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Titanfall’s 6v6 player cap is nothing to worry about – opinion

Thursday, 9 January 2014 13:38 GMT By Dave Cook

Titanfall matches will be capped at 6v6, and it’s got many gamers cancelling pre-orders and spitting internet acid all over Respawn’s shooter. VG247′s Dave Cook explains why you really shouldn’t be worried.

”Is 64-player online somehow the new, mandatory standard thanks to Battlefield 4? Does a lower player-cap constitute a dip in quality? I’m not sure who made these rules up, but I’m pretty certain they don’t mean anything.”

Titanfall matches will be capped at 12 players. Respawn Entertainment’s rationale was that the figure simply “felt right,” when it was designing the shooter’s maps and match types.

The internet quickly sunk talons into the news and began tearing it apart with its beak, ripping the studio to shreds in the process. Others stuck by Respawn’s decision and figured that if the team says 6v6 feels fine, then they probably know best. Then there’s the view that with all of the Xbox One’s cloud processing and clout, Titanfall should be offering 32-64 players instead. As we should all know by now, more doesn’t necessarily mean ‘better.’

I feel the key issue here is that too many gamers are slamming Respawn without actually having played Titanfall. It’s a common problem that we see everyday, but what’s interesting is just how readily the public was to sing the shooter’s praises after it was revealed, and how now, many of those same fans have quickly turned their back on the project because of this news.

Opinions are to be respected of course, and I’d never call someone’s view wrong unless it involved something horribly controversial, but I’d also warn the Titanfall decriers against being too critical for fear of them missing out on a genuinely fun experience. This isn’t to say you’re wrong for being cautious, but to perhaps advise shooter fans to keep an open mind for the time being.

I played Titanfall last year on PC and I was blown away by it. You can find my hands-on impressions and interview with Respawn here. Put it this way: I’m a long-standing Call of Duty fan, but even I’m starting to grow tired of the series. What I felt when I stepped into that first multiplayer battle was that – at base level – Titanfall is a similar twitch shooter experience to Call of Duty. ‘So far, so familiar,’ I thought. But then I started double-jumping and doing the contextual free-running manoeuvres and that’s when it all started to make sense.

That verticality makes a huge difference to how you need to approach the twitch format. I put it up there with Quake 3: Arena’s jump pads in terms of trick-shotting and flexibility. If you had 64 players in a match you’d be gunned down every time you exposed yourself while running along walls or ejecting from your crippled Titan. It just wouldn’t be as much fun. There’s real scope here to make Titanfall an experience that rewards mastery of stunts and skill-shots. I just can’t see people being given enough room to make that happen with 32 enemies breathing down your neck.

Worried that the maps will feel under-populated? Don’t be. That’s what the cloud-AI troops are there for. I’ve seen people complain that they don’t want to fight against bots but purely human opponents, but if anything they keep the map feeling full and well, more like an actual warzone. I’ll concede that the AI enemies are easier to kill than the human pilots – offering less XP rewards per kill as a result – although I honestly didn’t notice while playing. The map felt busy and chaotic for the entire match.

The action is so mad and explosive that you won’t have time to complain anyway, what with warring dropships filling the skies over Angel City and you know, 30-foot mechs stomping about the place. Titanfall is neither boring nor quiet and the spawns are clever in that they move around with action hotspots so that you’re never too far from the apex of the fight. When skirmishes break out they erupt in a bevy of gunfire, flames and robotic sparks spewing across the environment, to the point that you probably won’t even care about lobby size.

What we need to remember here is that if Respawn – the developer actually making the game – feels that 6v6 fits its game, then who are we to argue without having played it first? Gamers don’t always know best. Is 64-player online somehow the new, mandatory standard thanks to Battlefield 4? Does a lower player-cap constitute a dip in quality? I’m not sure who made these rules up, but I’m pretty certain they don’t mean anything.

All I’m saying is; most of you seemed very excited about Titanfall before yesterday’s news, yet it seems to have spoiled the title for a lot of people without first giving the game a fair trial. I’ve talked about optimism on this site many times before, and how we shouldn’t be negative just for the sake of it, but this is one instance where I feel the critical gamers have missed a step. At least wait until the next round of hands-on previews before writing Titanfall off completely.

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41 Comments

  1. monkeygourmet

    @Dave

    Does the 360 version have ‘Cloud AI’ troops?

    #1 1 year ago
  2. hives

    Tons of people played it on PAX and Gamescom. Everyone was like “This feels great, intense action, dynamic gameplay”. So… I guess there’s no way it will feel “empty” or something.

    People who hate this decision are weird. They have not even seen the maps :X If our characters actually move way faster than your average FPS character, then making it 6v6 is a wise decision.

    #2 1 year ago
  3. RandomTiger

    Still waiting for L4D 32 player co-op.

    #3 1 year ago
  4. Xbone

    I just dont get if there is enough room for 12players and bots, why not just replace bots with players? I cant get over the fact that is 6v6. I am wierd cause I want more then 6v6? Then fuk me, im wierd.

    #4 1 year ago
  5. diek.bauer

    Couldn’t agree more, Dave.

    #5 1 year ago
  6. Max Payne

    @4 Bots are not there to replace human players but for easy kill and ”grinding” to get your titan Faster.
    You also capture the objective by killing those AI instead of just standing in place and waiting bar to fill.

    #6 1 year ago
  7. Dimaco

    Ok, let’s be honest about this: all of this kinda sounds like an excuse. Just like xbone (lol) was pointing out, if the maps/gameplay are balanced for a 6v6 experience, then why fill up the arena with bots?
    Couldn’t it be like 10v10 or whatever else? Just, with all players?
    Then again, does that imply that the game will suck? Of course not.
    But let’s not be fooled, at least. Having to bring the game to 360 must’ve given the guys at Respawn some serious headaches.

    Furthermore, I have a good feeling about Titanfall 2… on PS4, with a serious amount of players and stuff, you know…
    ;-P

    #7 1 year ago
  8. gomersoul

    Is this game gonna be any different or better from any other shooter I’ve ever played? That’s the question that needs answering

    #8 1 year ago
  9. hives

    @8 – No. In every modern FPS you get mechs, parkour and jetpacks.

    #9 1 year ago
  10. Bomba Luigi

    “I didn’t play the Game but I know better what is good for it then these stupid Developers”

    #10 1 year ago
  11. Fin

    Fucking hell, you people really don’t understand the concept of balance, do you.

    Filling and arena with bots, and replacing the bots with players, are two totally, totally separate ideas.

    #11 1 year ago
  12. gomersoul

    @9 doesn’t make it any better though does it? It’s just mechwarrior 2014. Nothing near as exciting as people are hoping. But this 6 on 6 thing is poor, however you dress it up doesn’t matter. It is becoming less appealing the closer we get to release

    #12 1 year ago
  13. Dave Cook

    @12 “It’s just mechwarrior 2014.”

    No, it’s not.

    “But this 6 on 6 thing is poor”

    Why?

    “It is becoming less appealing the closer we get to release.”

    How?

    #13 1 year ago
  14. OlderGamer

    Ok folks, I think some of us are over looking something here.

    The fewer players in a game the more each player counts. A great player can dominate and a poor player can drag his/her team down. Imo that is bad. The average gamer is going to have no place to hide and will be unable to compete against a small teams/clans of 6 players. I believe that is why the game has bots, easy kills for less skilled players.

    This game could be amazingly fantastic for clans. But at the same time it could be equally bad for random matches. That happened in Mechassult(esp MA2). The experiences was so clan centric that random pugs couldn’t possibly compete against core groups of friends that reg game together.

    Pass your own judgement on the value of that focus. But when you set this game against a game like BF4, I can fully understand why many gamers are upset and losing interest. Imo, 6V6 will hold this game back.

    #14 1 year ago
  15. Fin

    “But this 6 on 6 thing is poor, however you dress it up doesn’t matter.”

    It’s true, I always judge MP games based on how many players they have.
    Like CounterStrike, it was traditionally 5v5, which is even less than 6v6, so it was automatically shit.

    Planetside, which has like 2000 or something, is the best game ever made.

    It’s science.

    #15 1 year ago
  16. OlderGamer

    I think, Fin, like you some gamers will love the concept. Makes it personal. But I think on a broader sense where the general masses are concerned, the game will miss its mark with 6v6.

    I will just wait for Destiny myself, different type of game tho. But still.

    #16 1 year ago
  17. Erthazus

    “Is 64-player online somehow the new, mandatory standard thanks to Battlefield 4? ”

    It’s a standard set by Battlefield 2, not Battlefield 3 or 4.

    In fact, no one asks 64 players for this game or even 32 because battle’s with mech’s can be a mess.
    But when your game has a multiplayer with 6vs6 players that is a Quake I-Quake II standard at best.

    @Fin, Counter-Strike was designed in 1999 at the era of Quake 3:arena and it was a decent design for a 6v6 game. In fact it was just a MOD and not a full release. It was fun back then when 32 players limit was a myth.

    #17 1 year ago
  18. Arcnail

    @14 does make a good point..

    I’ll just see what people say when it comes out.

    #18 1 year ago
  19. Fin

    @16

    I actually prefer bigger games myself (though not quite as big as Planetside), I just think it’s ridiculous to have a knee-jerk reaction to something as innocuous as player count.

    The game’s looked great so far. It still looks great. 12 players per game doesn’t change that. Halo was 4v4. CS 5v5. Gears 5v5.

    If you’re honestly letting a games playercount alone influence your purchase decision, before you’ve played the fuckin thing you’ve got issues.

    #19 1 year ago
  20. manamana

    100% what Dave say.

    #20 1 year ago
  21. Fin

    64 player is not a standard. Some games work better with more players, some games do not.

    A game being designed for a specific number of players is in no way a limitation.

    Does anyone look at L4D and think “fuck, if only they’d allowed 64 player teams”. No. They. Fucking. Don’t.

    Game design and balance has dictated this. Everyone needs to get over themselves.

    #21 1 year ago
  22. Erthazus

    Because L4D is a co-op game and has nothing to do with deathmatch or p vs p multiplayer. Anyway, 6vs6 will hold this game’s design.

    Maps are not going to be huge so in the end mechs will be like killstreaks sort of…

    #22 1 year ago
  23. OlderGamer

    Shooter isn’t my top game type. I pick one or two up a year depending on the game selection of releases and what my friends want to play. None of my friends will want a 6v6 game. They didn’t like Gears for the same reason. And Halo and CS are pretty dated at this point.

    Like I said, some folks will prolly like the game more with less players. But just as likely some folks will prolly shy away from it for the same reason. Personaly, friends aside? I won’t judge it till it comes out, but my gut tells me to pass. I am already getting Destiny this year, that could be more then enough for me. Time will tell.

    #23 1 year ago
  24. Erthazus

    +1 OG. Good stuff.

    #24 1 year ago
  25. Dragon

    @Dave,
    100% agreed. All testimonies for the game is probably based on 6vs6 battles, and those have been glowing and mentioned as quite fun.

    I cannot understand how now multiplayer fun is somehow restricted to 64vs64 and up. Sounds more like knee-jerk internet reaction.

    #25 1 year ago
  26. manamana

    I have an idea: lets keep bashing Respawn’s upcoming game! The more pre-orders are cancelled, the earlier EA (from pure greed) will launch it on PS4 :D

    #26 1 year ago
  27. hives

    @12 – Yes. I don’t think it’s “Mechwarrior 2014″ :P Do we have parkour in MW…? Or can we go out of mechs?

    It just amazes me how people can’t see how the combination of these 3 elements (parkour+jetpacks+mechs) could make gameplay feel really fresh, not to mention, dynamic and fast-paced. We never had a FPS with all 3 of these.

    And to all saying “It’s just (enter-fps-game-title) with mechs and jetpacks”… Seriously? You do realise every single game ever can be described like this? Witcher 3? It’s just Skyrim with better story and choices! Destiny? It’s just bigger Borderlands with more people and with no cell-shading! Watch Dogs? It’s just Assassin’s Creed in modern times with hacking! (…)

    #27 1 year ago
  28. Erthazus

    “We never had a FPS with all 3 of these.”

    Yes. Probably never had. But how much parkour is done n the game and how much it is fast paced?

    this: http://www.youtube.com/watch?v=ayaBHJeEpbw is fast-paced.

    #28 1 year ago
  29. pocketads

    Don’t understand all the constant negativity, and I don’t just mean about this game. We are into a new generation and should be excited. Dave I imagine you must get really pissed off!

    Anyway rant over, key thing your missing here is balance, the ai can’t bring in mechs. Have 16/ 32/64 death dealing robots stomping around would need massive maps which ruins the balance when not in a mech. Don’t see how everyone is missing that.

    I for one can’t wait. If it turns out that the game is terrible then please all feel free to let rip, but Christ lets have a bit of positivity for a change!

    #29 1 year ago
  30. Dave Cook

    @22 “mechs will be like killstreaks sort of”

    False. They are easily killed by anti-Titan weapons in your third gun slot. I was worried about mechs being overpowered too, but they’re really not. Work together and whip out your anti-Titan guns and you can cripple a mech in moments.

    I know because I had it happen to me at gamescom.

    #30 1 year ago
  31. CyberMarco

    To sum up the comments…

    http://i.imgur.com/x8hC5Qs.jpg

    #31 1 year ago
  32. manamana

    ^ heh, well not all of them, though.

    #32 1 year ago
  33. TheBlackHole

    @22
    “Because L4D is a co-op game and has nothing to do with deathmatch or p vs p multiplayer.”

    No, there was no PvP multiplayer in L4D… oh, wait a minute.

    @23
    “Halo and CS are pretty dated at this point.”

    Halo has 16-player big team battle. It’s WAY less popular than 4v4, and always has been.

    #33 1 year ago
  34. Bomba Luigi

    Maybe the People who don’t like the Concept should just play something else or buy it for PC and wait for the Modders.

    #34 1 year ago
  35. Harrow

    Proof will be in the puddin

    It all comes down to design and thoughs guys know how to make good honest mp fun. Player count doesn’t matter at all. L4D was mentioned one of my favorite games of all time unlimited fun because the design was beautiful and near perfect execution. I then look to BF3 (PC32 v 32) some of dice’s greatest level and game design.

    Then I look at BF4 pushing aside the bugs, fatal crashes and incomplete game. The level design in most part was beyond shocking probably two or three of the MP levels were any good and levelution bollocks completely not thought out. Numbers are nothing design is everything.

    I think the only thing that worries me about titanfall is the fact its tied to EA.

    #35 1 year ago
  36. Fin

    @31

    Goddamn, so true.

    #36 1 year ago
  37. salarta

    I’m probably late to this, but I just now realized while looking at the picture used at the top that the woman in it has a miraculously form-fitting leather jacket. Not every day you see a leather jacket provide a view of the distinct curvature of a woman’s breasts.

    #37 1 year ago
  38. gomersoul

    @dave if this 6v6 thing really isn’t an issue then you wouldn’t have to write to defend it would you? It might turn out to be good but I don’t have high hopes for it

    #38 1 year ago
  39. Legendaryboss

    Get over it, is all i can say.

    #39 1 year ago
  40. bradk825

    I didn’t even blink at 6v6, I guess that’s about what I was expecting, and I don’t really see why it’s a concern.

    One of the things I prefer about COD over BF4 is how much I matter in each game. I am 1/6th of the team, not 1/16th or so. My own performance has a genuine impact on the success or failure of the team and I just don’t feel that when I play Battlefield. I feel like I could fuck around and do nothing the whole match and it won’t really matter in the end. Large scale battle has a certain appeal… for a while.

    I am still quite excited for Titanfall. It represents something fresh in the shooter genre that I’ve been waiting for. Same goes for Destiny and that’s just 3 players.

    #40 1 year ago
  41. Stilvan

    Honestly six players on a team is a little too intimate for my taste. If say I’m hammered and having a laugh in BF4 nobody notices. With six players it’s going to be like running LFD in WoW. My concern is that since each player has so much influence on the outcome, there will be additional pressure to perform and choose the right loadout / perks whatever. This turns what could have been a fun game into a high pressure competitive environment. I don’t turn to games for that.

    #41 1 year ago

Comments are now closed on this article.

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    Gold Mario Amiibo are expected to sell for pretty astounding profits on eBay and other auction sites. The Walmart-exclusive Gold Mario Amiibo is already completely sold out. Plenty of people managed to snaffle them to resell, though. There are now dozens of listings on eBay and other auction sites. One of the average asking prices […]

  • Canadian new game prices jump to $75

    Canadian gamers are in for an unpleasant price hike. As spotted by HardcoreGamer, the local Canadian branches of Amazon and EB Games have raised the prices of upcoming games to CAD$75. The CAD$5 increasing comes within a year of prices hitting the CAD$70 point. CAD$75 (£38/€53) currently exchanges for $60, the standard US pricing. The […]

  • New Xenoblade Chronicles X footage shows weather, day-night cycle

    The latest Xenoblade Chronicles X footage shows off a gloriously beautiful world. Xenoblade Chronicles X is Monolith Soft’s first solo Wii U game, and the developer is clearly enjoying being able to build a big open world with all the features we’ve come to expect. Missed the whole Xenoblade thing? Chronicles X is a sort […]

  • Dead Rising: Watchtower teaser talks up the benefits of Zombrex

    Live-action Dead Rising movie Watchtower is almost upon us. Dead Rising: Watchtower will release on Crackle on March 27, and via other digital distributors thereafter. Enjoy the short teaser below, courtesy of IGN.

  • We Happy Few debut hits you upside the face with a frying pan

    Contrast developer Compulsion Games has revealed its next project – the delightfully creepy-looking We Happy Few. We Happy Few is set in “a drug-fuelled, retrofuturistic city in an alternative 1960s England” where “a plucky bunch of moderately terrible people trying to escape from a lifetime of cheerful denial”. Players are tasked with blending in with […]

  • Slender: The Arrival creeping onto PS4, Xbox One in March

    Slender: The Arrival sold like hotcakes on PC and last-gen consoles, so why not terrify yourself on PS4 and Xbox One, too? Slender: The Arrival will release on PS4 on March 24 and on Xbox One on March 25, developer Blue Isle Studios has announced, for $10. No word on that Wii U version, though. […]

  • GOG weekend sale celebrates German debut

    DRM-free games vendor GOG is celebrating its German-language launch with a tasty sale. The sale offers discounts over 25 “German favourites”. Highlights inclue 97% off Deponia, and less steep but still tasty savings on Memoria and Blackguards 1 and 2. The sale will run through March 3, and you do not have to be, speak, […]

  • Humble Weekly Bundle goes back to Japan

    The latest Humble Weekly Bundle is called Made in Japan, and I’m sure you can guess the theme. Pay what you want for Cherry Tree High Complete Pack (PC; Steam or DRM free), Fairy Bloom Freesia (PC; Steam or DRM free) and Influent + Language Pack (Linux, Mac, PC; Steam or DRM free). Pay more […]

  • Capcom “looking into” solutions to Resident Evil: Revelations PC co-op issue

    Resident Evil: Revelations 2 fans should sit tight for a bit, as Capcom is working on some sort of solution to the co-op issue. Resident Evil: Revelations 2 doesn’t have local co-op on PC and fans are pretty mad about that, as it was advertised ahead of release as a key feature. Although Capcom has […]

  • The games industry is disruption, says Assassin’s Creed producer

    Former Assassin’s Creed producer Jade Raymond has characterised the games industry as one long series of upsets. The games industry changes all the time, and that’s one of its best qualities, Raymond said. The ex-Ubisoft leader told Polygon that the reason seh got into games in the first place was because it “is this undefined […]

  • GTA 5 made $31 million in digital revenue in January

    GTA 5 is the highest-grossing title at the moment in terms of digital revenue, and the PSN is absolutely minting it. Digital games industry analyst Superdata has extended its scope to include console games, which means we suddenly have access to a whole bunch of data we’ve only been able to guess at, or extrapolate […]

  • Destiny: Inferno playlists debut next week

    Destiny PvP will shake things up next week with a new way to slaughter your mates in the Crucible. Destiny is already a skilled PvP game, but the new Inferno playlists will turn things up a notch with a focus on “basic gunplay”. The first of these, Inferno Control, kicks off on March 3 and […]

  • First-person camera coming to Guild Wars 2 next month

    ArenNet has announced its adding nonrestrictive first-person view to Guild Wars 2. Here’s what top expect come March 10: First-person Camera: Zooming in all the way will allow players to experience a first-person view. First-person mode is available while standing in place, walking, running, jumping, playing PvP and just about anything else. There aren’t any […]

  • Shadowrun Online signs on with Nordic

    Shadowrun Online has been given a nice little boost thanks to a distribution deal with Nordic Games. Shadowrun Online is a new team tactical RPG from Cliffhanger Productions. Although it’s already available through Steam Early Access, Nordic has agreed to distribute the finished version, which is due on Linux, Mac and PC in the second […]

  • Final Fantasy 15 is 60% finished, game world ten times the size of demo

    Final Fantasy 15 is 60% finished, according to director Hajime Tabata. Speaking with IGN, Tabata said development will kick into high gear once the Episode Duscae demo is released. “It’s about 60% now. People may look at that and say ‘well, you’ve only done five more percent!’ [since 55% in September] but it’s actually a […]

  • Destiny: you don’t need to visit the tower to access your vault

    Destiny players, you asked for it and Bungie has delivered it: you can now swap items in and out of the vault using the companion app. “Destiny needs more vault space” you cry – and yes, this is true. But while we all struggle with the limitations imposed on us by Bungie, we face all […]

  • Mortal Kombat X will contain over 100 Brutalities

    During the Mortal Kombat X stream today, NetherRealm Studios revealed Brutalities are back for the game, and stated there will be over 100 to pull off. You won’t gain any extra experience for being overly cruel with your painful moves, but you will at least get to laugh at some and “cringe” at others, according […]

  • Numenera: Strand is a film based on the game up on Kickstarter

    Numenera, the 2012 Kickstarter success and foundation for Torment: Tides of Numenera, could become a film if the Kickstarter for the movie is successful. With five days left, Monte Cook Games and Swedish film company Valdes/Eriksdotter needs £22,542 to reach its goal. Titled Numenera: Strand, it tells the tale of a drifter who “roams a […]

  • Gran Turismo 6 update adds MINI Clubman Vision, more

    A Mini Cooper has invaded Gran Turismo 6 via a new update. The Mid-Field Raceway track has also been added, and its a new and improved version of the original track from previous Gran Turismos. The new B-Spec Mode feature has also been added which allows the AI driver to race on your behalf. Additional […]

  • Nintendo is bringing New 3DS Xl and some playable titles to PAX East

    Nintendo is bringing New 3DS Xl and Splatoon with it to PAX East next month. The E3 2014 build of the game lets eight players transform into squids in a race for “splattered-paint dominance.” Code Name: S.T.E.A.M. will also be playable and featured in stage presentations at the Nintendo booth. Upcoming or newly released Nintendo […]

  • Battlefield Hardline Premium information seems to have slipped out early

    Battlefield Hardline Premium perks have apparently leaked a bit early, according to a post on Reddit. Over on the Hardline subreddit is an image which was take at a GameStop location, noting two week early access to content additional Battlepacks and more. Here’s the rundown: Four expansions Two weeks early access 12 additional Battlepacks Exclusive […]

  • Final Fantasy: Record Keeper arrives in the US this spring

    Final Fantasy: Record Keeper will be released in the US on iOS and Android this spring, DeNA and Square Enix today. The mobile titles allows players to “relive favorite moments” across all Final Fantasy installments and build a team of classic characters from across the entire franchise. If you sign up for email updates, you […]

  • Battlefield Hardline now available for pre-order, pre-download on Xbox One

    Battlefield Hardline is now available for pre-order and pre-download on Xbox One. You can pre-order it now from the Xbox Store and once you have paid for it, you can start your pre-download. Battlefield Hardline releases on March 17, and will be made available to pre-downloaders come 12.01am EDT. Check pricing and availability for your […]

  • Dying Light interactive video allows you switch between day and night

    A new video for Dying Light has been released, which allows you to hit the Z key to change between day and night. Titles Life and Death in the Quarantine Zone, the interactive story video showcases how the game changes between day and night. Daytime and nighttime are shown side-by-side but the z key allows […]

  • Havoc DLC for Call of Duty: Advanced Warfare out on PS3, PS4; PC delayed

    The Havoc DLC for Call of Duty: Advanced Warfare is now available for PlayStation 3 and PS4. Havoc contains the four multiplayer maps Core, Drift, Sideshow, and Urban along with the AE4 directed energy assault rifle, its custom variant, and the Exo Zombies cooperative mode. You can purchase the DLC separately or pick up the […]

  • Here’s a teaser for Resident Evil Revelations 2: Episode 2

    A teaser video for the second episode of Resident Evil Revelations 2 is available, so if you’ve yet to play the first episode, you may want to skip this. Resident Evil Revelations 2′s first episode is out now. Thanks, GamesHQMedia.

  • North American eShop update is full of Donkey Kong games

    Nintendo has updated the North American end of the eShop with Titan Attacks, Donkey Kong Land, Donkey Kong Country and more. eShop on 3DS Ironfall Invasion Titan Attacks! Donkey Kong Land – Virtual Console Donkey Kong Land 2 – Virtual Console Donkey Kong Land 3 – Virtual Console Luv Me Buddies Wonderland Around the World […]

  • Venture into the Valley of the Yetis next week in Far Cry 4

    The next batch of Far Cry 4 DLC, Valley of the Yetis, releases in March and Ajay Ghale will be tasked with surviving violent cultists and the mythical Yeti. Apparently the cult is looking for a secret hidden in the valley, and Ajay has discovered their motives. The DLC features co-op with a friend taking […]

  • The Butcher’s AK/CAR Mod Pack out for Payday 2, has dino masks

    The 19th DLC pack for Payday 2 title The Butcher’s AK/CAR Mod Pack is available on Steam from today. The pack will run you $4.99/€4.99 and features: 11 new weapon modifications for the AK rifles in the game 11 new weapon modifications for the CAR rifles in the game Four new masks together with their […]

  • Battle Chasers slated for PC, consoles; comic picks up where 2001 storyline left off

    Darksiders creator Joe Madureira and Vigil co-founder Ryan Stefanelli have confirmed a Battle Chasers game and a new comic are in the works at their new studio Airship Syndicate. Speaking to Polygon, Madureira and Stefanelli wouldn’t provide details on the the game, but did divulge it will be an adventure RPG with player-controlled Battle Chasers […]

  • Shovel Knight, Hotline Miami 2 discounted for Sony’s annual Spring Fever Sale

    Sony is hosting its annual Spring Fever Sale which runs for eight weeks and features a new title each week. The sale starts next week on March 3 with the launch of Helldivers. Here’s just a few items included in the sale: HELLDIVERS (PS4/PS3/PS Vita) March 3 Hotline Miami 2: Wrong Number (PS4/PS3/PS Vita) March […]

  • The gold Super Mario amiibo is a Walmart exclusive

    The Super Mario Gold amiibo which surfaced via a CPSIA certificate earlier this month will be a Walmart-exclusive, Nintendo has announced. The gold-colored Mario amiibo will be released the same day as the Mario Party 10 game for Wii U and will run you $12,96 at 3,000 participating Walmart stores in the US. Along with […]

  • Here’s an overview trailer for Final Fantasy Type-0 HD

    As new gameplay overview trailer for Final Fantasy Type-0 HD, culled from the Active Time Report, stream has been sent over by Square Enix. The video provides a look at the history and environments of the Kingdom of Orience; the 14 memebers of Class Zero; the battle system with customizable magic spells; and the ability […]

  • Final Fantasy 15 video gives you a look at the game’s wildlife

    A new video shown by Final Fantasy 15 director Hajime Tabata during the latest Active Time Report, contains a look at the game’s wildlife and ecology. You can watch the full stream two hour stream through here, or a smaller clip courtesy of GamesHQMedia below.

  • Lionhead ventures into the free-to-play space with Fable Legends

    Fable Legends will be free-to-play when it launches on PC and Xbox One. According to Lionhead, the one versus four cross-platform title borrows from MOBA games such as Dota 2 and League of Legends as it will contain free, rotating heroes which will be added to a roster for a two week period. Once the […]

  • Win! 5 pairs of tickets to the Call of Duty European Championships

    We have five pairs of tickets to giveaway for the Call of Duty European Championships, taking place in London this weekend. The event takes place this Saturday February 28 and Sunday March 1 at the Royal Opera House in Covent Garden. Winners can watch teams will go head to head for a $10,000 prize pot […]

  • Republique Remastered has released on Mac and PC

    Republique Remastered, which was announced earlier this month, is now available for Mac and PC. The game is 20% off through Steam, GOG and the Humble Store for $19.99 until March 4. Thereafter, it will run you $24.99. The Remastered edition contains all five episodes of the game, with 1-3 available now and the remaining […]

  • LA Cops coming to Xbox One in March

    Isometric shooter LA Cops is coming to Xbox One on March 13. Already on Steam Early Access, the game looks like it’s been heavily inspired by Hotline Miami. Walk into a room, open fire, leave bloody puddles in your wake. It’s being published by Team 17. Check out the video below for some 70s cop […]

  • We have $500 of Steam Wallet funds to giveaway!

    We’re giving away 10 Steam Wallet prizes worth $50 each to VG247 readers, courtesy of Bundle Stars. All you need to do to be in with a chance of winning $50 Steam credit is to enter your details below. Join the Bundle Stars Steam group for entry in the sweepstake, and gain extra entries for […]

  • Lapsed Final Fantasy 14 players tempted back with 10 day freebie

    Square is offering lapsed FF 14: A Realm Reborn players a chance to come back to the game for 10 days worth of free adventuring. Provided you’ve already bought and registered an account you’ll be able to play free of charge from Feb 27 to March 9. Square wants you to sample the new content […]

  • Advanced Warfare: Sledgehammer looking at “opportunities” to recreate classic Call of Duty maps

    Sledgehammer Games has told VG247 it’s looking at opportunities to recreate classic Call of Duty maps in Advanced Warfare. According to co-founder Michael Condrey, players of the latest Havoc DLC are asking how Exo abilities and verticality can be added to classic franchise maps. “We’re taking a look at some opportunities to really highlight the […]

  • GTA Online reader playlist week 7: and the winner is…

    Stuff was shot. But only one player emerged victorious. GTA Online player e031271 won last night’s VG247 reader playlist, beating myself, Matt and regulars solidorwot and Revolting. Congratulations, Mr e031271. A deserved victory. We play a GTA Online playlist in an open session every Wednesday on PS4, because it’s both funny and fun. Anyone’s welcome […]

  • Leaked screens reveal The Reef as Destiny’s new “social space”

    A handful of leaked Destiny screens seem to confirm that The Reef location will be the new social space in Destiny. The new addition is likely to be revealed as part of the upcoming House of Wolves expansion. Reddit user Megamanexe4 dropped the screens on the site earlier this morning, along with grabs that reveal […]

  • Darksiders creator teases Battle Chasers game

    Joe Madureira, creator of Darksiders, has released art that strongly suggests a Battle Chasers game is in the works. Battle Chasers was a comic book from the late 1990s that suffered notorious production problems between issues and was never finished. Madureira formed Airship Syndicate after the collapse of THQ, where he co-created Darksiders. His latest […]

  • Infamous video nasty Axe recreated in GTA 5

    The trailer for notorious horror movie Axe has been recreated in GTA 5. The shot for shot remake is the work of gigerbrick who has previously recreated exploitation flicks like Machete and Hostel using Lego. The original Axe movie was banned in 1984 in the UK but passed with cuts in the late 1990s. Movie […]

  • Payday 2 for PS4 and Xbox One includes “a year’s worth of paid DLC” for free

    Payday 2: Crimewave Edition will include a year’s worth of paid DLC from the PC version of the game for free. The new-gen version of the game will be available June 2015, and includes almost all of the paid and free DLC released so far for Overkill’s popular first-person shooter. That DLC includes The Big […]

  • Yes, Mortal Kombat X will require Xbox Live Gold or PS Plus

    Mortal Kombat X won’t bypass Microsoft and Sony’s premium online play requirements. Reports that Mortal Kombat X wouldn’t require PS Plus or Xbox Live Gold started circling earlier this week thanks to a communications error. Answering fan questions on Twitter, producer Shaun Himmerick accidentally gave the impression that premium console subs would not be required […]

  • This is what Destiny players most want next

    Destiny patch 1.1.1 has resolved or at least addressed a number of complaints voiced by the community, but there are plenty more. des Destiny community manage David “Deej” Dague has put out a call for Guardians to share their concerns – or rather, what they think the community is most concerned about. “Set aside your […]

  • Google AI can play games now, so we’re probably all going to die

    Google has brought us one step closer to our inevitable slaughter or enslavement by machine overlords. Google has developed an AI that can learn to play video games and devise brand new strategies. Let me just rephrase that: Google has created an AI that can teach itself new skills, including how to play video games. […]

  • First footage of Renowned Explorers: International Society surfaces

    Renowned Explorers: International Society is a turn-based strategy game from the team behind Reus, and it looks great. Renowned Explorers was announced almost a full year ago, but has been pretty quiet since then. Developer Abbey games has now announced that the game has hit alpha, and will be open to select testers soon. You […]

  • Cities: Skylines developer commits to mod support

    Cities: Skylines will fully support the modding community. Hailing from famously mod-friendly publisher Paradox, Cities: Skylines is a no-brainer for mod support – especially as a lack of mod support is one of the things SimCity was so heavily criticised for when it firts launched. In the developer diary below, Paradox’s Jakob Munthe is joined […]

  • Nosgoth update adds Vanguard, many fixes

    Nosgoth, the free-to-play multiplayer brawler set in the Legacy of Kain universe, has been given a significant makeover. The major feature of the latest Nosogth game update is a new playable human character called the Vanguard. “Equipped with mighty throwing axes and a shield, the Vanguard can take more punishment than any human class that […]

  • Xbox Live Gold 12 month sub $40 on Microsoft store

    Microsoft is offering $20 off 12 month Xbox Live Gold subscriptions at the moment. An Xbox Live Gold 12 month subscription will normally set you back $60, but a Microsoft Store promotion has it on offer for $40. The offer is restricted to the US store. Although you can opt to grab your sub as […]

  • Tomb Raider movie script to be penned by TMNT writer

    Tomb Raider will be Evan Daugherty’s second reboot of an established universe. The Tomb Raider movie reboot has signed on a writer and a distributor. Deadline reports Teenage Mutant Ninja Turtles, Divergent, Snow White And The Huntsman and G.I. Joe 3 writer Daugherty will write the film. Additionally, Warner Bros. has signed on to distribute, […]

  • Shelter 2 pre-orders open, launch trailer debuts early

    Shelter 2 is a game in which you are a mother lynx and must protect a den of kittens. Yes, it’s delightful. Shelter 2 is coming to Mac and PC on March 9. Pre-orders are now available on Steam at 10% off or on GOG.com with a free skin and soundtrack, or 20% off if […]

  • That Batman: Arkham Knight trailer is full of codes

    Batman: Arkham Knight’s trailer is like a Transformer – there’s more than meets the eye. The new Batman: Arkham Knight trailer contains a number of codes. Eagle-eyed users have spotted four so far, and work on cracking their meaning is progressing. According to an /r/games thread rounding up results so far, the codes pertain to […]

  • Assassin’s Creed haystacks won’t save you from a fall

    Assassin’s Creed fans, don’t try this at home. Assassin’s Creed characters can survive falls of almost any distance as long as they aim for the haystacks scattered handily throughout the environment. As you probably deduced from your familiarity with common sense, this isn’t a real thing: falling from heights kills you, the same way a […]

  • Why are people buying PS4 and not Xbox One?

    PS4 is outselling Xbox One – but why? A new report may have the answer. Last month, the PS4 outsold the Xbox One in the US again, returning it to the top of the charts after just two months away. Why? What has caused this reversal in fortunes in Microsoft’s home territory? According to a […]