The Elder Scrolls Online developer Zenimax Online Studios has released a new dev diary, this time looking at the MMO’s crafting mechanic and resources out there in the world.
The video features in-depth commentary from Creative Director Paul Sage, Lead Gameplay Designer Nick Konkle and Lead User Experience Designer Chris Strasz.
The video also follows claims that it can take up to 150 hours to hit The Elder Scrolls Online’s level 50 cap.
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