Skip to main content
If you click on a link and make a purchase we may receive a small commission. Read our editorial policy.

D designer's final project to be completed post-humously

Kenji Eno's colleagues will honour his memory by completing his final project, based on design documents penned by the late D and Enemy Zero designer.

kakexun

Drawing on Japanese-language sources, Polygon reports three former collegues of Eno are planning to launch a crowdfunding campaign for Kakexun.

Eno apparently gifted composer Katsutoshi Eguchi with design documents for Kakexun shortly before his death. Eguchi now plans to produce the project in collaboration with chief director Iida Kazutoshi and production director Naoya Sato, CEO of Warp2, a company Eno worked with many times. Warp2 will share development duties with Fyto (From Yellow to Orange), of which Eno was president and which is presently led by Eguchi.

Little is known about Kakexun so far, except that it will be an online game, require substantial world and lore building, and may include action elements.

The crowdfunding campaign is currently scheduled to begin on March 20 and last for two months, and will aim to gather ¥15 million, about $146,000.

More information on Kakexun will be available in the next issue of Weekly Famitsu, scheduled to be published on Feb. 20 in Japan (later today North American time).

Eno passed away in February last year, aged just 42. A noted musician, he served as composer on many games in addition to his design work. He's probably best know for the cult classic survival horror titles Enemy Zero, D and D2, but he also created Real Sound, a game accessible to players with vision disabilities, after learning that many visually impaired gamers battled accessibility issues in order to enjoy his games.

Sign in and unlock a world of features

Get access to commenting, homepage personalisation, newsletters, and more!

Related topics
About the Author
Brenna Hillier avatar

Brenna Hillier

Contributor

Based in Australia and having come from a lengthy career in the Aussie games media, Brenna worked as VG247's remote Deputy Editor for several years, covering news and events from the other side of the planet to the rest of the team. After leaving VG247, Brenna retired from games media and crossed over to development, working as a writer on several video games.
Comments