do you make of the above?