Dark Souls 2 next-gen ports have been given no thought, says dev

Thursday, 16 January 2014 11:30 GMT By Dave Cook

Dark Souls 2 is coming to PC, PS3 and Xbox 360 in March, but according to the RPG’s co-director Yui Tanimura, his team hasn’t given PS4 or Xbox One ports any thought.

It follows yesterday’s new Dark Souls 2 ‘Cursed’ trailer, which shows off just a few enemies that will be grinding your face into powder come March.

Speaking with Edge, Tanimura was quizzed about the possibility of Dark Souls 2 for next-gen formats. He replied, “We have not put any thought into this yet, so I unfortunately can’t answer at this point.”

It’s a short answer, but it comes after rumours that Demon’s Souls 2 is in development for PS4. The suggestion came from the same source that accurately leaked the Driveclub delay. Could this be the first next-gen ‘souls’ project?

Elsewhere, Tanimura shed light on Dark Souls 2′s change of director, and the absence of original director Hidetaka Miyazaki. He addressed initial fears that this switch could tarnish the series bleak tone and crushing difficulty. He continued, “The basic thinking behind how Dark Souls II is developed has not changed. Team structures and members have changed a little bit, and we may think a little more together to bring ideas together.

“But because we are aligned in regards to what has to be communicated with the game, we have not faced any major changes internally. Miyazaki is still involved as a supervisor, and I seek advice when necessary. There are small things here and there [that Mizazaki might not have chosen], perhaps, but whenever we go back to the core elements of the Dark Souls experience, I feel that the thinking behind the game development is similar. I do want to state [there are] some differences between Dark Souls I and II, so I think the players can also look forward to new elements when they pick up the game.”

What do you make of Dark Souls 2 so far? Check out my hands-on impressions of the PS3 beta for more details.

Via OXM.

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