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Titanfall Xbox One alpha footage makes it online, but maybe not for long

Sunday, 19 January 2014 22:42 GMT By Brenna Hillier

Titanfall is currently in closed alpha testing on Xbox One, and although the alpha’s terms of use strictly forbid sharing footage you can look at it anyway, right here.

EA can probably get these videos taken down fairly easily if it chooses to flex its lawyers’ muscles, so take a gander now.

Titanfall is expected on PC, Xbox 360 and Xbox One in March. It’s a multiplayer-only shooter, and the first game from Respawn Enmtertainment, staffed by a number of Infinity Ward veterans who left the developer after the release of Modern Warfare 2.


tf by Shyakugaun


Titanfall Alpha Gameplay by Fran78888


titanfall closed alpha offscreen by FFXthebest

Thanks, Kotaku.

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26 Comments

  1. Pytox

    the maps look kinda small tbh

    #1 1 year ago
  2. absolutezero

    It looks like CoD.

    Dis-armingly similar to CoD. Depressingly similar to CoD.

    Its even being played it CoD. Gotta throw them grenades at the start of a round you never know there might be a killcam youtube video in the making!

    Goddamn. Even the Titan vs Titan gameplay looks like two guys bullet sponging each other while circle strafing.

    It just looks so boring. So very very bland. Fuck now what the fuck am I meant to play on my Xbox One?

    #2 1 year ago
  3. dtyk

    I see why they chose 6 on 6 now. Map is way too small. 12 on 12 means there can be 24 titans on the map. That won’t work.

    It also has an uncanny resemblance to CoD. Guns feel and sound the same (click and hold zero recoil guns).

    As of right now, not too impressed anymore.

    #3 1 year ago
  4. Djoenz

    It looks awesome to me tbh. Im sure the final game will have more maps ppl considering it is an online-only title.

    Similarities to cod will make this game sell even more no matter what the naysayers may say.

    #4 1 year ago
  5. TheWulf

    Meh. I don’t know, but the robots lack something for me. It’s like they were trying to go for ‘neural interface,’ but they were too chicken to take it all the way. And they were ultimately also too chicken to really give the robots any meat to them.

    They just feel…

    Have you ever been to a metal concert where the drummer is a bit of an amateur? The guitarist is okay, but the primal undertones of the music just aren’t there. And you find yourself wishing you were listening to something good instead, like Nightwish. That’s kind of what I’m getting at, it’s that aesthetically it feels like it’s a man, not a machine.

    Now, I’m not talking about cockpits. I’m glad they didn’t go for a typical cockpit (because those bug me, as my criticisms of Star Citizen show). I honestly felt that they should have gone further and made it a neural interface linked to external cameras. Frankly, I think that the titans should have had a camerabot swarm, with views that could be cycled through by pressing a button (say, pressing in the right stick on a pad).

    So the cockpit isn’t nearly as bad as it could be.

    That’s what I meant by the guitarist part of my statement, because the cockpit is okay.

    It’s just the feel of it. And I’m not talking about stompy, either. Hawken had large, agile mechs and that was okay. It’s just that it feels too human. It feels more like Marvel’s Giant Man on the field with a gun in his hands rather than anything else.

    I think my problem is threefold.

    1.) It moves too much like a human, I feel that the movement should actually imply the rigidity of some of the parts used to build it. Otherwise they should have made it look more techno-organic and fluid. Kind of like Raiden in Revengeance.

    2.) It’s too small. Even for an agile mech, it just isn’t big enough to carry the kind of terrifying presence and gravitas that it should have. It doesn’t need to be much bigger, but the bulkiness of it implies that it shuld be. If it were lankier and sleeker in its design, then I could have accepted the height.

    3.) There aren’t enough sounds. If you were strapped into a machine like that, you’d feel the sounds. And you’d hear sounds from outside of the mech. This was a problem Fallout 3/New Vegas had, which was fixed by power armour soundified.

    I guess what I’m saying is that the aesthetics just don’t mesh. I think it just needs to be sleeker OR taller, and there need to be more sounds involved with its use. It just feels like a tall human on the battlefield as it is, and not a mech at all.

    Edit: I honestly think it would have been better with even more agile, sleek, and techno-organic ninjabots. Throw in some fun swordplay and you have a winner. That, though, probably would have been too risky for the mainstream.

    Edit II: Now I can’t stop thinking of how much better every enemy mech was in Revengeance, how aesthetically perfect they were. This is why I miss Japanese games, they’re so, so good at aesthetics. I’d love to drive around the Metal Gear seen in the opening scenes of Revengeance.

    Edit III: Now I just want a multiplayer Revengeance, where some people are in mechs and others are augmented soldiers (similar to Raiden).

    #5 1 year ago
  6. TheWulf

    @4

    That doesn’t mean it will be good, though, just popular. Some of the greatest works of our time didn’t sell well, whereas some of the most terrible are popularly loved. Titanic et al.

    I tend to see the Call of Duty franchise as the Titanic of video games, and Titanfall desperately wants to be part of that.

    Will it sell? Well, yes. Will it be popular? Probably. Will it be good? Not so much.

    #6 1 year ago
  7. zme-ul

    what a load of shit!

    how is this not CoD? because it has robots?!?! what the fuck

    I see everything CoD is guilty of … from aim assist to spawn camping, small maps – I can’t believe people are actually excited for this
    but hey .. now, you have seen Titan Fall :)

    #7 1 year ago
  8. Djoenz

    @6
    I actually agree with you to the fullest, but sadly that is just what it will be. Im guilty as well, cause I still keep buying cod games even though I know its formula hasnt changed in ages…This game might not be topnotch or realistically made (as in mech sounds like you pointed out) or the fact mechas are holding railguns in the first place..I would like to think mechs wouldnt need hands/fingers and that their artillery are embedded in their arms. However this game will sell like hotcakes and I would buy it too if only it would release on ps4… :P

    #8 1 year ago
  9. pukem0n

    actually, this looks kinda fun right until you don’t stand a chance against anyone in a Titan

    #9 1 year ago
  10. Lazuliv

    Holy hell I cannot wait!

    #10 1 year ago
  11. Moonwalker1982

    You know what it is with Titanfall? You have to play it yourself. I for one have not been buying CoD after MW2. Just too damn tired of the same goddamn game every year. But when i played Titanfall at EA during GC last year, i had a blast. Yes in terms of controls, the way guns feel and movement it is definitely CoD, but in this game you have freedom. That is the big difference.

    In Titanfall you can approach enemies through the windows, roofs or doorways because of the jetpack feature. Here you CAN jump over walls because of that, you wanna camp? Good luck…soon you will be spotted. After the playing session i was like….fuck man, i wanna take this game home.

    #11 1 year ago
  12. Djoenz

    @9
    Actually you do have anti-titan weapons in your secondary slot. Why one of these guys forgot to use it and even overlooked the fact a sign prompted up in his freaking face and the other equiped one too late tbh is not the game’s fault or that the game is outbalanced, cause from what I have heard its quite balanced. Titans are not indestructible.

    I have two issues though. . 1. The Grunts truly seem pointless tbh. 2. You dont get a titan for killstreaking, but its a timed cycle. . ? ?

    To keep it more challenged they should not hand out titans so easily. Grunts dont count or half the kills to have a titan killstreak.

    #12 1 year ago
  13. Tormenter

    @10

    Why?

    What is it about this game that appeals? I’m genuinely curious. As someone who doesn’t play shooters to me it just looks like any other shooter with robots.. It could be Robot Halo for all the ‘uniqueness’ (or lack thereof) I see.

    I’m not in any way taking a swipe,.. I just simply do see any reason for all the hype.

    I seems to me that people only want it because their mates want it.. and their mates only want it because their mates want it..It doesn’t seem to be as much about the product as it does about being ‘in’.

    Meh.. have fun (although I don’t see where that would come from).

    #13 1 year ago
  14. koopa

    They took some of the robot designs from District 9 and it feels like COD. understandable from the former heads of Infinity Ward. Boring

    #14 1 year ago
  15. fengato

    I agree with those who feel that it looks a bit stale/static (looks inherently current gen at first glance), though I’m holding out to play it for myself. I should add that I’m more excited for Destiny having seen some of the “alpha” footage.

    Here’s another vid with better quality :

    http://www.dailymotion.com/video/x19x61p_tf_videogames

    #15 1 year ago
  16. The_Red

    Gotta be honest, loved the mech on mech sections. Also, the visuals look much more alive and active compared to crappy official trailers.

    The only thing lacking is the sense of scale when it comes to manning a Titan. They somehow feel small, especially when fighting humans. Other than that, it looks like a fun shooter (Albeit still COD-ish).

    #16 1 year ago
  17. gomersoul

    As predicted, this is shit

    #17 1 year ago
  18. TheWulf

    @16

    That’s exactly what I’m saying. The aesthetics don’t mesh, and for the kind of machines they’re supposed to be, they lack a certain degree of heft. When people talk about ‘connections’ in beat ‘em up games (be it side-scrollers or one-on-one), the mark of a good one is whether the characters have the right feeling of heft behind their moves.

    The titans come across as big humans. I’d be fine with that if they looked really techno-organic and they moved in a more agile way. Though they hugely lack agility, but they’re small, and they don’t have the aesthetics to back up the big, clumsy machine they’re trying to portray.

    It’s just ‘off.’

    Until they fix the aesthetics, I won’t be able to enjoy this. Perhaps it’s because I’m a bit of an engineering and aesthetics nerd that I notice these things, and that I have a keen eye for details. Most people probably just wouldn’t understand, and thus would have no reason to care.

    Still, to me, the aesthetics just aren’t right. It would be like if you had The Hulk, except he was only as tall as Wolveirne, his sounds (via body and voice) were muted, and he was only able to do tiny amounts of damage.

    It’s just… the aesthetics are as wrong as they could be. They really need to change the look and the feel of the mechs somehow.

    Either bigger, with more oomph behind their sound presentation; Or leaner, more techno-organic, fast, and agile.

    #18 1 year ago
  19. TheWulf

    @11

    Maybe. Though the aesthetics would bug me. Some people are all about fidelity, but I’m about aesthetics. And when you have one thing that looks halfway like one thing, and behaves halfway like another, not actually doing anything right as far as the audio-visual presentation goes…

    I’m just sad that they didn’t go for more lithe, agile, ninjabots if they couldn’t make them bigger. Or if they had to go with this aesthetic, they really need to be bigger and to have a better sound presence.

    It bugs me. So much. :I

    #19 1 year ago
  20. mreko3230

    This is why they don’t want footage of it out. Not because it’s bad, but because this is a bad presentation of the game. As a foot solider you can climb and jump and get to just about anywhere you want on the map to get the upper hand. And what do these players do? They mostly stick to the ground and play the game like COD. I hate being one of the guys to say “there doing it wrong”- but they are.

    Secondly, they are only getting to play with one Titan class. There are 3 other classes of mech- right now, everyone can only play with the standard Titan class- which doesn’t really show the variety of combat.

    Honestly, I don’t think it’s going to win over any new fans. At the end of the day- its a FPS. And if you don’t like FPS games, your not going to like this one. I kind of chuckle a little bit when everyone says it looks just like COD, because that’s what I said about League of Legends and DOTA 2- that they looked like the same exact game- and fans of both those series about ripped my head off telling me I didn’t know what the hell I was talking about- and you know what? They were 100% correct.

    #20 1 year ago
  21. darmon

    The game is amazing. I’ve been playing it for three days so far. Yes the maps are to small, yes the teams are to small but that stuff can be fixed. Whats important is that it looks amazing, the control is awesome and its fun. Any COD player can pick it up in a few minutes. And yes the Titans are freaking awesome.

    #21 1 year ago
  22. fengato

    @21 “And yes the Titans are freaking awesome.”

    It’s funny that the original Infinity Ward were always making the case against vehicles in COD back in the day, and now they’re going all out with mechs in Titanfall. :-)

    #22 1 year ago
  23. _LarZen_

    Body is ready!

    #23 1 year ago
  24. The_Red

    @18
    Could call about human like behavior, hadn’t noticed it. I like Tita v Titan battles in this vid but their controls and animations does feel way too much like human form. My guess is that they were going for a fast mech feel in vein of Hawken. Of course those mechs felt way more robot like while also being fast and versatile.

    Regarding the aesthetics, I’m at least happy to see some crowded battles and environments. The gameplay shown during VGX made it look like an early 360 title.

    #24 1 year ago
  25. Hcw87

    When the general reception of this game is so good (there are VERY few people that have played this game and had a bad experience), i don’t see why people wouldn’t be excited for it. It’s hyped to the heavens, and when people play it, they like it alot. What’s not to look forward to?

    Also i don’t get why people overanalyze stuff in games.

    ”That guy just jumped off a building, he would have died if it happened in real life!”

    ”That gun can’t fire three-round bursts in real life, therefore this game sucks”

    ^
    Just examples ofcourse, but people who go on like this must have a seriously sterile gaming experience. It’s games FFS, you don’t have to take everything so seriously.

    #25 1 year ago
  26. Moonwalker1982

    This video is a must see, it exactly shows why its so much more than just CoD with mechs:

    http://www.dailymotion.com/video/x19z0fe_tf3_videogames?start=5

    this kind of freedom and playstyle is not possible in CoD. PLAY the game first and then judge, lol.

    #26 1 year ago

Comments are now closed on this article.

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  • MotoGP 15 is out this spring on PC, last and current-gen consoles

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  • Cities: Skylines players should check out Nakatomi Plaza and Wayne Enterprises

    Nakatomi Plaza and Wayne Enterprises can now be yours in Cities: Skylines. Die Hard fans will be familiar with Nakatomi Plaza. Those who have never watched the first film and live in Los Angeles know it by its real-life name, FOX Plaza. It was created by Enos Shenk and is available through Steamworks. Those who […]

  • Call of Duty franchise has sold 175M copies, players have thrown 300B grenades

    With the Call of Duty Championship kicking off tomorrow, Activision has sent over a series infographic full of interesting figures such as the number of copies sold over 10 years and how many grenades players have tossed. According to the stats below, the Call of Duty franchise has sold 175 million copies across all platforms […]

  • Save up to 75% on select SEGA games on Steam this weekend

    SEGA has put many of its games on sale through Steam this weekend and the firm has also announced Eastside Hockey Manager is now available through Early Access. The sale runs through March 30. The entire Total War, Company of Heroes and Dawn of War back catalogs are discounted 75% and all associated DLC is […]

  • Batman: Arkham Knight PC confirmed as digital download-only in UK

    Batman: Arkham Knight will indeed be a download-only title on PC in the UK, Warner Bros. has confirmed to VG247. Batman: Arkham Knight will be available as both a physical and digital release for PS4, Xbox One and PC in North America and Europe. Again, in the UK, the PC version will be “available as […]

  • Rainbow Six Siege release date set for October per GameStop Italy – report

    GameStop Italy may have let the release date for Rainbow Six Siege slip if a recent listing is accurate. According to the listing, the game will release on October 16. While this could be a placeholder date, October 16 is a Friday in the UK, the usual day new releases land at retail. The release […]

  • Watch the $1 million Call of Duty Championship right here

    The The Call of Duty Championship takes place this weekend, and you can watch all the action as it unfolds right here. The event takes place in Los Angeles tomorrow March 27 and runs through March 29, and the livestreams are below. 32 teams from five continents and 11 countries will be competing in Call […]

  • Battlefield Hardline: Battlefest kicks off this weekend with Double XP

    A new season of Battlefest kicks off this weekend, and starting today, you will earn Double XP in Battlefield Hardline. Battlefest for Hardline is similar to the event held for Battlefield 4 last year. For the entire month of April and into May, in-game events and competitions will be held by the developers and player […]

  • Don’t forget: the GTA 5 PC pre-order bonus cutoff is March 31

    Just a friendly reminder to those planning on purchasing GTA 5 for PC: you have until March 31 to pre-order if you want all the bonuses on offer. Those who pre-order will be handed $1 million in-game cash plus a bonus $300,000. It is split between GTA 5 and GTA Online: $500,000 for Grand Theft […]

  • Games with Gold offers doubled for April – six games instead of three

    Microsoft’s April Games with Gold collection is being doubled. For the month Xbox Live Gold members will receive six instead of three games free. Here’s what’s on offer: Pool Nation FX: Available all month on Xbox One Child of Light: Available all month on Xbox One Gears of War: Judgment: Available from April 1-15 on […]

  • Pokemon players can grab a code for Shiny Charizard at GAME in April

    Pokemon Omega Ruby and Alpha Sapphire players along with Pokemon X and Y owners can grab a free, rare Shiny Charizard from April 3 at one of GAME’s 320 stores in the UK. The redeemable codes for the character will be made available upon request and no purchase is necessary. Those who pop into one […]

  • F1 2015 will arrive on PC, PS4 and Xbox One in June, includes Mexico circuit

    Codemasters has announced its F1 franchise will make its series debut on PlayStation 4 and Xbox One this June with the release of F1 2015. The game was developed using a new engine and contains improved handling and physics for all vehicles and parts attached. This includes: engine, transmission, aerodynamics, fuel tank, force feedback, suspension […]

  • Mortal Kombat X video confirms Liu Kang as playable character

    Liu Kang has been confirmed as a playable character in Mortal Kombat X in the latest video. You’ll also notice Bo’ Rai Cho in there as well. In the Shaolin trailer above you also get a look at Kung Lao and Kung Jin who is new to the series. Apparently, Raiden’s past champions of the […]

  • Short teaser for Star Wars: Battlefront shows the Battle of Hoth

    A short teaser for Star Wars: Battlefront has been posted by EA on Twitter. Well, that speeder isn't going anywhere. Can someone give us a lift to @SW_Celebration http://t.co/srEVrAA0zl #SWCA https://t.co/4W4LG8myke — EAStarWars (@EAStarWars) March 25, 2015 The teaser shows vehicles which we could be using in the game, but it mainly shows the snowy landscape […]

  • Pillars of Eternity releases today – get all the review scores here

    Pillars of Eternity, which still stands as the second most-funded video game on Kickstarter, finally releases today. It’s also getting some rather positive reviews scores, which we’ve rounded up for you. The isometric, party-based RPG from Obsidian Entertainment was one of the first video game projects to take to Kickstarter, and hit its $1.1 million […]

  • Take an in-depth look at Evolve’s Behemoth monster and four new hunters

    Evolve’s fourth monster, the Behemoth, as well as the four new hunters are shown off in new gameplay video. Evolve’s latest gameplay trailer gives everyone a good look at each of the four new hunters and the massive Behemoth monster. The hunters can be bought either separately or though the hunting pass, while the monster […]

  • PS4 firmware update 2.50 causing issues with Killzone: Shadow Fall

    The suspend/resume feature in PlayStation 4′s 2.50 firmware update is causing some issues with Killzone: Shadow Fall. Killzone: Shadow Fall developer Guerrilla has said that the game is experiencing some issues in some instance where the suspend/resume feature is used. The timing of when players put the game in suspend mode does have an effect, […]

  • Bungie on Destiny matchmaking: “We believe there’s no substitute for a pre-made team”

    Crazy though this may seem, it’s possible that Destiny shipped according to plan. History points to community as a crucial component, far from the contingency that many now suspect. Paul Davies spoke to Bungie for clarity. “The community always engineers the best solutions for bringing players together. While Matchmaking is a great resource for introducing […]

  • Bloodborne works with suspend/resume, but only offline

    PlayStation 4′s newly-added suspend/resume feature works with Bloodborne as you’d expect, but only while offline. PlayStation 4 received the long-awaited suspend/resume feature today as part of firmware 2.50, and people are starting to test it out with various games. Bloodborne does work with the feature, but only if you play offline. Playing online is arguably […]

  • This is what Crossy Road looks like in first-person

    Crossy Road is fun and addictive. But in first-person, it’s mostly frightening. YouTube user Andy Front Films likes Crossy Road so much he decided to show off what it would look like in first-person. If crossing roads quickly and watching around for cars and trains, all of this as the camera chases you felt intense […]

  • Take a small behind-the-scenes peek at Mass Effect 4

    BioWare cinematic director Ken Thain has given us a very slim look behind the scenes at some motion capture work from the upcoming Mass Effect game. The upcoming Mass Effect game, whether it ends up being called Mass Effect 4 or not, will most definitely incorporate some form of motion capture work. How do we […]

  • Borderlands: The Handsome Collection – 8GB day one patch on PS4, 16GB on Xbox One

    Day one patches for Borderlands: The Handsome Collection are pretty hefty. Both the PlayStation 4 and Xbox One versions of Borderlands: The Handsome Collection require players to download lots of gigabytes to make the experience as smooth as possible. The PlayStation 4 version has an 8.31GB day one patch. The Xbox One version however has […]

  • Get a PlayStation 4 with Bloodborne and The Last of Us for $435

    If you’ve been waiting for the perfect game to get to buy a PlayStation 4, there’s no better time than the present. Amazon is offering a good PlayStation 4 bundle at the moment. For $434.99, you get a PlayStation 4 console, The Last of Us, and Bloodborne. The Last of Us is of course the […]

  • Upcoming Battlefield Hardline patch to nerf the K10, buff battle rifles

    Battlefield Hardline’s first patch will focus on weapon balance and a few changes have been proposed. Battlefield Hardline lead multiplayer designer Thaddeus Sasser posted a few of the balance changes that the team is considering for the next patch. K10: reduce bullet damage to 33 Saiga and PTR: reduce recoil to bring more in line […]

  • Call of Duty: Black Ops 3 and a new Resident Evil game coming this year, according to research firm

    According to digital games analyst SuperData, a new Resident Evil game is due this fall and that this year’s Call of Duty is Black Ops 3. In its latest report on digital console games, research and analytics firm SuperData revealed that a new Resident Evil is coming this fall. “We anticipate this month’s downturn to […]

  • Bloodborne: you can add gestures to your messages

    As players get deeper into Bloodborne, they keep uncovering so many of its little new additions, including this one. Bloodborne, like all of the Souls games before it, allows players to leave messages for other players. These messages could be used to point players towards impending doom, treasure, or just be sarcastic and witty. What […]

  • PlayStation 4 firmware update 2.50 is now live

    PlayStation 4 firmware update version 2.50 has started rolling out. Reports are coming in saying that Yukimura, PlayStation 4′s firmware 2.50 has been made available to download. The update is clocking in at just 245mb, so get downloading. 2.50 brings with it many new additions, including the suspend/resume feature, backup and restore, accessibility options and […]

  • Harley Quinn DLC for Batman: Arkham Knight is a prequel

    Batman: Arkham Knight’s Harley Quinn pre-order DLC is set before the events of the main game, according to Amazon’s description. Today we learned a few details about the pre-order DLC for Batman: Arkham Knight, namely the Harley Quinn one. According to the description on Amazon, the DLC takes place in the lead-up to the events […]

  • Bloodborne Vicar Amelia summon mystery solved

    Bloodborne players unable to summon near Vicar Amelia: here’s your solution. Bloodborne’s secrets are unfolding by the hour as clever players piece together From Software’s cunning design. Yesterday we reported problems summoning in the Cathedral Ward, before the Vicar Amelia boss fight. It turns out this isn’t a bug – or if it is, it’s […]

  • Steven Spielberg will direct film adaption of Ready Player One

    Steven Spielberg will direct the film adaption of the sci-fi, virtual world, video game themed novel Ready Player One by Ernest Cline. Warner Bros. bought the rights to the film in June 2010 and hired screenwriter Zak Penn to rewrite the previous draft written by Eric Eason, according to Deadline. The book takes place in […]

  • Bloodborne players with PS4 headsets shouldn’t forget about the custom audio

    Here’s a friendly reminder for Bloodborne players with PS4 headsets: be sure to download the Headset Companion App from the PlayStation store if you haven’t already. As previously reported, the game supports a custom Bloodborne audio mode which can be uploaded. It contains custom audio created by developers specifically tuned to enhance the audio. This […]

  • EA explains why FIFA Ultimate Team transfer prices are now platform specific

    EA has posted a blog entry explaining its FIFA Ultimate Team transfer market price ranges which now include platform-specific pricing in order to best the coin sellers. EA said it has implemented the changes to FUT over the last several weeks because it should be “fair and fun for every player,” ultimately coming to the […]

  • Game of Thrones: Episode 3 – The Sword in the Darkness now available

    In case you forgot, Game of Thrones: Episode 3 – The Sword in the Darkness was released today. It is available on Mac, PC, PlayStation 3, PS4, Xbox 360 and Xbox One. The third episode releases on iOS devices and Android tomorrow, March 26. The Sword in the Darkness finds Asher Forrester heading to Mereen […]

  • Bloodborne players are already documenting their crazy antics

    Bloodborne has been available for almost two days now in North America, and already players are posting interesting clips and character customization choices for the game. Below are interesting takes on creating a character and videos of a frustrating death and another full of blood coming from a very painful place – monster or not. […]

  • FIFA Ultimate Team celebrates sixth year in existence with giveaways

    FIFA Ultimate Team is celebrating its sixth year in existence with special events running from today until March 29. According to EA, every FUT fan will be handed one free pack every day, and those who play at least one match in the FUT Birthday Cup will have a chance to win rare “tradable In-Forms” […]

  • Halo Online is a F2P PC game in development exclusively for Russia – video

    Halo Online is a free-to-play game which will launch this spring in Russia, and is in development with Saber Interactive. According the reveal event attended by IGN Russia, the game was designed to run well on lower-end PCs and runs on a modified Halo 3 engine. The game is set on a secret UNSC space […]

  • SteamWorld Dig Xbox One release expected in late May

    SteamWorld Dig is coming to Xbox One, developer Image & Form has announced. A firm release date hasn’t been announced, but the studio expects the title to arrive on the system in late May. “We’re preparing quite an elaborate Easter egg for the Xbox One version – a gaming thing that we really wanted to […]

  • SMITE celebrating first anniversary with a sale on skins, Ultimate God Pack

    Hi-Rez Studios is celebrating the first anniversary of SMITE with a sale. From today through Friday, March 27, the Ultimate God Pack, which includes all current and future Gods, will run you $19.99. Alll individual pre-launch skins are 50% off, and all Gem Packs will award bonus gems. In addition, from March 27-29, all SMITE […]

  • Borderlands 2 has sold around 12 million copies, says Gearbox

    Speaking with Microsoft’s Major Nelson in his podcast, Gearbox Software boss Randy Pitchford stated Borderlands 2 has sold somewhere around the 12 million mark. As of August 2014, it was announced by Take-Two in its financial report the 2012 game had sold-in 10 million units. Pitchford noted in the podcast he learned of the figures […]

  • Broken Age releasing on PS4 and Vita same day as Act 2 on PC

    Double Fine Productions has announced it will release Broken Age on the PlayStation Store next month. Act 2 will also be released on PC. The full Broken Age adventure will release on PlayStation 4 and Vita on April 28 in North America and April 29 in Europe. It features cross-buy and cross-save. Broken Age Act […]

  • Star Citizen earned another $1 million within two weeks – total hits $76 million

    Star Citizen continues its funding streak with backers pumping another $1 million into the game’s development in the last two weeks. The total earned for the space sim has now reached $76 million ($76,015,532 to be exact) with 851,395 backers contributing to the staggering figure. Star Citizen’s latest update was version 1.1 which included two […]

  • Final Fantasy Type-0 HD, Resident Evil Revelations 2 and Battlefield: Hardline top Media Create charts

    Final Fantasy Type-0 HD, Resident Evil Revelations 2 and Battlefield: Hardline were the big ticket debuts during the March 16-2 period in Japan, with each game claiming the top three slots on the Media Create charts, respectively. Final Fantasy Type-0 HD moved 92,094 on PlayStation 4, while Resident Evil Revelations 2 moved 73,373 units on […]

  • You can now learn English or Spanish on Xbox One with the Rosetta App

    Want to learn English or Spanish? Rosetta Stone has an App for that on Xbox One. According to the language teaching firm, Rosetta Stone’s Discover Languages, the new application teaches English and Spanish by way of immersive simulation. Users will virtually travel to learn vocabulary and grammar “necessary for real-world interactions.” Here’s how it works: […]

  • PayDay 2 and PayDay: The Heist have sold over 9 million units combined

    The PayDay franchise is a lucrative IP for Starbreeze and Overkill, as both games combined have sold over 9 million copies as of November 2014. The company has also sold over 8 million paid DLC packages since PayDay 2 was released in 2013 (via NeoGAF). In its Q2 half year report issued in February, net […]

  • Nintendo wants to “surprise” customers with NX, not expand upon existing hardware

    Nintendo president Satoru Iwata has firm wants to “surprise” players with its new NX system. Speaking in an interview with Nikkei, translated by Kotaku, Iwata wouldn’t go into details on the new system, but stated expanding on a current gaming system would be “dull.” “In the past few years, the idea of what [encompasses] a […]

  • Kojima Station show suspended

    In another episode in the the ongoing kerfuffle between Hideo Kojima and Konami, the publisher has suspended the Kojima Station web show. Recent tweets from the newly created Japanese Metal Gear Solid account confirm that Kojima Station will not be broadcast tomorrow, but would not provide a date for the next episode. The Tweets were […]

  • Watch Battle Royale for free this weekend on Xbox Live

    Square Enix is celebrating the launch of Final Fantasy Type-0 HD by offering Xbox Live members in the UK a free rental of Battle Royale. Starting Saturday, March 28 and through Sunday, March 29, Xbox Live members in the UK will be able to rent Battle Royale through the Xbox Video Store, for free. The […]

  • Bloodborne journal, part 1: managing anxiety on the path to the Cleric Beast

    Bloodborne is both like and unlike the Souls games. Brenna descends into Yharnam with reluctance and trepidation. Need help succeeding in Bloodborne? You need our Bloodborne walkthrough and boss guide. Bloodborne isn’t Demon’s Souls or Dark Souls. Let’s get that out of the way right off. I enjoyed both Dark Souls games, but it was […]