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Twitch: 2014′s main goal is to focus on the console space, new features discussed

Friday, 17th January 2014 11:43 GMT By Dave Cook

Twitch’s vice president of marketing Matthew DiPietro has stressed that the service’s biggest goal on the horizon is its ongoing infiltration of the console space.

It follows our report that Twitch had over 45 million unique viewers in 2013. See more insane stats through the link.

In an interview with CVG, DiPietro began, “The biggest thing on the horizon is the expansion of Twitch into the console space, generally. From both a broadcasting perspective and from a viewership perspective. And hopefully console games will continue their rise as a big piece of the ecosystem as well… When we launched, the genesis of Twitch was very PC-gamer centric. eSports was a big part of the genesis of Twitch, League of Legends, Starcraft 2, World of Warcraft, Dota 2, those kinds of games.

“We’ve only just begun the next-generation console era. It’s in its real infant stages. The PS4 launched, what, two months ago with some broadcasting functionality baked into it. We’re seeing those numbers are astonishing, about 20 percent of our broadcaster base already, just in the last two months, is on PS4. The retention with those users is off the charts, people are really flocking to it. The console gamers are so far flocking to it in that early part of the availability of next-gen consoles.

“And then when Xbox One comes out, that’s gonna be really exciting too. The two consoles together with Twitch functionality could really be a true game changer for us in the future.”

DiPietro added that new Twitch SDK functions could see the service offer new incentives and features, such as using meta-data to create a show-reel of all your boss battles from a particular game, to offering you Twitch-exclusive character skins once you’ve broadcast a game for a set number of hours.

“Those are things that you can’t quite do at the platform level,” he continued, “but you can do, potentially, at the game level, at the software level. So that’s real next-generation stuff, we’ll see what happens with that, but it’s definitely an exciting possibility.

“…Oh, and mobile is a very interesting thing. The ability to broadcast from mobile platforms is sort of a next-generation broadcasting technology that we’re working on right now, which also has the potential to change, fundamentally, the business. Simply because mobile gaming is nearly ubiquitous, at least in the US. So that’ll be an exciting thing, to see how that fits into the ecosystem.”

Are you using Twitch on PC and PS4? What do you make of the technology so far? Let us know below.

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2 Comments

  1. FeaturePreacher

    I wonder if at the end of this console generation, if console usage of twitch could become so large that twitch completely turns its focus towards consoles and away from PCs like so many major devs have.

    #1 9 months ago
  2. _LarZen_

    Using Twitch to stream from PC and from my PS4. The ease of use on the PS4 and with no performance loss in the game because of the built in capture card compared to the PC is why I stream almost everything I play on my PS4.

    On my PC I am more selective of what I stream.

    I hope they open up for saving streams just like you can do when streaming from a PC. And I hope they will open up for subscription based Twitch account with higher quality streaming.

    The only thing I do not like with Twitch is the low bitrate from your stream even tho you have a super fast Fiber connection.

    #2 9 months ago

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