Tomb Raider: Definitive Edition producer discusses next-gen tech in latest video

Tuesday, 21st January 2014 13:34 GMT By Stephany Nunneley

Tomb Raider: Definitive Edition executive producer Scot Amos is featured in a video released by Square Enix breaking down “the next-gen tech behind Lara’s updated look.” You can watch it below. Tomb Raider: Definitive Edition is slated for a January 28 release on PS4 and Xbox One. Be sure and check out Dave’s interview with Amos here if you haven’t already.



  1. EdgizAwesome

    Preferred the old model. Definitive edition my backside.

    #1 11 months ago
  2. Erthazus

    Lol. The model looks worse and they just added GLITCHY and shitty AMD’s TressFX hair to her that is ugly on her.

    #2 11 months ago
  3. Spider Law

    Jealous PC fanboys complaining about next gen tech….color me surprised :p.

    #3 11 months ago
  4. Panthro


    Lol ‘next gen tech’
    You mean sub surface scattering? Nothing new
    You mean TressFX? Nothing new
    You mean “Dynamic Effects”? LOL
    You mean drip maps? Nah, nothing new here either
    Physics simulation? Please…
    New face? You got me there… Looks like everyone seems to dislike it though ;)

    Thought you guys were all about gameplay and didn’t care about graphics? Major contradictions.

    #4 11 months ago
  5. Harrow

    Woooowwww nexxxxxt gen…

    #5 11 months ago
  6. Spider Law

    @4 Everything you mentioned is new for this game. I have it on PC, play it on ultra, and yes, lots of it is new to the game.

    Only people i hear complaining about the new Laura, PC fanboys…..yup.
    You also helped prove my point. Good job.

    #6 11 months ago
  7. Kalain


    Actually, he’s correct. What they’ve added and classified as ‘Next-Gen Tech’ has been used in game engines for the last few years to some greater or lesser degree. You are right where it is new for this game, but it’s still old technology and not something that is “super-duper oh wow next-gen is amazing”.

    The only new tech I would consider to be next-gen is TressFX, and that’s it, and even then it’s not that impressive for a technology as it’s a resource hog.

    But, this version is just a Cash-grab by Square, nothing more, nothing less.

    #7 11 months ago
  8. Panthro


    Sorry, I forgot you console fanboys don’t like hearing facts.

    All that crap was being used well into the last generation of consoles on PC, none of it is new.
    It’s funny that you consider this ‘next gen’ technology even though you can supposedly play TR already on ultra settings, color me surprised when I see proof you even have a decent PC that can play games at all.

    #8 11 months ago
  9. Dragon

    PC vs Console debate for 10101010101th time…

    Please continue.

    #9 11 months ago
  10. Panthro

    He started it.

    #10 11 months ago
  11. Ali

    I honestly think that they are doing good with her model, but I just don’t see that living up to the 60$ price tag.

    And no I ain’t good at tech and those stuff.

    #11 11 months ago
  12. Luciferous

    The game looks gorgeous, Lara’s new model is closer to her original concept art. All the technologies mentioned have been used in engines over the previous few years, but for the most part they haven’t worked on anything but the highest tier of GPUs so yes they are next-gen.

    The simple truth is that the game will sell a decent amount and it’s a way for the team to acclimatise to using tech they are not used to, which means when the sequel comes around in the next eighteen months it will look fantastic and they won’t be stumbling over unfamiliar ground.

    If you don’t want to buy it, fine, but otherwise stop whining like spoiled children.

    #12 11 months ago
  13. Panthro

    The only people acting like spoilt children are the ones who think they now have this “brand new tech” and try to rub it in peoples faces like we haven’t seen it before.

    -”Here look I have the new iPhone, it has a Higher resolution screen!”

    “Awesome, I bet that will come in handy”

    -”Yeah, High res is awesome”


    -”But seriously, look how clear this video looks, it looks like I am looking into a window in my hand”

    “My android has a HD screen and I got it 3 years ago, no biggy”

    -”Yeah it might have HD, but it isn’t as HD as mine”

    #13 11 months ago
  14. _LarZen_

    Oh man it looks stunning. Cant wait to play it next week!

    #14 11 months ago
  15. Spider Law

    I didnt start anything. PC fanboys did. Im not a fanboy of anything. I own a PS4 and a PC and all of last gen consoles. I own over 200 games on Steam and play them regularly.

    PC fanboys were trying to dismiss this as nothing special. I dont care if all this tech was in other games. I know they were, but thats not the point. The point is, none of this tech is available in any other version of the game,including the PC Version (besides TressFX. It’s only on PS4 and XboxOne.

    Whether its a cash grab or not is an entirely different subject.

    #15 11 months ago
  16. Ali

    I haven’t picked up the original release, I would have easily picked this up for 40 dollars… might wait for the inevitable early price drop ? Or pick up Amazon’s pre order with artbook ?

    Those who played it, any advice ?

    #16 11 months ago
  17. Panthro

    Just buy it whenever you can ;) It’s a pretty good game.

    If you don’t care about graphics get it for cheap on whatever system you already have, TBH the slight graphics upgrade doesn’t warrant a 60$ purchase in my opinion.

    #17 11 months ago
  18. CycloneFox

    In my opinion (played on PS3 and PC), it looks a little smoother. but it’s not even noticable on first sight.

    Like any other graphic update, it shouldn’t cost more than 20-40€/$.

    #18 11 months ago

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