Everquest creator’s new fantasy MMO is now on Kickstarter

Tuesday, 14th January 2014 03:53 GMT By Mike Irving

Brad McQuaid, the creator of Everquest, is Kickstarting his next MMO, Pantheon: Rise of the Fallen.

We knew the game was in the works, but the reveal of the Kickstarter page has given us a lot more details.

Pantheon will be an “epic planar high fantasy MMO”, featuring… well, a lot of what we’ve come to expect from fantasy MMORPGs. The team is promising a focus on character development and an immersive world, a complex back-story, and challenging and involved combat.

The reward tiers offer varying levels of input, including unique items and mounts, and the opportunity to design your own items, quests and even boss encounters, that will appear in-game.

Thanks, PC GamesN.



  1. TheWulf

    I’m still waiting for that fantasy game that doesn’t look like every other fantasy game. I’d really love a new Wizardry game — maybe not as hard as nails (probably definitely not), but at least with the imagination and aesthetics.

    I just don’t understand the appeal of eating the same meal every day, I crave variety. How do fantasy fans live with the lack of variety? Is it just a lack of self awareness, or what? I don’t understand.

    #1 9 months ago
  2. Blackened Halo

    hm…seeing those stretchgoals (almost up to 7 milions?), i dont know but i think Brad has overpriced the game a bit …

    #2 9 months ago
  3. Kreion


    But that’s what high fantasy looks like…Wizadry has the same art style as every other fantasy game too, if perhaps slightly more Gothic. Perhaps you should question your own self awareness on the matter -.-

    #3 9 months ago
  4. IntrovertedOne

    The thing is in fantasy or scifi you can literally create anything you can think of then explain it with magic or technology, you can break laws of physics or nature.

    So when you could create ANYTHING the same old elves, dwarves, orcs and dragons do get a little old, I’ve been playing rpgs for 25 years and have probably killed over a million goblins and bats in various games over that time.

    @3, I agree concerning high fantasy, but there’s lots of room in the regular fantasy genre games like Morrowind have a unique art style and many new enemies to encounter.

    #4 9 months ago
  5. silkvg247

    Game devs are super limited on how far they can stretch fantasy.. because the armour and weapons need to “fit” multiple race/class models. They have a hard enough time putting females into most games for this reason.. so you’re gonna be hard pressed to see a 6-armed merman or the likes.

    The restriction is technology more than imagination, I think. That’s why it’s always boring humanoids.

    Then again there are other factors.. would it feel like a believable world if you had mini c’thulu creatures running around as rogues. Or giants which had the same strength as humans (for balance reasons)?

    #5 9 months ago

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